Analysis by eclogia
Viridian Knight


Obtainable as a 3 - 4 only
Hero Ratings
Overall Rating
/ 5
Max Avg Total Stats at Lvl 40
HP 45
ATK 31
SPD 26
DEF 30
RES 22
Stat Variations
Level 1 Stat Variation
Low 18 6 6 7 4
Middle 19 7 7 8 5
High 20 8 8 9 6

Level 40 Stat Variations
Low 42 28 23 26 19
Middle 45 31 26 30 22
High 48 34 30 33 25
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

Stahl will want to min-max his stats, taking a resistance bane for an HP or def boon. A speed boon will give him +4 and let him sit at 30 where he will avoid common doubles but can be safely dumped if using Quick Riposte.

Skill Sets
Armorslayer+ A Fury 3
Swap B Swordbreaker 3
Moonbow C Threaten Atk 3

Show Explanation/Analysis
  • Preferred nature: +def -res
  • Weapon: Armorslayer+ / Ruby Sword+
  • Assist:  Swap
  • Special: Moonbow
  • A Slot: Fury / Def +3
  • B Slot: Swordbreaker
  • C Slot: Threaten Atk / Hone Cavalry

A set that preserves his identity as a protective tank while increasing the amount of units he can counter. Armourslayer+ helps him KO Hector faster and lets him fare better against incoming blue damage. Swordbreaker lets him duel effectively against sword users. This set can lure and KO Lucina, Ryoma and Olivia in one turn. Most importantly, you can avoid death by Gray's Zanbato with Swordbreaker.

Threaten Atk is the icing on the cake, making him a much better duelist and adding to both his tank and team support capabilities. Passive A can be left as default if wanted, or switched to Fury.

Of course, Ruby Sword can be kept for a budget version of this build.

My Missiletainn!
Slaying Edge+ A Fury 3
Reciprocal Aid B Quick Riposte 3
Ignis C Threaten Atk 3

Show Explanation/Analysis
  • Preferred nature: +def -res
  • Weapon: Slaying Edge+ / Killing Edge+
  • Assist:  Reciprocal aid
  • Special: Ignis
  • A Slot: Fury / Def +3
  • B Slot: Quick Riposte
  • C Slot: Threaten Atk / Hone Cavalry

A duelist set mimicking Eldigan and his Mystletainn. Stahl's huge HP pool is perfect for Reciprocal Aid, both to help your enemies and to keep Quick Riposte active. Quick Riposte + 3-CD Ignis lets him lure and deal heavy damage in return.

Reprisal is a dish best served hot
Wo Dao+ A Life and Death 3
Reciprocal Aid B Drag Back
Reprisal C Hone Cavalry

Show Explanation/Analysis
  • Preferred nature: +spd -res
  • Weapon: Wo Dao+
  • Assist:  Reciprocal Aid / Swap
  • Special: Reprisal
  • A Slot: Life and Death
  • B Slot: Drag Back / Hit and Run / Swordbreaker
  • C Slot: Hone Cavalry / Fortify Cavalry

A one-trick pony that can go against the weapon triangle, ORKOing even neutral Azura with a speed boosting passive. The downsides are that you need to benefit from at least a Hone Cavalry for this build to reach is potential and that you cannot duel again after one battle unless you use Reciprocal Aid.

Life and Death is slightly better than Fury if you also benefit from Fortify Cavalry. Drag Back is taken to retreat to safety since your HP will be low.

If you plan to duel, you will get more wins if you get attacked first. But if you plan on maximizing your ORKOs or letting an ally finish off the enemy, attack first.

User Submitted Builds
Submit a Hero Build

= Has Build Explanation

Hero Updated
Stahl by FuwaUsagi 1 week ago
Stahl by thales_fu 3 weeks ago
Stahl by ExiledNations 1 month ago
Stahl by Trowa 1 month ago
Stahl by Silas When 1 month ago
User Submitted Build Statistics
Weapon Skills
Learns by default at 1 ★
Learns by default at 3 ★
Unlocks at 2 ★

Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.

Learns by default at 4 ★
Unlocks at 3 ★

Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.

Unlocks at 5 ★
Support Skills

Swap places with an adjacent ally.

Learns by default at 4 ★
Unlocks at 3 ★
Passive Skills
Unlocks at 1 ★
Unlocks at 2 ★
Unlocks at 4 ★

Prevents foes from moving through adjacent spaces while this unit's HP ≥ 90%. (No effect on foes with a Pass skill.)

Unlocks at 3 ★

Prevents foes from moving through adjacent spaces while this unit's HP ≥ 70%. (No effect on foes with a Pass skill.)

Unlocks at 4 ★

Prevents foes from moving through adjacent spaces while this unit's HP ≥ 50%. (No effect on foes with a Pass skill.)

Unlocks at 5 ★

Pre-inheritance, Stahl was not your typical red unit: Possessing high defense, low speed and a mount, Stahl fit the archetype of a defensive tank. Now he competes with Xander and Eldigan for the role. Those two dumped speed and resistance for more defense and benefit from a legendary weapon, outclassing Stahl. Nonetheless, Stahl is a reliable and steady unit, easily dealing with green enemies and providing a sturdy, mobile frontline thanks to his stats. With his large HP pool, below average resistance and a Ruby Sword, Stahl can at least take a single magical green hit.



  • Solid counter to green units
  • Great mobility (3 tiles + Swap)
  • Great defense and HP
  • Great availability (Free unit and in the 3-4 star pool)
  • Arena bonus unit one season out of six


  • Low speed and below average resistance
  • Passives aren't very useful
  • Directly outclassed by Xander and Eldigan

High HP and defense are Stahl’s trademarks, and what identify him as a tank. Below average resistance is a flaw, but mitigated somewhat by his great HP and the Ruby Sword. He packs a reasonable punch thanks to it, giving him an effective 60 attack against green units.

Unlike Xander and Eldigan, Stahl is easy to get with a good nature. He can thrive as a merged four star unit and act as a budget, can-take-a-magical-hit version of his competitors. His status as a free rotation unit makes him an arena bonus one season out of six.

Native kit: Compared to most other tanks in the game Stahl is extremely mobile, capable of moving a total of four squares in one turn. While his skills aren’t considered widely useful, they have decent synergy: Swap gives him extra mobility and can let him safeguard vulnerable glass cannons from counterattack. Obstruct limits the foe’s options, and forces them to deal with him.

Team Options

As a solid Hector counter, Stahl can find a place within Arena teams, but requires support to handle other threats. Paired with Nowi, the two can handle a large swathe of units. Stahl’s ability to swap team-mates to safety pairs well with offensive ranged units and brave weapon users: Kagero, Klein, Takumi, Ursula, Linde and Nino.


Stahl’s Ruby Sword+ allows blue units in general to be a solid counter to him, and even if you swap it out his threat list stays largely the same.

Although his defense is high, he loses battles against offensive red units such as Lucina, Young Tiki and Ryoma.

Non-green magic damage will destroy him. Reinhardt, Linde, Celica, and Robin(M) are some of his biggest threats.

From Series
Fire Emblem: Awakening