Summer Tiki

Analysis by Ceui
Summering Scion
Summering Scion

Summer 5 Star

Obtainable as a 5 only - Ylissean Summer
Hero Ratings
Overall Rating
/ 5
Attacker Rating4 / 5
Max Avg Total Stats at Lvl 40
HP 35
ATK 36
SPD 30
DEF 32
RES 24
Stat Variations
Level 1 Stat Variation
Low 17 7 5 7 6
Middle 18 8 6 8 7
High 19 9 7 9 8

Level 40 Stat Variations
Low 32 33 27 29 21
Middle 35 36 30 32 24
High 38 39 33 35 27
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

For general use, +Speed is Summer Tiki's best boon. It boosts her speed to 33, allowing her to tank neutral Ryoma/Lucina easier, and with teammates support she can avoid being doubled by higher speed tier units such as +Speed Lucina/Hana/Ryoma. Otherwise, +Atk is great for all of her build, particularly the Brave Axe build (+Atk is much better with Brave build than Speed) as it turns her into a walking nuke with fantastic base attack.

Res is her weakest stat and worth disposing over other stats. A - HP bane is also acceptable, as player can solve it through buffs and Sacred Seals, but in general it is too risky to drop her already poor HP pool.

Skill Sets
Standard Budget Duelist
Melon Crusher+ A Close Defense 3
Reposition B Quick Riposte 3
Bonfire C Hone Spd 3

Show Explanation/Analysis
  • Weapon: Melon Crusher
  • Support: Reposition / Draw Back / Swap
  • Special: Bonfire / Ignis / Draconic Aura
  • Passive A: Close Def / Fury / Steady Breath
  • Passive B: Quick Riposte / Lancebreaker / Vantage / Renewal
  • Passive C: Varies on Team
  • Sacred Seals: Spd +1 / Quickened Pulse
  • Boon / Bane: +Speed - Res

Tiki's base skillset is already fantastic and she requires little investments before she can turn her Melon Crusher into Skulls Crusher.

With Melon Crusher, +Speed boon and Close Def, she reaches 35 speed and 40 defense when someone attacking her at full health, making her an enormous physical frontliner. She also hits quite hard with 52 attack when full health and Quick Riposte. Close Def also provides massive value against Brave Lance users, as it is essentially a bonus 15 damage reduction against Brave Lance.

Fury can be used over Close Def if players want to give her a bit more speed and more power during Player's Phase. +5 all stats at full health has tremendous value and should not be underestimated. The downside of Fury is the chip damage on her already poor Health pool, rendering her quite useless after the initial round of combat. However, with a strong Falchion healer like Lucina, this combo will be extremely effective at baiting, initiating and tanking.

Steady Breath is basically a more amazing version of Close Def for physical purpose, and can push Tiki's ability to duel physical units above and beyond, especially when paired with Ignis.

Quick Riposte is self-explanatory, as it is the best B slot skill for units that serve as bait like Tiki. Lancebreaker can be a decent alternatives but in general she does not struggle much against Lance users thanks to her amazing defense. Vantage is also an ok choice for B slot, but is not recommended over Quick Riposte. Renewal is a decent choice to go with her stats boosting weapon, making her quite durable and can last multiple rounds of combat. The main problem is her damage output will suffer because of no guaranteed to double when attacked.

Bonfire is the best special for general purpose, as Tiki can proc it during combat against units that double her or brave lance user, or can proc it during the next turn against somebody else. Should player choose to give her Quickened Pulse Seal however, then Ignis can be chosen to give her more firepower. If both Bonfire and Ignis are not available, Draconic Aura is a decent alternative.

Double the Melons Double the Fun (Brave Axe)
Brave Axe+ A Death Blow 3
Reposition B Drag Back
Moonbow C Threaten Def 3

Show Explanation/Analysis
  • Weapon: Brave Axe
  • Support: Reposition / Draw Back / Swap
  • Special: Moonbow / Bonfire / Luna
  • Passive A: Death Blow
  • Passive B: Drag Back / Hit and Run
  • Passive C: Varies on Team
  • Sacred Seals: Atk +1 / Quickened Pulse
  • Boon / Bane: +Atk - Res

Tiki makes a fantastic Brave Axe user thanks to her massive attack. This set is a standard hit and run Brave Axe build that highlight this strength and turn her into a great offensive damage dealer with proper team support.

With this setup, Tiki reaches an enormous 54 attack on initiation unbuffed, and can decimate even tanky units with buffs and Dance/Sing.

Bonfire is a more stable special over Luna and Moonbow, but Moonbow will go much better with Quickened Pulse, allowing her to destroy the first unit she hits with the Moonbow bonus damage. Luna is a better choice than Moonbow against tanky units and if Quickened Pulse is required on another unit.

The Antimage (Distant Counter Build)
Emerald Axe+ A Distant Counter
Reposition B Quick Riposte 3
Bonfire C Hone Atk 3
SP2,085SQuickened Pulse

Show Explanation/Analysis
  • Weapon: Emerald Axe
  • Support: Reposition / Draw Back / Swap
  • Special: Bonfire / Ignis / Sacred Cowl
  • Passive A: Distant Counter
  • Passive B: Quick Riposte / Vantage
  • Passive C: Varies on Team
  • Sacred Seals: HP+3 / Quickened Pulse / Distant Defense
  • Boon / Bane: Neutral

Thanks to her massive attack, Tiki can be a decent Distant Counter unit. Her main role with this build is to serve as a check against popular blue mages such as Reinhardt, Olwen or Linde. She also can kill most lance users with ease thanks to her high Defense and Emerald Axe.

