Table of Contents
- Default
- Attack
- Special
- Injured
| Lyn - Lady of the Plains |
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Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 17 | 5 | 10 | 6 | 4 |
| Middle | 18 | 6 | 11 | 7 | 5 |
| High | 19 | 7 | 12 | 8 | 6 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 34 | 24 | 34 | 23 | 26 |
| Middle | 37 | 28 | 37 | 26 | 29 |
| High | 41 | 31 | 40 | 30 | 32 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Lyn has mostly straightforward IV's, with the exception of Speed. Speed helps her high-end sword matchups, and lets her stop Ayra and Mia from activating Flashing Blade if they don’t have a Speed boon. Speed, however, does not help her much outside this, and Sol Katti's effect enables her to score guaranteed follow-ups. This means that Lyn's Speed can be safely reduced with a bane if required. Her bulky setups actually prefer Speed as their bane, as Resistance and Defense are both important to keep her bulk intact.
Boons
- +ATK: Attack is the most important stat for Lyn, and she desires it no matter what bane it comes with.
- +DEF: This boon is a superboon, giving Lyn +4 to her Defense stat. This makes it much more comfortable to safely get to her to certain HP thresholds -- it is a secondary choice to Attack, however.
Neutral
- SPD: There is a lot to consider with Lyn's Speed, but ultimately it can work as a boon, a bane, or at neutral. See the above paragraph for details.
Banes
- -HP: A safe bane, but Lyn enjoys having maximum physical bulk to help get herself to certain HP thresholds.
- -RES: None of Lyn's preferred builds opt for Distant Counter, so this stat can be reduced if necessary. Do note that Lyn will be locked out of running Ploy skills effectively if this is chosen as a bane.
Skill Sets
Sol Katti-gory 5 Hurricane (Offensive)
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Sol Katti (+Eff) | A | Brazen Atk/Spd 3 Alternate: Life and Death 3 |
|---|---|---|---|
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Reposition Alternate: Ardent Sacrifice |
B | Wrath 3 Alternate: Swordbreaker 3 |
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Moonbow Alternate: Glimmer |
C | Atk Smoke 3 Alternate: Def Ploy 3 |
| SP | 1,605 | S | Attack +3 |
- Preferred IV: +ATK / -RES
- Weapon: Sol Katti (+Eff)
- Assist: Reposition / Ardent Sacrifice
- Special: Moonbow / Glimmer
- Passive A: Brazen Atk/Spd / Life and Death / Fury / Death Blow
- Passive B: Wrath / Swordbreaker
- Passive C: Atk Smoke / Def Ploy
- Sacred Seal: Attack +3 / Quickened Pulse / Atk Ploy / Def Ploy
This is Lyn's flagship offensive build. It aims to trigger her three HP threshold-reliant skills as quickly as possible and then proceed to sweep. Once she is under 75% health, Brazen Atk/Spd activates alongside Sol Katti, which provides the effects of Desperation and Brash Assault. From here, Lyn can sweep with her monster offenses and huge Special damage which is boosted by Wrath. If Wrath is unavailable, Swordbreaker is another good choice, as enemies who possess Swordbreaker themselves would otherwise cancel out Lyn's Brash Assault effect.
Lyn can run any Attack boosting skill in her A slot. Life and Death and Fury are two good alternatives, as Fury also makes it easier to trigger Lyn's HP threshold-reliant skills safely and makes her Defense much higher. It also raises her Resistance to 32 (decent 29 with a Res bane), enough for her to consider Ploy skills. Death Blow and Swift Sparrow are also usable. Both Brazen Atk/Spd and Atk/Def can be used, and are about as good as each other with the former helping against Swordbreaker-toting foes, and the latter helping Lyn's general survivability.
Lyn's C slot skill is mostly variable, but she makes good use of Atk Smoke if a Ploy skill isn't chosen. Finally, her seal slot is best filled with Attack +3, but Quickened Pulse will let her trigger Moonbow on her first round of combat. Atk or Def Ploy are also good options with an emphasis on team support.
Sol-d On Sale (Budget Build)
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Sol Katti (+Def) | A | Fury 3 |
|---|---|---|---|
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Reposition Alternate: Swap |
B | Quick Riposte 3 Alternate: Swordbreaker 3 |
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Moonbow Alternate: Glimmer |
C | Def Ploy 3 |
| SP | 2,145 | S | Atk Ploy 3 |
- Preferred IV: +ATK or +DEF / -SPD
- Weapon: Sol Katti (+Def)
- Assist: Reposition / Swap
- Special: Moonbow / Glimmer
- Passive A: Fury
- Passive B: Quick Riposte / Swordbreaker
- Passive C: Def Ploy / Atk Ploy / Atk Smoke
- Sacred Seal: Atk Ploy / Def Ploy
With some investment into her defenses, Lyn can become a very formidable mixed tank. She can trade back heavy damage onto foes who attack her, and retains some sweeping capability when under half health. This set does not care about Speed, making it a good option if a Lyn has a Speed bane.
