Sophia

Basic Rating:
Sophia
Nabata Prophet

3-4

Obtainable as a 3 - 4 only
Advanced Ratings
Rating TypeBudget Optimal
Attacker
7.5
7.5
Supporter
3
3
Max Avg Total Stats at Lvl 40
149
HP 40
ATK 33
SPD 19
DEF 28
RES 29
Stat Variations
Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 17 8 3 5 6
Middle 18 9 4 6 7
High 19 10 5 7 8

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 37 30 16 24 25
Middle 40 33 19 28 29
High 43 36 22 31 32
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Sophia's SPD stat is so low, there is no point saving it. So dumping the SPD stat is probably the best course of action. +ATK is probably the most logical as it allows Sophia to hit much harder.

Skill Sets
Using the Triangle
Optimal
Rauðrraven+ A Triangle Adept 3
Reciprocal Aid B Swordbreaker 3
Dragon Fang C Hone Atk 3

SP Cost1,250

  • Preferred nature: +ATK, -SPD
  • Weapon: Rauðrraven+
  • Assist: Reciprocal Aid/Reposition
  • Special: Dragon Fang/Draconic Aura
  • A slot: Triangle Adept 3
  • B slot: SwordBreaker 3
  • C slot: Hone ATK 3/Hone SPD 3
  • Seal: HP+3/ATK+1

The best way of lowering damage in general is utilising the triangle. Effects from other bulk-based skills are not ideal for Sophia, as it is usually not drastic enough to prevent Sophia's downfall. As such, Triangle Adept is the best fit for Sophia, to ensure that every single green unit deals negligible damage to Sophia even after a double. SwordBreaker is also used to ensure that swords are unable to double Sophia, and in turn allow Sophia to one-shot swords using that ability.

With the use of Triangle Adept, the most logical approach would be giving Sophia a -Raven tome to also deal with colorless threats. Her rate of getting doubled meant that using Dragon Fang as her Special is not a bad idea.

A very slow blade
Rauorblade+ A Death Blow 3
Rally Attack B Swordbreaker 3
Draconic Aura C Hone Spd 3

SP Cost1,425

  • Preferred nature: +ATK, -SPD
  • Weapon: Rauðrblade+
  • Assist: Rally ATK/Reposition/Reciprocal Aid
  • Special: Dragon Fang/Draconic Aura
  • A slot: Death Blow 3/Fury 3
  • B slot: SwordBreaker 3
  • C slot: Hone ATK 3/Hone SPD 3
  • Seal: HP+3/ATK+1

A typical blade tome build that aims to one-shot anything with the help of team buffs and death blow. This build is very strong in the player phase as many units do not survive Sophia's blade attacks. The main issue is that she lacks the SPD to double many units, making getting one-shots somewhat difficult against triangle disadvantage. This might be viable if a player values the player phase.

Weapon Skills
Learns by default at 1 ★
SP:
100
Rng:
2
Mt:
6
Learns by default at 3 ★
Unlocks at 2 ★
Learns by default at 4 ★
Unlocks at 3 ★
Unlocks at 5 ★
Special Skills
Learns by default at 4 ★
Unlocks at 3 ★
Unlocks at 4 ★
Passive Skills
SP:
50
Slot:
A

Grants Res+2 during combat if unit initiates the attack.

Unlocks at 3 ★
SP:
100
Slot:
A

Grants Res+4 during combat if unit initiates the attack.

Unlocks at 4 ★
SP:
200
Slot:
A

Grants Res+6 during combat if unit initiates the attack.

Unlocks at 5 ★
SP:
50
Slot:
C

Grants adajacent allies Res+2 through their next actions at the start of each turn.

Unlocks at 1 ★
SP:
100
Slot:
C

Grants adajacent allies Res+3 through their next actions at the start of each turn.

Unlocks at 2 ★
SP:
200
Slot:
C

Grants adajacent allies Res+4 through their next actions at the start of each turn.

Unlocks at 4 ★
Introduction

Appearing as a red tome user, Sophia fits the archetype of a slow, powerful mage. She has decent defense for a mage, but this comes at the cost of her abysmal speed stat. This meant that the main reason of her fall is not because of her bulk, but because she gets doubled by everyone. Unlike units like Lukas which has a sky-high DEF stat to mitigate that effect, Sophia does not. This makes it imperative for Sophia to find a way to ensure that the damages are kept to the minimum, as most damage dealt to Sophia are essentially doubled.

Strengths/Weaknesses

Strength:

  • Great overall bulk in HP, DEF and RES.
  • Good ATK.
  • Relatively common

Weakness:

  • Class-leading turtle.
  • Unable to counter melee units.
  • Very mediocre base skill set.

There is no way to get around it, Sophia is one of the slowest units in the game. This meant that everyone and their dog is capable of doubling Sophia. Furthermore, she is unable to counter melee units, which meant that anything that goes to close quarters with Sophia will decimate Sophia with the help of doubles.

However, the main acknowledgement we need to give is that Sophia's overall bulk is extremely impressive for a mage. Usually DEF and RES shares an inverse relationship, however Sophia is an interesting outlier. She did pay a huge cost from SPD, however this well-rounded bulkiness is something that could be utilized well. The Raven build in particular works with this synergy in mind.

Team Options

Sophia begs for a unit that could deal with blue units well. Using the Weapon Triangle, Green units are probably the most logical choices. Sophia also appreciate units that could provide her additional bulk by giving DEF and RES buffs to survive more hits, as any defensive bonus on Sophia is essentially doubled due to getting doubled. Do not bother with boosting her SPD 99% of the time, as her SPD is beyond the level of salvation.

Counters

Due to her SPD, almost everyone that lay their hands on Sophia will kill her. In particular, blue units are exceptionally dangerous to tackle, as Sophia's bulk and lack of SPD is not going to help her out.

From Series
Fire Emblem: The Binding Blade
Comments