Table of Contents
- Default
- Attack
- Special
- Injured
| Olwen - Blue Mage Knight |
|---|
|
Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 16 | 6 | 7 | 4 | 5 |
| Middle | 17 | 7 | 8 | 5 | 6 |
| High | 18 | 8 | 9 | 6 | 7 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 31 | 23 | 31 | 17 | 27 |
| Middle | 34 | 26 | 34 | 20 | 30 |
| High | 37 | 30 | 37 | 23 | 33 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Boons
-
+ATK: At a low-end value of 26, Olwen greatly appreciates a boon in Attack in order to boost her raw damage output. In addition to this, it comes as a superboon (+4 boost rather than the standard +3).
-
+SPD: A boon in Speed is also coveted, as it allows her to maximize her damage output by securing additional follow-up attacks. This is particularly effective when utilizing a Blade tome.
Neutral
-
RES: Although raising it is not a priority, Olwen prefers to keep her Resistance in-tact in order to tank magical damage and effectively utilize Ploy skills.
Banes
-
-DEF: Defense is Olwen’s weakest stat and the best bane that she can receive, as dropping it further will hardly hinder her performance
- -HP: A bane in HP is comparable to a bane in Defense but takes away from her overall bulk, making it less desirable than the aforementioned.
Skill Sets
Blar Mage Knight (Offensive Nuker)
![]() |
Blárblade+ | A | Swift Sparrow 2 Alternate: Fury 3 |
|---|---|---|---|
![]() |
Ardent Sacrifice Alternate: Reposition |
B | Desperation 3 |
![]() |
Glimmer | C | Spd Ploy 3 Alternate: Hone Cavalry |
| SP | 1,770 | S | Res Ploy 3 |
-
Preferred IV: +SPD or +ATK / -HP or -DEF
-
Weapon: Blarblade+
-
Assist: Ardent Sacrifice / Reposition
-
Special: Glimmer / Moonbow
-
Passive A: Swift Sparrow / Life and Death / Fury
-
Passive B: Desperation
-
Passive C: Spd Ploy / Res Ploy / Hone Cavalry / Flexible
-
Sacred Seal: Res Ploy / Heavy Blade / Speed +3 / Attack +3
As with most Blade Tome users, Speed is Olwen’s most important stat. This makes a boon in it the choice nature that Olwen can take in order to maximize her damage output by securing additional follow-up attacks. A boon in Attack also makes for a suitable choice, as it increases her raw damage output. This makes it a more effective choice against slower bulkier opponents. In particular, this can be the deciding factor in her matchup against Fallen MRobin.
For her Assist, Ardent Sacrifice has great synergy with Desperation. Olwen’s poor physical bulk of 54 makes her susceptible to getting killed in only one hit; by dropping her HP without the need to engage in combat, Olwen can safely get into Desperation’s 75% HP threshold. Otherwise, any choice of movement skill such as Reposition will make for a suitable Assist.
Glimmer is a great choice of Special on any Blade Tome user, as it scales with the additional damage received from Hone/Fortify buffs and activates within a reasonable timeframe despite the cooldown penalty tied to Blade tomes. Alternatively, Moonbow can be used as a more effective option against opponents with extraordinarily high Resistance such as Lute and Lyn (LA).
Moving on to main skills, Swift Sparrow is the premium choice of A skill by providing a strong boost to her offensive stats on initiation without losing anything else. A higher risk higher reward option is Life and Death, as it boosts her offensive stats even higher at the cost of severely damaging her overall bulk. This makes her even more susceptible to getting OHKO’d by both physical and magic damage alike. Fury makes for another solid choice by making it easier to get into Desperation range through both the 6 damage recoil taken after combat as well as by increasing her overall bulk at the cost of a marginally weaker offense. In addition to this, the boost in Resistance improves her ability to utilize Ploy skills.
Desperation is the key to any glass cannon mage; once in the HP range, Olwen will be able to safely perform follow-up attacks without the risk of getting killed on the counterattack. As for C skills, Olwen’s relatively high base Resistance of 30 allows her to effectively utilize Ploys. In particular, the Res Ploy increases Olwen’s overall damage output while Spd Ploy secures her additional follow-up attacks should they land. A more team-synergetic option is Hone Cavalry, as it allows Olwen to be a benefactor on a cavalry-centric team which she is most effective on. Otherwise, the C slot can be replaced with whatever will accommodate her team.
Last but not least, Olwen has several options for Sacred Seals. If she isn’t already utilizing Res Ploy in his C slot, it can also be run in the Sacred Seal slot. Heavy Blade is another option with a consistent activation thanks to the damage scaling property of Blade tomes. This allows Olwen to activate her Special more frequently. Finally, both Speed +3 and Attack +3 make for good picks in order to give Olwen a solid offensive stat boost.
