Table of Contents
- Default
- Attack
- Special
- Injured
| Tailtiu - Thunder Noble |
|---|
|
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 16 | 7 | 8 | 3 | 5 |
| Middle | 17 | 8 | 9 | 4 | 6 |
| High | 18 | 9 | 10 | 5 | 7 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 35 | 29 | 32 | 13 | 22 |
| Middle | 39 | 32 | 35 | 17 | 25 |
| High | 42 | 35 | 38 | 20 | 29 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Boons
-
+SPD: As with most Blade tome mages, Speed is easily Tailtiu’s most important stat. It allows her to secure as many doubles as possible to maximize her offensive potential.
-
+ATK: This is an acceptable boon if +SPD is otherwise unavailable, as it still increases Tailtiu’s offensive potential.
Neutral
-
HP: Lowering both physical and magical bulk is not ideal for a squishy mage like Tailtiu, especially considering that -HP is a superbane (-4 to the stat).
-
DEF: While Defense is Tailtiu’s lowest stat, a bane would be detrimental because it would remove her ability to survive a single hit from most blue physical damage threats. It is also a superbane (-4 to the stat).
Banes
- -RES: Tailtiu’s magical bulk is easily capable of letting her survive a single hit from non-green magical damage, and a -RES bane won’t change that. Her Resistance is also not a particularly useful stat, as she can’t make good use of Ploys, and will still be taken out by powerhouse mages like Reinhardt.
Skill Sets
Friege Bladestorm (Offensive Nuke)
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Blárblade+ | A | Fury 3 |
|---|---|---|---|
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Reposition | B | Desperation 3 |
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Glimmer | C | Drive Spd 2 |
| SP | 1,365 | S | Speed +3 |
- Preferred IVs: +SPD / -RES
- Weapon: Blárblade+
- Assist: Reposition / Ardent Sacrifice
- Special: Glimmer / Draconic Aura
- Passive A: Fury / Swift Sparrow / Life and Death / Brazen Atk/Spd
- Passive B: Desperation
- Passive C: Drive Spd / Varies with Team
- Sacred Seal: Speed +3 / Heavy Blade
This is a standard Blade tome offensive set. Tailtiu comes with the proper tome in her base kit, making this a rather cheap build to create. As with all Blade tome setups, Tailtiu will require support from her team in the form of buffs in order to maximize her damage output with her tome.
Glimmer and Draconic Aura are both great Specials to pair with a Blade tome, as they both gain additional scaling from the bonus damage of the Blade tome’s effect. Draconic Aura does more consistent damage, but its higher cooldown can make it difficult to utilize without the Heavy Blade seal. Otherwise, run Glimmer with a Speed +3 seal.
Fury, Swift Sparrow, Life and Death, and Brazen Atk/Spd are all options for Tailtiu’s A skill, as they all provide a strong boost to her offensive stats. Fury is recommended as the optimal choice, as it minimizes the chance of Tailtiu getting KO’d in one hit while also granting a good boost to her stats. The post-combat recoil damage can also help land Tailtiu safely into Desperation range. Swift Sparrow offers slightly more offensive stats, but has a significant trade-off of not granting stats on Enemy Phase, as well as no additional defensive stats.
Brazen Atk/Spd is by far the most expensive option, as well as requiring significant setup. Because it has no effect when Tailtiu is above the HP threshold, Brazen Atk/Spd necessitates the use of Ardent Sacrifice to drop Tailtiu’s HP to the required level; however, this is rewarded with the largest possible boost to her offenses, as well as simultaneously pushing her into Desperation range. Life and Death will work at all HP levels, but will have a significant impact on Tailtiu’s bulk; it’s a good idea to run Ardent Sacrifice with Life and Death to prevent Tailtiu from getting KO’d in one hit (this can be mitigated to a certain extent with full buffs - including Defense and Resistance).
When In Rome… (Triangle Adept Raven)
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Blárraven+ | A | Triangle Adept 3 |
|---|---|---|---|
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Reposition | B | Bowbreaker 3 |
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Moonbow | C | Drive Spd 2 |
| SP | 1,860 | S | Distant Def 3 |
- Preferred IV: +ATK or +SPD or +DEF / -RES or -HP
- Weapon: Blárraven+
- Assist: Reposition
- Special: Moonbow
- Passive A: Triangle Adept
- Passive B: Bowbreaker / Quick Riposte / Swordbreaker
- Passive C: Drive Spd / Varies with Team
- Sacred Seal: Distant Def / Deflect Missile
Despite her poor defenses, Tailtiu is actually capable of running a Raven tome set, mostly thanks to the Distant Def seal. She is capable of tanking and taking out even the strongest archers and most red threats, but will need to be mindful of anyone running Cancel Affinity.
