Grand Hero Battle - Lloyd

Grand Hero Battle - Lloyd
Difficulty
Lloyd
Lloyd
Map/Enemy Details
Map/Enemy Details
Team Statistics
User Submitted Teams
Blue Crew
Updated: 2017-07-27

Submitted by kksshootingstar

Explanation

-Atk +1 seal and Hone Atk 2-3 on Cordelia
-Fortify Res skill and/or seal on Azura (optional)
-Bowbreaker on Robin (optional I guess)
-Delthea is fine w/ out of the box skills (I have Desperation)

Let Robin sit and take out the archer then bring Cordelia in to take out the flyer (shouldn't take damge w/ Brave Lance+) Dance for Delthea to take out Lloyd and I think Robin took out the Cavalier

Xander takes hits
Updated: 2017-07-27

Submitted by SFtoBoston

Explanation

Xander tanks, Titania has Fortify Calvalry and Deathblow or Atk+2/3, and flanks him, Clarissa and Olivia next to them. Just keep moving backwards and killing stuff with Clarissa until you have to kill mate and Lloyd. Xander 1 shots with blazing light and Titania kills mage.

1 Shot inferno
Updated: 2017-07-26

Submitted by Grasschopp

Explanation

Well this one is easy...

Lloyd VS Lloyd
Updated: 2017-07-26

Submitted by accidentalgreed

Explanation

This is a team designed specifically to fulfill the "Lloyd must kill level 40 Lloyd on Lunatic/Infernal" orb requirement. Obviously, do this on Lunatic for minimal investment and to waste less stamina experimenting. Ninian and Bridal Cordelia can be substituted for any dancer and archer, respectively. If you don't have Hector or any Distant Counter green unit, I can't help you there.

Position Hector so that he can lure in and KO the horse archer and blue mage, and position your archer so he/she can get a clear kill on the pegasus knight when he approaches. Vantage is standard on Hector and prevents him from taking too much damage when below the threshold. Have Lloyd lay back until it's his turn to combat the opposing Lloyd, and have Hector retreat to the back so he doesn't meet a swift end from the swordsman. Wear down the enemy Lloyd with Ninian (or Azura) and your Archer (assuming your Archer doesn't KO Lloyd in one hit) until he's weak enough to be finished off by your Lloyd.

Duke Nuke 'Em - Infernal
Updated: 2017-07-25

Submitted by Walrusxyz

Explanation

I originally had Hector over Nino, but in the end I didn't do enough damage to out Lloyd. I used Xander with buffs to bait and kill the bow cavelier and put the first axe user at deaths door. Using Delthea I killed off the Axe, moved Nino over to kill the Lance cavelier, danced with Azura to move Delthea again and Ardent sacrifice Xander so I could move him into range of the Axe Flier. Axe flier died (if it doesn't for you, just clean it up with Delthea or Nino) and I used Ardent with Nino on Xander, keeping both mages in desperation range. From there, I moved Delthea in range of buffs and blue mage but out of Lloyd's range. Tanks hit, use while team to finish Lloyd. Easy least. Done with a -atk +res Delthea.

Robin a victory? (It was suppose to be a pun, but I probabily failed)
Updated: 2017-07-25
Team for all levels
Updated: 2017-07-25

Submitted by kirby

Explanation

All 5 stars.

Ike (Neutral).
Heavy Blade/QR3/Any buff
Ragnell/ Reposition/Aether.
Seal: HP+3

Olivia (+Def/-HP).
Any dancer works. Has Hone Attack 3.
Seal: Fortify Res1

Nino (+Spd/-HP).
Fury 3/Desperation/Hone Attack 3.
Gronnblade+/Draw Back/Moonbow
Seal: Quickened Pulse

Reinhardt (+Atk/-Res)
DB3/Bowbreaker 3/Any buff
Dire Thunder/Draw Back/Moonbow
Seal: Attack+ 1

(Infernal)
First, I use Nino to kill the axe fighter and then dance/draw back everyone out of range. Afterwards, use Reinhardt to kill the bow cavalier. Ike to kill axe flier. Rein (or Nino) can kill blue mage. Nino can kill lance cavalier. Rein can kill Lloyd.