Fury gives Lyn a good mix of stats, most notably Speed and Defense. +Def Lyn can hit a whopping 33 Defense this way, allowing her to soak up quite a bit of damage. It also increases her Resistance to 32, enough to comfortably run Ploy skills in her C and Seal slots. Atk and Def Ploy are the strongest choices here, but if something more reliable is required, Atk Smoke is an excellent candidate. Reposition and Swap are preferred over buffs as Assists as Lyn wants some freedom of position on the battlefield thanks to her role as a tank.
Quick Riposte is a handy way to guarantee a double in Enemy Phase, but Swordbreaker is also an excellent choice that leans more towards mixed Phase utility. Even with a Speed bane, Lyn is one of the faster wielders of Swordbreakers and will outduel nearly all of the common carriers of it.
Introduction
Lyn is one of the first sword users released into Fire Emblem Heroes, but that does not mean that she's anything resembling a generic ball of stats. She is atypical to most top sword users, possessing low base Attack and high base Resistance compared to her peers, but thanks to the weapon forge introduced in the 2.0 update, Lyn has a new lease on life and a deadly new Sol Katti to boot. Her well-rounded statline, as opposed to weakening her effectiveness, makes her a versatile combatant who is tricky to KO and is capable of adapting to many battle scenarios. Lyn does, however, lack raw strength, and so she may find it hard to secure KOs on many foes in situations where other reds don't struggle.
Strengths
Sol Katti
Post-forge, Lyn's legendary weapon, Sol Katti, packs the effects of Desperation and Brash Assault, triggering at 75% health).
This enables Lyn to hit hard when she has 75% HP (as opposed to 50%, which is the usual requirement for Brash Assault) and frees up her Seal slot.
Sol Katti's considerable power means Lyn can invest in her defenses while maintaining a decent offensive prowess, making all-rounder builds a solid option on her.
Well-Rounded Stats
Lyn is very hard to KO without a blue striker such as Reinhardt or Cordelia.
26/29 Defense/Resistance aren’t absurdly high, but are enough to stop most foes from OHKOing her.
Lyn also combines this with high Speed, being exceptionally difficult to double attack without Swordbreaker, Quick Riposte, or Brave weaponry.
Weaknesses
Low Base Attack
Unfortunately, Lyn has an abysmal base Attack of 28, which means an Attack boon is practically mandatory on her.
Without her Special, she will struggle to deal meaningful damage to many targets.
Her Attack also affects her matchups, so she should avoid initiating combat on foes she cannot outright KO, as they will simply charge up powerful Specials to defeat her or her allies.
Reliant on HP Thresholds
Lyn is a rare example of a unit who relies on health thresholds to sweep, with three of her best skills activating below 3/4 HP.
While she is tanky enough to take a hit and reach the threshold, this slows her down compared to typical Brave weapon users who can sweep from the very first turn.
Lyn is a powerhouse on modes with multiple maps (such as the Tempest Trials) but struggles somewhat when she must reach certain HP thresholds every battle in modes such as the Arena.
Team Options
Counters
Anyone with Steady Breath is a threat to Lyn -- because of her low Attack, she will only chip at them as they charge their Special. Blue units with any measure of Defense will stop her in her tracks entirely. She can be KO'd with strong magic damage, especially if she runs a Resistance bane. She must also be wary of slower reds with Swordbreaker who can KO her before Sol Katti's effect is activated.
- Bulky Blues: Effie, Nowi, Tana, Nephenee, Brave Lucina and Donnel will easily survive Lyn's assaults and threaten to KO her in return.
- Blue Magical Strikers: Reinhardt, Ursula, Olwen, L'Arachel can come from a mile away because of their large range and destroy Lyn with their magic.
- Strong Daggers: Kagero, Sothe, and NY Takumi -- when equipped with the Poison Dagger -- threaten OHKO's on Lyn.
- Tanky Units: Brave Ike and Sigurd can easily survive and KO Lyn. Brave Ike is particularly threatening because of Steady Breath, which can also commonly be found on Adult Tiki.
- Debuffers: Lyn's low Defense can make her a target for Gunnthra's debuff, stopping her sweep before it begins. Units who carry Ploys also threaten -RES Lyn because while her Resistance is rather high for a sword unit, it's far from stellar.