Bowbreaker is taken mainly to prevent Tailtiu from getting run over by archers like Brave Lyn and Halloween Jakob, as both are easily capable of potentially landing a quad strike on her. Quick Riposte provides better coverage, though she does run the risk of getting overpowered by stronger enemies. Swordbreaker can help break through the high Speed of many sword units, but keep in mind that attacking certain sword units like Ayra and Zelgius can result in an incredibly potent retaliation that Tailtiu cannot handle, even with Triangle Adept.
Distant Def is vitally important to increase Tailtiu’s defenses enough to allow her to feasibly survive the stronger ranged threats this build is designed to tackle. Deflect Missile is a bit more niche than Distant Def, but can work great if not running Bowbreaker as it goes a long way to protect Tailtiu from quad strikes.
Introduction
Unfortunately for Tailtiu, she was outclassed from the very moment of her introduction into Fire Emblem Heroes (by Linde). There really isn’t anything Tailtiu can do that another unit doesn’t already do better.
However, despite being outclassed, Tailtiu is a perfectly serviceable mage that even has the great benefit of coming with a strong base kit - she only needs minimal Skill Inheritance to have a complete build. Tailtiu also has the benefit of being available in the summoning pool at 4* rarity, meaning she is significantly easier to pull, merge, and find optimal IVs for than the likes of Linde.
Thanks to the power of Blárblade, Tailtiu is perfectly capable of being a powerhouse attacker that can take out entire teams, given the proper support.
Strengths
Decent Offenses
32/35 Attack and Speed allow Tailtiu to function as an offensive nuker unit, particularly when given the proper support needed to utilize her base Blárblade tome.
Just Enough Bulk
Though Tailtiu has poor Defense and Resistance, she has enough combined bulk thanks to her decent HP that she’s unlikely to get KO’d in a single hit by non-green threats; this is perfect for a nuker setup like her Blade tome build.
Great Base Kit
Tailtiu is considerate enough to have Blárblade+ as part of her base kit, meaning that fully building her is actually quite cheap with low investment. She doesn’t actually need to replace any of the skills in her kit to be fully functional, though she is significantly improved with skills like Fury, Desperation, and Glimmer.
Good Availability
One important consideration for Tailtiu is her addition to the 4* summoning pool; while she is outclassed offensively by Linde, Tailtiu is significantly easier to summon, meaning that she is much easier to obtain optimal IVs for as well as merge.
Weaknesses
Outclassed
Tailtiu’s decent offenses pale in comparison to Linde’s 35/36 offensive spread; Linde even has access to Aura/Dark Aura, offering her vastly superior utility. There simply is no specific niche that Tailtiu can fill that no other blue mage does better.
Infantry
One of the biggest “problems” with infantry Blade mages is that they cannot benefit from the incredibly potent buffs like Hone Cavalry. They can benefit from Tactics skills, but those require heavy investment due to being much harder to obtain (not to mention the team composition requirements being a bit difficult to manage at times).
Team Options
Counters
-
Strong Greens: Tailtiu will always struggle against greens, but will get outright obliterated by them if running a Triangle Adept build. Examples include Fae, Sheena, Soren, and Fallen Robin (M).
-
Debuffers: Tailtiu’s low defenses leave her vulnerable to all types of debuffs; units like Gunnthrá, Spring Sharena, Spring Catria, Arvis, and Lute can heavily debilitate Tailtiu’s ability to output damage.
-
Negating Buffs: A huge portion of Tailtiu’s power comes from her allies’ buffs powering her Blade tome; units that can negate those buffs like Brave Lyn and Deirdre remove Tailtiu’s advantage and can wipe her out.
-
Panic Ploy: In a similar vein, units with Panic Ploy can not only negate Tailtiu’s buffs, but also turn them into debuffs. Some common users include Zelgius, Effie, and Nowi.
-
- Offense: Due to the nature of her Blade tome setup being a glass cannon-type build, Tailtiu is very frail and cannot withstand sustained offensive pressure. Units with overpowering offenses (such as with Brave weapons or Bold Fighter) like Cherche, Hector (LA), Raven, Ephraim, and Reinhardt can easily take out Tailtiu if allowed to engage properly.