Cherche the Fearless! (Infernal)
Updated: 2017-07-25

Submitted by TheSeunger

Explanation

For this particular setup, I am using the following:
Cherche (+ATK -RES)
Brave Axe+, Pivot, Draconic Aura, Death Blow 3, Hit and Run, Threaten Def 3

Reinhardt (+ATK _DEF)
Dire Thunder, Reposition, Luna, Death Blow 3, Lancebreaker 3, Hone Calvary (can use Hone Atk 3, forgot to swap)

Ryoma (+ATK -DEF)
Raijinto, Moonbow, Fury 3, Vantage 3, Hone Spd 3

Any Dancer (Azura, Ninian or Olivia)

Video Proof: https://youtu.be/jBTnO40tSAY

Infernal Lloyd
Updated: 2017-07-25

Submitted by Rhin

Explanation

Ryoma needs axebreaker, and the QP seal for his moonbow, other than that, the rest of the builds are fairly standard SI.

1st, position nino to take out the axe, then use dance and drag back to retreat to safety.
Next turn, send ryoma directly above nino to kill the bow cav, and dance him to tank the axe flier to the left.
Drag back azura with nino, and position eirika to give buffs.
Lloyd, the blue lance and the mage with rush you, so continue to retreat further south one more turn.
Once he is in range, nino kills the blue lance, then dance her right behind the mountain to bait the blue tome.
With loyd alone, you are free to kill him however you want.

Infernal Free to Play HE (Inheritance Requirements and Step by Step Strategy)
Updated: 2017-07-25

Submitted by CakeLooper

Explanation

Pretty much what the title suggests. Forgive me for using Horse Emblem all the time.

Inheritance Requirements:

Xander:

Assist: Reposition
Special: Bonfire
A Skill: Fury 2
B Skill: Quick Riposte 2
C Skill: Threaten Defense 3

Camus:

Assist: Ardent Sacrifice
A Skill: Fury 3
C Skill: Fortify Cavalry

Cecilia:

Weapon: Gronnblade
Assist: Drag Back
C Skill: Hone Cavalry

Ursula:

Weapon: Blarblade
Assist: Reposition
C Skill: Hone Cavalry

A few additional notes:

-) Cecilia's IVs doesn't matter.
-) Ursula is the only 4 star unit when tried. However, Cecilia also works as a 4 star as long as it isn't -ATK.
-) Ursula needs her default Death Blow 2. Also, Cecilia uses her default Attack +3.

Strategy:

Turn 1:

Position Cecilia just outside of the axe unit's range. Make sure she and Xander can obtain both Hone and Fortify Cavalry during the start of Turn 2.

Turn 2:

Attack the axe fighter with Cecilia. Immediately Reposition Cecilia with Xander. Move Camus adjacent to Xander without getting into attack range. Place Ursula adjacent to Cecilia.

On Enemy Phase, Xander will kill both the bow cavalier and the axe fighter.

Turn 3:

Move Cecilia and Ursula two spaces back. Move Xander above Ursula. Lastly, place Camus adjacent to Xander and use Ardent Sacrifice.

Turn 4:

Use Xander to OHKO the axe flier. Next, use Cecilia to ORKO the lance cavalry. After that, move Camus up one space. Lastly, place Ursula to the tile where Camus used to occupy.

Turn 5:

Use Ursula to ORKO Lloyd without fear of retaliation. Lastly, use Camus to finish off the blue mage.

Another Lloyd is now added to your collection of Heroes and a nice sum of 2,000 feathers.

Free to Play HE (Inheritance Requirements and Step by Step Strategy)
Updated: 2017-07-25

Submitted by CakeLooper

Explanation

Pretty much what the title suggests. Forgive me for using Horse Emblem all the time.

Inheritance Requirements:

Xander:

Assist: Reposition
Special: Bonfire
A Skill: Fury 2
B Skill: Quick Riposte 2
C Skill: Threaten Defense 3

Camus:

Assist: Ardent Sacrifice
A Skill: Fury 3
B Skill: Renewal 3
C Skill: Fortify Cavalry

Cecilia:

Weapon: Gronnblade
Assist: Drag Back
Special: Glacies
C Skill: Hone Cavalry

Ursula:

Weapon: Blarblade
Assist: Reposition
C Skill: Hone Cavalry

A few additional notes:

-) Cecilia's IVs doesn't matter.
-) Ursula is the only 4 star unit when tried. However, Cecilia also works as a 4 star as long as it isn't -ATK.
-) Ursula needs her default Death Blow 2.

