Table of Contents
- Default
- Attack
- Special
- Injured
| Lyn - Lady of the Plains |
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Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 17 | 5 | 10 | 6 | 4 |
| Middle | 18 | 6 | 11 | 7 | 5 |
| High | 19 | 7 | 12 | 8 | 6 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 34 | 24 | 34 | 23 | 26 |
| Middle | 37 | 28 | 37 | 26 | 29 |
| High | 41 | 31 | 40 | 30 | 32 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Lyn has mostly straightforward IV's, with the exception of Speed. Speed helps her high-end sword matchups, and lets her stop Ayra and Mia from activating Flashing Blade if they don’t have a Speed boon. Speed, however, does not help her much outside this, and Sol Katti's effect enables her to score guaranteed follow-ups. This means that Lyn's Speed can be safely reduced with a bane if required. Her bulky setups actually prefer Speed as their bane, as Resistance and Defense are both important to keep her bulk intact.
Boons
- +ATK: Attack is the most important stat for Lyn, and she desires it no matter what bane it comes with.
- +DEF: This boon is a superboon, giving Lyn +4 to her Defense stat. This makes it much more comfortable to safely get to her to certain HP thresholds -- it is a secondary choice to Attack, however.
Neutral
- SPD: There is a lot to consider with Lyn's Speed, but ultimately it can work as a boon, a bane, or at neutral. See the above paragraph for details.
Banes
- -HP: A safe bane, but Lyn enjoys having maximum physical bulk to help get herself to certain HP thresholds.
- -RES: None of Lyn's preferred builds opt for Distant Counter, so this stat can be reduced if necessary. Do note that Lyn will be locked out of running Ploy skills effectively if this is chosen as a bane.
Skill Sets
Sol Katti-gory 5 Hurricane (Offensive)
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Sol Katti (+Eff) | A | Brazen Atk/Spd 3 Alternate: Life and Death 3 |
|---|---|---|---|
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Reposition Alternate: Ardent Sacrifice |
B | Wrath 3 Alternate: Swordbreaker 3 |
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Moonbow Alternate: Glimmer |
C | Atk Smoke 3 Alternate: Def Ploy 3 |
| SP | 1,605 | S | Attack +3 |
- Preferred IV: +ATK / -RES
- Weapon: Sol Katti (+Eff)
- Assist: Reposition / Ardent Sacrifice
- Special: Moonbow / Glimmer
- Passive A: Brazen Atk/Spd / Life and Death / Fury / Death Blow
- Passive B: Wrath / Swordbreaker
- Passive C: Atk Smoke / Def Ploy
- Sacred Seal: Attack +3 / Quickened Pulse / Atk Ploy / Def Ploy
This is Lyn's flagship offensive build. It aims to trigger her three HP threshold-reliant skills as quickly as possible and then proceed to sweep. Once she is under 75% health, Brazen Atk/Spd activates alongside Sol Katti, which provides the effects of Desperation and Brash Assault. From here, Lyn can sweep with her monster offenses and huge Special damage which is boosted by Wrath. If Wrath is unavailable, Swordbreaker is another good choice, as enemies who possess Swordbreaker themselves would otherwise cancel out Lyn's Brash Assault effect.
Lyn can run any Attack boosting skill in her A slot. Life and Death and Fury are two good alternatives, as Fury also makes it easier to trigger Lyn's HP threshold-reliant skills safely and makes her Defense much higher. It also raises her Resistance to 32 (decent 29 with a Res bane), enough for her to consider Ploy skills. Death Blow and Swift Sparrow are also usable. Both Brazen Atk/Spd and Atk/Def can be used, and are about as good as each other with the former helping against Swordbreaker-toting foes, and the latter helping Lyn's general survivability.
Lyn's C slot skill is mostly variable, but she makes good use of Atk Smoke if a Ploy skill isn't chosen. Finally, her seal slot is best filled with Attack +3, but Quickened Pulse will let her trigger Moonbow on her first round of combat. Atk or Def Ploy are also good options with an emphasis on team support.
