Table of Contents
- Default
- Attack
- Special
- Injured
| Wrys - Kindly Priest |
|---|
|
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 17 | 4 | 5 | 4 | 9 |
| Middle | 18 | 5 | 6 | 5 | 10 |
| High | 19 | 6 | 7 | 6 | 11 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 39 | 21 | 20 | 19 | 33 |
| Middle | 42 | 24 | 23 | 22 | 36 |
| High | 45 | 28 | 26 | 25 | 39 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Boon
-
+HP: Wrys possesses solid HP for a healer. An HP boon will help him to take both physical and magical hits more easily.
-
+DEF: While his Defense stat is fairly low, Wrys can utilize a Defense boon with skills such as Fortress Def in order to reach passable physical bulk.
-
+RES: Wrys has the highest Resistance in the entire game. Boosting it with a boon ensures his ability to utilize Ploys as well as push his magical bulk even further.
Neutral
-
SPD: While Wrys has terrible Speed overall, it is still beneficial for him to keep the slight amount of Speed he has in order to allow him to avoid double attacks from some of the slower units such as Myrrh and Nowi.
Bane
- -ATK: Wrys has terrible Attack and is his best option for a bane. Even now that healing Assists are based off of Attack, this will not affect him greatly since Rehabilitate is much less reliant on Attack when compared to other staffs. He may have an Attack superboon, but his damage output will still be pitiful due to his complete inability to double attack all but the slowest of enemies.
Skill Sets
Healer of the People (Full Support)
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Dazzling Slow+ | A | Fortress Def 3 Alternate: Defense +3 |
|---|---|---|---|
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Rehabilitate+ | B | Wings of Mercy 3 Alternate: Live to Serve 3 |
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Heavenly Light | C | Atk Ploy 3 Alternate: Hone Spd 3 |
| SP | 1,410 | S | HP +5 |
-
Preferred IV: +DEF or +HP / -ATK
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Weapon: Dazzling Slow
-
Assist: Rehabilitate+
-
Special: Heavenly Light
-
Passive A: Fortress Def / Defense +3
-
Passive B: Wings of Mercy / Live to Serve
-
Passive C: Atk Ploy / Infantry Pulse / Hone Spd
-
Sacred Seal: HP +5
Designed to focus fully on his supportive capabilities, this set allows Wrys to provide healing and other support to his teammates while keeping good all-around bulk.
Having either a Defense or HP boon will assist his physical tanking capabilities. An Attack bane will be the best option since Wrys should not be attacking with the intention of getting a KO in the first place. His default Weapon, Assist, and Special are all maintained. Slow is a decent support staff that allows him to debuff the opponent’s Speed. A Dazzling forge allows him to attack without fear of retaliation. Rehabilitate is a fantastic Assist that heals more based on how low the target’s HP is. Heavenly Light is also a fantastic Special that allows Wrys to heal all other teammates whenever it activates.
Fortress Def will give him a significant boost to his Defense, taking him to either 27 or 30 Defense depending on whether or not he has a Defense boon. Defense +3 can also work as a acceptable budget option. Wings of Mercy allows Wrys to instantly move adjacent to any ally that’s below 50% HP, allowing him to be available to provide healing whenever he’s needed. Live to Serve is a nice alternative that helps to keep Wrys healthy by healing himself whenever he heals another ally.
Atk Ploy can be used to great success by Wrys thanks to his amazing Resistance, allowing him to debuff the attack of enemies in cardinal directions to him. His high HP also lets him utilize Infantry Pulse fairly well. Both are expensive skills though, if one is not willing to invest that much, any of the Hone or Fortify skills are a generally safe option for the C slot. An HP Sacred Seal will help Wrys defensively, as well as help him to activate Infantry Pulse if one chooses to use that skill.
War Monk (Chip Damage)
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Dazzling Pain+ | A | Fortress Def 3 Alternate: Defense +3 |
|---|---|---|---|
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Rehabilitate+ | B | Guard 3 Alternate: Live to Serve 3 |
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Heavenly Light | C | Savage Blow 3 |
| SP | 1,290 | S | Savage Blow 3 |
-
Preferred IV: +DEF or +HP / -ATK
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Weapon: Dazzling Pain
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Assist: Rehabilitate+
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Special: Heavenly Light
-
Passive A: Fortress Def / Defense +3
-
Passive B: Guard / Live to Serve
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Passive C: Savage Blow
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Sacred Seal: Savage Blow
This set is designed around allowing Wrys to chip through the enemies HP, even with his pitiful Attack stat.
A Defense or HP boon is recommended to help him resist physical fighters. While this set is focused on dealing damage, an Attack bane is still recommended since he’ll be relying on Pain and Savage Blow to deal damage regardless. The Pain staff allows Wrys to deal 10 damage to his target and enemies within two spaces of them. Rehabilitate is a great Assist for healers that heals more with the lower that the target’s HP is. Heavenly Light allows Wrys to heal all other teammates at once whenever it activates.