Thunderstorm (Dire Thunder/Quad)
![]() |
Dire Thunder | A | Life and Death 3 Alternate: Fury 3 |
|---|---|---|---|
![]() |
Ardent Sacrifice Alternate: Reposition |
B | Desperation 3 |
![]() |
Luna | C | Hone Cavalry |
| SP | 1,200 | S | Speed +3 |
-
Preferred IV: +SPD or +ATK / -HP or -DEF
-
Weapon: Dire Thunder
-
Assist: Ardent Sacrifice / Reposition
-
Special: Luna
-
Passive A: Life and Death / Swift Sparrow / Fury
-
Passive B: Desperation
-
Passive C: Hone Cavalry / Spd Ploy / Res Ploy / Flexible
-
Sacred Seal: Speed +3 / Attack +3 / Res Ploy
This set aims to make effective use out of Olwen’s native tome, Dire Thunder. Although not as consistent of a user as her brother, Reinhardt, due to her significantly lower Attack, she makes up for it with her high Speed. This allows her to perform quad-attack against her opponents. Ardent Sacrifice remains applicable with this purely offensive style of play in order to safely get into the HP range for Desperation. As for her Special, Luna makes for a potent and cooldown-efficient option by activating on every fourth hit during a quad attack.
Life and Death makes for a fantastic A skill, as it completely mitigates the Speed penalty tied to Dire Thunder as well as giving her a sizable boost to her Attack that can potentially translate into an additional 20 damage on a quad-initiation. If one wants to retain Olwen’s ability to effectively use Ploy skills, both Swift Sparrow and Fury make for suitable alternatives at the cost of a slightly weaker offense. Desperation is once again the core of the build, as it allows Olwen to hit four times and activate her Special without the risk of getting killed on the counterattack.
Should one choose to not run Life and Death, Olwen remains a suitable user of Ploy skills in both her C and Sacred Seal slot. Spd Ploy and Res Ploy are particularly good choices in accentuating the damage output of both Olwen and her teammates against the affected targets. Last but not least, Attack +3 and Speed +3 both remain great Sacred Seal options if one desires to further increase Olwen’s damage output.
Introduction
Among the two mage knights released carrying the coveted Dire Thunder tome, Olwen has often been seen in the shadow of her brother, Reinhardt. Statwise, she mostly sports the makings of an offensive mage with the combination of high Speed and low-end overall bulk. Her main problem stems from her Attack; at a base value of only 26, Olwen is considerably weaker in raw damage compared to her competition such as Reinhardt, L’Arachel, and Spring Catria.
Despite her lack of Attack, she makes up for it with her aforementioned high Speed. Not only does this open up the opportunity to potentially quad with Dire Thunder, it also makes her an exceptional Blade tome user. In addition to this, her relatively high Resistance makes her a solid user of Ploy skills giving her longevity in supporting both herself and her team. Unfortunately, her defensive potential is quite low overall. At a base value of only 54, Olwen’s physical bulk is very poor. This makes her often rely on Desperation in order to avoid counterattacks from Distant Counter units, as they will likely take her out in only a single hit. Despite her relatively high Resistance, her magical bulk is nothing impressive either at a base value of 64.
Despite these flaws, Olwen is a solid offensive mage that can perform well both on and off a cavalry team and a solid benefactor to her allies through her ability to effectively utilize Ploy skills.
Strengths
Great Speed
At a base value of 34, Olwen is tied at the second highest Speed out of any cavalry unit. This is key in securing kills, especially when utilizing a Blade tome.
Dire Thunder
Although not as consistent of a user as Reinhardt, Olwen can still make effective use out of this powerful weapon by thanks to her high Speed giving her to potential to quad attack.
Cavalry
In addition to her superior mobility, Olwen has access to class-exclusive buffs such as Hone Cavalry.
Weaknesses
Low Attack
At a base value of only 26 Attack, Olwen lacks in the raw damage department and often requires team support such as Hone Cavalry in order to secure kills. This is especially prevalent when utilizing Dire Thunder.
Terrible Physical Bulk
With only 54 physical bulk, Olwen is highly susceptible to getting killed in only a single hit by many physical attackers. In addition to this, her puny 34 HP leaves her open to almost any user of Panic Ploy.
Cavalry
Cavalry status comes with its disadvantages. In addition to forests and trenches making it more difficult to navigate maps, Olwen has an innate weakness to cavalry effective weapons.
Team Options
Counters
Due to her exceptionally poor physical bulk, Olwen is quick to break in the face of physical damage. As such, strong Defense-targeting attackers will make short work of her sparse bulk. In addition to this, magically bulky green units also pose a major threat, as they will be able to easily tank Olwen’s attacks while dealing massive damage in return. Last but not least, Olwen’s status as a cavalry unit gives her an innate weakness to opponents carrying class-effective weapons.
-
Strong Physical Attackers: Powerful physical attackers such as Raven, Cordelia, Bride Cordelia, and Minerva all make short work of Olwen’s meager physical bulk.
-
Magically Bulky Greens: Julia, Deirdre, Myrrh, and Halloween Henry can easily wall off Olwen’s damage thanks to their high Resistance and Weapon Triangle advantage. In addition to this, Julia and Deirdre can mitigate Olwen’s damage output even further by ignoring Hone/Fortify buffs that she receives.
- Effective Weapons: Anti-Cavalry weapons, both physical and magic alike will easily tear through Olwen’s health bar due to their high damage multiplier. Common users include Rhajat, Micaiah, Gray, and Gerome.
