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Tier Rating

Analysis by lordhelpme
Linde - Light Mage

5 Legacy

Obtainable as a 5 during certain summoning events only.

Related Heroes

Hero Stats

Max Avg Total Stats at Lvl 40
147
HP 35
ATK 35
SPD 36
DEF 14
RES 27

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 15 8 9 3 4
Middle 16 9 10 4 5
High 17 10 11 5 6

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 32 32 33 11 23
Middle 35 35 36 14 27
High 39 38 39 18 30

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Assets

  • +SPD: Linde’s ideal Asset, as it builds upon her fantastic base Speed and allows her to maximize her damage output by further securing her ability to perform follow-up attacks. 
  • +ATK: Although it is less desirable than a +SPD IV, an Attack Asset can also be used to provide a solid boost to her overall raw damage output. 

Neutral

  • HP / DEF: At an incredibly low neutral physical bulk of 49, Linde wants to keep as much of her physical bulk intact as possible to lessen her chances of being KO'd in retaliation. However, a Flaw in either of these stats can be taken if necessary and circumvented through team support. 

Banes

  • -RES: Taking a Resistance Flaw is Linde's safest choice, as her Resistance is generally too low to use Ploys and helps preserve her physical bulk. While lowering this stat does cause it to decrease by 4 points as opposed to the typical 3, Linde generally still has enough magical bulk to take a single hit from a non-green mage, even with the Flaw. 

Skill Sets

Miloah’s Blessing (Offensive Utility)

Recommended
Dark Aura (+Eff)
Alternate: Aura (+Eff)
A Fury (3 or 4)
Alternate: Life and Death 3
Reposition B Chill Atk 3
Alternate: Desperation 3
Glimmer
Alternate: Moonbow
C Joint Hone Spd
Alternate: Hone Spd 3
SP1110SDrive Atk 2

Show Explanation/Analysis
  • Preferred IV: +SPD or +ATK / -RES
  • Weapon: Dark Aura (+Eff) / Aura (+Eff)

  • Assist: Reposition / Ardent Sacrifice

  • Special: Glimmer / Moonbow / Draconic Aura

  • Passive A: Fury / Atk/Spd Solo / Swift Sparrow / Brazen Atk/Spd / Life and Death

  • Passive B: Chill Atk / Desperation / Chill Spd / Flexible

  • Passive C: Joint Hone Spd / Even Spd Wave / Hone Spd / Flexible

  • Sacred Seal: Drive Atk / Flashing Blade / Darting Blow / Atk/Spd 2 / Speed +3 / Attack +3

One of the only units to boast access to two personal weapons, Linde possesses an exceptional amount of versatility in the way in which she can function and can make great use of either to perform as a powerful support unit to her own right — and thanks to the power of Aura’s and Dark Aura’s unique refine, Linde can simultaneously perform serve as a fierce offensive powerhouse, gaining a substantial +5/+5 Atk/Spd in-combat boost when nearby magical ranged or melee allies respectively. The decision between which tome to utilize, however, should ultimately be determined by what the rest of her team composition consists of as well as which of her allies most greatly benefits from receiving her support, making her choice of weapon quite flexible. An Asset to either her Attack or Speed stat can be considered ideal here since despite her potent supportive capabilities, she is still an extremely capable combatant and appreciates any boost to her offensive potential.

Any movement Assist like Reposition works fine here, but Ardent Sacrifice is also an option if using Desperation to immediately drop her into Desperation’s HP threshold without having to rely on her ability to tank a hit. Glimmer is a great choice of Special, possessing a low cooldown while also scaling decently with Linde’s typically high damage output. Moonbow’s similarly low Special cooldown makes it a fantastic choice as well and can be taken to help against opponents with particularly bulky foes. Draconic Aura can also be considered to offer her the greatest increase to her destructive potential of all the aforementioned options in exchange for longer cooldown.

As for her A slot, Fury is a great choice that increases her offenses while also strengthening her low bulk, thus increasing her chances of surviving a single hit. Should one wish to focus strictly on bolstering her offensive potential, Atk/Spd Solo and Swift Sparrow make for stellar candidates, both of which provide Linde with a substantial boost to her offenses without requiring any additional setup. Brazen Atk/Spd and Life and Death can be considered as well to serve a similar purpose, however, keep in mind that both necessitate the use of Ardent Sacrifice as her chosen Assist to truly be utilized effectively as they are considerably riskier otherwise.