Strategy:

Turn 1:

Position Cecilia just outside of the axe unit's range. Make sure she and Xander can obtain both Hone and Fortify Cavalry during the start of Turn 2.

Turn 2:

Attack the axe fighter with Cecilia. Immediately Reposition Cecilia with Xander. Move Camus adjacent to Xander without getting into attack range. Place Ursula adjacent to Cecilia.

On Enemy Phase, Xander will kill both the bow cavalier and the axe fighter.

Turn 3:

Move Cecilia and Ursula two spaces back. Move Xander above Ursula. Lastly, place Camus adjacent to Xander and use Ardent Sacrifice.

Turn 4:

Use Xander to OHKO the axe flier. Next, use Cecilia to ORKO the lance cavalry. After that, move Camus up one space. Lastly, place Ursula to the tile where Camus used to occupy.

Turn 5:

Use Ursula to ORKO Lloyd without fear of retaliation. Lastly, use Camus to finish off the blue mage.

Another Lloyd is now added to your collection of Heroes and a nice sum of 2,000 feathers.

Infernal Blade Storm (play by play in explanation)
Updated: 2017-07-25

Submitted by akaean

Explanation

Tharja- Darting Blow, Reposition, HP+3 Seal
Nino- (Axe Breaker)
Eirika - Rally Defense, Triangle Adept
Azura - Dance (No combat duty, can be replaced with any dancer)

2 Blades, Buffer and Dancer. Tharja will fire the opening shots.

*NOTE* If using Ephraim or Sharena instead of Eirika you either need to use Olivia and make sure she can tank the Axe Flier (ruby sword) or make sure Tharja or Nino is able to ORKO the axe flier. See below.

Blade Formation
ET
NA

Turn 2
Tharja ORKOs the Axe, Dancer reactivates, and Tharja moves back and repositions the Dancer away from the Archer. Nino Advances to the mountain. (This baits the Axe Flier south).

N
ET
..A

Tharja steps up and ORKO the archer (If she is HP Bane she will need an HP seal or Rally Defense to survive the counter attack). Nino runs behind Eirika, Azura reactivates Tharja. Who retreats behind her. This leaves TA Eirika as the only model in range of the Axe Flier. If using Sharena or Ephraim instead of Eirika. Nino can ORKO the Axe Flier with Axe Breaker.

NOTE: Due to ridiculous levels of Speed and Resistance Tharja can only ORKO the Axe Flier if she is speed boon, Merged +1, and has a +1 speed seal. Due to not having taken a hit yet, Nino can ORKO the Axe Flier with Axe Breaker. She'll need either Fury, Life and Death, or Swift Sparrow to do it with Sharena.

Turn 4
Tharja Finishes the Axe Flier. Eirkia steps south and Rallies Nino, who moves up and finises off the Lance Cavalier.

Turn 5

Nino ORKOs the Blue Mage, then its just a matter of nuking Lloyd however you want.

Cavalry Emblem / Infernal mode
Updated: 2017-07-25

Submitted by Night

Explanation

Azura for dancing
Blade Cecilia for the blues
Xander for the axe users + the archer
Camus for tanking + finishing Lloyd

Azura must stay behind as she will die to Lloyd's Iceberg skill. Since she won't attack anything, any dancer should work.

Xander must be 5* and posess quick riposte to kill the archer.
Camus should be enough with 4* and bonfire. Mine was 5*
Cavalry buffs so that Cecilia can finish off everything and chip away some of Lloyd's HP and put it in Camus' bonfire activation.

Ta-daaa

Team to clear all 4 quests (xtra Infernal team as well)
Updated: 2017-07-25

Submitted by randante

Explanation

All quests cleared with Lloyd 4*, Sharena 5*, Hector 5*, and Azura 5*. Infernal cleared with Reinhardt, Archer with Axebreaker and 2 dancers.

Link below to give ideas,
Lunatic (killing w Sharena): https://youtu.be/nT8-D46hGLk
Lunatic (killing w Lloyd): https://youtu.be/kbx9SF8I66E
Infernal: https://youtu.be/gPAfOZR5qgY

Quest in one go (All difficulties)
Updated: 2017-07-25

Submitted by Cygnus

Explanation

This walkthrough is just for Infernal. Made it the first try, with Sharena on the team. I used Fortify Defense and Rally Attack on Sharena (she is 4*), Hone Speed and Fortify Res Seal on Olivia (also 4*). Fury and Vantage (not sure if Vantage is needed at all) on Xander along with Bonfire and an HP seal. Nino with Fury and Desperation. That's all you need, really.

