The female version of Robin is available in this Grand Hero Battle, but she won't come easily. She is accompanied by two mages and melee units and your point of entry is only one space wide with every space inside the danger area susceptible to two attacks or more.
Make sure to bring units with high Res as your main concern will be Robin and the mages. The axe fighter is in a position that allows you to take it out quickly without the threat of attack from the lance fighter.
Dancers and singers are once again incredibly useful on this map. Placing them right at the entrance will allow you to shuttle most of your units into striking range against the enemy which is imperative, especially on the first move.
Robin's weapon is strong against cavaliers and she also has the Blue Tomebreaker passive so although units like Leo or male Robin might be effective against the other enemies on the map, take extra care to keep them out of Robin's range if you do use them.
A: Darting Blow 2
B: B Tomebreaker 3
A: Defiant Res 3
B: Seal Def 3
Weapon: Silver Lance
A: Death Blow 2
B: Drag Back
Weapon: Killer Axe
B: Seal Res 2
C: Threaten Atk 3
A: Armored Blow 2
C: Threaten Res 3
High Res allows her to tank mages, but her low atk means she can’t one shot robin or the green axe.
Her damage and speed allows her to take down robin with ease.
Her tankiness and Res buffs make her appealing, but her low spd could be her downfall.
Brave enables her to target the blue mage early, but be wary of the red mage.
High res with good damage.
Great damage with escape route which allows easy repositioning if she’s in a bad spot.
Great for slaying infantry units with a res+6 when attacking.
Great damage with naturally high Res due to her skill set.
Great damage with Drawback.
Great damage with Res buffs.