Jaffar

Updated for 2.0
Analysis by Cecil
Jaffar
Angel of Death

5

Obtainable as a 5 only
Hero Ratings
Overall Rating
2
/ 5
Max Avg Total Stats at Lvl 40
147
HP 41
ATK 26
SPD 33
DEF 25
RES 22
Stat Variations
Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 16 6 8 5 4
Middle 17 7 9 6 5
High 18 8 10 7 6

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 38 23 30 22 19
Middle 41 26 33 25 22
High 44 30 36 29 25
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Jaffar prefers an attack boon the most: even though he has poor offensive stats, four more attack helps him score the occasional KO. High speed also helps if only defensively, as he only needs one hit to apply his debuffs, and he would certainly appreciate a speed boost. His defensive stats and HP can all be safely reduced however, as they have the least impact on Jaffar’s combat ability.

Skill Sets
Non-lethal Assassin (Flat Damage Applier)
Optimal
Deathly Dagger A Fury 3
Budget: Life and Death 3
Draw Back B Poison Strike 3
Moonbow C Savage Blow 3
SP1,485SSavage Blow 3

Show Explanation/Analysis

Jaffar's most suitable set is both cheap and effective. He takes all opportunities to inflict more pain onto opponents, with Poison Strike and Savage Blow in slot C and as a seal. Moonbow is chosen as his special, as it scales well of low attack stats, but is ultimately flexible. Jaffar has some options here: he can run Cancel Affinity in slot B to beat Raven tome users, and can be equipped with Infantry Pulse or Panic Ploy to make use of his HP.

Healer
Dancer’s Fan+ (+Spd) A Fury 3
Reciprocal Aid B Windsweep 3
Budget: Watersweep 3
Moonbow
Budget: Noontime
C Breath of Life 3
SP1,425SBreath of Life 3

Show Explanation/Analysis

With a Dancer's Fan, Jaffar can become a decent enough healer. Breath of Life is the core skill of this set, combining with Dancer's Fan to heal 21 to allies beside him when he attacks. Windsweep or Watersweep are his best B slot skill options, allowing him to safely damage foes of your choice. Fury gives Jaffar an all-around stat boost, but he particularly appreciates the extra speed and attack. If you feel that Jaffar does not need a Sweep skill, Cancel Affinity, Seal Atk/Spd or a Breaker skill are all strong alternatives.

User Submitted Builds
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Hero Updated
Jaffar by e39Grippen 10 hours ago
Jaffar by sarendt233 1 day ago
Jaffar by Gaming Tactician 3 days ago
Jaffar by ChrisP.Bacon 6 days ago
Jaffar by Patducky 1 week ago
User Submitted Build Statistics
Weapon Skills
Weapons SP Rng. Mt.
Iron DaggerAfter combat, inflicts Def/Res-3 on foe through its next action.
Learns by default at 5 ★
50 2 3
Steel DaggerAfter combat, inflicts Def/Res-3 on foe through its next action.
Learns by default at 5 ★
100 2 5
Silver DaggerAfter battle, inflicts Def/Res-5 on foe through its next action.
Learns by default at 5 ★
200 2 7
Deathly DaggerAfter combat, inflicts Def/Res -7 on foe through its next action. If unit initiated combat, 7 damage to foe after battle.
Learns by default at 5 ★
400 2 11
Weapon Upgrades
Weapons HP SP Rng. Mt.
Deathly Dagger (+Eff) After combat, deals 10 damage to target and foes within 2 spaces of target. Also inflicts Def/Res-7 through their next actions. Foes using magic cannot counterattack. +3 400 2 14
Deathly Dagger (+Atk) After combat, deals 10 damage to target and foes within 2 spaces of target. Also inflicts Def/Res-7 through their next actions. +2 400 2 15
Deathly Dagger (+Res) +3 After combat, deals 10 damage to target and foes within 2 spaces of target. Also inflicts Def/Res-7 through their next actions. +2 400 2 14
Deathly Dagger (+Def) +3 After combat, deals 10 damage to target and foes within 2 spaces of target. Also inflicts Def/Res-7 through their next actions. +2 400 2 14
Deathly Dagger (+Spd) +2After combat, deals 10 damage to target and foes within 2 spaces of target. Also inflicts Def/Res-7 through their next actions. +2 400 2 14
Special Skills
Special Skills SP Turns
Night SkyGrant +50% to damage dealt
Learns by default at 5 ★
100 3
GlimmerGrants 50% to damage dealt.
Learns by default at 5 ★
200 2
Passive Skills
Passive Skills SP Slot
Life and Death 1Grants Atk/Spd+3. Inflicts Def/Res-3.
Unlocks at 5 ★
50
A
Life and Death 2Grants Atk/Spd+4. Inflicts Def/Res-4.
Unlocks at 5 ★
100
A
Life and Death 3Grants Atk/Spd+5. Inflicts Def/Res-5.
Unlocks at 5 ★
200
A
Threaten Spd 1Inflicts Spd-3 on foes within 2 spaces through their next actions at the start of each turn.
Unlocks at 5 ★
50
C
Threaten Spd 2Inflicts Spd-4 on foes within 2 spaces through their next actions at the start of each turn.
Unlocks at 5 ★
100
C
Threaten Spd 3Inflicts Spd-5 on foes within 2 spaces through their next actions at the start of each turn.
Unlocks at 5 ★
200
C
Introduction