Position to buff Xander first turn, then have him lure the Axe infantry and Bow cavalier. With the speed buff, he takes out the Bowcav and weakens the Axe. Make sure to place both Sharena and Olivia next to Nino for maximum Blade buffs. Next turn you take out the Axe infantry and Blue cavalier with Nino. After doing so, make sure to place Nino just inside the range of the Blue Mage, who will attack him once and die on returnfire. Position Xander to lure in the remaining flying Axe (this one has very low defense, and Xander should have bonfire ready, which along with Vantage OHKO's it). After this, it's only Lloyd himself. Nino can take out ~60% of his HP in one go, so weaken him enough for your Sharena to finish him off.

Good luck :)

Infernal Clear Complete Step By Step Guide (Replacements in Explanation)
Updated: 2017-07-25

Submitted by Sushimada

Explanation

This GHB was far easier than the last ones we've been getting IMO (I managed to clear it in 2 tries for lunatic [I didn't clear lunatic when he first came out] and 1 try for infernal). Especially for this battle, if you are using the units listed, you probably don't need to replicate the steps exactly to win.

Listed units are all 5* and Lvl 40 unless otherwise stated. Particularly important skills are emphasized with a *. Keep in mind that these are simply the exact units I used, so the exact IVs and skills may or may not be necessary. Units are listed in the same order as the positions displayed in the map above. The image for this GHB doesn't number the positions, so I will designate who goes where.

1. Ike (+ATK, -RES)
Weapon: Ragnell*
A: Heavy Blade 3
B: Quick Riposte 3*
C: Threaten Defense 2
Special: Aether
Support: Reposition
Sacred Seal: HP 1
Notes: This unit goes in the top right. You must have 55 attack and the ability to double in order to one round kill the bow cavalier. For my Ike in particular, this was achieved by a Rally ATK/SPD from my Bride Cordelia, but any hone or rally skill, or even just a ATK +1 seal (which I unfortunately do not have due to starting after it was gone) will work. You need to have the bulk to survive a 58 ATK hit from a bow, a 49 ATK hit from a green axe unit, and a 51 ATK hit from a flying green axe unit assuming you don't get doubled (the green axe unit has 37 speed, and the flying green axe unit has 44 speed). Replacements for Ike include Ryoma and Xander, a F2P unit.

2. Frederick (+ATK, -RES)
Weapon: Brave Axe*
A: HP 1
B: Drag Back
C: Fortify Defense 3
Special: Luna
Support: Reposition
Sacred Seal: Fortify Res 1
Notes: This unit goes in the top left. Frederick took on an almost exclusively supportive role this round. He can be replaced with pretty much ANY unit, preferably with 2+ movement range - he really didn't do anything other than providing a defense buff to Ike and killing the blue mage at the very end, but really he's just an extra slot that can preferably kill the blue mage. Frederick himself is an easy to get unit.

3. Camus
Weapon: Gradivus*
A: Fury 3*
B: Vantage
C: Goad Cavalry
Special: Growing Thunder
Support: Reposition
Sacred Seal: Spur Defense 1
Notes: This unit goes in the bottom left. F2P. Replacements may include any 2+ movement lance unit with similar stats in terms of attack and defense.

4. Bride Cordelia (+RES, -HP)
Weapon: Brave Bow+
A: Death Blow 1
B: Escape Route 3
C: Breath of Life 3
Special: Luna
Support: Rally ATK/SPD
Sacred Seal: Breath of Life 1
Notes: This unit goes in the bottom right. Replacements include any ranged unit with decent firepower, or perhaps even a flyer with Drag Back / Hit and Run. Clarisse is one such option that is F2P.

Turn 1: Move Bride Cordelia above Ike and rally. Move Ike up 2 spaces into the danger zone. Move Frederick up 2 spaces and Camus up 2 spaces.
(Enemy Phase) The bow cavalier should commit suicide on Ike. The green axe user should attack Ike and survive with less than half HP. It is ok if both units die though. The other enemies should start moving closer, with Lloyd being repositioned behind the lance cavalier.

