Analysis by Elegear
Blushing Beauty


Obtainable as a 3 - 4 only
Hero Ratings
Overall Rating
/ 5
Max Avg Total Stats at Lvl 40
HP 36
ATK 28
SPD 33
DEF 27
RES 26
Stat Variations
Level 1 Stat Variation
Low 16 5 6 4 3
Middle 17 6 7 5 4
High 18 7 8 6 5

Level 40 Stat Variations
Low 33 24 30 23 22
Middle 36 28 33 27 26
High 40 31 36 30 29
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

A neutral nature will work wonders on Olivia to avoid tinkering with any defensive stat. This is to keep her magical and physical soak intact while also yielding an O.K. amount of offensive prowess.


  • A +Speed boon allows Olivia to survive more follow-up attacks and effectively guarantees her survivability, not to mention a better tendency to double her enemies.

  • If utilizing a Ruby Sword, +Attack may be used to kill Hector.


This is a very tricky decision.

  • -Defense / -Resistance allows Olivia to keep her bulk for one of the damage types, though it should be noted that a bane in both of these stats result in a loss of 4 points.

  • -HP is acceptable to avoid lowering her defenses by 4 but this brings Olivia's HP to 33, which is basically the same value as Sanaki and Nino.

  • If the player would like to treat Olivia the same as a healer, -Attack can be taken to keep all of her defensive stats in check while allowing for an upgrade elsewhere.

Skill Sets
Omega Gemstone (Basic Dancer)
Wo Dao+ A Fury 3
Dance B Wings of Mercy 3
Moonbow C Spur Atk 3

Show Explanation/Analysis
  • Preferred Nature: +Attack / -Resistance
  • Weapon: Wo Dao+ / Ruby Sword+
  • Assist: Dance
  • Special: Moonbow
  • A Slot: Fury
  • B Slot: Wings of Mercy / Escape Route / Sword or Axe Breaker
  • C Slot: Spur Attack / Varies on team
  • Sacred Seal: HP +3

The standard Dancer set.

For a better overall survivability and offensive presence, Fury is taken.

Wings of Mercy is one of the best skills to give to a dancer due to its synergy with the Dance assist skill, giving Olivia a stronger supportive presence. Should fate allow it, our blushing beauty can even score a kill.

Wo Dao is paired with Moonbow to give Olivia a very nice and consistent damage boost, though one must be wary of its cost.

The Ruby Sword is otherwise wielded to increase Olivia's flexibility, enabling her to duel green units with ease. The maximum version is not completely necessary due to its effect being what's important.

Hades & Persephone (Power)
Silver Sword+ A Death Blow 3
Dance B Swordbreaker 3
Draconic Aura C Threaten Spd 3

Show Explanation/Analysis
  • Preferred Nature: +Speed / -Resistance
  • Weapon: Silver Sword+
  • Assist: Dance
  • Special: Draconic Aura
  • A Slot: Death Blow
  • B Slot: Swordbreaker
  • C Slot: Threaten Speed
  • Sacred Seal: HP +3

A much more offensive (and budget!) set for Olivia.

This time around, Olivia grabs Death Blow to grant her a damage spike when engaging and Swordbreaker is used to handle Ryoma with relative ease.

If Draconic Aura is up and Olivia engages the enemy, the special skill will utilize the damage bonus from Death Blow.

Threaten Speed is used to further Olivia's speed by an extra 5 points to ensure a kill on any unit surviving her menacing dance.

Enchanting Capoeira (Tank)
Silver Sword+ A Fury 3
Dance B Renewal 3
Pavise C Hone Atk 3

Show Explanation/Analysis
  • Preferred Nature: Neutral
  • Weapon: Silver Sword+
  • Assist: Dance
  • Special: Pavise
  • A Slot: Fury
  • B Slot: Renewal
  • C Slot: Hone Attack
  • Sacred Seal: HP +3

A defense-oriented set focused on absolute survival.

A neutral IV is used to avoid any form of tampering with Olivia's stats.

The Silver Sword+ is chosen over a Ruby Sword+ to give Olivia a pass and not be useless when against blue units.

Fury is utilized for a better overall bulk as well as its +3 speed.

Renewal is a great skill all-round, and gives Olivia much more longevity especially when paired when Pavise.

