Overall Rating
Analysis by Elegear
Florina - Lovely Flier


Obtainable as a 3 - 4 only
Hero Stats
Max Avg Total Stats at Lvl 40
HP 42
ATK 29
SPD 27
DEF 25
RES 34
Stat Variations
Level 1 Stat Variation
Low 17 6 7 5 7
Middle 18 7 8 6 8
High 19 8 9 7 9

Level 40 Stat Variations
Low 39 25 24 22 31
Middle 42 29 27 25 34
High 45 32 31 29 37
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.


  • A +Resistance boon will strengthen Florina's specialty as a magical soaker, as well as the thresholds for resistance-based skills.

  • If you use Fury, a +Attack boon can turn Florina's attack into something worthwhile.

  • +Speed can aid her in denying the enemy's follow-ups, though 31 speed still asks to be increased via Hone Speed or Flier buffs.


  • Maybe you think that Florina's HP is a bit too high for your liking. In that case, a -HP bane gives her some leeway for a boon without destroying her "average statline".

    • Florina's soaking potential goes from 67 physical & 76 magical to 64 physical & 73 magical, both still quite good.
  • A -Defense bane brings her physical soak potential from 67 to 64, which is still quite high. Though she receives more damage from follow-ups (which aren't a stranger to Florina), giving her more risk when facing off fast Sword units.

Skill Sets
Mage Killer
Berkut’s Lance+ (+Res) A Distant Counter
Budget: Swap
B Quick Riposte 3
Budget: Quick Riposte 2
Budget: Glimmer
C Def Ploy 3
Budget: Threaten Def 3
SP1,695SDistant Def 3

Show Explanation/Analysis

Florina has a mediocre stat spread, leaving her with low speed, but excellent resistance. With this build, she reaches an effective 51 resistance when attacked by magic damage from range. Luna is her choice of special, as it will trigger on each round of combat, provided Florina is attacked twice. Glimmer is a nice alternative that deals great damage against low-defense foes. Florina is a great user of Ploy skills, and if you feel her resistance is high enough, you can abandon Distant Defense for Atk Ploy in her seal slot. She can also run traditional Flier buffs if you choose.

Brave Lance
Brave Lance+ A Death Blow 3
Budget: Fury 3
Budget: Draw Back
B Hit and Run
Budget: Drag Back
Budget: Iceberg
C Def Ploy 3
Budget: Threaten Def 3
SP1,860SQuickened Pulse

Show Explanation/Analysis

If you are gifted with an attack boon Florina, or want a more offensive flier, she can do the job, but not as well as Est, Cordelia or Tana. Her build is mostly similar to the typical Brave user build, but with a few options. Moonbow and Quickened Pulse give her the best burst on round one, but she can also take Iceberg, which has a huge damage output when triggered.



  • Great candidate for Triangle Adept
  • Great magical soak
  • Lovely like a stuffed animal
  • Probably Hector's wife


  • No outstanding stat aside from resistance and HP
  • Very expensive to build
  • Low-ish speed
  • Outclassed by other fliers

Florina, the Lovely Flier, is a Pegasus Knight with a statline that could only be called a "unfortunate."

The lass is a strange case, because her resistance is quite good, but the distribution of all other stats can be blamed on her HP being a tid bit too high. She works quite nicely as a Ploy user, however!

Her speed is at a very strange gray area. It is a very rare case that she will follow-up in the majority of your matches, but it is fortunately high enough to avoid being potentially doubled by the "I know this unit is slow!" heroes, such as Xander and Hector.

Florina's physical dueling capabilities are, for lack of a better term, extremely average. 30 Attack is "okay" for any unit, and 25 defense is extremely average if you believe that Eliwood is physically weak, and Sophia can take a hit from melee units.

But, what then, does Florina have over other Lance Fliers that they don't?

Well, she wields the highest resistance of all of them. That's a great starting point. What next? She also has higher attack than Clair. Okay, one more! She actually has the highest HP stat in her category. That may either be extremely interesting or very depressing, causing you to curse Intelligent Systems for ruining her potential.

What can you take from this information? Simple. When the majority of the heroes being added to the game have an HP stat of 38~ points or lower, you can rest assured that skills which benefit off the user's HP being higher will activate quite often. That, and Ploys!

In conclusion, the Lovely Flier can be considered one of the worser Fliers out there. However, her lack of a weak point (if you can call 27 speed that) makes her an interesting unit to look at, and her two strengths can be fun to play with. Expensive, though.

So, should you use Florina? Absolutely not. Don't do it. She's way too expensive to build. Lest you love the character or are willing to experiment, then go for it!

  • Good magical soak
    • A neutral magical hit will require 76 attack to one-hit kill her.
    • As for double attacks (which are to be expected), they will require 55 neutral, 46 advantage or 69 disadvantage attack.
    • Her resistance of 34 allows her to utilize Ploys quite efficiently.
  • Bad speed
    • If ever you find a hero you consider "fast" in the arena (Saber, Ogma, Nephenee), expect them to double Florina.
    • At the very least, 27 speed is enough to avoid being doubled by the slower units, such as Brave Ike.
Team Options

Being a flier, Florina will fit in nicely with her fellow Pegasus Knights. Her average stats become "quite good", allowing her to become a great unit without venturing into overkill territory.

Otherwise, if splashed into whatever team you so desire, Florina plays the role of a "magical tank". Be cautious however, as she is easily doubled by mages, and otherwise requires Distant Counter to avoid the follow-up (Death prevents the follow-up, do you not agree?).

There is also her defense to consider. It may be tough for her to deal with other Lance users (and even Sword users), so greens and reds with decent defense (or specified Breaker skills) will allow you to cover a nice range of heroes.

Red units such as:

Green units such as the very one she is afraid of dueling:

And so on, so forth.

Her status as a Flier also makes Reposition a must for one of your units (who aren't Florina) to have, as it will almost always work when used on her.


Excluding the obvious counters (green units and bow users), Florina's speed and O.K. physical defense will cause her to be beaten by even those she has a color advantage over, such as:

Aside from every fast lance unit such as Brave Lucina or Camus, Florina will most likely fall to the blue mages she doesn't kill, again, because of her speed:

Funnily enough, most lance units are either fast enough to double Florina, or wield incredible attack but low speed.

Weapon Skills
Weapons SP Rng. Mt.
Iron Lance
Lance Users Only
50 1 6
Steel Lance
Learns by default at 3 ★
Lance Users Only
100 1 8
Heavy SpearEffective against armored units.
Learns by default at 4 ★
Unlocks at 3 ★
Lance Users Only
200 1 8
Heavy Spear+Effective against armored units.
Unlocks at 5 ★
Lance Users Only
300 1 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Support Skills
Support Skills Rng. SP
Ardent SacrificeHeals adjacent ally 10 HP. Unit loses 10HP (but cannot reach 0 this way)
Learns by default at 4 ★
Unlocks at 3 ★
1 150
Passive Skills
Passive Skills SP Slot
Darting Blow 1Grants Spd+2 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
Darting Blow 2Grants Spd+4 during combat if unit initiates the attack.
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
Darting Blow 3Grants Spd+6 during combat if unit initiates the attack.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
Breath of Life 1If unit initiates attack, adjacent allies recover 3 HP after combat.
Unlocks at 3 ★
Inheritable by all units.
Breath of Life 2If unit initiates attack, adjacent allies recover 5 HP after combat.
Unlocks at 4 ★
Inheritable by all units.
Breath of Life 3If unit initiates attack, adjacent allies recover 7 HP after combat.
Unlocks at 5 ★
Inheritable by all units.
Other Info
Fire Emblem: The Blazing Blade

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