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Tier Rating

Analysis by Ceui
Selena - Cutting Wit


Obtainable as a 3 - 4 only

Hero Stats

Max Avg Total Stats at Lvl 40
HP 37
ATK 25
SPD 35
DEF 32
RES 28

Stat Variations

Level 1 Stat Variation
Low 17 5 8 7 5
Middle 18 6 9 8 6
High 19 7 10 9 7

Level 40 Stat Variations
Low 34 22 32 29 24
Middle 37 25 35 32 28
High 41 29 38 35 31

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

Selena’s low base Attack of 25 limits her to an Attack boon in all circumstances. As for a bane, Selena can reduce any one of her defensive stats, but Resistance is the least important stat for her.


  • +ATK: The only boon that matters as Selena is much less powerful without it. It gives her an increase of four, bringing her Attack to base 29 from 25.


  • HP: Selena does not have much HP for a tank, so she’d prefer to keep this stat as high as  possible.

  • DEF: Reducing this lowers the power of Selena’s Bonfire. She also needs it to tank strong hits from other reds such as Ayra.

  • SPD: She enjoys having high Speed, but it’s not more important than Attack and shouldn’t be reduced.


  • -RES: This only affects her matchups against Dragons, as she loses to most mages. This can be reduced without much penalty.

Skill Sets

Physical Tank

Slaying Edge+ (+Def)
Alternate: Wo Dao+ (+Def)
A Steady Breath
Alternate: Fury 3
Reposition B Wrath 3
Alternate: Bonfire
C Spur Def/Res 2
Alternate: Atk Smoke 3
SP1530SQuickened Pulse

Show Explanation/Analysis
  • Preferred IV: +ATK / -RES

  • Weapon: Slaying Edge+ (+Def) / Wo Dao+ (+Def)

  • Assist: Reposition

  • Special: Ignis / Bonfire

  • Passive A: Steady Breath / Warding Breath / Fury

  • Passive B: Wrath

  • Passive C: Spur Def/Res / Atk Smoke

  • Sacred Seal:  Quickened Pulse / Quick Riposte

With a Slaying Edge, Selena can charge and fire off powerful specials such as Ignis and Bonfire. This set is built to allow Selena the ability to charge and fire off Ignis on her first counterattack. This lets her OHKO many foes that would otherwise threaten her, and with Wrath, she can perform this feat multiple times.

A Slaying Edge combined with Steady Breath and Quickened Pulse is what lets Selena charge her Special so quickly. Bonfire is a good secondary option if one of these skills can’t be obtained. Wrath is very important and must be included to ensure Selena deals enough damage. A Wo Dao can also work with Bonfire.

Quick Riposte is a decent alternative if you can’t run Quickened Pulse, but it leaves Selena open to units with Swordbreaker. Reposition is great on all teams and comes naturally on Selena. She’s great at supporting tanks, so a Dual Spur is chosen to boost their defenses. Atk Smoke also works well, helping her team receive subsequent hits from enemies.

Budget Anti-Meta

Armorsmasher+ (+Def)
Alternate: Armorslayer+
A Fury 3
Alternate: Triangle Adept 3
Reposition B Swordbreaker 3
Alternate: Sol
C Spur Def/Res 2
Alternate: Threaten Spd 3
SP1260SQuick Riposte 3

Show Explanation/Analysis
  • Preferred IV: +ATK / -RES

  • Weapon: Armorsmasher+ (+Def)

  • Assist: Reposition

  • Special: Moonbow / Sol / Aether

  • Passive A: Fury / Attack +3

  • Passive B: Swordbreaker

  • Passive C: Spur Def/Res / Threaten Spd

  • Sacred Seal:  Quick Riposte  / Attack +3

With this build, Selena becomes a threat to three different types of units: Armor, sword-users, and green units. Her job is is primarily to beat Armor teams, but she can be used to counter other types of units as well. This version of Selena is designed for Arena Assault, where she can be picked onto a team to counter a specific threat.

Wielding her Armorsmasher, she can punch through all red and green Armor in the game with ease. Swordbreaker is recommended to ensure victory vs. faster units like Draug and Zelgius. It also lets Selena beat units like Ayra and Ike as well as tank Elincia.

Fury gives her a much-appreciated stat boost, particularly to her Defense. With a Defense refine and Fury, Selena can tank Ayra’s Regnal Astra. Healing specials are great if you want Selena to fight multiple foes in one round and are recommended if you want her to primarily counter Armored units.

Quick Riposte helps her score doubles against Amelia and faster enemies with Swordbreaker. Her Assist skill is Reposition, a great general pick and helps Selena support all kinds of teammates. Threaten Spd works just fine as her C slot skill, but Dual Spur skills work even better if she’s paired up with tanky allies such as Hector and Effie.


Hailing from Fire Emblem Fates (despite looking very similar to an Awakening character), Selena is a red sword-wielding Infantry. She was considered a good unit on release due to her great base skills, but the dawn of Skill Inheritance made her fall from grace.

Selena has an odd stat distribution and there are few units like her in the game. Well-rounded defenses combined with high Speed makes her a nightmare to KO. Where she struggles the most is in her abysmally low base Attack, but this can be remedied somewhat with correct boon/bane and Skill choice.

