I've been using a +Def/-HP one, and he's done great. If he gets doubled, the bonus defense blocks 6 damage, and if not, it probably wouldn't matter anyway. Aether/WB/QR keeps the HP pool mostly full regardless.
One note is that the neutral is used for a lot of F2P guides, though I've always been able to work with the +Def/-HP.
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Fate Grand Order
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