![]() |
Dire Thunder | A | Life and Death 3 |
|---|---|---|---|
![]() |
Draw Back | B | Windsweep 3 |
![]() |
Luna | C | Hone Cavalry |
| S | Phantom Spd 3 | ||
Offensive Sweeper for [+Atk] [-Def]
With the introduction of L'Arachel in the game, Olwen is no longer the best Blarblade cavalry unit. However, she can still outshine both Reinhardt and L'Arachel in a unique way, being one of the only characters that can utilize both Windsweep / Watersweep effectively. Windsweep allows her to safely engage the plethora of DC users (f#ck Vantage) and RES talky ranged melee like H!Jakob, Felicia, and Innes. But considering how rare Alm is a unit and the limited supply of Joshua, Watersweep can be a more budget option that allows Olwen to sucker punch W!Tharja and dragon lolis for good damage (barring Fae & Myrrh) and chip away at mages like Deirdre, H!Henry, and Sonya that otherwise hard-counter her. LnD3 with an ATK boon essentially makes Olwen a Reinhardt without DB3, which is passable. Luna is her only way to weaken, if not kill Green units. Draw back is a no-brainer for assist. Olwen best synergizes with Gunnthra & B!Lyn, along with a dance/sing unit.
![]() |
Dire Thunder | A | Death Blow 3 |
|---|---|---|---|
![]() |
Reposition | B | Desperation 3 |
![]() |
Glacies | C | Hone Cavalry |
| S | Quickened Pulse | ||
My magical nuke. I pulled her way back when this game was new, and she's served me faithfully since then. She's Summoner supported, and with Horse Buffs and QP she quads most things. Death Blow tacks on the power, Desperation lets her obliterate most things in Tempest, and I have both Hone and Fortify Cav just in case. QP is for first fight Glacies.
![]() |
Dire Thunder | A | Brazen Atk/Spd 3 |
|---|---|---|---|
![]() |
Ardent Sacrifice | B | Desperation 3 |
![]() |
Luna | C | Fortify Cavalry |
| S | Speed +3 | ||
A quad build that utilizes the Dire Thunder tome that's exclusive to her and her brother, her stat spread promotes the strat. Brazen Atk/Spd 3 although expensive is much more powerful than Swift Sparrow or Life and Death.
![]() |
Dire Thunder | A | Life and Death 3 |
|---|---|---|---|
![]() |
Ardent Sacrifice | B | Desperation 3 |
![]() |
Moonbow | C | Goad Cavalry |
| S | Attack +3 | ||
This build is just to get Olwen to deal as much damage as possible as fast as possible. Desperation 3 to prevent Olwen from dying, and almost assuring her foe will fall. Moonbow for an easy prock, or potentially double prock in one round. Life and Death to completely negate the speed loss from the Dire Thunder, as well as up her awful attack stat, along with Attack +3 and the superboon she possesses in attack to get her up to a very decent 38 in attack, without any outside buffs. Dire Thunder for quadrupling. Ardent Sacrifice to lower her health into Desperation range without any chance of killing her by mistake (unless you put her in a really dangerous position for some reason). The C-Skill could be Threaten Speed or Res to up her damage output, or a ploy for those stats for the same reason, but Cavalry buffs are the best for this. This build is a very "Cavalry Emblem" type team, but can work for teams outside said type of team, as long as Olwen can buff her 34 Speed and 47 Attack (With Dire Thunder taken into account).
![]() |
Dire Thunder | A | Death Blow 3 |
|---|---|---|---|
![]() |
Reposition | B | Desperation 3 |
![]() |
Dragon Gaze | C | Hone Cavalry |
| S | Attack +3 | ||
This build is meant to turn Olwen into a great offensive threat, even without HE support. Dire Thunder is your tome of choice, as a speed boon can get her up to 37 Speed, which is more than enough to quad all but the fastest of units. Slap on a Attack/Speed +3 and Sacred Seal with Death Blow 3 and the blue mage Knight can reach an offense of 39/40 on initiation.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Blue Tome Users Only
|
50 | 2 | 4 |
| Blue Tome Users Only
|
100 | 2 | 6 |
| Blue Tome Users Only
|
200 | 2 | 9 |
| Learns by default at 5 ★ Non-Inheritable skill.
|
400 | 2 | 9 |
Support Skills
| Support Skills | Rng. | SP |
|---|---|---|
RepositionMoves adjacent ally to opposite side of unit.Learns by default at 5 ★ |
1 | 150 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Non-inheritable by Staff-wielding units.
|
50 | A |
| Non-inheritable by Staff-wielding units.
|
100 | A |
| Unlocks at 5 ★ Non-inheritable by Staff-wielding units.
|
200 | A |
| Inheritable by all units.
|
50 | C |
| Inheritable by all units.
|
100 | C |
| Unlocks at 5 ★ Only inheritable by cavalry units.
|
200 | C |
Other Info
| Origin |
Fire Emblem: Thracia 776
|
|---|

Fate Grand Order
Dragonball Legends

IV Calc
Heroes