Robin (F)

Updated for Dauntless Crimeans
Analysis by Elegear
Robin
Mystery Tactician
Hero Ratings
Overall Rating
3
/ 5
Attacker Rating2 / 5
Max Avg Total Stats at Lvl 40
149
HP 40
ATK 29
SPD 29
DEF 29
RES 22
Stat Variations
Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 18 7 7 7 5
High

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 40 29 29 29 22
High
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES
Skill Sets
Raven Scout (Raven Tome)
Optimal
Gronnraven+ A Triangle Adept 3
Budget: Fury 3
Draw Back B Bowbreaker 3
Budget: B Tomebreaker 3
Bonfire C Spur Def 3
SP1,875SSpeed +1

Show Explanation/Analysis
  • Weapon: Gronnraven
  • Assist: Draw Back / Flexible
  • Special: Bonfire
  • A Slot: Triangle Adept / Fury
  • B Slot: Bowbreaker / Blue Tomebreaker / Green Tomebreaker
  • C Slot: Spur Defense / Flexible
  • Sacred Seal: Speed +1 / Flexible

The standard raven tome.

Triangle Adept is standard to make sure grays and blues do no damage to our white haired tactician, as well as securing kills much easier. Fury can be used instead for the extra speed, and if you fear Cancel Affinity.

Bowbreaker is taken specifically to counter Brave Lyn. Blue Tomebreaker to guarantee winning match ups against Linde or Summer Corrin, though this shouldn't be combined with Triangle Adept. Green Tomebreaker is specifically to counter Nino. Do note that Julia and Spring Camilla are often given Green Tomebreaker.

The rest is entirely up to the player.

Nocturnal Patience (Owl Tome)
Gronnowl+ A Fury 3
Budget: Speed +3
Swap
Budget: Reposition
B Quick Riposte 3
Budget: Escape Route 3
Bonfire C Spur Atk 3
SP1,935S-

Show Explanation/Analysis
  • Weapon: Gronnowl
  • Assist: Swap / Reposition
  • Special: Bonfire
  • A Slot: Fury
  • B Slot: Quick Riposte / Escape Route
  • C Slot: Spur Attack / Flexible
  • Sacred Seal: Distant Defense / Flexible

A great tome for a balanced spread. Theoretics will be delved in further below.

Fury is taken as a compliment to the Owl tome, though the main focus is its increase in speed. As such, Speed +3 is a viable budget option.

Quick Riposte compliments the Owl tome's bait-like nature, and secures kills on enemy heroes. It is also very likely that Robinne gains enough speed to prevent follow-ups from very fast units too, allowing her to live. Escape Route is an alternative which compliments Fury as well as the Owl tome's positioning requirement.

The rest is purely flexible.

As for theory, the use of Swap greatly eases adjacency with allies. Do not be fooled: Acquiring 2 adjacent allies is easy. 3 is harder to pull off, lest a Swapper is present.

Thus, if the player possesses one Hone Speed (or Spur Speed), Robinne can quite easily achieve the following speed:

  • 29 Speed (Base)
  • +3 (Fury)
  • +4 (Hone/Spur Speed)
  • +4 (2 Adjacent) or +6 (3 Adjacent)

.. for a grand total of either 40 or 42 speed. Neat, huh? And that's without counting Ally or Summoner support, or even the Speed +1 seal!

In conclusion, an Owl build works fantastically with Robinne. Raven isn't the only option, you know!

Howling Call (Wolf Tome)
Gronnwolf+ A Death Blow 3
Budget: Attack +3
Draw Back B B Tomebreaker 3
Bonfire C Hone Atk 3
SP1,325SAttack +1

Show Explanation/Analysis
  • Weapon: Gronnwolf
  • Assist: Draw Back / Flexible
  • Special: Bonfire
  • A Slot: Fury / Death Blow / Triangle Adept
  • B Slot: Blue Tomebreaker
  • C Slot: Hone Attack / Flexible
  • Sacred Seal: Attack +1 / Flexible

Utilizing the Wolf Tome and Blue Tomebreaker, this set focuses on two things: Guaranteed kills and budget.

The Wolf Tome is a great way to sure-fire destroy enemy cavalry. Unfortunately, some red units and mages (particularly ones with good resistance such as Leo or Olwen might survive the hit. Thus, Death Blow is amongst the options to guarantee the kill! That, or Triangle Adept. But that will be at the cost of possibly KO'ing red cavalry.

Fury is chosen for its "here you go, points in each stat!", and Death Blow for the aforementioned purpose.

Blue Tomebreaker allows Robinne to assert her dominance against every blue mage so long as they don't stand in a defensive tile. An enemy Linde in sight makes the battle a 4v3 with how easily she'll fall!

Attack +1 is the recommended Sacred Seal, encouraging the one-hit kill mindset.

User Submitted Builds
Submit a Hero Build

= Has Build Explanation

Hero Updated
Robin (F) by Vigil 4 hours ago
Robin (F) by Scesther 6 hours ago
Robin (F) by Dairytactician 16 hours ago
Robin (F) by MA0TELUS 1 day ago
Robin (F) by Silver_Falcon 1 day ago
User Build Statistics
Special # of Builds
Ignis 36
Bonfire 6
Glowing Ember 2
Moonbow 3
Aether 1
Luna 1
Growing Wind 1
Weapon Skills
SP:
50
Rng:
2
Mt:
4
Learns by default at 2 ★
Learns by default at 3 ★
Unlocks at 2 ★
SP:
200
Rng:
2
Mt:
6

Effective against cavalry units.

