Navarre

Updated for World of Holy War
Overall Rating
2.5
Analysis by Ceui
Navarre - Scarlet Sword
Hero Stats
Max Avg Total Stats at Lvl 40
157
HP 42
ATK 31
SPD 37
DEF 23
RES 24
Stat Variations
Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 18 7 11 6 5
High

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 42 31 37 23 24
High
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES
Skill Sets
Expensive Sweeper
Optimal
Wo Dao+
Budget: Killing Edge+
A Swift Sparrow 2
Budget: Fury 3
Reciprocal Aid B Wrath 3
Budget: Desperation 3
Moonbow C Spd Smoke 3
Budget: Threaten Spd 3
SP2,055SAttack +3

Show Explanation/Analysis
  • Weapon: Wo Dao / Brave Sword / Slaying Edge / Killing Edge
  • Support: Reciprocal Aid / Reposition
  • Special: Luna / Moonbow / Galeforce
  • Passive A: Swift Sparrow / Life and Death / Fury / Sturdy Blow
  • Passive B: Desperation / Wrath
  • Passive C: Speed Smoke / Threaten Speed
  • Sacred Seal: Brash Assault / Attack +3 / Speed +3

The more expensive version of his default base kit. Navarre makes a strong candidate for all 3 powerful offensive swords thanks to his amazing base speed.

While the weapons may be different, the essentials of the builds and playstyles for all of them are basically the same in relying on double attacks / Brash Assault and Desperation to continuously do work. 

Most of the skill choices are quite self-explanatory, but do notice that each weapon will prefer different Specials over another. Slaying Edge has best synergy with Luna, while Wo Dao will prefer Moonbow. Over the course of battle, Wo Dao with Moonbow will yield higher damage output and better performance against Blue unit, but Slaying Edge with Luna is by no mean bad.

For Brave Sword, both Luna or Galeforce are great since if Navarre can pull off Quad strike with Brave build, Galeforce can be charged easily. Also, Quickened Pulse will be slightly better than +Speed seal in this case, but do supply Navarre with Hone Speed buffs to help him double.

Wrath is an amazing B slot particularly for Wo Dao/Slaying Edge Navarre, as it can triggers the bonus damage in combat if he gets initiated on and remain useful for the next turn, making him a particularly high damage unit when he gets his low charge special like Moonbow off. However, it takes the slot of Desperation, so Slaying Edge boasts reliability while Wo Dao provides more damage assuming he can survive the retaliation.

Speed Smoke is amazing on him as it gives Navarre a ton of leverage against his next opponents. Threaten Speed works well as a budget option.

Utility Navarre
Ruby Sword+
Budget: Armorslayer+
A Close Defense 3
Budget: Fury 3
Reposition B Quick Riposte 3
Budget: Swordbreaker 3
Luna C Spd Smoke 3
Budget: Threaten Spd 3
SP2,055SAtk Smoke 3

Show Explanation/Analysis
  • Weapon: Ruby Sword / Armorslayer / Zanbato
  • Support: Reposition
  • Special: Luna / Moonbow / Galeforce
  • Passive A: Close Def / Fury / Triangle Adept / Sturdy Blow / Steady Stance
  • Passive B: Quick Riposte / Swordbreaker / Axebreaker
  • Passive C: Speed Smoke / Atk Smoke / Threaten Speed
  • Sacred Seal: Speed +3 / Atk Smoke

Navarre doesn't have particularly outstanding stat line which is why he is not a premier choice for most teams. For Arena Assault however, as like other typical red sword units, he can be built as an utility unit who is specialized at killing one type of enemy very well.

For his weapon, Ruby Sword serves as an catch all option against green and also reduce a lot of damage he would taken against green mages. Armorslayer is more for people who encounters a lot of strong green armors like Hector, Sheena, Amelia or Halloween Henry and need a good alternative. Zanbato is more relevant against horse units, but Navarre might need Triangle Adept in his A slot in this case to tank something like Blade tome Cecilia.

Navarre's A slot should focus more on improving his dueling potential and reduce the damage taken against his potential opponents, so he can handle multiples of them if he come into contact with a mono team. Close Def is the best for physical duelist Navarre, while Fury and Triangle Adept (if he doesn't use Ruby Sword) are both good and cheaper options. Sturdy Blow / Steady Stance are a bit more luxurious, but they are also good options for some tankiness.

Navarre has pretty great speed, so Quick Riposte is a great choice for him to ensure he doubles even fast enemies while not having to lock himself to Breaker skills. If players want more specialization, then Swordbreaker or Axebreaker are also good options depending on what you need for Assault.

This build make great use of Smoke skills due to its ability to debuff an entire squad after the initial round of combat. Otherwise his C slot is team dependent and flexible.