Fortress Def gives Wrys increased physical bulk at the cost of his Attack which does not hinder him at all. Defense +3 is a good budget option which provides a similar albeit smaller Defense boost. Guard allows Wrys to prevent attacking enemies from charging their Special should he be above 80% HP, helping with his survivability. Live to Serve is another strong option that allows Wrys to heal himself whenever he heals another ally.
The Savage Blow C slot combined with the Savage Blow Sacred Seal will make Wrys deal 14 damage to enemies within two spaces of his target after combat. This is what allows Wrys to deal significant damage. Combined with the Pain staff, Wrys will deal 10 damage to his target and 24 damage to enemies within 2 spaces of his target. Just do be wary of Skills such as Wings of Mercy since the damage from Pain and Savage Blow cannot be used to KO a target.
Introduction
Wrys is a humble curate, hailing from Talys. He is an infantry staff user and a readily available one due to being obtainable from the Daily Hero Battles as well as in the 3-4* summoning pool. As far as healers go, Wrys is good at healing his allies and taking a magical hit. Just don’t expect much more.
Wrys possesses a very lackluster statline. His Attack, Speed, and Defense are all very low. He’s very poor at dealing damage when compared to healers such as Elise thanks to his low Attack while also weak against physical hits due to his tendency of getting doubled.
On the other hand, his HP and Resistance are excellent. He possesses the highest Resistance stat in the entire game as well as solid HP for a healer. This makes him a fairly good magical wall, though many mages will be capable of a double attack, somewhat limiting his magical bulk.
All in all, Wrys makes for a poor choice in healers when compared to his competition. While his HP and Resistance are almost unrivalled, the rest of his stats leave a lot to be desired. Still though, if all you want is a healer, especially one on a budget, Wrys makes for a great choice since he comes with an excellent base kit. He may not be the strongest fighter or the bulkiest one either, but he can certainly heal the wounded to great effect. Take him with you, and you’ll be very glad you did.
Strengths
The Best Resistance
Wrys possesses the highest available Resistance stat in the entire game at 36, tying with Halloween Henry and Winter Tharja. While being colorless means he won’t ever be at a Weapon Triangle advantage, his Resistance is more than enough to let him shrug off magical attacks very well. He is also a fantastic user of Ploy skills.
Great HP
With 42 HP, Wrys has the second highest HP for healers. This combined with his high Resistance makes him a great magical wall. His HP also makes up somewhat for his poor Defense and grants him some decent physical bulk, though he can still be easily dealt with should his attacker double.
Weaknesses
Terrible Speed
At 23 Speed, Wrys is the slowest healer and one of the slowest units overall. Unless one heavily invests in speed, it is extremely likely that Wrys will be double attacked constantly. This tendency to be doubled greatly limits his tanking capabilities against both physical and magical attacks.
Poor Defense
As far as healers go, Wrys’ Defense of 22 isn’t that bad and is actually one of the higher Defense stats for healers. However, it is still very poor as a whole. Combined with his terrible speed, Wrys is extremely susceptible to physical attacks from any prominent offensive physical unit.
Poor Attack
Wrys has the second lowest Attack stat of all healers and one of the lowest overall. His damage output is terrible and relies on skills such as Pain and Savage Blow if you want him to do any sort of significant damage. While healing Assists are now based off the Attack stat, this doesn’t affect Wrys as much as his default healing Assist, Rehabilitate, is much less reliant on Attack than other Assists.
Team Options
Counters
With his terrible Speed and low Defense, many physical units will cut through Wrys with next to no problem. Even mages can pose somewhat of a threat to Wrys due to his tendency to be double attacked.
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Fast Physical Attackers: In general, if a unit can perform a follow-up attack against Wrys, they are most likely capable of a KO against him. Units such as Alm and Elincia can get a guaranteed follow-up through their personal weapons, making them dangerous threats. Ayra, Zelgius, Tana, Cordelia, Minerva, Raven, Brave Lyn, and Bridal Cordelia can all obtain a double attack against Wrys with little to no trouble and KO in return.
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Fast Offensive Mages: Wrys may possess the highest Resistance in the game, but his low Speed means that fast powerful mages are still capable of making a large dent in him. Units such as SM Eirika, Celica, Linde, Delthea, Nino, and Spring Sharena all deal considerable damage and can all easily double Wrys. They won’t always KO, but they can still deal significant damage.
- Dragons: With the weapon refinery, Breaths can be refined in order to target the lower defensive stat of ranged enemies. Because of this, Wrys cannot utilize his high Resistance to keep himself safe from Dragons since they’ll just target his defense instead. As such, Wrys should keep clear of units such as Adult Tiki, Nowi, Fallen Robin, and Myrrh.
