Table of Contents
- Default
- Attack
- Special
- Injured
| Lyn - Lady of the Plains |
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Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 17 | 5 | 10 | 6 | 4 |
| Middle | 18 | 6 | 11 | 7 | 5 |
| High | 19 | 7 | 12 | 8 | 6 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 34 | 24 | 34 | 23 | 26 |
| Middle | 37 | 28 | 37 | 26 | 29 |
| High | 41 | 31 | 40 | 30 | 32 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Lyn has mostly straightforward IV's, with the exception of Speed. Speed helps her high-end sword matchups, and lets her stop Ayra and Mia from activating Flashing Blade if they don’t have a Speed boon. Speed, however, does not help her much outside this, and Sol Katti's effect enables her to score guaranteed follow-ups. This means that Lyn's Speed can be safely reduced with a bane if required. Her bulky setups actually prefer Speed as their bane, as Resistance and Defense are both important to keep her bulk intact.
Boons
- +ATK: Attack is the most important stat for Lyn, and she desires it no matter what bane it comes with.
- +DEF: This boon is a superboon, giving Lyn +4 to her Defense stat. This makes it much more comfortable to safely get to her to certain HP thresholds -- it is a secondary choice to Attack, however.
Neutral
- SPD: There is a lot to consider with Lyn's Speed, but ultimately it can work as a boon, a bane, or at neutral. See the above paragraph for details.
Banes
- -HP: A safe bane, but Lyn enjoys having maximum physical bulk to help get herself to certain HP thresholds.
- -RES: None of Lyn's preferred builds opt for Distant Counter, so this stat can be reduced if necessary. Do note that Lyn will be locked out of running Ploy skills effectively if this is chosen as a bane.
Skill Sets
Sol Katti-gory 5 Hurricane (Offensive)
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Sol Katti (+Eff) | A | Brazen Atk/Spd 3 Alternate: Life and Death 3 |
|---|---|---|---|
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Reposition Alternate: Ardent Sacrifice |
B | Wrath 3 Alternate: Swordbreaker 3 |
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Moonbow Alternate: Glimmer |
C | Atk Smoke 3 Alternate: Def Ploy 3 |
| SP | 1,605 | S | Attack +3 |
- Preferred IV: +ATK / -RES
- Weapon: Sol Katti (+Eff)
- Assist: Reposition / Ardent Sacrifice
- Special: Moonbow / Glimmer
- Passive A: Brazen Atk/Spd / Life and Death / Fury / Death Blow
- Passive B: Wrath / Swordbreaker
- Passive C: Atk Smoke / Def Ploy
- Sacred Seal: Attack +3 / Quickened Pulse / Atk Ploy / Def Ploy
This is Lyn's flagship offensive build. It aims to trigger her three HP threshold-reliant skills as quickly as possible and then proceed to sweep. Once she is under 75% health, Brazen Atk/Spd activates alongside Sol Katti, which provides the effects of Desperation and Brash Assault. From here, Lyn can sweep with her monster offenses and huge Special damage which is boosted by Wrath. If Wrath is unavailable, Swordbreaker is another good choice, as enemies who possess Swordbreaker themselves would otherwise cancel out Lyn's Brash Assault effect.
Lyn can run any Attack boosting skill in her A slot. Life and Death and Fury are two good alternatives, as Fury also makes it easier to trigger Lyn's HP threshold-reliant skills safely and makes her Defense much higher. It also raises her Resistance to 32 (decent 29 with a Res bane), enough for her to consider Ploy skills. Death Blow and Swift Sparrow are also usable. Both Brazen Atk/Spd and Atk/Def can be used, and are about as good as each other with the former helping against Swordbreaker-toting foes, and the latter helping Lyn's general survivability.
Lyn's C slot skill is mostly variable, but she makes good use of Atk Smoke if a Ploy skill isn't chosen. Finally, her seal slot is best filled with Attack +3, but Quickened Pulse will let her trigger Moonbow on her first round of combat. Atk or Def Ploy are also good options with an emphasis on team support.
Sol-d On Sale (Budget Build)
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Sol Katti (+Def) | A | Fury 3 |
|---|---|---|---|
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Reposition Alternate: Swap |
B | Quick Riposte 3 Alternate: Swordbreaker 3 |
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Moonbow Alternate: Glimmer |
C | Def Ploy 3 |
| SP | 2,145 | S | Atk Ploy 3 |
- Preferred IV: +ATK or +DEF / -SPD
- Weapon: Sol Katti (+Def)
- Assist: Reposition / Swap
- Special: Moonbow / Glimmer
- Passive A: Fury
- Passive B: Quick Riposte / Swordbreaker
- Passive C: Def Ploy / Atk Ploy / Atk Smoke
- Sacred Seal: Atk Ploy / Def Ploy
With some investment into her defenses, Lyn can become a very formidable mixed tank. She can trade back heavy damage onto foes who attack her, and retains some sweeping capability when under half health. This set does not care about Speed, making it a good option if a Lyn has a Speed bane.