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Sol Katti | A | Defiant Atk 3 |
|---|---|---|---|
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Reciprocal Aid | B | Wrath 3 |
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Luna | C | Threaten Def 3 |
Standard Lyn build with the new skill Wrath which match perfectly her Weapon passive. Thanks to wrath paired with luna she can get a lot of damage when below 50% hp.
Reciprocal Aid help her get beneath 50% or even 75% for Wrath. Best paired with a Tank which hp is more manageable than on a squishy unit.
Threaten def is used to ensure getting kill easier.
Defiant Atk is the number 1 pick for the A slot since it synergize well with her Sol Katti <50% health.
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Sol Katti | A | Fury 3 |
|---|---|---|---|
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Reposition | B | Vantage 3 |
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Luna | C | Spur Spd 3 |
+ speed - HP , I use my Delthea with her (dark aura's +6 mixed with drive attack's +4). Still wondering why she's only rated 4/5. Vantage 2 can be taken instead of 3 because you want her under 50% anyway. Spares time too cause she needs lots of SP for the build.
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Sol Katti | A | Fury 3 |
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Draw Back | B | Brash Assault 3 |
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Galeforce | C | Spur Spd 3 |
The way I decided to work around a -spd +def Lyn. Fury and the boon allow for her to actually be somewhat bulky, while still hitting 37 spd and 43 atk. It also helps her activate Brash Assault, which combos with her weapon to basically give her a 16 mt Brave Sword, making the best of a slightly problematic unit.
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Sol Katti | A | Defiant Atk 3 |
|---|---|---|---|
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Reciprocal Aid | B | Escape Route 3 |
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Reprisal | C | Def Ploy 3 |
Preferred Nature: +Atk/Spd, -Hp
This build is called Triple Threat, because this will set Lyn to a huge advantage once she is under 50% HP. Sol Katti acts as Desperation 2, and her speed is already fantastic, so she will likely end up doubling with both hits at once. Defiant Atk will increase her base damage to 51(54 w/+Atk), which is typical Lyn. However, progging Escape Route will allow her to warp to any ally who might have an MU struggle ahead, or if attacking with Lyn is a better option. All of the listed skills occur when she is under 50% Hp, which is why she will need Reciprocal Aid to drop low on Hp. Reprisal will bring all of that damage to it's full extent, unless you'd like to use Galeforce so she can fly anywhere again and strike. Def Ploy would be recommended over a threaten skill, as she might need to deal with certain distant enemies.
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Sol Katti | A | Life and Death 3 |
|---|---|---|---|
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Reposition | B | Drag Back |
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Galeforce | C | Threaten Def 3 |
IVs: +Atk, -Def/-Res/-Hp
+Atk is very crucial for this as Lyn's Atk stat is laughable so giving her an Atk boon is very useful. Here defensive stats don't matter too much so you can have a bane on them
The main point of this build is because whenever you give a melee unit desperation they run the risk of being left out in the open and killed and if you give a melee unit drag back they'll receive damage back. The reason why Lyn is chosen is because she has both skills (Desp 2 built in weapon), when she has lower than 50% Hp she'll be able to two hit people and back out safely as with the Atk boon and an Atk buff she has 56 Atk, just as much Atk as a Chrom would have with the best things but is more safe than Chrom.
Optional things:
- Support can be anything
- Special can be anything besides the healing ones
- C Skill can be anything
- Best seals would be Atk or Spd seal
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Only Inheritable by Sword Units.
|
50 | 1 | 6 |
| Only Inheritable by Sword Units.
|
100 | 1 | 8 |
| Only Inheritable by Sword Units.
|
200 | 1 | 11 |
| Learns by default at 5 ★ Non-Inheritable skill.
|
400 | 1 | 16 |
Special Skills
| Special Skills | SP | Turns |
|---|---|---|
Night SkyBoosts damage dealt by 50%.
Learns by default at 5 ★ Non-inheritable by Staff-wielding units.
|
100 | 3 |
AstraBoosts damage dealt by 150%.
Unlocks at 5 ★ Non-inheritable by Staff-wielding units.
|
200 | 4 |
GaleforceIf unit initiates combat, grants unit another action after combat. (Once per turn.)Unlocks at 5 ★ Inheritable by Sword, Lance, and Axe users only.
|
500 | 5 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Inheritable by all units.
|
40 | A |
| Inheritable by all units.
|
80 | A |
| Unlocks at 5 ★ Inheritable by all units.
|
160 | A |
| Inheritable by all units.
|
50 | C |
| Inheritable by all units.
|
100 | C |
| Unlocks at 5 ★ Inheritable by all units.
|
200 | C |
Other Info
| Origin |
Fire Emblem: The Blazing Blade
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