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Winter Lissa

Tier Rating
Analysis by Adonyx
Winter Lissa - Pure Joy

5

Obtainable as a 5 only
Hero Stats
Max Avg Total Stats at Lvl 40
175
HP 43
ATK 33
SPD 30
DEF 35
RES 34
Stat Variations
Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 20 8 7 8 7
Middle 21 9 8 9 8
High 22 10 9 10 9

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 39 30 26 32 31
Middle 43 33 30 35 34
High 46 36 33 38 37
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Boon

  • +ATK is ideal, as Winter Lissa will almost always be able to land doubles thanks to Bold Fighter and Vengeful Fighter.

  • +SPD is good for Enemy Phase oriented builds, as it helps her avoid getting doubled.

  • +DEF and +RES are both good boons for increasing Winter Lissa’s already significant bulk.

Bane

  • -SPD is a good bane for Player Phase oriented builds that utilize Winter Lissa’s base Bold Fighter ability.

  • -HP is also an acceptable bane in order to not damage her high defenses, and is particularly good for dealing with enemies that will almost always double (such as Reinhardt).

  • Keep in mind that both -SPD and -HP banes will result in a superbane (-4 to that stat), which will also result in Lissa's BST dropping from 175 to 174. If trying to optimize every tiny thing for arena score, these banes are best avoided.

Skill Sets
Versatile Adorer (Mixed Phase)
Recommended
Slaying Axe+ (+Def) A Distant Counter
Swap B Bold Fighter 3
Ignis C Armor March 3
SP1,575SQuick Riposte 3

Show Explanation/Analysis
  • Preferred IV: +ATK / -SPD
  • Weapon: Slaying Axe (+Def) or (+Res)
  • Assist: Swap
  • Special: Ignis / Glacies
  • Passive A: Distant Counter
  • Passive B: Bold Fighter 3
  • Passive C: Armor March 3 / Varies
  • Sacred Seal: Quick Riposte 3

This build takes advantage of the Quick Riposte seal and Lissa's base Bold Fighter to create a devastating armor-exclusive combo. Regardless of whether it's Player Phase or Enemy Phase, Lissa will always be able to double. Furthermore, she will always activate her special when initiating combat thanks to the extra special charge from Bold Fighter, as well as activating her special on initiated on whenever she gets doubled.

Distant Counter is taken to allow Lissa to counterattack at range, which makes the best use of her excellent bulk. As a result, the choice of weapon refine and special is based on preference; +Def and Ignis will improve her matchups against physical threats, while +Res and Glacies will improve her matchups against magical threats.

Armor March is pretty important to have when utilizing Bold Fighter, as the limited mobility of armors will otherwise be a massive hindrance to closing the gap to initiate. Lissa herself doesn't necessarily need to be running it, however, and can run any C skill as needed.

Let’s Party! (Distant Counter Defensive)
Slaying Axe+ (+Spd)
Alternate: Handbell+ (+Spd)
A Distant Counter
Swap B Vengeful Fighter 3
Alternate: Quick Riposte 2
Ignis
Alternate: Bonfire
C Spd Ploy 3
Alternate: Ward Armor
SP1,695SDistant Def 3

Show Explanation/Analysis
  • Preferred IV: +SPD / -HP
  • Weapon: Slaying Axe+ (+Spd) / Handbell+ (+Spd) (Budget)
  • Assist: Swap
  • Special: Ignis / Bonfire
  • Passive A: Distant Counter
  • Passive B: Vengeful Fighter 3 / Quick Riposte 3
  • Passive C: Spd Ploy 3 / Ward Armor / Varies
  • Sacred Seal: Distant Def 3 / Close Def 3 / Speed +3

Despite a lackluster base speed of 30, Lissa can boost her speed to an impressive 39 before buffs, via a +Speed IV, +Spd forged weapon, and Speed+3 seal. This can go even higher if running Handbell+, and if Lissa is receiving buff support from her team. By stacking speed, Lissa can comfortably avoid doubles, and retaliate hard with an activated special.

Slaying Axe+ is generally better than Handbell+, due to allowing Lissa to run a higher cooldown special like Ignis. In addition, Slaying Axe+ is effective on both Player Phase and Enemy Phase, while Handbell+ only functions during Enemy Phase. However, Handbell+ is still a very strong choice, as this build is very heavily Enemy Phase oriented. Make sure to refine her weapon in either case.

If running Slaying Axe+, run Ignis as Lissa’s special. If running Handbell+, run her default Bonfire. It’s important to have a 3 charge special so that it activates every combat as long as Vengeful Fighter is active.

Distant Counter is taken to allow Lissa to counterattack ranged units, particularly ranged blue mages like Reinhardt and Linde. This allows her to make excellent use of her incredible mixed bulk.

Vengeful Fighter is a new skill, exclusive to armors, that completely outclasses Quick Riposte. It has a much more generous HP threshold to stay active, and even grants an additional special charge when Lissa attacks, similar to how Heavy Blade works. It simultaneously allows Lissa to get guaranteed doubles against obscenely high speed opponents, and also provides faster special charge.

