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Tier Rating

Analysis by lordhelpme
Kagero - Honorable Ninja

3-4

Obtainable as a 3 - 4 only

Related Heroes

Hero Stats

Max Avg Total Stats at Lvl 40
148
HP 31
ATK 35
SPD 32
DEF 22
RES 28

Stat Variations

Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 15 8 7 4 5
Middle 16 9 8 5 6
High 17 10 9 6 7

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 28 32 29 19 24
Middle 31 35 32 22 28
High 34 38 35 25 31

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Assets

  • +ATK: An Attack Asset is one of Kagero’s strongest and most universally useful options, remaining impactful regardless of her chosen build. In addition to augmenting her raw damage output, a +ATK IV serves to greatly improve her overall offensive potential by allowing her to maintain her PRF’s potential combat boosts active against a wider breadth of foes.

  • +SPD: Alternatively, a +SPD IV may be considered to capitalize on the potential combat boosts she can obtain via Kagero’s Dart and improve her ability to regularly perform follow-up attacks, increasing her middling base Speed stat of 32 to a more workable 35.

Neutral

  • HP: Due to the way in which the damage reduction from her PRF’s unique refine is calculated, Kagero actually loses more bulk from taking a -HP IV than she would from a -DEF or -RES IV. Accordingly, though not outstanding by any means, it is recommended to leave Kagero’s HP pool intact to avoid incurring a greater bulk reduction than necessary.

Flaws

  • -DEF / RES: Both of Kagero’s defensive stats are rather unimpressive but thanks to the power of her unique weapon refine, she can safely lower either one without much consequence.

Skill Sets

Momentous Kunoichi (Offensive Generalist)

Recommended
Kagero's Dart (+Eff) A Life and Death 3
Alternate: Fury (3 or 4)
Reposition B Null Follow-Up 3
Alternate: Desperation 3
Moonbow
Alternate: Aether
C Odd Atk Wave 3
Alternate: Atk Smoke 3
SP1545SDarting Blow 3
Alternate: Heavy Blade 3

Show Explanation/Analysis

Preferred IV: +ATK or +SPD / -DEF or -RES

This set aims to capitalize on the unique mix of offensive utility that Kagero’s Dart provides and transform her into an extremely potent force in the Player Phase, capable of neutralizing a wide variety of different threats effectively. Accordingly, an Asset to one of her offensive stats is ideal to maximize her offensive potential, with each having their own set of advantages: a +ATK IV allows her to maintain the in-combat boosts from her PRF with greater consistency (as well as serves to increase her raw damage output), whereas a +SPD IV helps develop her ability to perform follow-up attacks regularly without being overly reliant on her PRF to function. Nonetheless, both are ultimately fantastic options.

Weapon: Kagero’s Dart (+Eff)

  • Kagero’s Dart complements her inherent statline quite nicely and enables her to consistently output solid amounts of damage, offering her a considerable +4/+4 Atk/Spd in-combat boost when she has more Attack than her opponent. Keep in mind that this weapon checks for visible Attack, meaning that the effects of skills such as Fierce Breath that grant in-combat Attack buffs (should her opponent be equipped with them) will not hinder her ability to activate her weapon.

  • Its unique refinement is also quite beneficial to her offensive potential, reducing damage received from her opponent’s first counterattack by a whopping 50%, and serves to remove one of her most glaring weaknesses: her exceptionally low overall bulk. This refine allows her to safely initiate combat against foes without fear of being KO’d outright in retaliation; it also enables her to easily set up skills like Brazen Atk/Spd and Desperation that require her to be below certain HP thresholds.

  • Combining these aforementioned qualities together allows Kagero to benefit from a substantial improvement to her prior performance and function as a surprisingly potent offensive frontliner under the proper circumstances.

Assist: Reposition

Special: Moonbow / Glimmer / Luna / Aether

  • Thanks to their relatively low cooldowns, Moonbow and Glimmer make for fantastic options that Kagero can activate consistently in most rounds of combat; they both also have exceptional synergy with the Heavy Blade seal + Desperation combination. In exchange for longer cooldown, Luna may be considered as well.

  • Aether is a particular powerful choice if using Null Follow-Up as her chosen B slot skill to let her recover any damage she may have previously incurred while simultaneously granting her a considerable damage boost against opposing foes, with this Special being highly recommended should one be unable to provide her with outside healing support. Do note, however, that Aether does necessitate that she be equipped with the Heavy Blade seal to activate it at a consistent rate.