User Submitted Builds
Submit a Hero Build

= Has Build Explanation

Hero Updated
Olivia by ArgentSable 12 hours ago
Olivia by MoonLilyWarrior 14 hours ago
Olivia by Saelos 2 days ago
Olivia by amukasekon 2 days ago
Olivia by Kamilien 3 days ago
User Submitted Build Statistics
Weapon Skills
Learns by default at 1 ★
Learns by default at 3 ★
Unlocks at 2 ★
Learns by default at 4 ★
Unlocks at 3 ★
Unlocks at 5 ★
Support Skills

Enables target to take another action. Cannot be used on units with Sing or Dance

Learns by default at 4 ★
Unlocks at 3 ★
Passive Skills

If unit initiates attack, foe is moved 1 space away after combat

Unlocks at 3 ★

Grants adjacent allies Atk+2 through their next actions at the start of each turn.

Unlocks at 1 ★

Grants adjacent allies Atk+3 through their next actions at the start of each turn.

Unlocks at 2 ★

Grants adjacent allies Atk+4 through their next actions at the start of each turn.

Unlocks at 4 ★


  • Easy to acquire
  • A neutral IV is quite good
  • Has the ability to use Dance
  • Fast enough to prevent a good number of follow-up attacks
  • Can be used in any team the player wishes to utilize


  • A bane is tough to pick
  • Classification as a Dancer lowers her overall BST
  • Occupies the red slot, which is used for the very strong Sword Lords

Olivia, the Blushing Beauty is a sword-wielding Dancer with very balanced stats along a good speed value.

Dancers in the current meta game are an extremely good and highly-sought class due to their valuable Dance skill. Olivia in particular is one of the easiest units to acquire and these factors put together make the blushing beauty a very good investment.

Her speed stat is above average, being just a bit slower than units such as Ryoma, Linde and Nino which make her a good damage soaker.

As for bulk, it is quite decent considering none of her stats bring her below 60 soak.

Unfortunately, Olivia's weak point lies in her attack, which is not even that bad considering units like Odin and Caeda are in the game.

While often compared with Azura, the two are very similar due to them possessing the same speed stat but fulfilling different roles and gaps in your team due to their colouring.

Overall, Olivia is a dancer with nice all-rounded stats and no real weak point. Thus, the blushing beauty is an excellent unit to have on your team.

  • Good speed
    • At 33 speed, Olivia will naturally prevent follow-ups from popular speedy units Linde and Ryoma.
  • Good physical soak
    • It will require a unit 63 neutral or 53 advantage physical attack to end Olivia's dance.
    • A disadvantage attack will require a hefty 79 attack.
    • As for Brave Weapons and follow-ups, this becomes 45 neutral or 38 advantage attack.
    • Green units will require 57 attack.
  • Nice magical soak
    • With her 27 resistance, Olivia will require 62 neutral or 52 advantage magical attack to fall from grace.
    • A unit such as Julia will need 78 attack.
    • For follow-up attacks and Dire Thunder users Reinhardt and Olwen, this becomes 45 neutral or 38 advantage attack.
    • The speedy Nino will need 57 attack to accomplish a kill.
  • Brave Weapons/Dire Thunder
    • As shown by her very decent defensive stats, Olivia is not able to take a hit from any non-green double attack.
  • Life & Death Blade Tome
    • Against the ones daring to use this passive, mages will spell Olivia's doom due to their very high speed.
Team Options

Being a Red Dancer, Olivia will work with any team at all. Unfortunately she occupies the red slot if the team building in mind uses one of each colour. This takes quite a blow as units such as Ryoma and Lucina occupy this spot.

Of course, Olivia can function as the 4th unit of the team, acting as its supportive unit.

Dancers/Singers in general work extremely well with glass cannons, healers and fliers utilizing drag back:

As for the builds listed:

  • "Omega Gemstone" is a synergistic dancer kit which gives the unit the best of both worlds of offense and defense.
  • "Hades and Persephone" is a much more offense-oriented build and can be used to make up for the lack of a Red-coloured damage dealer.
  • "Enchanting Capoeira" is the complete opposite of the second build, focusing on keeping our supportive unit our Dancer alive and healthy.

Really, any Brave Weapon or Dire Thunder user will be able to KO Olivia.

If around an Ephraim or an Effie extreme caution should be taken due to their naturally massive attack.

From Series
Fire Emblem: Awakening