Table of Contents

Tier Rating

Analysis by Cecil
Narcian - Wyvern General

Hero Stats

Max Avg Total Stats at Lvl 40
158
HP 42
ATK 29
SPD 29
DEF 32
RES 26

Stat Variations

Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 18 7 7 8 7
High

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 42 29 29 32 26
High

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

This unit has no access to IVs.

Skill Sets

Magic Tank

Recommended
Handbell+ (+Res)
Alternate: Slaying Axe+ (+Res)
A Distant Counter
Draw Back B Quick Riposte 3
Alternate: Vantage 3
Moonbow C Goad Fliers
SP1,635SDistant Def 3

Show Explanation/Analysis
  • Weapon: Handbell+ (+Res) / Slaying Axe+ (+Res)

  • Assist: Draw Back / Reposition

  • Special: Moonbow / Luna

  • Passive A: Distant Counter

  • Passive B: Quick Riposte / Vantage

  • Passive C: Goad Fliers / Hone Fliers

  • Sacred Seal: Distant Def / Iote’s Shield

Thanks to his Resistance, Narcian can become a decently successful magical tank with the right skills. This set gives Narcian the ability to handle mages who attack from range. He can counter key threats like Reinhardt while providing buff and mobility support to his allies.

Distant Counter is the most important part of this build, being the element that lets Narcian counterattack ranged attackers. Since his Resistance is not particularly high, Distant Def goes a long way to making Narcian a viable tank. A Resistance refine on his Handbell also gives him a considerable boost. Quick Riposte lets him hit back twice against mages, but helps more against the occasional melee units Narcian will fight. Vantage is a great alternative that can let him preemptively KO some units who would attack him.

Moonbow is the best choice of Special, as it hits mages very hard on their low Defense and gives Narcian the ability to OHKO many of them. Luna makes Narcian stronger against tanks, but the charge time is long unless a Slaying Axe is used. Using a Slaying Axe with Moonbow will waste a Special charge, however. Narcian should be used on a Flier team with either Goad Fliers or Hone Fliers to support his team-mates. Draw Back is great for pulling allies out of danger but Reposition also works well.

As a final note, Narcian has the option of running Iote’s Shield which allows him to counter and beat out many archers. However he cannot beat the two most prominent archers, Halloween Jakob and Brave Lyn. Iote’s is a great option for PvE modes but the lack of Distant Def makes it much harder for him to reliably tank units like Reinhardt.

Melee Tank

Handbell+ (+Def) A Fury 3
Draw Back B Quick Riposte 3
Bonfire
Alternate: Ignis
C Goad Fliers
SP1,485SClose Def 3

Show Explanation/Analysis
  • Weapon: Handbell+ (+Def)

  • Assist: Draw Back / Reposition

  • Special: Bonfire / Ignis

  • Passive A: Fury / Close Def

  • Passive B: Quick Riposte

  • Passive C: Goad Fliers / Hone Fliers / Atk Smoke

  • Sacred Seal: Close Def / Quickened Pulse

Narcian is a capable tank who can support flier teams through his bulk. However he is not limited to Flier teams as he requires no real support from them to do his job. This set makes Narcian extremely tough to defeat by melee units, and gifts him a powerful special which he can use to annihilate his enemies.

Handbell is a great weapon for tanks, and with a refine it provides an effective boost of 6 to his Defense. Fury is both cheap and performs excellently, but if the HP loss is undesirable, Close Def is the next best thing. Quick Riposte ensures Narcian can double with his mediocre Speed to charge his Special and deal more damage.

Bonfire is the best choice of Special, but Quickened Pulse can be taken if Ignis is preferred. Narcian has a very powerful Ignis with this build, but this variant loses him the Close Def seal which makes him much harder to KO.

Narcian’s C slot skill and Assist skill depend mainly on his teammates. If Narcian is being used outside of a Flier team, Reposition and Atk Smoke are the best choices for these slots. Otherwise, Draw Back is great for bringing Firesweep Fliers out of danger. Goad Fliers is better for melee teammates while Hone Fliers is essential if mage Fliers are on Narcian’s team.

Introduction

Narcian hails from Fire Emblem: Binding Blade, and has become a fan-favorite due to his personality. As the first  Grand Hero Battle, Narcian is available to everyone and comes with a usable base kit.

His stats are well-rounded with acceptable levels of Attack, Speed and Defense. Narcian’s Resistance is high when compared to other green fliers like Cherche and Gerome, making him one of the better choices for a Distant Counter build on Flier teams.

While he is easily available, Narcian cannot optimise his stats further with a boon/bane and has limited merge potential due to his nature as a Grand Hero Battle unit. Unfortunately for Narcian, many better tanks are available and he requires significant investment to reach his max potential.

Strengths

Well-rounded stat spread.