Passive A: Life and Death / Fury

  • Since in-combat buffs are not accounted for in the calculation for Kagero’s Dart to activate, Life and Death will be Kagero’s ideal choice of A slot skill to provide her with a massive offensive boost and a greater chance of benefiting from her PRF’s conditional in-combat boost. Although it does come with the demerit of detracting from Kagero’s already poor defensive stats, the damage reduction from her unique refinement option renders this to be minimally impactful, bolstering Life and Death’s viability even further.

  • Alternatively, Fury (3 or 4) can be taken to similarly augment her offensive potential with its appreciable boost to all of her stats, possessing arguably greater flexibility than Life and Death in that it allows her to potentially take a hit in the Enemy Phase (where the damage reduction from her PRF is not active) if necessary.

Passive B: Null Follow-Up / Desperation

  • Null Follow-Up is a powerful skill that enables Kagero to bypass the effects of skills like Fell Breath and Wary Fighter that would otherwise prevent her from performing a follow-up attack and subsequently detract from her offensive capabilities. Furthermore, since Null Follow-Up also negates skills that secure her opponent’s follow-up attacks like Quick Riposte, it also lets her safely retreat should she be unable to kill her target in one round of combat.

  • Desperation remains a fantastic choice of B slot skill as well to ensure Kagero’s ability to engage in extended rounds of combat even after having been dealt a significant amount of damage, and may even be preferred over Null Follow-Up in certain modes where skills that prevent her follow-up attacks may not be particularly prevalent.

Passive C: Odd Atk Wave / Atk Smoke / Flexible

  • Skills that can improve Kagero’s chances of maintaining her PRF’s in-combat boosts such as Odd Atk Wave and Atk Smoke make for especially noteworthy candidates here. Otherwise, she can utilize any C slot skill that complements her specific team composition.

Sacred Seal: Darting Blow / Heavy Blade / Attack +3

  • The Darting Blow seal is a phenomenal choice to heighten Kagero’s offensive potential by imparting her with the ability to perform follow-up attacks much more reliably; combined with her PRF, this allows her to gain a massive +10 Speed boost upon initiation under the proper circumstances.

  • The Heavy Blade seal should also be considered to increase her damage output through faster Special activations. It sees particularly effective use when utilizing Desperation and a low cooldown Special like Moonbow to have it activate before her opponent can even counterattack, as well as when using Null Follow-Up and Aether for sustain.

  • Should they be unavailable, the standard Atk/Spd 2, Speed +3, and Attack +3 seals (or any of their variants) can be used here as well to grant her a solid bump to her offensive potential.

Information Erasure (AR Defensive Nuke)

Kagero's Dart (+Eff) A Close Counter
Reposition B Vantage 3
Glimmer
Alternate: Moonbow
C Pulse Smoke 3
Alternate: Savage Blow 3
SP1635SBrazen Atk/Spd 3

Show Explanation/Analysis

Preferred IV: +ATK -DEF or -RES

This build takes a rather unconventional approach to Kagero’s intended playstyle, focusing primarily on her combat prowess in the Enemy Phase and ability to function as a formidable defensive nuke, and is meant primarily for use in Aether Raids. Since Kagero will be entirely reliant upon her ability to consistently cleave through incoming threats with a single hit, an Attack Asset makes for her most desirable choice of IVs to more reliably secure OHKOs.

Weapon: Kagero’s Dart (+Eff) 

  • Although her PRF’s unique refinement option admittedly does nothing for her in the Enemy Phase, it is still recommended to take it as to let her safely set up Vantage (and potentially Brazen skills) by attacking into a foe who can counterattack and heavily damage her in the Player Phase — and subsequently, this allows her to simultaneously apply a devastating -7 Def/Res debuff on her target and on opponents within two spaces of said target to benefit from increased damage output the following Enemy Phase.

Assist: Reposition

Special: Glimmer / Moonbow

  • Her choice of Special is largely unimportant, but Glimmer can nonetheless prove to be a particularly strong option thanks to this build’s focus on heightening her damage output as much as possible. Moonbow can also be considered to help Kagero face off against particularly bulky foes whom she would otherwise struggle against.

Passive A: Close Counter 

  • Close Counter is a crucial aspect of this build to ensure Kagero’s ability to deal with a wide variety of threats effectively, offering her a good deal of additional versatility as a unit. However, since she will be utilizing this as opposed to standard stat-boosting A slot skill, it is pivotal that she receives a sufficient amount of support to her Attack stat to keep her damage output from becoming lacking.

