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Tier Rating

Analysis by Cecil
Genny - Endearing Ally

5 Legacy

Obtainable as a 5 during certain summoning events only.

Hero Stats

Max Avg Total Stats at Lvl 40
147
HP 32
ATK 35
SPD 25
DEF 21
RES 34

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 16 8 5 3 7
Middle 17 9 6 4 8
High 18 10 7 5 9

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 29 32 22 18 31
Middle 32 35 25 21 34
High 35 38 29 24 37

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

As a healer, Genny wants stat boosts which help her heal more and support the team with chip damage and debuffs. Attack is her best stat for an Asset, with Resistance as a distant second. Genny’s Defense is poor, so reducing her physical defenses is acceptable for her.

Assets

  • +ATK: Attack is Genny’s bread and butter. An Asset in Attack directly boosts Genny’s healing and damage output.

Neutral

  • RES: Genny has fairly good Resistance, but her low Speed means she can’t take magical hits well as she is prone to being doubled. More Resistance for Genny makes her better at using Ploy skills, which is a great secondary option for her if you don’t wish to use a Savage Blow build.

Flaws

  • -HP: HP does not benefit Genny, so it can be safely reduced. Dazzling Staff allows her to Attack foes without fear of retaliation.

  • -DEF: Genny is unable to take hits from most physical damage dealers, so it can be reduced without much penalty. With Dazzling Staff, she does not fear retaliation from foes anyway. Lowering Genny’s Defense can also make her a target for Gunnthrá’s Chilling Seal, which allows her to be used as a debuff scapegoat for her teammates.

  • -SPD: At only 25 base Speed, Genny is unlikely to double anything and unlikely to be doubled in Player Phase due to the effects of Dazzling Staff. Changing her Speed will not affect her in any significant way.

Skill Sets

Bleating and Babbling

Recommended
Dazzling Pain+
Alternate: Dazzling Gravity+
A Attack +3
Physic+ B Wrathful Staff 3
Imbue C Savage Blow 3
SP770SSavage Blow 3

Show Explanation/Analysis
  • Preferred IV: +ATK / -DEF
  • Weapon: Dazzling Pain+ / Dazzling Gravity+

  • Assist: Physic+

  • Special: Imbue

  • Passive A: Attack +3

  • Passive B: Wrathful Staff

  • Passive C: Savage Blow / Spd Ploy / Res Ploy

  • Sacred Seal: Savage Blow / Atk Ploy

Even amongst healers, Genny is cheap to build thanks to coming with Wrathful Staff naturally. This is her bread and butter build allowing her to provide both strong healing support to allies and deal devastating AOE damage to foes.

Pain combined with Savage Blow and the Savage Blow seal means that Genny can deal 10 extra damage to her target and a whopping 24 damage to enemies within two spaces. Since Genny already comes with Wrathful Staff, she opts for a Dazzling Refine in order to let her attack foes with impunity. Gravity+ is a very nice secondary option that allows Genny to kite foes with some team support from Reposition, Dance/Sing or Draw Back.

Genny does have the option of switching up her Assist skill, but Physic+ heals for 24 HP and is a great choice, as it allows the frail Genny to keep further away from frontline combat. Staff-users have many restrictions on their skills, so the humble Attack +3 is the best choice for Genny in order to boost her damage and healing.

If Genny is to be used strictly as a healer, or you want to use her without her weapon (such as with Autobattle) Ploy skills are attractive alternatives to Savage Blow which, thanks to Genny’s strong base Resistance stat of 34, are extremely likely to trigger during battles.

Vantage Razzle Dazzle

Dazzling Pain+ A Close Counter
Physic+ B Vantage 3
Imbue
Alternate: Miracle
C Savage Blow 3
SP1100SSavage Blow 3

Show Explanation/Analysis
  • Preferred IV: +ATK / -DEF

  • Weapon: Dazzling Pain+

  • Assist: Physic+

  • Special: Imbue / Miracle

  • Passive A: Close Counter

  • Passive B: Vantage

  • Passive C: Savage Blow

  • Sacred Seal: Savage Blow

Genny can make use of a gimmicky but deadly Vantage build in order to seal the fate of her enemies. The strategy when using this build is to have Genny attack and make use of Close Counter and Vantage to finish off enemies before they can smack her back. A Dancer is highly recommended for use alongside this build, as it gives Genny a much better chance of reducing her foe’s HP to one.