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Blárblade+ | A | Fury 3 |
|---|---|---|---|
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Rally Spd/Res | B | Desperation 3 |
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Glimmer | C | Drive Spd 1 |
| S | Speed +3 | ||
Tailtiu is a pretty easy unit to summon, and I use +spd/-def mostly because she is not meant to be dueling melee or bulky res bows/daggers. Fury quickly gets her into desperation range and her great speed makes sure that she doubles consistently except the fastest of units. Her blarblade could also be changed with a silver tome like Thoron to avoid the cooldown penalty and the prevalence of panic ploy that makes visible buffs dangerous.
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Blárblade+ | A | Fury 3 |
|---|---|---|---|
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Reposition | B | Desperation 3 |
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Moonbow | C | Hone Spd 3 |
| S | Panic Ploy 3 | ||
IVs: +Spd, -Def
Tailtiu is essentially your standard Bladetome mage, even coming with Blarblade by default. This more or less defines her niche, though she has one thing that separates her from the others.
This would be her surprisingly high 39 base HP. With this, she can run the normal bladetome build but also utilize the new Panic Ploy 3 seal to debuff important threats such as Reinhardt, Nino, Linde, Deirdre, Cecilia and more especially given the generally low HP of mages. This allows her to function as a powerful bladetome user that ironically counters other bladetome users.
Her kit is flexible to a given degree: while Ardent Sacrifice is appealing to use Desperation, it forgoes Tailtiu's ability to panic enemy mages, and Fury will help Tailtiu to activate Desperation more safely regardless. Her special and c slot are flexible, and Desperation is included by virtue of that fact of surviving "that one counter" so as to add to her already good offense.
While Fury is generally her best option, the recoil damage will also affect her Panic Ploy abilities, and as such the player will need to consider that when using her offensively. Tailtiu's Spd is also 1 point behind other popular mages so she could appreciate the additional 2 points given from Life and Death, though this option reduces her bulk further and thus makes her much easier to KO.
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Blárblade+ | A | Life and Death 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Desperation 2 |
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Moonbow | C | Drive Spd 2 |
| S | Attack +3 | ||
A Glass cannon build for Tailtiu, she pairs well with performance arts Azura. her attack stat allows her to destroy most red units. she should have ardent sacrifice to get her into the desperation range. If given attack +3 sacred seal, her attack would become 56, allowing her to one hit KO units if danced with performing arts Azura's Sing.
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Blárblade+ | A | Fury 3 |
|---|---|---|---|
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Reposition | B | Renewal 3 |
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Moonbow | C | Threaten Res 3 |
| S | Panic Ploy 3 | ||
The standard Blárblade set, with a twist to capitalize on Tailtiu's HP. Due to it being higher than that of other common Blade tome users, she can make use of Panic Ploy to cancel their buffs before going in for the kill herself. Much like the typical set, Fury is used to boost Tailtiu's stats across the board, bringing her to 48 Atk and 41 Spd, as well as bringing her Res up to 28. Renewal is self-explanatory, as it keeps Tailtiu's HP high enough to survive counterattacks and debuff opponents on the following turn. Her C-slot is flexible - Threaten Res boosts her damage output, while the Panic Ploy skill can be taken if you want to use a different seal.
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Blárblade+ | A | Life and Death 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Desperation 3 |
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Aether | C | Drive Spd 2 |
| S | Attack +3 | ||
Odin's tome hand no longer twitches once this girl arrived with her own blade tome, easily filling in the role of a blue blade tome hero. She's packin' high speed and good attack while having somewhat low defenses that drive her into the glass cannon build.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Blue Tome Users Only
|
50 | 2 | 4 |
| Blue Tome Users Only
|
100 | 2 | 6 |
| Learns by default at 4 ★ Blue Tome Users Only
|
200 | 2 | 9 |
| Learns by default at 5 ★ Unlocks at 5 ★ Blue Tome Users Only
|
300 | 2 | 13 |
Support Skills
| Support Skills | Rng. | SP |
|---|---|---|
Rally ResistanceGrants Res+4 to an adjacent ally until the end of the turn.
Learns by default at 4 ★ |
1 | 150 |
Rally Spd/ResGrants Spd/Res+3 to an adjacent ally until the end of the turn.
Unlocks at 4 ★ |
1 | 300 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Inheritable by all units.
|
30 | A |
| Unlocks at 4 ★ Inheritable by all units.
|
80 | A |
| Unlocks at 5 ★ Inheritable by all units.
|
160 | A |
| Inheritable by all units.
|
50 | C |
| Inheritable by all units.
|
120 | C |
| Unlocks at 4 ★ Inheritable by all units.
|
240 | C |
Other Info
| Origin |
Fire Emblem: Genealogy of the Holy War
|
|---|

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