These weaknesses mean that few players choose to invest in her, with stronger options available in free units like Masked Marth and Black Knight. With investment, Selena can become strong, and she only takes a little bit of work to shine in Arena Assault.


Well-rounded defenses

32 Defense and 28 Resistance make Selena a well-rounded combatant, able to take hits from physical and magic units alike. While her Defense is not as high as many dedicated tanks, few can boast the Resistance as well. She notably possesses good matchups against green and red dragons.

High Speed

Base 35 Speed is nothing special on its own, but combined with her good mixed defenses and it makes her extremely difficult to ORKO. Selena’s unusual statline is similar to units such as Nephenee and Corrin-F, who combine high Speed with Defense, to turn them into sturdy tanks. Selena can boost her Speed even further with weapon refines and skills like Fury.


Low Attack

Selena’s biggest weakness is her base 25 Attack, one of the lowest in the entire game. It means she requires an Attack boon to be viable . Furthermore, it means she can’t opt for a Speed-boosting boon like other units. She can be outsped by other units who are able to  freely invest into their Speed.

Poorly optimized statline

Her stats are well-rounded, but far from high and are not optimized in the slightest. While units with similar statlines such as Nephenee and Corrin-F have the same stat total, they have less Resistance than Selena, stats which are better put into Attack and Defense.

Suffers overwhelming competition for a team-slot

At 3-4 stars, Selena is easy to acquire and merge. But there are many other stronger units, even available to free players. Masked Marth, Arden, and Black Knight are three examples of superior units available for free. Players with the resources to do many summons will not find Selena an attractive investment option compared to other top-tier red units.

Team Options

As a Tank Buster, Selena’s ability to cut through Armor is appreciated by other physical attackers. She provides good reliable color coverage and can be fielded on a number of teams. Selena requires no support to do her job, so she can be thrown onto a team as a specialist unit or as a general red unit.

  • Colorless attackers: Many Armored units come with Distant Counter, and even those archers with Firesweep Bows can find it tough to score KO’s on them. Brave Lyn, Bridal Cordelia, Kagero, and Sothe appreciate Selena’s Armor slaying capabilities.

  • Blue mages: The biggest nightmare for offensive blues is often a green unit with Distant Counter. Reinhardt, Olwen, Linde, Micaiah, and L’Arachel all appreciate having units like Hector removed from the field.

  • Blue Dragons: Nowi, Ninian, and Corrin-F are all strong units that struggle with green tanks like Hector, Dorcas, and Amelia. Selena can beat all of them easily, and can even help them fight off Lucina and Marth’s deadly Falchions.


Most of Selena’s counters are blue, especially if she’s running Triangle Adept. Mages can outspeed her and cut through her Resistance. She won’t have the damage to power through blue tanks and doesn’t have enough Defense to wall strong offensive units.

  • Blue mages: Many can outspeed Selena with a Speed boon and skills like Swift Sparrow. Reinhardt, L’Arachel, Delthea, and Linde all spell doom for Selena. Many can OHKO her outright with a few buffs and a Blade Tome.

  • Strong colorless attackers: Selena’s defense is decent, but not enough to protect against units like Halloween Jakob and Bridal Cordelia, both who can pour damage onto Selena without penalty. Brave Lyn and Innes are also strong attackers who can breach Selena’s defenses easily.

  • Slow Swordbreakers: On her Wrath build, Selena can be easily countered be slower units who run Swordbreaker to win high-tier matchups. Chrom, Alfonse, Eldigan, and Ike are commonly seen with Swordbreaker and will KO Selena if they get to attack twice.

Weapon Skills

Weapons SP Rng. Mt.
Iron Sword
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Learns by default at 3 ★
Only Inheritable by Sword Units.
100 1 8
ArmorslayerEffective against armored units.
Learns by default at 4 ★
Unlocks at 3 ★
Only Inheritable by Sword Units.
200 1 8
Armorslayer+Effective against armored units.
Learns by default at 5 ★
Unlocks at 5 ★
Only Inheritable by Sword Units.
300 1 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
RepositionMoves adjacent ally to opposite side of unit.
Learns by default at 4 ★
1 150

Passive Skills

Passive Skills SP Slot
Triangle Adept 1Gives Atk+10% if weapon-triangle advantage, Atk-10% if disadvantage.
Excludes Colorless Weapon Users.
Unlocks at 3 ★
Triangle Adept 2Gives Atk+15% if weapon-triangle advantage, Atk-15% if disadvantage.
Excludes Colorless Weapon Users.
Unlocks at 4 ★
Triangle Adept 3Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.
Excludes Colorless Weapon Users.
Unlocks at 5 ★
Threaten Spd 1Inflicts Spd-3 on foes within 2 spaces through their next actions at the start of each turn.
Inheritable by all units.
Threaten Spd 2Inflicts Spd-4 on foes within 2 spaces through their next actions at the start of each turn.
Inheritable by all units.
Unlocks at 3 ★
Threaten Spd 3Inflicts Spd-5 on foes within 2 spaces through their next actions at the start of each turn.
Inheritable by all units.
Unlocks at 4 ★

Other Info

Fire Emblem Fates
Fire Emblem: Awakening

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