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Pain | A | Fortress Def 3 |
|---|---|---|---|
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Rehabilitate | B | Wings of Mercy 3 |
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Heavenly Light | C | Atk Ploy 3 |
| S | HP +3 | ||
(Stats are with hp seal)
Old man Wrys is certainly a deceptive old man with several interesting tricks up his sleeves.
With a Defence boon, fortress def and a hp seal he can survive every base unit in the game besides the oft chased away Kagero, and even then heavily invested units will be hard pressed to take him down. By taking advantage of his high Hp and Res he can pull off a multitude of ploys with ease, Atk ploy being the most consistently useful. Wings of Mercy is taken to scurry over to those in need and repositioning the debuff line in the process but can be replaced with escape route if he intends to shield an ally briefly. Breath of life is another special choice with WoM as it allows him to take a bizarre offensive stance, chipping at foes and healing allies for up to 10hp anyway but tends to be a tad more situational and riskier. Pain is an obvious choice for any healer not using wrathful staff but slow is another solid, and also native, option which aids his debugging nature. Heavenly light is a godsend once charged as it can easily bring weakened teams back from the brink.
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Fear | A | Fortress Def 3 |
|---|---|---|---|
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Rehabilitate | B | Renewal 3 |
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Miracle | C | Atk Ploy 3 |
A tanky build more suitable for a +def -atk Wrys. Thanks to his originally high res, we only have to worry about his defense.
Sacred seal: Distanse defense or HP+3
Haven't tested this out yet but I bet its gonna be epic.
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Slow | A | Water Boost 3 |
|---|---|---|---|
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Rehabilitate | B | Live to Serve 3 |
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Heavenly Light | C | Panic Ploy 3 |
This set aims to play too Wrys' strengths. The hp boon and the hp +3 seal are taken to maximize his hp for both water boost and for Panic Ploy. Panic Ploy is there to help Wrys' team fight cavalry buffs and to beat blade tomes. Wrys' main job is to tank magic for low res melee units. He will want slow so the faster mages can get doubled by slower melee units. Rehabilitate is in his base kit and is the best support skill for him as it can heal massive hp pools in arena and tempest trials. Finally Heavenly Light is taken to heal far away allies. This set is a one trick pony but a pony that strips Reinheart and Nino of their strengths.
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Fear | A | Fortress Def 3 |
|---|---|---|---|
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Rehabilitate | B | Live to Serve 3 |
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Kindled-Fire Balm | C | Fortify Res 3 |
All right, you want a healer for the new chain events that have been included in the game I get it, but, even if it can sound stupid, Wrys is your man.
His support skill is borderline broken since it can heal all you unit's HP in one round and, with a def bane and the HP +3 seal (with an atk boon since you don't care attacking with this baldy) and Fortress Def 3 Wrys only gets KOd in 1 round by; Cordelia, Kagero, Klein, Legion, Olivia, Raven and Sonya, this means he will be able to une his support skill to heal another and himself at full health thanks to live to serve letting him heal and buff your units with Kindled-Fire Balm as long as you don't leave him at range for more than 1 unit.
He is ok I guess, his shaved head is a plus.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Unlocks at 1 ★ Restricted to units that use a Staff.
|
50 | 2 | 10 |
| Unlocks at 3 ★ Restricted to units that use a Staff.
|
150 | 2 | 5 |
| Unlocks at 5 ★ Restricted to units that use a Staff.
|
300 | 2 | 12 |
Support Skills
| Support Skills | Rng. | SP |
|---|---|---|
HealRestores 5 HP.
Learns by default at 1 ★ |
1 | 50 |
ReconcileRestores 7 HP each to target and this unit.Learns by default at 3 ★ Unlocks at 2 ★ |
1 | 100 |
RehabilitateRestores 7 HP or more the further below 50% the target's HP is.
Slows special trigger (cooldown count+1).
Unlocks at 4 ★ |
1 | 200 |
Rehabilitate+Restores HP = 50% of Atk -10. (Minimum of 7 HP.)
If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored.
Unlocks at 5 ★ |
1 | 300 |
Special Skills
| Special Skills | SP | Turns |
|---|---|---|
ImbueWhen healing an ally with a staff, restores an additional 10 HP to target ally.
Learns by default at 4 ★ Unlocks at 2 ★ Restricted to units that use a Staff.
|
50 | 1 |
Heavenly LightWhen healing an ally with a staff, all other allies recover 10 HP.
Unlocks at 3 ★ Restricted to units that use a Staff.
|
150 | 2 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Unlocks at 3 ★ Restricted to units that use a Staff.
|
40 | B |
| Unlocks at 4 ★ Restricted to units that use a Staff.
|
80 | B |
| Unlocks at 5 ★ Restricted to units that use a Staff.
|
160 | B |
Other Info
| Origin |
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light
|
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Banners Featured In
None

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