Passive B: Vantage

  • Vantage is another necessary component for this set to work as intended. Upon reaching its HP threshold, Vantage enables the ninja to potentially take down multiple foes in one fell swoop — all the while remaining entirely unscathed.

Passive C: Pulse Smoke / Savage Blow / Atk Smoke / Odd Atk Wave / Flexible

  • Pulse Smoke is a fantastic skill that is especially noteworthy for its potency against team compositions centered around the use of instant Special activations, reducing their effectiveness massively through its debilitating debuff️.

  • Savage Blow may also be considered to directly diminish her opponent’s health and improve her chances of OHKO-ing subsequent foes; this can even be built upon further by taking it as her chosen seal.

Sacred Seal: Brazen Atk/Spd / Brazen Atk/Def / Brazen Atk/Res / Fierce Stance

  • Brazen skills synergize perfectly with this set’s emphasis on maximizing Kagero’s potency at low HP, sharing a similar HP threshold to that of Vantage. Should one favor consistency over raw power, however, the Fierce Stance seal should be considered instead to grant her a considerable +6 Attack boost in the Enemy Phase — regardless of how much health she has.

Obsidian Moonlight (AoE Special Activation)

Kagero's Dart (+Eff) A Life and Death 3
Alternate: Fury (3 or 4)
Reposition B Special Spiral 3
Blazing Wind
Alternate: Blazing Light
C Odd Atk Wave 3
Alternate: Atk Smoke 3
SP1695SHeavy Blade 3

Show Explanation/Analysis

Preferred IV: +ATK -DEF or -RES

Kagero can also be equipped with an AoE Special activation set to formidable effect thanks to her strong Attack stat and access to innate Def Smoke as a dagger user. Although this set does require additional setup to function properly in contrast to the first, it possesses a significantly higher damage cap as AoE Specials only account for visible stats and will ignore the effects of skills like Steady Stance that would otherwise make it difficult for Kagero to deal significant amounts of damage. An Attack Asset is ideal here to maximize her damage output.

Weapon: Kagero’s Dart (+Eff)

Assist: Reposition

Special: Blazing Wind / Blazing Light

  • Despite their rather small radius, the Blazing archetype of AoE Specials (as opposed to Growing) will be her strongest options due to their 1.5x damage modifier offering her the greatest damage potential. Of those available, Blazing Wind and Blazing Light possess arguably the highest chance of hitting multiple foes though depending on personal preference, Blazing Flame or Blazing Thunder may be ideal instead. Accordingly, her choice of Special is quite flexible.

Passive A: Life and Death / Fury / Death Blow

  • Life and Death as well as Fury are her best choices for an A slot skill once again to increase both her raw damage output and the power behind her Special activation.

  • Although Death Blow does complement this build’s OHKO dependent playstyle quite nicely, the fact that it lacks the capacity to boost her visible Attack stat makes it less preferable than either of the aforementioned options.

Passive B: Special Spiral

  • Special Spiral (alongside the Heavy Blade seal) is a pivotal component of this build that is necessary in order for it to function to its fullest capacity. Following their initial activation, AoE Specials will only have a two-turn cooldown thanks to Special Spiral’s effect, which in combination with the Heavy Blade seal, allows for them to consistently activate in every round of combat, resulting in Kagero obtaining tremendous offensive power.

Passive C: Odd Atk Wave / Atk Smoke / Flexible

Sacred Seal: Heavy Blade / Hardy Bearing

  • The Heavy Blade seal is an irreplaceable component of this build due to its immense synergy with Special Spiral, allowing Kagero to consistently activate AoE Specials in every round of combat following their initial combat.

  • That said, should one be able to provide her with Infantry Rush support so that she has no need for the Heavy Blade seal, Hardy Bearing can be taken instead to prevent her from being instantly taken down by an opponent equipped with Vantage.

Introduction

Loyal retainer to the prince of lobsters, Kagero: Honorable Ninja presents herself as a dagger unit geared primarily for Player Phase use — and with the means to excel at it. Her offensive stat spread of 35/32, while not exactly extraordinary in comparison to some of the more recently introduced dagger units, is workable and decent enough to grant her a respectable offensive presence when capitalized on with the proper combination of skills and support; Kagero’s relatively good availability also makes her a good choice of investment for those aiming to rapidly acquire merges and optimal IVs.