Sol-d On Sale (Budget Build)
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Sol Katti (+Def) | A | Fury 3 |
|---|---|---|---|
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Reposition Alternate: Swap |
B | Quick Riposte 3 Alternate: Swordbreaker 3 |
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Moonbow Alternate: Glimmer |
C | Def Ploy 3 |
| SP | 2,145 | S | Atk Ploy 3 |
- Preferred IV: +ATK or +DEF / -SPD
- Weapon: Sol Katti (+Def)
- Assist: Reposition / Swap
- Special: Moonbow / Glimmer
- Passive A: Fury
- Passive B: Quick Riposte / Swordbreaker
- Passive C: Def Ploy / Atk Ploy / Atk Smoke
- Sacred Seal: Atk Ploy / Def Ploy
With some investment into her defenses, Lyn can become a very formidable mixed tank. She can trade back heavy damage onto foes who attack her, and retains some sweeping capability when under half health. This set does not care about Speed, making it a good option if a Lyn has a Speed bane.
Fury gives Lyn a good mix of stats, most notably Speed and Defense. +Def Lyn can hit a whopping 33 Defense this way, allowing her to soak up quite a bit of damage. It also increases her Resistance to 32, enough to comfortably run Ploy skills in her C and Seal slots. Atk and Def Ploy are the strongest choices here, but if something more reliable is required, Atk Smoke is an excellent candidate. Reposition and Swap are preferred over buffs as Assists as Lyn wants some freedom of position on the battlefield thanks to her role as a tank.
Quick Riposte is a handy way to guarantee a double in Enemy Phase, but Swordbreaker is also an excellent choice that leans more towards mixed Phase utility. Even with a Speed bane, Lyn is one of the faster wielders of Swordbreakers and will outduel nearly all of the common carriers of it.
Introduction
Lyn is one of the first sword users released into Fire Emblem Heroes, but that does not mean that she's anything resembling a generic ball of stats. She is atypical to most top sword users, possessing low base Attack and high base Resistance compared to her peers, but thanks to the weapon forge introduced in the 2.0 update, Lyn has a new lease on life and a deadly new Sol Katti to boot. Her well-rounded statline, as opposed to weakening her effectiveness, makes her a versatile combatant who is tricky to KO and is capable of adapting to many battle scenarios. Lyn does, however, lack raw strength, and so she may find it hard to secure KOs on many foes in situations where other reds don't struggle.
Strengths
Sol Katti
Post-forge, Lyn's legendary weapon, Sol Katti, packs the effects of Desperation and Brash Assault, triggering at 75% health).
This enables Lyn to hit hard when she has 75% HP (as opposed to 50%, which is the usual requirement for Brash Assault) and frees up her Seal slot.
Sol Katti's considerable power means Lyn can invest in her defenses while maintaining a decent offensive prowess, making all-rounder builds a solid option on her.
Well-Rounded Stats
Lyn is very hard to KO without a blue striker such as Reinhardt or Cordelia.
26/29 Defense/Resistance aren’t absurdly high, but are enough to stop most foes from OHKOing her.
Lyn also combines this with high Speed, being exceptionally difficult to double attack without Swordbreaker, Quick Riposte, or Brave weaponry.
Weaknesses
Low Base Attack
Unfortunately, Lyn has an abysmal base Attack of 28, which means an Attack boon is practically mandatory on her.
Without her Special, she will struggle to deal meaningful damage to many targets.
Her Attack also affects her matchups, so she should avoid initiating combat on foes she cannot outright KO, as they will simply charge up powerful Specials to defeat her or her allies.
Reliant on HP Thresholds
Lyn is a rare example of a unit who relies on health thresholds to sweep, with three of her best skills activating below 3/4 HP.
While she is tanky enough to take a hit and reach the threshold, this slows her down compared to typical Brave weapon users who can sweep from the very first turn.
Lyn is a powerhouse on modes with multiple maps (such as the Tempest Trials) but struggles somewhat when she must reach certain HP thresholds every battle in modes such as the Arena.