Linde’s B slot is largely up to personal preference and depends on whether one wishes to further build upon her ability to support her allies or capitalize on her formidable combat prowess. If the former, Chills are excellent options to improve both her and her allies’ overall performance concurrently. In particular, Chill Atk is an exceptional choice that will prove to be useful at all times regardless of who it targets, greatly diminishing the amount of damage her team would have otherwise taken from foes with high Attack stats. Depending on her team composition, though, something like Chill Spd may be preferred — accordingly, the choice over which Chill to utilizing should boil down to a matter of which best complements her chosen team composition and skill availability. In contrast, Desperation will be ideal if aiming to take a more offensively oriented approach to Linde’s playstyle as it allows her to freely perform devastating follow-up attacks without worry of retaliation.

Joint Hone Spd and Even Spd Wave are fantastic choices to heighten her supportive capabilities to even greater extents, enabling her to grant adjacent allies with a huge boost to both of their offensive stats while also bolstering her own offensive presence. Should both be unavailable or if not wanting to invest too heavily into the young mage, feel free to make use of any available C slot skill here. Finally, her seal slot is open to several different options, with the Drive Atk seal being particularly noteworthy to grant her allies with additional boosts to their raw damage output. Conversely, the Flashing Blade seal can be taken to increase her own damage output through more frequent Special activations; given her high Speed stat and her PRF’s refined effect, Linde will be able to activate Flashing Blade with relative ease. Otherwise, the Darting Blow, Speed +3, Attack +3, and Atk/Spd 2 seals are always solid choices to improve her ability to perform as a capable combatant.

Piercing Light (Offensive Nuke)

Recommended
Blárblade+ A Atk/Spd Solo 3
Alternate: Fury 3
Reposition B Desperation 3
Glimmer C Odd Atk Wave 3
Alternate: Even Spd Wave 3
SP1770SHeavy Blade 3

Show Explanation/Analysis
  • Preferred IV: +SPD or +ATK / -RES

  • Weapon: Blárblade+

  • Assist: Reposition / Ardent Sacrifice

  • Special: Glimmer / Draconic Aura

  • Passive A: Atk/Spd Solo / Swift Sparrow / Fury

  • Passive B: Desperation

  • Passive C: Odd Atk Wave / Even Spd Wave / Flexible

  • Sacred Seal: Heavy Blade / Darting Blow / Atk/Spd 2 / Attack +3 / Speed +3

This build ditches any pretense of maintaining Linde’s ability to support her teammates in exchange for the ability to maximize her raw damage output through the use of the powerful Blárblade tome; however, do keep in mind that although this build does have the potential to have an extremely high offensive ceiling, Linde must be accompanied by allies who can provide her field buffs in order for this potential to be reached. An Asset to either her Attack or Speed stat is again recommended to build upon her already strong offenses, though a Speed Asset is generally the preferable option to enable her to perform follow-up attacks much more reliably.

Aside from the aforementioned Blárblade tome, another pivotal component of this build is Desperation, a powerful skill that allows her to freely fire off successive (and devastating) hits against opponents without having to worry about being killed in retaliation. However, Linde’s low overall bulk can make reaching its HP threshold somewhat of a challenge, making Ardent Sacrifice a great choice for her Assist in order to safely drop her into the threshold itself. Otherwise, any Assist of one’s choosing may be used here.

Glimmer makes for a fantastic Special on most Blade tome users with Linde being no exception. On top of having a relatively low cooldown to let her make use of it quite frequently, it also scales extremely well with the additional damage from Blárblade’s effect. Linde can also make potent use of Draconic Aura in tandem with the Heavy Blade Seal, effectively bypassing the Special’s otherwise long cooldown, for more consistent and powerful Special activations. Regardless of the Special chosen, however, it should be noted that both Specials become increasingly more powerful with the more field buffs applied to Linde, thus making it even more crucial that she be properly supported at all times.

For her A slot, Atk/Spd Solo is her best option as it gives her the most favorable boost to her offenses without the need to forsake her bulk — and thanks to this build's offensively oriented playstyle, Linde will typically be away from her allies anyways, making the skill's positioning requirement inconsequential in most scenarios. However, as it is a rare skill, Swift Sparrow can be taken instead, providing a similar improvement to her offensive presence on initiation, though Fury is also a good option to decrease her chances of being outright OHKO’d by opposing foes in addition to giving her offenses an appreciable boost simultaneously. Life and Death and Brazen Atk/Spd also become available options to her if running Ardent Sacrifice as her Assist.

Odd Atk Wave and Even Spd Wave are two incredibly effective choices for her C slot, allowing her to be much more self-sufficient while also being able to provide her allies with a considerable boost to one of their offensive stats on odd and even-numbered turns respectively. If unavailable, any skill that suits her team’s needs can be used here. Aside from the Heavy Blade Seal, the Speed +3, Darting Blow, Atk/Spd 2, and Attack +3 seals are all good options to complement this build’s offensively oriented playstyle.

