SP:
240
Slot:
B

At start of turn, if any foe's HP≤ unit's HP-1 and that foe is adjacent to another foe, inflicts [Panic] on that foe.
[Panic] Converts bonuses on target into penalties through its next action

Inheritable Restrictions?

Infantry & Flying Only

Infantry & Flying Units Only

Units with Skill

Skillsets that use skill

"Don't die, alright?" (Panic Support / Arena Scoring Optimal)

Panic! at the Disco (Panic Supporter)

Recommended
Geishun+ (+Spd)
Alternate: Geishun+ (+Res)
A R Duel Infantry 3
Alternate: HP +5
Dance B Sudden Panic 3
Alternate: Wings of Mercy 3
Luna
Alternate: Moonbow
C Panic Ploy 3
Alternate: Infantry Pulse 3
SP1620SHP +5
Alternate: HP/Res 2