Fury gives Lyn a good mix of stats, most notably Speed and Defense. +Def Lyn can hit a whopping 33 Defense this way, allowing her to soak up quite a bit of damage. It also increases her Resistance to 32, enough to comfortably run Ploy skills in her C and Seal slots. Atk and Def Ploy are the strongest choices here, but if something more reliable is required, Atk Smoke is an excellent candidate. Reposition and Swap are preferred over buffs as Assists as Lyn wants some freedom of position on the battlefield thanks to her role as a tank.
Quick Riposte is a handy way to guarantee a double in Enemy Phase, but Swordbreaker is also an excellent choice that leans more towards mixed Phase utility. Even with a Speed bane, Lyn is one of the faster wielders of Swordbreakers and will outduel nearly all of the common carriers of it.
Introduction
Lyn is one of the first sword users released into Fire Emblem Heroes, but that does not mean that she's anything resembling a generic ball of stats. She is atypical to most top sword users, possessing low base Attack and high base Resistance compared to her peers, but thanks to the weapon forge introduced in the 2.0 update, Lyn has a new lease on life and a deadly new Sol Katti to boot. Her well-rounded statline, as opposed to weakening her effectiveness, makes her a versatile combatant who is tricky to KO and is capable of adapting to many battle scenarios. Lyn does, however, lack raw strength, and so she may find it hard to secure KOs on many foes in situations where other reds don't struggle.
Strengths
Sol Katti
Post-forge, Lyn's legendary weapon, Sol Katti, packs the effects of Desperation and Brash Assault, triggering at 75% health).
This enables Lyn to hit hard when she has 75% HP (as opposed to 50%, which is the usual requirement for Brash Assault) and frees up her Seal slot.
Sol Katti's considerable power means Lyn can invest in her defenses while maintaining a decent offensive prowess, making all-rounder builds a solid option on her.
Well-Rounded Stats
Lyn is very hard to KO without a blue striker such as Reinhardt or Cordelia.
26/29 Defense/Resistance aren’t absurdly high, but are enough to stop most foes from OHKOing her.
Lyn also combines this with high Speed, being exceptionally difficult to double attack without Swordbreaker, Quick Riposte, or Brave weaponry.
Weaknesses
Low Base Attack
Unfortunately, Lyn has an abysmal base Attack of 28, which means an Attack boon is practically mandatory on her.
Without her Special, she will struggle to deal meaningful damage to many targets.
Her Attack also affects her matchups, so she should avoid initiating combat on foes she cannot outright KO, as they will simply charge up powerful Specials to defeat her or her allies.
Reliant on HP Thresholds
Lyn is a rare example of a unit who relies on health thresholds to sweep, with three of her best skills activating below 3/4 HP.
While she is tanky enough to take a hit and reach the threshold, this slows her down compared to typical Brave weapon users who can sweep from the very first turn.
Lyn is a powerhouse on modes with multiple maps (such as the Tempest Trials) but struggles somewhat when she must reach certain HP thresholds every battle in modes such as the Arena.
Team Options
Counters
Anyone with Steady Breath is a threat to Lyn -- because of her low Attack, she will only chip at them as they charge their Special. Blue units with any measure of Defense will stop her in her tracks entirely. She can be KO'd with strong magic damage, especially if she runs a Resistance bane. She must also be wary of slower reds with Swordbreaker who can KO her before Sol Katti's effect is activated.
- Bulky Blues: Effie, Nowi, Tana, Nephenee, Brave Lucina and Donnel will easily survive Lyn's assaults and threaten to KO her in return.
- Blue Magical Strikers: Reinhardt, Ursula, Olwen, L'Arachel can come from a mile away because of their large range and destroy Lyn with their magic.
- Strong Daggers: Kagero, Sothe, and NY Takumi -- when equipped with the Poison Dagger -- threaten OHKO's on Lyn.
- Tanky Units: Brave Ike and Sigurd can easily survive and KO Lyn. Brave Ike is particularly threatening because of Steady Breath, which can also commonly be found on Adult Tiki.
- Debuffers: Lyn's low Defense can make her a target for Gunnthra's debuff, stopping her sweep before it begins. Units who carry Ploys also threaten -RES Lyn because while her Resistance is rather high for a sword unit, it's far from stellar.
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Sol Katti | A | Life and Death 3 |
|---|---|---|---|
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Reposition | B | Wrath 3 |
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Moonbow | C | Spd Smoke 3 |
| S | Brash Assault 3 | ||
This build's goal is to get Lyn below 50% health. Once she is at this threshold, she can initiate a double hit, along with a wrath empowered moonbow hit on basically anyone in the game. Even without the brash assault seal, her 42 speed with life and death is enough to double and kill almost every ranged unit in the game.
