Sophia

Analysis by ImpulseC
Sophia
Nabata Prophet

3-4

Obtainable as a 3 - 4 only
Hero Ratings
Overall Rating
4
/ 5
Attacker Rating3 / 5
Max Avg Total Stats at Lvl 40
149
HP 40
ATK 33
SPD 19
DEF 28
RES 29
Stat Variations
Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 17 8 3 5 6
Middle 18 9 4 6 7
High 19 10 5 7 8

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 36 30 16 24 25
Middle 40 33 19 28 29
High 43 36 22 31 32
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES
  • +Atk is almost mandatory because it helps her get critical OHKO's on certain units like Hector, and extra damage always helps.
  • +Def is acceptable if there is no other choice since she will be able to counter Archers more safely.

  • -Spd is recommended since her speed is already so low that trashing it even further will have pretty much 0 effect on her combat ability.
Skill Sets
That's so Raven (Anti Green/Red/Colorless)
Optimal
Rauðrraven+ A Triangle Adept 3
Reciprocal Aid B Swordbreaker 3
Budget: R Tomebreaker 3
Dragon Fang C Hone Spd 3
SP1,700SHP +3

Show Explanation/Analysis
  • Preferred nature: +ATK, -SPD
  • Weapon: Rauðrraven+
  • Assist: Reciprocal Aid/Reposition/Draw Back
  • Special: Dragon Fang/Draconic Aura
  • A slot: Triangle Adept 3
  • B slot: SwordBreaker 3/R Tomebreaker 3/Quick Riposte 3
  • C slot: Hone SPD 3/Hone ATK 3
  • Seal: HP+3/ATK+1

Triangle Adept turns Sophia's average defenses into godly stats when she is fighting with weapon triangle advantage, and Rauðrraven extends her triangle advantage into colorless units as well. She takes virtually no damage from green units, even buffed Bladetome units, and OHKO's many, many enemies. She will also beat colorless units without fail as long as they do not run Cancel Affinity. This Sophia is ideal for teams that want a solid Green counter that also supports Blue Allies against Red Units.

Sophia's B Slot is open to run a Breaker of choice. Swordbreaker ensures that swords are unable to double Sophia, and in turn allow Sophia to ORKO almost all swords using that ability. Other B slots can be considered to have her cover weaknesses for the team; R Tomebreaker is viable to that she could duel opposing Red Mages who frequently run Swordbreaker of their own. Quick Riposte ensures that she will ORKO nearly any ranged Green or Colorless unit that attacks her, but it should be remembered that leaves her open to being doubled by both Red Tomes and Red Swords.

That's furiously Raven (Specifically Anti-Colorless)
Optimal
Rauðrraven+ A Fury 3
Draw Back B Bowbreaker 3
Glacies
Budget: Dragon Fang
C Hone Spd 3
SP1,875SHP +3

Show Explanation/Analysis
  • Preferred nature: +ATK, -SPD
  • Weapon: Rauðrraven+
  • Assist: Draw Back/Reposition/Reciprocal Aid
  • Special: Glacies/Draconic Aura
  • A slot: Fury 3/Distant Defense
  • B slot: Bowbreaker 3
  • C slot: Hone SPD 3/Hone ATK 3
  • Seal: HP+3/ATK+1

Since Triangle Adept is countered by Cancel Affinity, Sophia can forgo Triangle Adept to run Fury and function as a dedicated Anti-Green and Anti-Colorless. Fury boosts her defenses and aids her against initial burst damage while also giving her crucial Attack points. Bowbreaker will guarantee an ORKO on any Archer that attacks you, and this Sophia is also very capable of surviving and OHKO'ing Kagero. These things, alongside her natural bulk, give Sophia the ability to function as a very solid counter to Green and Colorless units at the cost of being unable to duel common Reds. This build should be run if Colorless units pose more of a threat to your team than Red Units.

That's not Raven
Rauðrblade
Budget: Fenrir+
A Fury 3
Budget: Attack +3
Draw Back B Swordbreaker 3
Budget: Swordbreaker 2
Dragon Fang C Hone Atk 3
Budget: Fortify Res 3
SP1,625SAttack +1

Show Explanation/Analysis

- Preferred nature: +ATK, -SPD
- Weapon: **Rauðrblade**/Fenrir+
- Assist: **Draw Back**/Reposition/Reciprocal Aid
- Special: **Dragon Fang**
- A slot: **Fury 3**/Atk +3
- B slot: **Swordbreaker 3**
- C slot: **Hone SPD 3**/Fortify Resistance 3
- Seal: **ATK+1**

A budget build for those who need a powerful, bulky Red Tome. Sophia with this build is perfectly capable of OHKO'ing nearly every green unit given buffs. Swordbreaker allows her to double and kill Red Swords. Although it is a build that doesn't play to her best strengths, it is still usable and she should be able to pull her weight. In an emergency, Sophia will also be able to body-block Red Swords due to Swordbreaker + her bulk being able to deny enemy swords a 2HKO on her.

