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About Alm's choices for brave falchion build.

I have two options;
1.Weapon Flachion(brave eff)
Assist:Flexible
Special:Moonbow
A:Deathblow
B:Renewal/swordbreaker
C:Threaten Def/Spd
Seal:Heavy blade seal
Note this is for +Atk Alm

2.Weapon:Same
Assist:Same
Special:Moonbow/Draconic aura
A:Close defense 3
B:Windsweep 3
C:Same
Seal:Phantom speed
Note:this is for +spd Alm
(I don't have any +atk/spd alm but I wanna know what people prefer more and what playstyle the majority of people do)

And give suggestions or your own builds for Alm(I wanna know)

Edit:For the first build Quickened Pulse is also an option cause What I had in mind was a physical Red Reinhardt.

Asked by Makina10 months 1 week ago
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Answers

Go for the First option all the way but put luna on him, with heavy blade its better to have Luna, or you could even do Aether, and B slot do sword breaker if you have Aether. Also quick question are you pulling for Celica and Robin tomorrow?

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Ummm...... Who would'nt atleast pull once on that banner. But yeah I'm pulling for all of them but the ones I really want are celica and grima/robin but hardin is good from his skills alone.But Celica might get demoted so pulling for celica might be a waste.

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I’d argue for Cancel Affinity in the B slot. Death Blow + Heavy Blade Seal + Moonbow already gives Alm enough power to one round kill most sword units in the game, so quadding with Swordbreaker seems like overkill. With CA, Alm can fight TA Blue units with relative ease and becomes a very potent check to Nowi.

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by Averdi 10 months 1 week ago

He's a work in progess. (+HP/-Def)
Thanks to his defense bane, his main purpose is to get in and get out so LnD works well with Phantom Speed and Windsweep. The goal now is to promote both of those skills and see what happens. He has a support with Delthea so he'll eventually have 60 - 65 Atk and 45-47 Spd with LnD3 & PS3.

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Go with the first build. Focus on Alm's raw killing potential rather than trying to quad attack, as his speed is pretty abysmal as is. You are better off with Renewal or Cancel Affinity instead of Swordbreaker since he will kill most sword units he initiates against anyway and does not want to bait enemy units--he is strictly a Player Phase unit.

You could also use Glimmer for his Special, but Moonbow is better against bulky units. On the note of seals, I think that Heavy Blade is better than Quickened Pulse since Alm has a pretty good Atk stat when he initiates (58 w/ Death Blow only, 62 w/ Hone Atk buff, 64 w/ Atk Tactic, and even more with Spurs and Drives), can activate HB multiples times (QP only applies to the first turn, and only once per match) and scores better with HB in Arena (240 SP vs. 100 SP), but QP is not bad either if the seal is being used elsewhere. It's your call.

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