Learns by default at 4 ★
Unlocks at 3 ★
SP:
300
Rng:
2
Mt:
10

Effective against cavalry units.

Unlocks at 5 ★
Special Skills
SP:
100
CD:
4 Turns

Boosts damage dealt by 50% of unit's Def

Unlocks at 3 ★
SP:
200
CD:
4 Turns

Boosts damage dealt by 80% of unit's DEF.

Unlocks at 4 ★
Passive Skills
SP:
40
Slot:
A

Grants Res+3 at start of turn if unit's HP ≤ 50%.

Unlocks at 3 ★
SP:
80
Slot:
A

Grants Res+5 at start of turn if unit's HP ≤ 50%.

Unlocks at 4 ★
SP:
160
Slot:
A

Grants Res+7 at start of turn if unit's HP ≤ 50%.

Unlocks at 5 ★
SP:
50
Slot:
B

If unit's HP ≥ 90% in combat against a blue tome user, unit makes a follow-up attack and foe cannot.

Unlocks at 2 ★
SP:
100
Slot:
B

If unit's HP ≥ 70% in combat against a blue tome user, unit makes a follow-up attack and foe cannot.

Unlocks at 3 ★
SP:
200
Slot:
B

If unit's HP ≥ 50% in combat against a blue tome user, unit makes a follow-up attack and foe cannot.

Unlocks at 4 ★
Introduction

Pros:

  • Native wielder of Gronnwolf
  • Native wielder of Blue Tomebreaker
  • Green mage with good physical bulk, nice attack and nice speed

Cons:

  • No IV
  • Has trouble as a Reinhardt counter if hit by Quickened Pulse + Moonbow

Female Robin, the Mystery Tactician (now refered to as Robinne), is a green tome user with an identical stat spread as Male Robin.

Robinne is a jack of all trades, master of none. Her speed is "whatever". Her attack is decent. Her defenses aren't outstanding, and her health pool is, again, extremely average at 40.

However, she has her own niches to fill in your team.

First off, her attack isn't pitiful. She functions well as an attacker and can kill thing sometimes, sometimes not.

Her speed is quite low, but is high enough to avoid being doubled by units you know are slow, such as Nowi, Young Tiki, or even Ike. She will however be doubled by units you know are fast, such as Ryoma or Nino.

Her physical bulk is impressive for a mage, and can take quite the punishment from Axe and Sword units.

Finally, Robinne's resistance is the highest among those she shares her niche (which will be discussed shortly).

Our Mystery Tactician possesses a niche shared with Boey, Merric and Spring Camilla with her respectable defense and HP. However, there are differences:

Good differences

  • Robinne has more attack than Merric
  • She has more speed than both Spring Camilla and Boey
  • She has the best resistance among the four

Bad differences

  • Places third in physical defense among the four
  • Slower than Merric
  • A LOT less attack than Spring Camilla
  • No IV

Overall, Robinne fulfills a very specific niche. She can deal with physical units such as bows, all while retaining enough resistance to fight Reinhardt. Thus, the Mystery Tactician is a pretty good mage to use, regardless of the tome you give her.

Strengths
  • Physical Bulk
    • With 40 HP and 29 defense, Robinne possesses some of the best anti-armor skin among green mages.
    • It will take 69 neutral or 58 advantage physical attack to fall in battle.
    • As for double hits, units will need either 49 neutral or 41 advantage attack to kill her.
Weaknesses
  • Worser Resistance

    • Despite carrying the best anti-magic skin among those she shares her niche, it is still quite bad for a green mage, making her ineffective against Quickened Pulse + Moonbow Reinhardt.
  • "Whatever" speed

    • With 29 points in speed and no access to IVs, units you know are fast will double her, but those you know are slow won't.
    • For instance, Ryoma, Tana and Nino are known for being fast, and without buffs such as Hone Speed or Spur Speed on Robinne, there's nothing that can be done to prevent their second attack.
    • On the other hand, units such as Hector, Est, and Roy are known for being either slow or "whatever" and will most likely deal but a single hit to Robinne.
Team Options

Since Robinne fills in the niche of a physically bulky green mage, she still needs resistance buffs to allow her to bait Reinhardt.

In that case, a user of Fortify Resistance or Spur Resistance is a good choice as a partner for her. Native users of such skills (which aren't green) are:

Due to Robinne's nature of not being a glass cannon, she has more of a defensive style and relies more on baiting than attacking. As such, units that can help her set up can benefit her:

And since it is easy for a glass cannon blue or green mage to kill her, fast red or blue units with decent resistance can be used to help deal with such heroes, such as:

Just remember: Robinne is a physically bulky, albeit average green mage.

Counters

The typical glass cannon mage will put Robinne in her place, such as:

Due to the fact that blue mages can easily kill our Mystery Tactician, it is one of the reasons it is highly advised to run Blue Tomebreaker so that Robinne can "do her job" and efficiently kill blues.

From Series
Fire Emblem: Awakening
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