Introduction

Navarre is a Grand Battle Hero unit with potent speed, decent attack and passable bulk. While not having amazing res or def, his high speed and hp allow him to survive most initial combats and pass out punishment with Desperation later. Thanks to his speed, he is an amazing inheritor of strong offensive weapons like Brave Sword, Wo Dao or Slaying Edge and is a solid fast attacker all around.

Navarre's main problem is that his niche as a fast desperation attacker has too many good competitors in Athena, Karel, Hana, Lyn or Lon'qu; the most notable of them all is Ayra who is the best of this archetype. He doesn't have a particular advantage over them, as Karel or Athena have better base skillset, Lon'qu has the highest speed, Hana provides more firepower and Lyn has a strong legendary weapon. Furthermore, they can all pick their Boon/Bane while Navarre cannot, and his lack of copies for higher merge level hinder him in getting more viability in higher level Arena play.

Strengths

Amazing speed

  • 37 base speed is nothing to scoff at, as with buffs and/or threaten speed there are few units that can avoid doubles from Navarre
  • It also tremendously helps his survivability in conjunction with his decent HP pool

Decent base skillsets

  • Navarre's base skillset is decent enough that he can provide good service even with little inheritance
  • However, to truly reach his full potential, a better weapon is mandatory for him
Weaknesses

Mediocre Resistance and Defense

  • While his Speed and HP are good, his Resistance and Defense are quite mediocre
  • Against Brave weapons, this will hurt him a lot more than against units with similar bulk but better Def/Res

Limited status as a GHB

  • In the long run it is a lot harder to get higher merge for Navarre than for comparable units like Lon'qu or Hana
  • He is also only available at Neutral Boon/bane, meaning there is little to no way to improve his inherent stats spread
Team Options

Navarre is first and foremost a hyper-offensive unit. As such it is better to prioritize pairing him with supportive units to maximize his performance.

  • Dancers/Singers such as Shigure, Performing Olivia, Performing Inigo, Olivia, Azura or Ninian are obvious choice, as they provide more initiative, mobility and safety for Navarre
  • Delthea/ Brave Luncina / Performing Azura are fantastic support for Navarre and can cover other colors at the same time. Ephraim/Eirika are also good partners for Navarre thanks to their ability to buffs several stats at once
  • Navarre struggles against physically tanky blue units. Pairing him with a strong green mage such as Nino, Julia, Sonya or Soren is a good way to prevent him from being thoroughly countered
Counters
  • Physically tanky blue units such as Nowi, Effie, Ephraim, Lukas, Camus, Donnel, Bridal Charlotte or M!Robin are some of his best counters as they can easily shrug off his attacks and deal massive damage in retaliation
  • While his speed allow him to avoid some certain doubling matchups such as versus Linde or Delthea, Brave weapon users can exploit his weaknesses which are mediocre Def/Res quite easily. Notable examples are Reinhardt, Olwen, Cordelia, Bridal Cordelia, Hinoka, Est, etc ..
  • Being an infantry with sub 30 base defense, he takes massive amount of damage from Poison Dagger users like Kagero
Weapon Skills
Weapons SP Rng. Mt.
Iron Sword
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Learns by default at 3 ★
Only Inheritable by Sword Units.
100 1 8
Killing EdgeAccelerates Special trigger (cooldown count-1).
Learns by default at 4 ★
Unlocks at 3 ★
Only Inheritable by Sword Units.
200 1 7
Killing Edge+Accelerates Special trigger (cooldown count-1).
Unlocks at 5 ★
Only Inheritable by Sword Units.
300 1 11
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Special Skills
Special Skills SP Turns
Rising WindBefore combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).
Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
150 4
Blazing WindBefore combat this unit initiates, foes in an area near target take damage equal to 1.5x (unit's Atk minus foe's Def or Res).
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
300 4
Passive Skills
Passive Skills SP Slot
Desperation 1If unit initiates combat with HP ≤ 25%, follow-up attacks occur immediately after unit's attack.
Unlocks at 3 ★
Inheritable by all units.
50
B
Desperation 2If unit initiates combat with HP ≤ 50%, follow-up attacks occur immediately after unit's attack.
Unlocks at 4 ★
Inheritable by all units.
100
B
Desperation 3If unit initiates combat with HP ≤ 75%, follow-up attacks occur immediately after unit's attack.
Unlocks at 5 ★
Inheritable by all units.
200
B
Threaten Spd 1Inflicts Spd-3 on foes within 2 spaces through their next actions at the start of each turn.
Inheritable by all units.
50
C
Threaten Spd 2Inflicts Spd-4 on foes within 2 spaces through their next actions at the start of each turn.
Unlocks at 3 ★
Inheritable by all units.
100
C
Threaten Spd 3Inflicts Spd-5 on foes within 2 spaces through their next actions at the start of each turn.
Unlocks at 4 ★
Inheritable by all units.
200
C
Other Info
Origin
Fire Emblem: Mystery of the Emblem
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light

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