Just like in her standard set, Pain and Savage Blow offer widespread destructive power, and with a Dance, she will be able to deal 48 flat damage in an area around her target. Close Counter and Vantage let Genny retaliate first and against melee foes. Wrathful Staff is not necessary, as she often only needs to deal one point of damage with Vantage activated.

Unlike the above build, Ploys are not an option as Genny needs to be dealing as much flat damage as she can. The vast majority of skills on this build are non-negotiable, but Miracle is a decent alternative to Imbue, potentially saving Genny’s life in some situations.

Introduction

Genny is a hero from Fire Emblem Gaiden/Shadows of Valentia. She is a staff-wielder famous for her high Attack and natural access to the Wrathful Staff skill. Genny excels at team support abilities thanks to her healing powers, and powerful typeless magic damage.

On the field, Genny has two primary roles: Heal allies with her staff, and deal heavy chip damage with skills such as Savage Blow. Genny has the highest Attack stat of all healers, which benefits both her healing and combat capabilities.

Genny has good Attack and Resistance, but is extremely frail and falls to nearly all physical attackers. She can safely attack foes herself but strongly fears enemy damage. Due to her critically low Speed, even mages can KO Genny despite her strong Resistance.

Strengths

High Attack.

Genny’s primary strength is her huge Attack stat. Base 35 ties her with powerhouses such as Ike, Nowi and Bridal Cordelia. Although her low Speed means she can usually only hit once, she is capable of dealing large amounts of colorless magic damage to foes. Having more Attack also increases the raw healing she can provide through her staff.

Versatile in her role on the battlefield.

An advantage that Genny shares with other healers is her on-field versatility. Genny is a great all-purpose pick due to the fact she can provide both strong healing and damage to a team. She is useful inside and outside the Arena, and especially in longer modes such as the Tempest Trials or Chain Challenge.

One of the cheapest healers to build.

A key element of many healer builds is Wrathful Staff, a skill that allows staff-users to strike at full damage (instead of the regular half damage). Since Genny comes with the skill naturally, she only needs a few easily obtainable skills to round out her build. Her natural weapon Gravity is also an exceptional choice for her.

Weaknesses

Extremely weak to damage, especially physical.

Genny has only 32 HP, 25 Speed, and 21 Defense. Such low stats render her helpless against even meek physical damage. She takes heavy damage from physical attacks and due to her low Speed she is certain to be hit twice. Her low Speed also makes her vulnerable to mages, many of which boast stellar Speed and can break through Genny’s Resistance with repeated hits or Specials.

Risks triggering threshold skills.

Genny specializes in dealing substantial amounts of AoE damage to weaken foes. While this is a very strong strategy, it can backfire if Genny’s foes have skills that trigger at reduced HP. Vantage, Wings of Mercy, Wrath, and Desperation are examples of skills that she can accidentally activate on foes. She also has to watch out for units such as Chrom(E) and Lyn who become much more threatening once they are damaged.

Weapon Skills

Weapons SP Rng. Mt.
Assault
Restricted to units that use a Staff.
50 2 10
GravityAfter any combat, prevents foe from moving more than 1 space through its next action
Learns by default at 5 ★
Restricted to units that use a Staff.
150 2 6
Gravity+After combat, if unit attacked, prevents target and foes within 1 space of target from moving more than 1 space through their next actions.
Unlocks at 5 ★
Restricted to units that use a Staff.
300 2 10
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
HealRestores 5 HP. 1 50
MendRestores 10 HP. 1 100
PhysicRestores 8 HP. Rng 2.
Learns by default at 5 ★
2 200
Physic+Restores HP = 50% of Atk. (Minimum of 8 HP.)
2 300

Special Skills

Special Skills SP Turns
ImbueWhen healing an ally with a staff, restores an additional 10 HP to target ally.
Restricted to units that use a Staff.
50 1
Heavenly LightWhen healing an ally with a staff, all other allies recover 10 HP.
Learns by default at 5 ★
Restricted to units that use a Staff.
150 2

Passive Skills

Passive Skills SP Slot
Wrathful Staff 1If unit has 100% HP at the start of combat, damage from their staff will be calculated the same as other weapons.
Restricted to units that use a Staff.
60
B
Wrathful Staff 2If unit has ≥ 50% HP at the start of combat, damage from their staff will be calculated the same as other weapons.
Restricted to units that use a Staff.
120
B
Wrathful Staff 3Damage from unit's staff will be calculated the same as other weapons.
Restricted to units that use a Staff.
Unlocks at 5 ★
240
B

Other Info

Origin
Fire Emblem Echoes
Fire Emblem Gaiden

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Official Hero Artwork