Pros

  • Can deal tons of free damage with the Deathly Dagger.
  • Decent HP.

Cons

  • Poor statline for an offensive unit.
  • Struggles to score clean KO’s unlike other units.

Known as the Angel of Death, Jaffar is a colorless dagger-wielding ranged attacker known for having a unique weapon: The Deathly Dagger. Although his stats leave quite a lot lacking, he can inflict heavy chip damage with this weapon and the right skills in tow. Jaffar lacks the power to outright KO opponents, but after just one attack, can devastate a field for an ally to easily clean up.

Strengths

Can deal tons of free damage with the Deathly Dagger.

  • Jaffar has one key strength, and that is his unique dagger. After combat, it deals ten flat damage to the foe and all foes within two spaces, and reduces their defensive stats by seven apiece. Such a wideranging debuff combined with the bonus damage is usually more than enough to enable allies to finish off the job. In this sense, he still has a very high damage output despite being able to score few outright KO’s on his own.

Decent HP.

  • Jaffar’s statline only leaves him with two notable stats: HP and speed. It’s quite rare for a unit to have such high HP, making Jaffar tankier than he otherwise appears, and lowering his susceptibility to Panic Ploy.
Weaknesses

Poor statline for an offensive unit.

  • Jaffar has only 26 attack, lower than most units and extremely low for an offensive unit. Although he still deals quite a lot of damage, he finds it hard to secure KO’s by himself. Jaffar really wants a boon in attack to fix this issue. His speed is quite good at 33, but even still, this is not particularly high compared to other units. particularly on the offensive spectrum.

Struggles to score clean KO’s unlike other units.

  • Jaffar’s low offensive stats leave him with this problem. However, many units have powerful abilities that trigger when their HP is reduced. If Jaffar is not followed up by ally attacks, enemies may be able to strike back harder next turn. Units with skills like Brash Assault, Vantage and Desperation make them stronger when at low health.
Team Options

Jaffar’s abilities are well-suited for offensive teams, where his allies can follow up on his huge chunking and debuffs. He works great with ranged attackers such as his close companion Nino, Brave Lyn, Reinhardt, Linde, Bridal Cordelia and Innes. Allies with Galeforce are even better. Eldigan is one such example, as his Heavy Blade Galeforce set can allow him to KO multiple allies after Jaffar's attack. Jaffar can also fit onto defensive team archetypes, but prefers offensive ones. Dancers are very potent allies: Jaffar can very often finish off a foe he attacked, provided he gets the chance to attack again.

Counters

Jaffar’s poor duelling potential means that he is countered by nearly everyone. His high HP, good speed and passable defences mean he can usually take a solid hit. Offensive powerhouses have the speed to double and eliminate Jaffar easily. Physical units with ranged counter-attacks will decimate him. Hector, Ike and Ryoma all crush him if he tries to attack them. He must also be especially wary of Raven tome users, as although they are often slow, they will crush Jaffar easily.

From Series
Fire Emblem: The Blazing Blade
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