Turn 2: Move Bride Cordelia down 1 space to finish off the axe unit. Move Frederick down 2 spaces. Move Ike to the position where Frederick was, protecting Camus. Leave Camus where he is.
(Enemy Phase) The flying axe unit should attack Ike. Note that with Aether, Ike managed to one shot him. Without the healing from Aether, and assuming the unit survived, my Ike would have died. It is ok if the unit survives: finish him off next round, and it should be possible to use positioning skills to get in a similar position to what is listed next turn. Lloyd and the blue mage should move a bit closer.

Turn 3: I had 2 ways of killing the blue lance cavalier. I could have one shotted him with Frederick, or I could use Bride Cordelia to weaken him and finish him off with Camus. I chose the latter to be consistent with Frederick being replaced by a 2+ movement unit, although with slightly modified positioning, you can probably use this unit to secure the kill anyways. So move Bride Cordelia 1 space right and weaken the lance cavalier, then finish him off with Camus. Move Frederick up 1 and 1 space right. below Camus. Leave Ike where he is.
(Enemy Phase): Lloyd should attack Camus and take heavy damage. The blue mage should move closer.

Turn 4: I had Camus finish off Lloyd, and Frederick kill the blue mage. However, this is only possible if your "Frederick" is a horse or a ranged unit. If your Frederick slot is neither of these, you can move everyone down 2 spaces. Lloyd will attack Camus again, and will die thanks to Vantage. Then, you can take your time killing the blue mage.

Final Notes: Please note this does NOT work for Lunatic. For Lunatic, you must bait the bow cavalier with Camus instead (assuming you use the same team), because it has Swordbreaker instead of Cancel Affinity, so Ike will DIE.

As usual, I do not guarantee success as small differences may trigger changes in AI behavior. Good luck!

Flying Kite Camilla
Updated: 2017-05-23

Submitted by Cunctor

Explanation

No SI or seals, Lucina 5 stars, everyone else 4 stars
Olivia should be replacable by any singer/dancer
Nino and Lucina can be replaced. Together, they need the ability to oneshot the lance and the sword user and Drag Back.
Oneshot the flying unit with Camilla by dancing here next to it. The enemy will move the bow cavalry into range. Oneshot that with Camilla, drag her back, dance Nino, drag back again. Kill lance with Nino, move out of range, kill the two remaining units

Simple one
Updated: 2017-05-23

Submitted by liigk

Explanation

Xander provides the bulk, Robin is there to bait units, Fae is there to deal with the blue units, and Azura, well. she is a support character there to sing. Xander has Bonfire as charged attack, and the rest of the team has no skill inheritance what so ever. All units are 5* with their default skill set (except for Xander).

3* ONLY
Updated: 2017-05-21

Submitted by HiimBkun

Explanation

- This is easiest Grand Battle Hero. Used 3* only.

Fckg bow horse
Updated: 2017-05-21
Minerva the tanker.
Updated: 2017-05-21

Submitted by Kyrone

Explanation

Only Ike and Minerva need to be at lvl 40. Minerva should have iote's shield. Ike have threaten Spd. Mist can be any healer of your choice that have recover staff and imbue. Trick is to use minerva to first move to the lower right corner of the map where only either the mage or archer can hit her. Then, have minerva retreat back to the left side of the river while baiting the archer and use mist to keep her heal up. Meanwhile use Ike or any character that can beat the axe pegasus and Lloyd on the other side. At some point, both the mage, archer, and lance unit will move to the left side. Just strategically arrange ike and minerva to dispatch them. Make sure to prioritize killing the archer first because it will KO Ike in one move. Use healer to keep their hp up.

Flier Emblem
Updated: 2017-05-20

Submitted by Aintitjay

Explanation

Fly your troops over to the other side (Green Units in front). Ensure to get all the effects from Hone, Goad, and Ward fliers. Use Michalis and Minerva to take out the Archer, B Tome and Spear Horseman. Also beware that the archer only is able to attack Michalis.

Lloyd and the Axeman flier will be ensuing. They are easily picked off with Hinoka and Palla.

NB: Palla(+1) & Michalis are 4* ,and Palla has Reciprocal Aid to swap HP wih Michalis in case Hp gets too low (Wings of Mercy Warp)
Sacred Seals: Atk+1 Palla, Spd+1 Hinoka, Spur Def1 Minerva,and Fortify Res1 Michalis.

Easy Match ups ORKOed each troop

If You're Paranoid for a Healer
Updated: 2017-05-20

Submitted by Spica V.

