Rebecca

Analysis by Elegear
Rebecca
Wildflower

4-5

Obtainable as a 4 - 5 only
Hero Ratings
Overall Rating
3
/ 5
Attacker Rating3 / 5
Max Avg Total Stats at Lvl 40
148
HP 37
ATK 29
SPD 34
DEF 21
RES 27
Stat Variations
Level 1 Stat Variation
5★
4★
HP ATK SPD DEF RES
Low 17 6 7 5 4
Middle 18 7 8 6 5
High 19 8 9 7 6

Level 40 Stat Variations
5★
4★
HP ATK SPD DEF RES
Low 34 26 31 18 24
Middle 37 29 34 21 27
High 41 32 37 24 30
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

+IV

  • A +Attack boon is highly recommended when using a Brave Bow.

  • Otherwise, +Speed can be used to allow for more follow-up attacks thus increasing your overall damage.

-IV

  • A -Resistance bane is taken to keep Rebecca's frail physical soak at 58.
    • Dropping her magical soak from 64 to 61 won't change the outcome of any magical encounter.
Skill Sets
Flower of Evil (Brave Bow)
Optimal
Brave Bow + A Swift Sparrow 2
Reciprocal Aid B Swordbreaker 3
Luna C Threaten Spd 3

SP Cost1,725

  • Preferred Nature: +Attack / -Resistance
  • Weapon: Brave Bow+
  • Assist: Reciprocal Aid / Reposition / Flexible
  • Special: Luna
  • A Slot: Swift Sparrow / Life & Death / Death Blow
  • B Slot: Swordbreaker / Desperation
  • C Slot: Threaten Speed
  • Sacred Seal: Speed +1

The standard archer Brave Bow build. There isn't much to say, as most of it is self-explanatory.

Swift Sparrow is used to maximize Rebecca's offensive stats without affecting her defenses, allowing her to live. Life & Death is more available of course, but more risky. The ultimate budget for this build is Death Blow for maximum power.

Swordbreaker is used to deal with Ryoma, though Desperation can be used if the player feels very confident in Rebecca not dying or able to score the kill.

If set up beforehand, Threaten Speed will ensure Rebecca lands the quad blow on any physical unit.

Silver Lining (Silver Bow)
Budget
Silver Bow+ A Fury 3
Reposition B Desperation 3
Iceberg C Threaten Def 3

SP Cost1,725

  • Preferred Nature: +Speed / -Resistance
  • Weapon: Silver Bow+
  • Assist: Reposition / Flexible
  • Special: Iceberg / Glacies
  • A Slot: Fury
  • B Slot: Desperation
  • C Slot: Threaten Defense
  • Sacred Seal: Attack +1 / Speed +1

A more budget build for Rebecca.

Fury increases her overall bulk and offensive stats allowing her to score more kills and take stronger hits.

Desperation is taken to eliminate Distant Counter threats as quickly as possible without fear of retaliation.

Due to her pretty low attack, Threaten Defense can be set up to allow Rebecca to deal 5 extra damage turned 10 if followed-up. Her attack is further strengthened with Iceberg or Glacies due to her good resistance.

Nature's Frost (Mage Bait)
Silver Bow+ A Distant Def 3
Draw Back B Quick Riposte 3
Iceberg C Hone Atk 3

SP Cost1,845

  • Preferred Nature: +Speed / -Defense
  • Weapon: Silver Bow+
  • Assist: Draw Back / Flexible
  • Special: Iceberg
  • A Slot: Distant Defense
  • B Slot: Quick Riposte
  • C Slot: Hone Attack / Flexible
  • Sacred Seal: HP +3

A set focused on baiting mages and utilizing Rebecca's good resistance.

With Quick Riposte, Rebecca will be able to bait and kill most mages in the game.

Distant Defense and a +Speed IV are utilized to minimize the damage received from the tome users, and Iceberg is taken to ensure Rebecca can land a damaging blow on other bulkier units.

Weapon Skills
SP:
50
Rng:
2
Mt:
4

Effective against flying units.