Introduction

By merit of her fantastic offensive stat spread alone, Linde has proved to be an incredibly powerful threat since the game’s launch and has continued to be one of the stronger blue infantry mages in the game around. Although she still has the ability to inflict tremendous amounts of damage through the use of the Blárblade tome, Linde’s access to two outstanding personal weapons in Aura and Dark Aura enables her to function as an incredible support unit, granting adjacent magical ranged and melee allies with a substantial +6 Attack buff respectively. Combined with the power of both tomes’ unique weapon refines, Linde can simultaneously perform as a surprisingly capable offensive frontline, allowing her role in any given team composition to be extremely flexible — a characteristic that is only heightened even further by the fact that unlike her direct counterpart, Delthea, Linde’s supportive capabilities are much more applicable in that she can utilize her two PRF tomes interchangeably to permanently remain an asset to her allies, regardless of what her team composition consists of.

However, her stat spread’s heavy focus on her offenses has unfortunately left her with exceedingly poor physical bulk, often being forced to rely on skills such as Desperation to avoid otherwise deadly counterattacks from Distant Counter users as well as from opposing archers and dagger units; even her magical bulk is not sufficient enough to let her take on sustained magical pressure. Additionally, it is worth noting that utilizing Linde’s supportive capabilities efficiently can place some restrictions on her teammates, as her inability to equip both Aura and Dark Aura at the same time means that she will have to choose between acting as a support for either magical ranged or melee allies. That being said, however, this can easily be circumvented by simply carefully selecting her respective team composition to ensure that her support is put to its maximum use, making this but a mild inconvenience in most scenarios.

Overall, boasting an impressive of mix of exceptional offensive potential and unique buffing capabilities, Linde will undoubtedly prove to be a great addition to virtually any team, showcasing a powerful combination of qualities that define her as one of the best and most versatile infantry mages currently in the game.

Strengths

Aura

With the 3.3.0 update, Linde now  finds herself with access to two unique (and powerful) personal weapons in Aura and Dark Aura, both of which possess an incredibly useful weapon refine that enables her to simultaneously function as a fantastic combatant and buffer.

Versatile

Thanks to her access to both Aura and Dark Aura, Linde’s supportive capabilities are quite versatile in that she can be equipped with either of them to remain a thoroughly effective asset to her allies, regardless of her chosen team composition. Additionally, their ability to provide her with a stellar offensive boost when close to her allies enables her role to change frequently throughout the course of a battle, making her an incredibly flexible unit.

Strong Offensive Stats

With a neutral offensive spread of 35/36, Linde’s damage output is nothing short of astounding, possessing particularly formidable combat prowess in the Player Phase, and capacitates her to easily take down opposing foes through devastating and reliable follow-up attacks.

Weaknesses

Low Overall Bulk

Linde is a glass cannon in every sense of the term, meaning that in addition to boasting incredible destructive potential, she is conversely left extremely susceptible to most kinds of damage. Even mages can prove to be troublesome, as her magical bulk is usually barely sufficient enough to warrant tanking a single magical hit at most.

Weapon Skills

Weapons SP Rng. Mt.
Thunder
Blue Tome Users Only
50 2 4
Elthunder
Blue Tome Users Only
100 2 6
Thoron
Blue Tome Users Only
200 2 9
AuraRestores 5 HP to adjacent allies after any combat this unit initiates
Learns by default at 5 ★
Non-Inheritable skill.
400 2 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Ardent SacrificeHeals adjacent ally 10 HP. Unit loses 10HP (but cannot reach 0 this way)
Learns by default at 5 ★
1 150

Passive Skills

Passive Skills SP Slot
Speed +1Grants Spd+1
Inheritable by all units.
30
A
Speed +2Grants Spd+2
Inheritable by all units.
60
A
Speed +3Grants Spd+3
Inheritable by all units.
Unlocks at 5 ★
120
A
Fortify Res 1Grants adajacent allies Res+2 through their next actions at the start of each turn.
Inheritable by all units.
50
C
Fortify Res 2Grants adajacent allies Res+3 through their next actions at the start of each turn.
Inheritable by all units.
100
C
Fortify Res 3Grants adjacent allies Res+4 through their next actions at the start of each turn.
Inheritable by all units.
Unlocks at 5 ★
200
C

Other Info

Origin
Fire Emblem: Mystery of the Emblem
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light

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