Explanation

Notes:
- Robin needs to have Swap.
-Alfonse is probably not the best in this situation, so it should be fine to pick another swordfighter.

Steps:
1) Use Robin to lure out the bow cavalier. Azura will need to use Sing. Since Robin has Gronnwolf, then she should be able to kill it in one hit.
2) After the enemy phase, the axe flier should be in range of Alfonse, so leave him there. Move everyone else our of the danger area. Also heal Robin.
3) Kill the axe flier and then move Robin into the danger area to lure out the lance cavalier.
4) The lance cavalier should've used Lunge on Robin, so you can use Alfonse and Azura to kill it. Then Swap Robin and Azura, since Lloyd will kill Robin if you don't.
5) Lloyd should've taken a big amount of damage, enough for anyone to kill. After this go crazy! (except maybe be careful with Alfonse and keep him away from the blue mage)

Mages can do without tanks
Updated: 2017-05-20

Submitted by Caster

Explanation

Put lance breaker on Reinhardt and bowbreaker on Júlia.

Distant Counter to Death
Updated: 2017-05-19

Submitted by Drizzy

Explanation

I just started with baiting them back starting with the mounted archer with Hector. From there on its pivot each other back to the rock and use it as a choke point and rotate the heroes to kill while healer healed.
Would have been easier with a mix party, but I wanted to distant counter them all to death.

The blue mage was the last to die killed itself on Hector vantage.

Budget Team
Updated: 2017-05-19

Submitted by GreenTeaCake

Explanation

Sharena needs to inherit Sapphire Lance from Subaki. Luckily, he is also a budget unit, but the Sapphire lance requires 300 SP. A possible workaround would be Olivia's Hone ATK, as my Olivia was level 22, and had only Hone 1.

Olivia, Palla, and Cecilia are all inherit-free, but will require all of their passives to be unlocked. Please note none of these units are 5 stars, which is part of the budget.

If you're units aren't quite level 40, worry not. Olivia's level is irrelevent, she will not be fighting. My Palla was level 31, so as long as she can live to fight the Sky Knight, you're fine. Only Sharena and Cecilia are required to be 40 for this map.

Hope this helps all of you unlucky folks who don't have those fancy Distant Counter units.

'Play by Play of map to be added'

Scraped by somehow
Updated: 2017-05-19

Submitted by ZeonicGato

Explanation

All with base skills. Baited everything down to the corner and worked magic with Azura and gang

Double Barreled Cannon
Updated: 2017-05-19

Submitted by Duran

Explanation

The key success is to bait the mounted archer and survive. I chose Xander despite suffered from SwBreaker from the archer, with Fortify Def 2 from Ninian he can survive the hit. The next purpose of Xander is to finish the axe flier who will fly toward Ninian. Xander is equipped with Bonfire to secure OHKO.
After baiting and finishing off the axe, keep Xander safe and use Nino and Reinhardt to score one-shot kills. Nino can survive the mounted lancer's hit and finish him the next turn while Reinhardt zap the archer and Lloyd to dust.
After that, the Blue mage is nothing...

OVERKILL [Hero Fest Summoning Focus]
Updated: 2017-05-19

Submitted by randante

Explanation

Step 1: Bait Blue Mage and Archer with Hector

Step 2:
Either bait the lone flyer with Ryoma or kill the lone flyer with Takumi (your choice!!!). While eliminating the flyer, don't forget to bait the last blue cavalier with Hector!!!

Step 3: Kill Lloyd with any of your fave units

Basicly the same, but without Hector
Updated: 2017-05-19

Submitted by Yun8207

Explanation

Julia(easiest with Fury3 and Hp seal) needs to have a combine number of HP and Def that is 60+, Res of 35+, and Spd of 28+. Lure archer and blue mage with Julia. Depending on your stat, the AI either suicide both unit or only the archer. The rest should be extremely easy if you give your Klein swordbreaker 1. The other two units are for buff that help Julia reach the stat she need.

Robin Power
Updated: 2017-05-19

Submitted by Tank Emblem

Explanation

Robin takes no damage from the archer, allowing a good starting position. Cherche can traverse mountains and can reposition allies and give them +3 def. effie can smite, which can help get zephiel to a tanking position, on the other had effie is a good Lloyd destroyer. Robin is the star, allowing a good opening move and getting the team to a good start.