Spd Ploy utilizes Lissa’s excellent Resistance stat to land a crippling -5 speed debuff. If Lissa can land this debuff, then she has an extremely high chance of avoiding being doubled on Enemy Phase. If this seems like overkill (it can be, in most cases), an armor buff like Ward Armor will suffice, or any other C slot that fits the team composition.

How’s THIS for Delicate?! (Offensive)
Brave Axe+
Alternate: Handbell+ (+Atk)
A Death Blow 3
Swap B Bold Fighter 3
Ignis
Alternate: Bonfire
C Def Ploy 3
Alternate: Ward Armor
SP1,875SAttack +3

Show Explanation/Analysis
  • Preferred IV: +ATK / -SPD
  • Weapon: Brave Axe+ / Slaying Axe+ (+Atk)  / Handbell+ (+Atk) [Budget]
  • Assist: Swap
  • Special: Ignis / Bonfire / Galeforce
  • Passive A: Death Blow 3 / Sturdy Blow 2
  • Passive B: Bold Fighter 3
  • Passive C: Def Ploy 3 / Ward Armor / Armor March 3 / Varies
  • Sacred Seal: Attack +3

Lissa proves that she is not at all delicate, coming in hot with a powerful new skill, Bold Fighter, allowing her to always make followup attacks when initiating. In addition, she also gains an additional special charge per attack, in a similar fashion as Heavy Blade.

Bold Fighter allows Lissa to be an offensive powerhouse, as being guaranteed doubles is incredibly powerful. This can be paired with a Brave Axe+, allowing for guaranteed quad strikes. Alternatively, Slaying Axe+ or Handbell+ can both be used with +Attack refines, to maximize damage.

Ignis is chosen for the special, due to its cooldown working nicely with Bold Fighter and both Brave Axe+ and Slaying Axe+. With a Brave Axe+, Ignis’ cooldown will go from 4 -> 0 after two consecutive hits, and will be charged for the third hit if the enemy is still alive, or simply ready to immediately activate on a second enemy.

With Slaying Axe+, Ignis’ cooldown will go from 3 -> 1, and hopefully going from 1 -> 0 if the enemy counterattacks. If the enemy cannot counter, then Ignis won’t activate. If this is an issue, then Bonfire can be taken instead. Bonfire also works best with Lissa’s base weapon, Handbell+.

Lissa can also run Galeforce to great effect, due to Bold Fighter's increased special charge mitigating the large 5 charge for Galeforce. She can run Galeforce with both Brave Axe+ and Slaying Axe+, though Slaying Axe+ is the more consistent option due to lowering Galeforce's charge down to 4, the exact amount gained by attacking twice with Bold Fighter. Running Armor March on Lissa or having a teammate with Armor March is essential for Galeforce to work, as otherwise Lissa's 1 movement will prevent her from being able to reach a second enemy consistently.

Because this is a purely Player Phase oriented build, Death Blow is chosen for the A slot, to provide maximum damage output for Lissa’s guaranteed follow-up attacks. Sturdy Blow can be taken as a slightly more expensive alternative, if wanting to give Lissa a bit more protection while she attacks.

Def Ploy can be used to take advantage of Lissa's massive resistance stat to debuff enemies' defense, effectively adding an additional +5 to every attack she makes against them, assuming the ploy lands. Otherwise, an armor buff or any other C slot to suit the team will work.

Attack+3 seal is taken to increase Lissa’s offensive power even further.

Introduction

Winter Lissa is an armored unit that clocks in at a massive 175 BST, setting a new record at the time of her release. With 35/34 defense and resistance, she has incredible mixed bulk, rivaling that of Sheena. However, her boosted BST gives her a huge leg up over Sheena, as Lissa’s 33/30 attack and speed heavily outclass Sheena.

Lissa’s base 30 speed is in a very awkward spot, not quite enough to avoid doubles, but not enough to really be doubling either. She requires heavy investment into speed in order to get up enough to avoid doubles (generally around 37-39 or so), but can safely dump speed to focus on her offenses.

Her base kit doesn’t particularly synergize with itself - Handbell+ functions only on Enemy Phase, while Bold Fighter functions only on Player Phase. For best results, some Skill Inheritance will be required, to focus her in one of the two phases.

Strengths

Powerful Mixed Defenses

With 35/34 defense/resistance, Winter Lissa has no real weaknesses, defensively speaking, making her one of the best mixed tanks in the game.

Armor Unit

Winter Lissa enjoys all the benefits of being an armored unit: very high BST (175, the highest in the game), Bold Fighter and Vengeful Fighter, and access to armor buffs like Ward Armor.

No Weak Stats

Winter Lissa's stats are well-rounded, with no clear weak stats. Her stats are all high enough that she doesn't even suffer from being too well-rounded, like other units with similar spreads do as a result of their lower BST.

Weaknesses

Middling Speed

30 speed is in a very awkward spot; not quite enough to avoid doubles, but not enough to really be doubling either. This can be fixed either by ignoring it entirely (-SPD IV) or with heavy investment.