Learns by default at 4 ★
SP:
100
Rng:
2
Mt:
6

Effective against flying units.

Learns by default at 4 ★
SP:
200
Rng:
2
Mt:
9

Effective against flying units.

Learns by default at 4 ★
SP:
300
Rng:
2
Mt:
13

Effective against flying units.

Learns by default at 5 ★
Unlocks at 5 ★
Support Skills
SP:
150
Rng:
1

Heals adjacent ally 10 HP. Unit loses 10HP (but cannot reach 0 this way)

Learns by default at 4 ★
Passive Skills
SP:
50
Slot:
A

Grants Spd+2 during combat if unit initiates the attack.

Unlocks at 4 ★
SP:
100
Slot:
A

Grants Spd+4 during combat if unit initiates the attack.

Unlocks at 4 ★
SP:
200
Slot:
A

Grants Spd+6 during combat if unit initiates the attack.

Unlocks at 4 ★
SP:
40
Slot:
B

After combat, foe suffers Atk-3 through its next action.

Unlocks at 4 ★
SP:
80
Slot:
B

After combat, foe suffers Atk-5 through its next action.

Unlocks at 4 ★
SP:
160
Slot:
B

After combat, foe suffers Atk-7 through its next action.

Unlocks at 5 ★
Introduction

Pros:

  • Speedy Archer
  • Good magical soak for her class

Cons:

  • Physically frail
  • Low offensive presence
  • Offers nothing special with her kit

Rebecca, the Wildflower is an archer with a good speed and resistance stat but bad defense and attack.

Rebecca is able to follow-up many units due to having but 3 speed less than Sestuna, allowing her to deal a good amount of damage.

Her magical soak is also quite decent, allowing her to bait and counter magical units.

Unfortunately, Rebecca suffers from low damage can will have trouble confirming kills. Her defense is also quite bad, being as fragile as Setsuna and Klein.

Overall, Rebecca is a fast archer with decent resistance that suffers from physical frailty and damage. Thus, she is an average archer to have on your team.

Strengths/Weaknesses

Strengths:

  • Good magical soak
    • It will take our wildflower 64 magical attack to KO her.
    • This translates to 45 magical if she would be followed-up.
  • Good speed
    • Being one of the fastest archers, Rebecca sits beside Niles and behind Sestuna at 34 speed.
    • This means that her soaking potential is quite good.
    • Unfortunately, units Reinhardt and Olwen will bypass this.

Weaknesses:

  • Low attack
    • Unfortunately, Rebecca's attack is the third lowest of all archers.
  • Bad physical soak
    • Rebecca requires 58 damage to fall in one hit.
    • If attacked by a Brave Weapon user or a a very fast unit, Rebecca will leave the battlefield if struck with 39 attack.
    • In other words, Brave Weapons are a big no-no to be struck with.
  • Triangle Adept Raven
    • It will taking nothing but 46 single or 33 follow-up attack to die to the TA Raven users.
Team Options

Rebecca has access to colourless physical damage, but has low attack. She is recommended to be placed in teams utilizing Hone Attack to make up for her low attack.

TA Raven tome users are usually used with Red Mages and the occasional Robin. Rebecca will greatly appreciate units who can deal with these high-defense or high-attack monsters. The units that pair well with the flower are:

As for the builds and their roles:

  • "Flower of Evil" is the ever-dangerous Brave Bow build and can be placed in any team
  • "Silver Lining" is a budget build that will need attack buffs to be a big threat
  • "Nature's Frost" is a specialized mage-bait build taking advantage of Rebecca's colourless nature and goes well with units weak to magic.
Counters

Despite her good resistance, Rebecca will falter in the presence of Triangle Adept Raven users.

Dagger users such as Saizo or other archers wielding a Brave Bow will deal an instant KO to the wildflower.

Dire Thunder users Reinhardt and Olwen and Brave Weapon users Cherche will not hold back in picking the flower.

From Series
Fire Emblem: The Blazing Blade
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