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Valter

Overall Rating
4
Analysis by CatDisc
Valter - Dark Moonstone
Hero Stats
Max Avg Total Stats at Lvl 40
158
HP 42
ATK 32
SPD 31
DEF 34
RES 19
Stat Variations
Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 18 9 8 8 4
High

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 42 32 31 34 19
High
Skill Sets
Sadistic Terror (Generalist Tank)
Recommended
Cursed Lance A Close Defense 3
Alternate: Defense +3
Reposition B Quick Riposte 3
Alternate: Vantage 3
Bonfire
Alternate: Luna
C Panic Ploy 3
SP1,605SClose Def 3

Show Explanation/Analysis
  • Weapon: Cursed Lance
  • Assist: Reposition / Movement Assist
  • Special: Bonfire / Luna
  • Passive A: Close Defense 3 / Defense +3 / Fury 3
  • Passive B: Quick Riposte 3 / Vantage 3 / Drag Back
  • Passive C: Panic Ploy 3 / Hone Fliers / Varies On Team
  • Sacred Seal: Close Def 3 / Atk Smoke 3 / Iote's Shield 

With Valter's mixed bag of stats, there are plenty of ways to build and optimize the Dark Moonstone. His good DEF and HP combined with respectable ATK makes him a great defensive tank that can still pack a punch. For weapons, his exclusive Cursed Lance is just too good not to use, the stat bonuses and -1 special triggers makes the after combat damage well worth it. Reposition is generally the best way to go in terms of Supports, however, other options like Swap work perfectly, especially in Flier Emblem. Specials are a bit of a toss up for Valter. His base Luna works just fine and is perfect for dueling other tanks, but the damage gained from Bonfire is quite appealing for all-around use.

For A, B, and C skills there are many options to choose from. Close Defense 3 is excellent if you plan on using Valter primarily as physical tank, but if you're looking for a more budget option, Defense +3 works just fine. There has been plenty of discussion on whether or not Fury 3 should be considered as a viable choice for Valter. Combined with his Cursed Lance, you are essentially taking 10 after-combat damage or, in other terms, getting hit by Poison Strike 3. This damage CAN be synergized with skills like Desperation or Vantage, but is overall a risky pick. 

Quick Riposte, Vantage, and Drag Back are all useful options with their own benefits. Quick Riposte guarantees a double attack when getting attacked over 70% HP which can be useful when dealing with speedy melee units. Drag Back can be used to set up kills for your team, bringing enemy units into awkward spaces and can also be used to retreat. Finally, Vantage synergizes the best with Fury and is best utilized after combat with an enemy, but neither of you die.

C Slot skills are still the most flexible and Valter has access to one of the most sought after skills in the game currently, Panic Ploy. With his decent HP pool, Valter can reliably activate this skill to reverse enemy Hone and Fortify buffs, making them much either to deal with. Panic Ploy is most valuable when facing specific class based teams like Cavalry and Flier due to turning a +6/+6 buff, into -6/-6 penalties. 

Desperate Times (Offensive Burst)
Cursed Lance A Life and Death 3
Alternate: Darting Blow 3
Reposition B Desperation 3
Draconic Aura
Alternate: Luna
C Panic Ploy 3
SP1,485SSpeed +3

Show Explanation/Analysis
  • Weapon: Cursed Lance
  • Assist: Reposition / Movement Assist
  • Special: Draconic Aura / Luna
  • Passive A: Life and Death 3 / Darting Blow 3 / Fury 3
  • Passive B: Desperation 3 / Vantage 3 / Drag Back
  • Passive C: Panic Ploy 3 / Hone Fliers / Varies On Team
  • Sacred Seal: Speed +3

This build takes a different spin on Valter focusing on a more offensive, Player Phase oriented playstyle. As previously stated, Cursed Lance is too good to pass up on and separates Valter from other blue fliers like Tana and Cordelia. Reposition is standard, but can also be replaced with whatever Movement Assist you want, most notably Swap. Specials are a bit different this time since we're focusing less on defense and more on offense. Draconic Aura scales better with skills such as Life and Death 3 since there is a steep -5 DEF drop.

An offensive Valter is extremely similar to Minerva in both skills and stats. Life and Death 3 works well with Valter's fairly high ATK and SPD, and while the -5 DEF is a pretty big hit, the increase in kill potential makes up for it. Darting Blow 3 is a base skill for Valter and it's a great choice if you don't have the means to inherit Life and Death. Fury can also be used to throw Valter into Desperation or Vantage range, but receiving 10 damage each time you exit combat is still incredibly risky. 

Introduction

One of the big bads from Sacred Stones, Valter is finally introduced into the World of Heroes in the form of a Grand Hero Battle. In game, Valter is a blue Wyvern Knight who comes equipped with Cursed Lance. This legendary weapon is exclusive to Valter and grants him Atk/Spd+2 and accelerates the Special trigger by 1, but comes at the cost of 4 damage after combat, similar to Fury. 