Fall back Team
Updated: 2017-05-19

Submitted by Einerwie

Explanation

All expect Hawk run forward until nowi can be hit by the cavalry archer. Hawk in that time goes to the river and waits there.(Otherwise the KI will act different)
Then you fall back. Only lyn stays to get a fight with the green guy. Don't forget to heal with Serra.
After that fall back again with all uniits until they stand at the starting area. Now you just use your weapon advantage and kill one after another.

Landing Party (Budget)
Updated: 2017-05-19

Submitted by Strongbeard

Explanation

Team Build:
• Anna should have Draconic Aura (or have dancer be Olivia)
• Sharena should have Rally Attack & Fortify Def 3
• Any Lance Flier with Reposition that is bulky enough survive a hit from the blue mage
• Any Dancer (Olivia is best to help deal with the axe flier)

Turn 0:
Position the flier over the mountain to the left of the river, Anna on the square diagonally northwest of the flier, and the dancer and Sharena to Anna's western and southern tiles.

Turn 1:
Sharena buffs Anna with Rally Attack. Anna moves east 1 square (above the flier). Dancer dances for Anna. The flier moves over the river to the right of Anna and repositions her across the river. Anna kills the calvery archer. The enemy will then kill its lance calvery on Anna and the mage will attack your flier.

Turn 2:
Have Anna kill the mage while moving to the eastern edge of the map. Have the flier reposition Anna south. Move Sharena & your dancer out of attack range of the flier.

Turns 3-end:
Eventually have your flier Reposition Anna back over the river to kill the enemy axe flier utilizing both Draconic Aura and Rally Attack from Sharena (or have Olivia kill it if you have her). Then have Sharena kill Lloyd at her leisure.

Notes:
It is possible to win using any dancer. My team used Ninian & Anna killed the axe flier. If you need Reposition you can inherit it from the Barst you got from the Sacred Seals quest set.

Cheap? With some Skill Inherit((just to make it easier)
Updated: 2017-05-19

Submitted by OmegaZX0000

Explanation

Robin(M) for the Archer and Lloyd (he might hace a high resist but still kinda ezz to beat)
Gordin or any archer is usefull (I think Nilles cant OhKo the flier)
Nino to kill the Lancer and Mage
Olvia to support (Add the Resist Seal to buff Nino a lil more)

FlierEmblem's Take
Updated: 2017-05-19

Submitted by LexiTactics

Explanation

Bases it's power off mainly Spring Camilla and... Um, other things.

Note: Camilla here uses Gronnraven and TA. Without it, baiting the Archer will be... Annoying. Michalis carried Hone Fliers for me, making Archer kill much easier.

General strategy involves baiting the Archer at the start with Camilla, who should theoretically survive. Following which, Enemy AI will probably split Lloyd down away from Lance. Smack Lance, use a Blue to tank through Lloyd and kill, but be wary of the really annoying Green. Flier Emblem reds are few and far between.

All these units have infantry counterparts, but I just wanted to not have to pivot across a River.

Cavalry+dancer team
Updated: 2017-05-19

Submitted by Saidin

Explanation

Turn 1: Bait the archer with Xander
Turn 2: kill the flier with Reinhardt (dancing with Ninian) and bait the blue knight with Titania
Turn 3: kill Llioyd with Reinhardt and put him out of the blue mage range with Reposition (Xander)
Turn 4: kill the Blue mage with Titania

Bait and Kill (Without Hector)
Updated: 2017-05-19

Submitted by ShiningLugia

Explanation

(Note (Most likely unnecessary): All of my units are 5*. Raven is vanilla and lvl 38. Klein has threaten speed 3 and attack seal. Tiki has Bowbreaker 3 and health seal. Azura has Fury 2, Wings of mercy 2, Hone attack 2 and is lvl 37)

Tiki must have bowbreaker and Lightningbreath! (I think Tiki must be 5*, as she only just kills the archer)
Dancer with Hone Attack 2 or 3 recommended.

Start with you units placed:
-Klein top left
-Tiki(A) top right
-Raven bottom left
-Azura (Or any dancer/singer, they don't attack) bottom right

Star by moving all units up 2 spaces. End turn.

Move Tiki up one space to bait the archer, and move Azura where Tiki was. End Turn.

The archer will attack Tiki and die.
Klein should be able to snipe the green axe flier now. Move Tiki down, move dancer down and dance, and move Tiki right to the back (Her job is done). Make sure no units are in the danger zone. End Turn.