Narcian has 32 Defense and 26 Resistance, giving him decently high mixed defenses. With the notable exception of Camilla, this gives him a niche as a green unit on Flier teams. 29 Attack and Speed are by no means high, but Narcian can outspeed a few other tanks and has a workable Attack stat.

Easy to build and use.

Narcian comes with an anti-blue base kit which makes him usable out of the box and even at lower rarities. While he needs significant investment to reach his max potential, Narcian can be made useful very easily and performs well in modes such as Arena Assault where teams can be scouted ahead of time.

Weaknesses

Low Attack.

With no access to boons or banes, Narcian is stuck with his base 29 Attack. This makes it harder for him to combat other green tanks with their huge Defense stats often in the high 30s. He also does not have access to Wrath, a skill often used to bolster middling Attack. However, Narcian can benefit from Flier buffs when present in a team alongside them.

Heavily limited by merges and lack of boon/banes and a unique weapon.

Unlike most other units, Narcian has no access to boons or banes to optimise his stats.  Additionally, while he has had several copies released, there are not enough yet to reach a high merge level. Unlike Michalis, his fellow Grand Hero Battle unit, Narcian does not have a weapon unique to him. These factors make it extremely difficult for him to carve a viable niche.

Team Options

Narcian can support flier teams with his sturdy statline and use of Distant Counter. However, he is not limited to them and can work well as a sub in other teams. His budget set is best used as a reliable counter to lances.

  • Fliers: Narcian can support his allies with mobility skills and Flier buffs. His ability to reliably defeat blues is a great asset to allies such as Tana and Cordelia who can sometimes be walled by blue tanks. Elincia, Est, Spring Kagero and Shanna are also good allies for Narcian.

  • Swords: It is not uncommon for swords to be especially weak to blue mages. Narcian (with his Distant Counter set) can support them very well in combat. Zelgius, Lucina, Alm, Vanguard Ike and Fallen Celica are some allies who benefit from Narcian’s presence.

Counters

Narcian is easily defeated by many units. In fact, he struggles against nearly all units he is not designed to kill. Low Attack makes it very hard for him to defeat tanky green units, and is utterly destroyed by swords who have the Speed to double and kill him. As a Flier, he must always be on the lookout for enemy archers who can KO him even if he invests into Defense.

  • Swords: In all of his sets, Narcian is walled out completely by swords. Lucina, Ayra, the Black Knight and Marth are just some of the units who Narcian can’t beat.

  • Green Tanks: With his low base Attack of 29, Narcian finds it extremely difficult to punch through the Defense of units like Hector, Fallen Robin, Brave Ike, Winter Chrom, and Myrrh. They will charge and KO him with their Specials before he can topple them.

  • Archers: As a Flier, Narcian takes boosted damage from bows. He can use the Iote’s Shield seal to fix this matchup but even with it equipped, he loses to Halloween Jakob and Brave Lyn.

Weapon Skills

Weapons SP Rng. Mt.
Iron Axe
Learns by default at 2 ★
Inheritable by Axe users only.
50 1 6
Steel Axe
Learns by default at 3 ★
Unlocks at 2 ★
Inheritable by Axe users only.
100 1 8
Emerald AxeGives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.
Learns by default at 4 ★
Unlocks at 3 ★
Inheritable by Axe users only.
200 1 8
Emerald Axe+Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.
Unlocks at 5 ★
Inheritable by Axe users only.
300 1 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
RetributionBoosts damage dealt to foe by 30% of damage dealt to unit.
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 3
VengeanceBoosts damage dealt to foe by 50% of damage dealt to unit.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 3

Passive Skills

Passive Skills SP Slot
Lancebreaker 1If unit's HP > 90% in combat against a lance user, unit makes a follow-up attack and foe cannot.
Unlocks at 2 ★
Non-Inheritable by red units.
50
B
Lancebreaker 2If unit's HP > 70% in combat against a lance user, unit makes a follow-up attack and foe cannot.
Unlocks at 3 ★
Non-Inheritable by red units.
100
B
Lancebreaker 3If unit's HP > 50% in combat against a lance user, unit makes a follow-up attack and foe cannot.
Unlocks at 4 ★
Non-Inheritable by red units.
200
B
Savage Blow 1If unit initiates attack, foes within 2 spaces of target take 3 damage after combat.
Unlocks at 3 ★
Inheritable by all units.
50
C
Savage Blow 2If unit initiates attack, foes within 2 spaces of target take 5 damage after combat.
Unlocks at 4 ★
Inheritable by all units.
100
C
Savage Blow 3If unit initiates attack, foes within 2 spaces of target take 7 damage after combat.
Unlocks at 5 ★
Inheritable by all units.
200
C

Other Info

Origin
Fire Emblem: The Binding Blade

Banners Featured In

None

Official Hero Artwork

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