Valter has a rather unusual statline when compared to other blue fliers out there. He is blessed with solid ATK, SPD, and DEF giving him many options in terms of unit building, but comes up short in terms of RES. Although he faces stiff competition from units like Cordelia and the newly released Tana, Valter is definitely not someone you should count out.

Strengths

Great balanced stats

All of Valter's stats barring his low RES, are above average and, when packaged together, makes him a great unit

Solid physical bulk

Sporting a base 42 HP, 31 SPD, and 34 DEF, Valter has the ability to take physical hits fairly well and avoid getting doubled with proper buffs

Impressive base kit

Valter's base kit contains great skills from the get-go meaning building him doesn't require that much Skill Inheritance

Fantastic legendary weapon

Cursed Lance's unique effect makes Valter stand out from the rest of the crowd, ATK/SPD+2 combined with -1 Special trigger is incredibly useful

Weaknesses

Competition from other units 

Because of his GHB status, IVs and merging more than twice is impossible for Valter, he faces stiff competition from other blue fliers that arguably work better on a flier-centric team

Low RES

At only 19 RES, Valter is incredibly vulnerable to offensive tome users of any color, especially with the current meta mages all focusing on their offensive capability.

Team Options

Because of his status as a flier, Valter works best when surrounded by other wyverns and pegasi, granting him powerful class specific buffs, but is more than capable of fighting on his own. To round out a team with Valter, consider adding a red unit that can take a magic hit to cover for Valter's lack of RES. Overall, your team needs to be capable of surviving mages with high amounts of ATK and SPD or, alternatively, surrounded with fliers to stack class buffs.

  • Ryoma, Ike, Xander, and Young Tiki - red melee units with an innate Distant Counter within their weapons to bait mages
  • Celica, Tharja, Katarina, Sanaki, and Lilina - red tome users that can easily deal with enemy Julias or Ninos looking to kill Valter
  • Spring Camilla, Minerva, and Cherche - rounds out the green side of the weapon triangle for Flier Emblem
  • Elincia, Palla, and Caeda - units that round out the red side of the weapon triangle for Flier Emblem
  • Summer Corrin, Cordelia, and Tana - if Valter isn't enough badass blue for your Flier Emblem
  • Azura, Olivia, and Ninian - dancers that gives Valter and his team more movement options, especially if he carries Reposition
Counters

Unfortunately for Valter, there are actually a lot of popular units that can deal with Valter no problem. Any archer or green mage that can get the jump on Valter will most likely one shot him due to his low RES and 1.5 weakness to bows. Even with his good physical bulk, Valter isn't a tank in the way Hector or Effie are tanks, he's beefy but don't overestimate his damage soak.

  • Hector, Sheena, Winter Chrom, Amelia, and Winter Lissa - can single-handedly wall out anything Valter can dish out and then return the favor with a Ignis/Bonfire boosted hit
  • Summer Elise, Nino, Julia, and other green tome users - obliterates Valter's terrible RES due to their color advantage
  • Reinhardt, Olwen, L'Arachel, and Ursula- calvary units that can hit hard due to class buffs and can take advantage of Valter's terrible RES
  • Bridal Cordelia, Takumi, Summer Gaius, and other bow users - easily kills Valter due to their 1.5 bonus against fliers
Weapon Skills
Weapons SP Rng. Mt.
Iron Lance
Lance Users Only
50 1 6
Steel Lance
Learns by default at 3 ★
Lance Users Only
100 1 8
Silver Lance
Learns by default at 4 ★
Unlocks at 3 ★
Lance Users Only
200 1 11
Cursed LanceGrants Atk/Spd+2 and accelerates Special trigger (cooldown count-1). Unit takes 4 damage after combat.
Unlocks at 5 ★
Non-Inheritable skill.
400 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Special Skills
Special Skills SP Turns
New MoonResolve combat as if foe suffered Def/Res-30%
Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 3
LunaResolve combat as if foe suffered Def/Res-50%
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 3
Passive Skills
Passive Skills SP Slot
Darting Blow 1Grants Spd+2 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
50
A
Darting Blow 2Grants Spd+4 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
100
A
Darting Blow 3Grants Spd+6 during combat if unit initiates the attack.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200
A
Panic Ploy 1At start of turn, bonuses become penalties on all foes in cardinal directions with HP 5 or more lower than unit through foe's next action.
Inheritable by all units.
60
C
Panic Ploy 2At start of turn, bonuses become penalties on all foes in cardinal directions with HP 3 or more lower than unit through foe's next action.
Unlocks at 4 ★
Inheritable by all units.
120
C
Panic Ploy 3At start of turn, bonuses become penalties on all foes in cardinal directions with HP 1 or more lower than unit through foe's next action.
Unlocks at 5 ★
Inheritable by all units.
240
C
Other Info
Origin
Fire Emblem: The Sacred Stones

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