Team Options
Counters
Anyone with Steady Breath is a threat to Lyn -- because of her low Attack, she will only chip at them as they charge their Special. Blue units with any measure of Defense will stop her in her tracks entirely. She can be KO'd with strong magic damage, especially if she runs a Resistance bane. She must also be wary of slower reds with Swordbreaker who can KO her before Sol Katti's effect is activated.
- Bulky Blues: Effie, Nowi, Tana, Nephenee, Brave Lucina and Donnel will easily survive Lyn's assaults and threaten to KO her in return.
- Blue Magical Strikers: Reinhardt, Ursula, Olwen, L'Arachel can come from a mile away because of their large range and destroy Lyn with their magic.
- Strong Daggers: Kagero, Sothe, and NY Takumi -- when equipped with the Poison Dagger -- threaten OHKO's on Lyn.
- Tanky Units: Brave Ike and Sigurd can easily survive and KO Lyn. Brave Ike is particularly threatening because of Steady Breath, which can also commonly be found on Adult Tiki.
- Debuffers: Lyn's low Defense can make her a target for Gunnthra's debuff, stopping her sweep before it begins. Units who carry Ploys also threaten -RES Lyn because while her Resistance is rather high for a sword unit, it's far from stellar.
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Sol Katti (+Eff) | A | Brazen Atk/Spd 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Wrath 3 |
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Moonbow | C | Atk Smoke 3 |
| S | Attack +3 | ||
This set allows Lyn to be a nigh unstoppable unit on player phase. +Atk -HP is the desired Boon/Bane on this set as it allows her to more easily put herself under 75% health with Ardent Sacrifice, but almost any bane is okay as long as Atk is the boon. Sol Katti's refinement allows Lyn to double AND immediately counterattack again when under 75% HP as it is effectively Brash Assault and Desperation in one weapon. Ardent Sacrifice is the support skill as it puts her in range of her HP thresholds after one use. Brazen Atk/Spd is the best A slot for Lyn as it gives her +7 Atk and Spd when she's under 80% HP and it synergizes extremely well with her weapon. Wrath is the desired B slot as it gives her an effective special charge of 1 when under 75% HP and using Moonbow or Glimmer. Atk Smoke is a good C skill as it allows her to increase her survivability thanks to its effect but a hone spur of drive can be used in place if you desire. Moonbow is used as the special as with Wrath plus her weapon she'll be able to pull it off in every engagement effectively nuking almost everything bar extremely bulky blue units or units running Swordbreaker. Lastly Atk +3 is her preferred Seal to further increase her firepower.
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Sol Katti (+Eff) | A | Brazen Atk/Def 3 |
|---|---|---|---|
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Reposition | B | Wrath 3 |
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Moonbow | C | Def Ploy 3 |
| S | Attack +3 | ||
An improvement on her "optimal" set, it trades Life and Death 3 for Brazen Atk/Def 3, which boosts her Attack even further under threshold, as well as giving her ample defense.
Of course, the reason Brazen Atk/Speed wasn't chosen is because Speed doesn't do much for her, as her weapon gives her Guaranteed followups and her speed keeps a good portion of units from doubling her anyway.
With Wrath, she can get off Moonbow every turn under threshold.
She boasts high res, but if Def Ploy isn't working often enough, or if you can't get it, use it for Threaten Defense instead
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Sol Katti (+Eff) | A | Death Blow 3 |
|---|---|---|---|
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Reposition | B | Wrath 3 |
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Luna | C | Threaten Def 3 |
| S | Attack +3 | ||
Another build giving a new breath to Lyn.
Since her weapon greatly shine when she's attacking, I focus on that : A player phase Lyn.
Weapon is straight forward, a Sol Katti with +eff boost her kill counts to over 90% (some strategy required)
Special is Luna since in higher ranks, there were many opponents with high merge. My +1 Lyn could not kill them with Moonbow alone. With Luna, even a +10 Effie could be another victim if Lyn is buff properly. She just need around 5 atk buff, and there goes all the hp in one battle.
Assist skill is reposition since she would be needed for moving people around.