User Submitted Builds
Submit a Hero Build

= Has Build Explanation

Hero Updated
Sophia by Krabz 1 day ago
Sophia by fleshbows 1 day ago
Sophia by MrManatee 6 days ago
Sophia by foonkyfeend 6 days ago
Sophia by Magolich 1 week ago
User Build Statistics
Weapon # of Builds
Rauðrraven+ 16
Fenrir 7
Ruin 2
Fenrir+ 8
Rauðrblade+ 3
Rauðrowl+ 4
Rauðrraven 1
Support # of Builds
Reposition 10
Draw Back 4
Ardent Sacrifice 2
Reciprocal Aid 7
Swap 3
Pivot 2
Weapon Skills
SP:
50
Rng:
2
Mt:
4
Learns by default at 1 ★
SP:
100
Rng:
2
Mt:
6
Learns by default at 3 ★
Unlocks at 2 ★
Learns by default at 4 ★
Unlocks at 3 ★
Unlocks at 5 ★
Special Skills
Learns by default at 4 ★
Unlocks at 3 ★
Unlocks at 4 ★
Passive Skills
SP:
50
Slot:
A

Grants Res+2 during combat if unit initiates the attack.

Unlocks at 3 ★
SP:
100
Slot:
A

Grants Res+4 during combat if unit initiates the attack.

Unlocks at 4 ★
SP:
200
Slot:
A

Grants Res+6 during combat if unit initiates the attack.

Unlocks at 5 ★
SP:
50
Slot:
C

Grants adajacent allies Res+2 through their next actions at the start of each turn.

Unlocks at 1 ★
SP:
100
Slot:
C

Grants adajacent allies Res+3 through their next actions at the start of each turn.

Unlocks at 2 ★
SP:
200
Slot:
C

Grants adjacent allies Res+4 through their next actions at the start of each turn.

Unlocks at 4 ★
Introduction

As a red tome user, Sophia possesses a unique spread for a mage by forgoing speed for bulkiness. She has decent defense for a mage and very good attack, capable of OHKO'ing many squishy targets while keeping her healthy against resisted hits. However, her low speed can be her downfall since she will almost always be doubled by enemies, and even decently strong neutral hits will 2HKO her. Despite these flaws, Sophia is a hard counter to many threats in the Arena, and can fill in many weaknesses in teams.

Strengths
  • Well distributed bulk in HP, DEF and RES
  • Great ATK
  • R Tomebreaker is very rare
Weaknesses
  • Makes Hector look fast
  • Relies on B slot to ORKO enemies
  • TA Raven is susceptible to Cancel Affinity

There is no way to get around it: Sophia makes a 12 minute mile look fast. Everyone and their dog is capable of doubling Sophia (bar the turtle Zephiel). Furthermore, she is unable to counter melee units which means that anything that goes to close quarters with Sophia will decimate her unless she is built to counter them.

However, Sophia can turn these disadvantages into strengths. By disregarding speed entirely, Sophia can achieve bulk unrivaled by any other mage, gaining almost completely dominance over enemy green units with the appropriate build. This also preserves her ability to run a B Skill of choice, granting Sophia a large degree of flexibility in safeguarding her team against prominent threats on either the Red or Colorless end of the spectrum.

Team Options

Regardless of her build, Sophia absolutely requires allies that can eliminate Blue units. Hard hitting magical Greens such as Fae and Julia pair well with her to prey on the largely low-resistance Blue units. Similarly, depending on her build, additional allies may be required to help her overcome Red Swords, Colorless units, or Red Tomes since she cannot counter all of them at the same time. As she already has good defenses, additional defensive buffs are greatly appreciated and help her longevity, and Attack buffs help her net crucial OHKO's on enemies.

Counters

Aside from the obvious choice of Blue defeating Red, Sophia struggles against different enemies depending on what B Skill she decides to run. Without Bowbreaker, she may find herself beaten by Cancel Affinity Archers, and Red Units not named Henry or Selena will easily take advantage of her low speed and tear her apart provided they have decent attack if she doesn't run the appropriate Breaker skill.

From Series
Fire Emblem: The Binding Blade
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