Move Raven to the right of Klein, and place dancer next to him. End turn. The Cavalier will attack him, and they will switch places.

Finish off the Cavalier with Klein. Move Raven down 1, dance him, and move below dancer. No units should be in the danger zone. End Turn.

Finally, attack Lloyd with Klein, which should kill him. Then move Raven up, dance, and kill the final blue mage.

Boey the tanky mage bait
Updated: 2017-05-19

Submitted by AshtinR

Explanation

Boey was my main point unit here. He took the hit from the archer no problem with his high defense. Then Ike took out the axe flyer. Honestly you could probably use any decent sword user to kill the axe flyer. Minerva's sole job was to take out the blue mage but since the archer was very attracted to her it was easy to separate the mage and archer from Lloyd and the spear user with some strategic placement. Boey can easily take out the lance user with some assistance from Ninian and Ike can take a hit from Lloyd before taking him out. Finally Boey can bait and kill the archer while Minerva takes out the mage.
Robin could probably just as easily take Boey's place if you don't have him and you can use any dancer.

Non-Hector Guide
Updated: 2017-05-19
No distant counter cheese needed
Updated: 2017-05-19

Submitted by Guts

Explanation

The most important hero here is Zephiel (having pivot and without distant counter, because who the hell has that many Hectors?) with Camilla. You jump across the river with Zephiel thanks to pivot, get hit by the archer for +- 14dmg (rally defense on Camilla recommended) and then you just finish him off easily. Ths green flier will rush towards Linde and the dancer while the other units come towards Zephiel and Camilla. At this point you can easily manipulate the enemy movement thanks to the river jumping, but just make sure to kill the green flier with Zephiel at some point or alternatively have Olivia with ruby sword as your dancer. I can see this map being easily cleared with 4* variants of each hero and Linde being replaced by 4* abel/donnel of sth like that.

Bait with a Tank
Updated: 2017-05-19

Submitted by NatePerson

Explanation

Hector (with Reposition skill) makes this GHB easier because he can counter from either range and make a follow up attack without QR in his B slot because he has it built in his personal weapon. Really any sword unit (with Swap and Hone Speed 3) that ORKOS the green flier will do. Julia is there to finish off Lloyd and take care of the blue mage. Azura for support and taking care of Lloyd himself. First, move Hector to the top spot where the bow cavalier will attack him, but not the mage. The Lance unit will reposition the bow, so you can safely retreat. Move Hector down, So Azura that is to the left can sing him out. Your sword unit then uses the Swap support skill with Azura. Julia stayed back. The green flier will then be baited by your sword unit, attack it and be ORKOED. The other enemies will still advance. Retreat again and the lance unit will attack Hector and use lunge, but fail to put him in range of the other enemies. Finish the lance with Hector, Azura sings and Hector repositions her in range of Lloyd. Move your sword unit and green tome unit back again and Lloyd will attack Azura. The mage can't attack Azura either (not in range). The green tome unit finishes off Lloyd and everone else moves back so the green tome unit can finish off the blue tome unit.

Hit from afar
Updated: 2017-05-19

Submitted by Culdred

Explanation

Lure and kill the archer cav with Robin (F) at the beginning. Wait the flying unit behind the mountain and Takumi will take care of that. Olivia will allow units to better move around thanks to her dance ability. Just wait for them to come to your corner and kill them. Michalis could be whatever flying unit, just used to bait the blue mage at the other side of the river.
Just two attacking units and a dancer/singer are needed to finish this map at Lunatic difficulty.

Bait and kill !
Updated: 2017-05-19

Submitted by thaigiangit

Explanation

Use Hector to bait and kill the blue mage. After that forback and wait Ryoma can bait and kill the pegasus. Linde and Ninian can hanle Lloyd and the bow horseman in one turn. After that Hector using pivot to guard Linde from the lance horseman.

Only really need two units.
Updated: 2017-05-19

Submitted by Yun8207

Explanation

Use Hector(with Vantage and any 3 turn dmg special) to lure in blue mage and archer on first enemy movement, and lure the blue cav on the second turn. The rest can be taken out each turn with Klein(with swordbreaker for Lloyd). Atk buff and def/res buff might be needed. The two other units can be anything.

Ninja #1
Updated: 2017-05-19
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