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Sol Katti (+Eff) | A | Swift Sparrow 2 |
|---|---|---|---|
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Reposition | B | Wrath 3 |
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Moonbow | C | Threaten Def 3 |
| S | Speed +3 | ||
Thanks to the new Weapon Refinery System, Lyn can become a solid unit with high speed and good offensive prowess. Though there are definitely better units, this build works for all the Lyn Fanboys (including myself). The new effect allows Lyn to not need the Brash Assault Seal and use the Attack and Speed +3 seals. Swift Sparrow could be swapped with Life and Death 3 depending on if you don't care about preserving her bulk or Fury 3 to speed up the time to activate the Sol Katti's effect. Wrath can also be swapped to Vantage 3, however personally I'd run Wrath to ensure that she hits hard. No stat is high enough for a special based on stats, so go with Moonbow cuz every other skill is TRASH (Thanks Abdallah). Threaten Def is also good to ensure more powerful strikes. The Seal could be either Attack 3 or Speed 3. With Speed 3 it acts as if she has plus speed IV and Attack IV. Or go Attack for even more power. She becomes a sold offensive force and easily her best set.
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Sol Katti | A | Fury 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Escape Route 3 |
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Galeforce | C | Spd Smoke 3 |
A build that I believe might end up taking full advantage of Lyn's build. Now that the Brash Assault seal has been released, Lyn can finally shine!
Sol Katti's effect is Desperation 2, meaning at less than or equal to 50% HP she's able to do an A-A-B attack sequence when initiating combat. Judging by how many builds Lyn has here with Brash Assault, I'm sure you know what that does — but I'll explain anyhow. Brash Assault 3 allows the unit to make a guaranteed follow-up attack when less than 50% HP and attacking a foe that can counter-attack it. Combined with Sol Katti, this means that at less than 50% HP she's guaranteed to trigger Desperation when she initiates. However, there's a catch...due to the fact that Brash Assault had to use her B slot, she didn't have any other options in that slot (like Drag Back or Escape Route 3).
Not anymore! Now that Brash Assault is a Sacred Seal AND the recent update now allows you to upgrade them to 3, anyone can use this classic combo with Lyn AND be able to use a B skill! This is where Escape Route comes in, as its requirement (having less than or equal to 50% HP) is already being met by Sol Katti and Brash Assault, and this handy skill lets her teleport adjacent to any ally as long as this HP requirement is met.
Now that I'm sure you all understand where I'm getting at, it's time to move on to the other skills. Fury 3 is used to help get her HP down into the above skills' range while also giving her +3 to her battle stats. Galeforce gives her the ability to act again once a turn if she triggers it, giving this already insane build the ability to shut down multiple units with ease. Her C passive is versatile, though if she's using Galeforce it might be a good idea to have a Smoke skill (Spd Smoke 3 would be the best one, as it may allow her to Quad more easily, and I'm pretty sure Quad-attacking with Desperation is a death sentence for any opponent).
In the end: she can teleport adjacent to any ally and slaughter her opponent, then (if she has Galeforce) she can teleport again and slaughter another opponent. Tl;dr: I introduce to you, the Lyn Reaper!
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Sol Katti | A | Defiant Atk 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Brash Assault 3 |
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Galeforce | C | Spur Spd 3 |
Budget 50% HP Lyn build. Brash Assault suits her natural kit well, especially Sol Katti's Desperation 2.
I do want to replace Defiant Atk 3 with Death Blow 3 so I can have an attack buff above 50%, and still be able to receive Hone buffs below 50%. But she's not on my priority list.
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Sol Katti | A | Fury 3 |
|---|---|---|---|
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Reciprocal Aid | B | Wrath 3 |
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Moonbow | C | Threaten Def 3 |
Sword Demon of Sacae
This set take advantage of Sol Katti inbuild Desperation and grand her major boost on offensive side which she usually lacks. Turning her into "crit machine"
Furry3 gives he better offense as well as helps her get into desperation/Wrath range. With combination of these two skills she can trigger Moonbow in every battle (and add 10 damage flat to it) she double enemy which is majority of roster, especially with speed boon giving her edge even against many blue enemies.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Only Inheritable by Sword Units.
|
50 | 1 | 6 |
| Only Inheritable by Sword Units.
|
100 | 1 | 8 |
| Only Inheritable by Sword Units.
|
200 | 1 | 11 |
| Learns by default at 5 ★ Non-Inheritable skill.
|
400 | 1 | 16 |
Special Skills
| Special Skills | SP | Turns |
|---|---|---|
Night SkyBoosts damage dealt by 50%.
Learns by default at 5 ★ Non-inheritable by Staff-wielding units.
|
100 | 3 |
AstraBoosts damage dealt by 150%.
Unlocks at 5 ★ Non-inheritable by Staff-wielding units.
|
200 | 4 |
GaleforceIf unit initiates combat, grants unit another action after combat. (Once per turn.)Unlocks at 5 ★ Inheritable by Sword, Lance, and Axe users only.
|
500 | 5 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Inheritable by all units.
|
40 | A |
| Inheritable by all units.
|
80 | A |
| Unlocks at 5 ★ Inheritable by all units.
|
160 | A |
| Inheritable by all units.
|
50 | C |
| Inheritable by all units.
|
100 | C |
| Unlocks at 5 ★ Inheritable by all units.
|
200 | C |
Other Info
| Origin |
Fire Emblem: The Blazing Blade
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