A is a DB3 instead of Fury or L&D. The reason is that she would have to take some hit to reach 75% hp. Those 5 extra def / res could literally mean Life and Death. She do lose 5 extra spd, so unless she has a +spd boon or heavily buff, avoid tanking Mia or super speed Ayra at all cost.
B is a Wrath 3. The +10 dmg is good. But the actual usage would be for the special CD reduction, which would be heavily exploited by retreating the team around the map, until Luna is ready.
C is my presonal preference. Since she is stil low on attack against blue, the debuff would mean another +10 damage.
Seal is a +3 attack. QP seal could also be used. But its usefulness goes down to 0 after her first Luna.
With those setup, and some spur and / or hone attack, Lyn could reliably kill most units. Red, Green, Blue. Colorless is purely depends on her speed since her BA would not activated on those target.
She is meant to be under careful player control, so everything usable are used. Summoner support and Water Blessing boost her to 46/49/43/28/31, which is 55 attack before any other buff.
With said stats, Lyn could take a hit from most (selected) opponents, to activate her Desperation and BA, and switch on her killing mode.
So far, most reds are dead, unless they are super tanky, speedy, and using a sword breaker.
60-70% of blues are dead, except Nowi and Effie who could be packed with lots of hp, and might required some planning / buffing before engaging them.
Blues with Gems and TA should be avoided, except they are not tanky and Lyn has some buff to support her. Azura is one of such case.
Greens are not a problem. B.Ike is an exception since he could tank the second hit very well. Tanking him instead is a prefer choice.
Colorless are varied since Lyn might not be able to double them. Especially those tanky and speedy daggers, or a buff B.Lyn.
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Sol Katti | A | Fury 3 |
|---|---|---|---|
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Swap | B | Vantage 3 |
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Galeforce | C | Threaten Def 3 |
| S | Attack +3 | ||
Stats include summoner support. Imagine ally support and buffs if needed.
Sol Kati refined with Desperation3 and Brash Assault 4 effect.
Very strong offensive setup with tanky bulk against def and res.
Just put her in front and let her clean the map if you take care of threats for her. I run her with a dancer to keep the galeforce working.
(Might go for damage Special with Wrath 3 but will rather use Wrath on a different hero as I like her Performance already.)
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Sol Katti (+Eff) | A | Death Blow 3 |
|---|---|---|---|
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Reposition | B | Renewal 3 |
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Galeforce | C | Threaten Spd 3 |
| S | Quickened Pulse | ||
Seal and Special are really flex slots, but those two fit really well anyway so why not. But the main focus of this build is keeping Lyn's health as close to 75% as possible to enable as much death as possible. Quite insulting towards the enemy, with 53 atk on Player Phase before buffs she's incredibly deadly against any foe.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Only Inheritable by Sword Units.
|
50 | 1 | 6 |
| Only Inheritable by Sword Units.
|
100 | 1 | 8 |
| Only Inheritable by Sword Units.
|
200 | 1 | 11 |
| Learns by default at 5 ★ Non-Inheritable skill.
|
400 | 1 | 16 |
Special Skills
| Special Skills | SP | Turns |
|---|---|---|
Night SkyBoosts damage dealt by 50%.
Learns by default at 5 ★ Non-inheritable by Staff-wielding units.
|
100 | 3 |
AstraBoosts damage dealt by 150%.
Unlocks at 5 ★ Non-inheritable by Staff-wielding units.
|
200 | 4 |
GaleforceIf unit initiates combat, grants unit another action after combat. (Once per turn.)Unlocks at 5 ★ Inheritable by Sword, Lance, and Axe users only.
|
500 | 5 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Inheritable by all units.
|
40 | A |
| Inheritable by all units.
|
80 | A |
| Unlocks at 5 ★ Inheritable by all units.
|
160 | A |
| Inheritable by all units.
|
50 | C |
| Inheritable by all units.
|
100 | C |
| Unlocks at 5 ★ Inheritable by all units.
|
200 | C |
Other Info
| Origin |
Fire Emblem: The Blazing Blade
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