Limited Mobility

As an armored unit, Lissa suffers from a very limited movement range of 1. This can be mitigated with movement assists like Pivot or Swap, as well as Armor March.

Lack of synergy within base kit

Lissa’s weapon wants her to do Enemy Phase, but her Bold Fighter skill wants her to do Player Phase. She can potentially do both, but she is better off focusing on one aspect; this will require some potentially heavy skill inheritance.

Anti-Armor Weapons

As an armor unit, Lissa shares a weakness to anti-armor weapons such as Armorslayer. She can potentially afford to run Svalinn Shield to mitigate this, but it will still heavily gimp her build to do so.

Team Options

Lissa strongly prefers having fellow armored units as teammates, as they can provide buffs like Ward Armor and Armor March. A strong blue unit that can handle reds complements Lissa well, as reds are the only units stand a reasonable chance of breaking through her incredible defenses. Outside of armored units, Lissa appreciates having ranged units that are able to support her, particularly ones that deal magic damage to provide more coverage. Finally, fliers with Guidance support can drastically increase Lissa's mobility.

  • Armor Units like Zelgius, Effie, and Winter Robin are all excellent teammates as they can provide unique armor buffs like Ward Armor and Armor March.
  • Strong Blues like Reinhardt, Tana, and Nowi all complement Lissa by dealing with the red units that can potentially take her out.
    • Blue Armors like Lyn (LA) and Winter Robin are particularly strong allies due to also being able to provide armor buffs on top of handling reds.
  • Ranged Support Units such as Delthea and Sanaki can simultaneously provide buffs to Lissa while also providing magic damage to help deal with physical tanks (as well as provide color coverage).
    • Ranged Armors like Winter Tharja and Halloween Jakob are exceptional in this regard as they can provide powerful armor buffs at the same time.
  • Guidance Fliers such as Tana, Elincia, and Halloween Nowi can all drastically increase Lissa's mobility, helping mitigate one of her biggest weaknesses.
Counters

Strong red units can easily break through Lissa's defenses thanks to color advantage. In particular, physically bulky units can shut down a huge portion of her damage with Guard. As an armor unit, Lissa shares a vulnerability to anti-armor weapons. Finally, Lissa's Enemy Phase build is completely shut down by enemies who can negate counterattacks.

  • Strong Reds like Ayra, Mia, and Eirika (SM) can all break through Lissa's speed and overpower her defenses through color advantage and raw damage.
    • In particular, Black Knight and Zelgius' unique special Black Luna spells certain death for Winter Lissa, as it almost completely negates one of her biggest strengths, her high defenses.
    • Physically Bulky Units with Guard can shut down Lissa due to a lot of her damage coming from her special; some examples include Ike (VL), Tiki (Adult), and Xander.
  • Anti-Armor Weapons can bypass Lissa's bulk thanks to their effective damage; Caeda and Tobin can both easily take Lissa out.
  • Negating Counterattacks can completely shut down Lissa's Enemy Phase-oriented builds; Windsweep units like Alm and Sanaki or Firesweep users like New Year Camilla and Bridal Cordelia can all freely attack.
    • Brave Lyn can utilize Firesweep Bow, but she also has Sacae's Blessing which allows her to avoid all counterattacks from Lissa regardless of weapon.
Weapon Skills
Weapons SP Rng. Mt.
Iron Axe
Inheritable by Axe users only.
50 1 6
Steel Axe
Inheritable by Axe users only.
100 1 8
HandbellGrants Atk/Spd/Def/Res+2 during combat if foe initiates combat.
Inheritable by Axe users only.
200 1 10
Handbell+Grants Atk/Spd/Def/Res+2 during combat if foe initiates combat.
Learns by default at 5 ★
Inheritable by Axe users only.
300 1 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Special Skills
Special Skills SP Turns
Glowing EmberBoosts damage dealt by 50% of unit's Def.
Learns by default at 5 ★
Non-inheritable by Staff-wielding units.
100 4
BonfireBoosts damage dealt by 50% of unit's Def.
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
200 3
Passive Skills
Passive Skills SP Slot
Bold Fighter 1If unit's HP = 100% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack.)
Only inheritable by armor units.
60
B
Bold Fighter 2If unit's HP ≥ 50% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack.)
Only inheritable by armor units.
120
B
Bold Fighter 3If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack.)
Unlocks at 5 ★
Only inheritable by armor units.
240
B
Fortify Def 1Grants adjacent allies Def+2 through their next actions at the start of each turn.
Inheritable by all units.
50
C
Fortify Def 2Grants adjacent allies Def+3 through their next actions at the start of each turn.
Inheritable by all units.
100
C
Fortify ArmorGrants adjacent armored allies Def/Res+6 through their next actions at the start of each turn. Requires Fortify Def 2 or Fortify Res 2.
Unlocks at 5 ★
Only inheritable by armor units.
200
C
Other Info
Origin
Fire Emblem: Awakening

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