Emerald Axe is a must as it allows Tiki to take low damage from fully buffed Reinhardt as well as Blarrblade Olwen. Quick Riposte is the best B slot to complement Distant Counter, ensuring her to kill even through Defensive Tiles and Cavalry buffs, while Vantage allow her to do damage even at low HP.

Unfortunately for Tiki, her poor HP pool means she is extremely vulnerable to Brave Bow Archer, in particular Bridal Cordelia. Players should be extremely wary when faced Bridal Cordelia, as even buffed Tiki with Vantage cannot oneshot some variants of her. The Sacred Cowl + Quickened Pulse combo is a very strong combo against Brave attackers like Reinhardt or Bridal Cordelia, and can somewhat help mitigate this problem.


User Submitted Builds
Submit a Hero Build

= Has Build Explanation

Hero Updated
Summer Tiki by DigDoug 1 day ago
Summer Tiki by KRIATIBRO 4 days ago
Summer Tiki by kirby 5 days ago
Summer Tiki by Vigil 5 days ago
Summer Tiki by Typhon_Gorgon 1 week ago
User Build Statistics
Weapon # of Builds
Hauteclere 1
Melon Crusher+ 55
Brave Axe+ 4
Emerald Axe+ 1
Special # of Builds
Moonbow 2
Bonfire 23
Daylight 6
Draconic Aura 1
Sol 25
Ignis 2
Aether 1
Weapon Skills

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2.
If attacking, unit will take 2 damage after combat


If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2.
If attacking, unit will take 2 damage after combat.

Learns by default at 5 ★
Special Skills
4 Turns

Heal 30% of damage dealt

Learns by default at 5 ★
4 Turns

Heal 50% of damage dealt

Unlocks at 5 ★
Passive Skills

If unit is attacked by foe using sword, axe, lance, or dragonstone, unit receives Def/Res+2 during combat.


If unit is attacked by foe using sword, axe, lance, or dragonstone, unit receives Def/Res+4 during combat.


If unit is attacked by foe using sword, axe, lance, or dragonstone, unit receives Def/Res+6 during combat.

Unlocks at 5 ★

If unit survives and uses a axe, unit gets 1.5x SP. (If similar skill effects also used, only highest multiplier applied.)


If unit survives, all axe users on team get 1.5x SP. (If similar skill effects also used, only highest multiplier applied.)


If unit survives, all axe users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied.)

Unlocks at 5 ★

Summer Tiki is a strong axe wielding infantry unit with high attack and defense, average speed, but low Hp and Resistance. She comes with two great skills options in Melon Crusher and Close Def, making her a good unit out of the box and great option after Skill Inheritance for any players looking for a solid physical green unit.

Summer Tiki faces strong competition from units like Michalis, Frederick, Anna, Bartre or Spring Chrom who fulfill similar roles. Her advantages over those competitors are her base skillset and high base attack, but her poor availability due to being a 5 star exclusive and limited unit make her less desirable in the long run. Nevertheless, play her to her strength and she will shine brightly in any team that she is in.


High attack:

  • Spotting a fantastic 36 base attack, Summer Tiki is only behind Cherche amongst Axe wielder.
  • It makes her a fantastic Brave Axe user, and in generally she is fantastic offensive unit.

Good Defense:

  • 32 base Defense is nothing to scoff at, and with her default weapon and Close Def she is a fantastic melee duelist

Great base skillset:

  • Melon Crusher is a great weapon with high might and a good effect
  • Close Def is one of the best A slot skill for Defensive playstyle, and synergize well with her Defense and skills like Quick Riposte
  • Axe Valor while not a combat C slot, is a fantastic skill over the long run, as it can helps her axe wielding allies gain SP at a terrifying rate
  • All in all, she requires little investment to be a strong and valuable ally for any team

Low HP:

  • 35 base HP is quite low for a melee unit
  • It is somewhat offset by her decent Speed and high defense, but it still affects her tanking potential

Low Resistance:

  • 24 Resistance combined with 35 base HP make her extremely vulnerable to mages and Dragon
  • Even Blue mages only need 62 attack to plow through a neutral Summer Tiki
Team Options
  • Dancers/Singers such as Ninian / Azura / Olivia are great teammates for her as they improve her fantastic offensive capability to tremendous degree, with the bonus of increased mobility.
  • Adult Tiki suffers immensely against mages, particularly of red and green colors, so units that can protect her from those are good allies. Examples include: Nowi, Young Tiki, Reinhardt, Olwen, Sanaki, Linde, Mae, Ryoma, Ike, Camus, Xander, etc ...
  • Lance users who can take care of red swords and red mages are also decent team options, such as Cordelia, Ephraim, Effie, Lukas or Catria
  • Most red mages and red dragons are quite effective at dispatching Tiki, due to them dealing magic damage. Examples include Sanaki, Young Tiki, Adult Tiki, Sophia, Tharja, Celica, Katarina, Lilina.
  • Green mages with high attack or speed such as Soren, Nino, Julia, Spring Camilla and Cecilia are also great option against her, as they can plow through her poor Resistance and HP pool quite easily
  • Tanky red units such as Ike, Xander, Zephiel, Chrom or Alfonse are also good counters, as they can shrug off her attack and deal massive damage back upon retaliation. Fast red sword wielders with high attack such as Lucina, Ryoma or Hana can dispatch her as they can double her fairly easily.
From Series
Fire Emblem Heroes