Her main defining feature, however, is her unique personal weapon: the aptly named Kagero’s Dart. Complementing her role as an offensive frontliner quite nicely, Kagero’s Dart offers her a considerable +4/+4 Atk/Spd in-combat boost so long as she has a higher visible Attack stat than her opponent, a condition that is fairly simple to meet given her inherently high base Attack stat. Furthermore, Kagero’s Dart also possesses a unique refinement option in the form of a 50% damage reduction from her opponent’s first counterattack in the Player Phase. While this may initially appear to be somewhat strange given Kagero’s intended playstyle, this refine may arguably be the more impactful aspect of her PRF as it serves to circumvent one of her most glaring issues — her exceptionally low overall bulk — and actually makes her surprisingly difficult to outright KO, even when equipped with skills like Life and Death.

Overall, Kagero’s Dart is the perfect weapon for the dedicated kunoichi’s statline and allows her to alleviate many of her previous shortcomings. While her low base defensive stats may prove to be an issue when attempting to get her to engage in extended rounds of combat, this weakness is not nearly as prevalent as it once was. With a new toy at her disposal, albeit not necessarily game-breaking, Kagero finds herself capable of establishing herself as a powerful offensive threat and rising from her previous fall to obscurity.

Strengths

Kagero’s Dart

Kagero’s Dart makes for a wonderful addition to her kit and serves to build upon her strengths as an offensive unit while simultaneously helping alleviate the impact of arguably her most debilitating weakness: her exceedingly poor bulk.

Good Attack

Kagero’s strong base Attack stat of 35 (one of the highest values amongst all dagger units) provides her with the means to deal considerable amounts against opposing foes as well as ensures that she can get good mileage out of the conditional in-combat boosts from her PRF.

Infantry

As an infantry unit, Kagero benefits from access to powerful exclusive skills like Null Follow-Up and Special Spiral, most of which she can utilize quite effectively to augment her combat prowess considerably.

Great Availability

Kagero is currently available in the 3-4* pool, making the task of acquiring merges and the perfect IVs for her relatively easier in comparison to some of her competition.

Weaknesses

Low Defensive Stats

Although the introduction of her PRF has done much to remedy this, Kagero’s low defensive stats still pose a significant problem when attempting to engage in extended rounds of combat against foes who can still deal significant amounts of damage against her. Furthermore, aside from specially catered builds that conversely require a substantial amount of support to function properly, this weakness renders her functionality to exist solely in the Player Phase, limiting her versatility.

Weapon Skills

Weapons SP Rng. Mt.
Iron DaggerAfter combat, inflicts Def/Res-3 on foe through its next action.
Dagger users only.
50 2 3
Steel DaggerAfter combat, inflicts Def/Res-3 on foe through its next action.
Learns by default at 3 ★
Dagger users only.
100 2 5
Poison DaggerEffective against infantry units. Infantry foes suffer Def/Res-4 after combat through their next actions.
Learns by default at 4 ★
Unlocks at 3 ★
Dagger users only.
200 2 2
Poison Dagger+Effective against infantry units. Infantry foes suffer Def/Res-6 after combat through their next actions.
Learns by default at 5 ★
Unlocks at 5 ★
Dagger users only.
300 2 5
Kagero's DartAt start of combat, if unit's Atk > foe's Atk, grants Atk/Spd+4 during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Unlocks at 5 ★
Non-Inheritable skill.
400 2 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
RetributionBoosts damage dealt to foe by 30% of damage dealt to unit.
Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 3
ReprisalBoosts damage dealt to foe by 30% of damage dealt to unit.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 2

Passive Skills

Passive Skills SP Slot
Warding Blow 1Grants Res+2 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★
50
A
Warding Blow 2Grants Res+4 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★
100
A
Warding Blow 3Grants Res+6 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
200
A
Daggerbreaker 1If unit's HP ≥ 90% in combat against a dagger user, unit makes a follow-up attack and foe cannot.
Inheritable by all units.
50
B
Daggerbreaker 2If unit's HP ≥ 70% in combat against a dagger user, unit makes a follow-up attack and foe cannot.
Inheritable by all units.
Unlocks at 3 ★
100
B
Daggerbreaker 3If unit's HP ≥ 50% in combat against a colorless dagger user, unit makes a follow-up attack and foe cannot.
Inheritable by all units.
Unlocks at 4 ★
200
B

Other Info

Origin
Fire Emblem Fates

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Official Hero Artwork