Felicia

Basic Rating:
Analysis by Elegear
Felicia
Maid Mayhem

3-4

Obtainable as a 3 - 4 only
Advanced Ratings
Rating TypeBudget Optimal
Attacker
3
3
Supporter
7
7
Max Avg Total Stats at Lvl 40
147
HP 34
ATK 23
SPD 37
DEF 18
RES 35
Stat Variations
Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 14 5 10 2 8
Middle 15 6 11 3 9
High 16 7 12 4 10

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 31 20 34 15 32
Middle 34 23 37 18 35
High 37 26 40 21 38
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Felicia typically favours +Resistance, though +Speed is recommended if one wishes to utilize her speed to the fullest.

Attack is important since Felicia still needs to be killing mages, so -Defense is our most favourable option for a bane.

Despite all this, to be perfectly honest: Neutral Felicia is good as-is.

Skill Sets
Ex-Militant (Defensive Tank)
Optimal
Rogue Dagger+ A Warding Blow 3
Swap B Seal Def 3
Iceberg C Threaten Atk 3

SP Cost1,140

  • Preferred Nature: +Resistance / -Defense
  • Weapon: Rogue Dagger+
  • Assist: Swap / Draw Back / Flexible
  • Special: Iceberg
  • A Slot: Warding Blow
  • B Slot: Seal Defense / Poison Strike / Flexible
  • C Slot: Threaten Attack / Hone Attack / Flexible
  • Sacred Seal: HP +3

A defensive build which giggles in glee at the sight of magical attacks.

Utilizing the Rogue Dagger+, Felicia will end up with an incredible 40 resistance, and due to Warding Blow, this is extremely easy to set-up. It is worth noting that because Warding Blow is a battle-only effect, it does indeed stack with the Rogue Dagger's effect to bring her resistance to an incredible 49 with a +Res IV.

It is important to note that due to the nature of Rogue Dagger's passive being a visible stat change, it does not stack with passives such as Defiant Resistance or Fortify Resistance.

Magus Killer (Offensive Baiting)
Budget
Silver Dagger+ A Speed +3
Draw Back B Quick Riposte 2
Glacies C Threaten Spd 3

SP Cost1,385

  • Preferred Nature: +Speed / -Defense
  • Weapon: Silver Dagger+
  • Assist: Draw Back / Reposition
  • Special: Glacies
  • A Slot: Speed +3
  • B Slot: Quick Riposte 2
  • C Slot: Threaten Speed
  • Sacred Seal: Speed +1

A relatively cheap build focusing on offense while cleanly and swiftly dealing with mages such as Linde and Nino.

We aim to preserve Felicia's power and debuffing potential, so Silver Dagger+ is kept to be both easy on the player's wallet and efficient at single target assassination.

We grab as much speed as we can along Threaten Speed to stay on top of the Tier List.

Quick Riposte is used along Glacies to allow three charges of your special to be charged when attacked by a mage, followed by a guaranteed damage boost in the next turn to confirm the kill.

Do note that due to the purpose and role of this build, Quick Riposte 3 is not needed.

Maid of Honour (Support)
Budget
Silver Dagger+ A Resistance +3
Draw Back B Poison Strike 3
Glacies C Breath of Life 3

SP Cost1,405

  • Preferred Nature: +Resistance / -Defense
  • Weapon: Silver Dagger+
  • Assist: Draw Back / Flexible
  • Special: Glacies
  • A Slot: Resistance +3
  • B Slot: Poison Strike / Seal Speed / Seal Attack
  • C Slot: Breath of Life
  • Sacred Seal: Speed +1

A budget build which focuses on Felicia's resistance and her utility as a debuffer.

Keeping Felicia's core skills, this set allows her to function as a support healer, debuffer, and (potential) chipper, all while retaining her specialty of keeping magical units in check.

Weapon Skills
SP:
50
Rng:
2
Mt:
3

After combat, inflicts Def/Res-3 on foe through its next action.

Learns by default at 1 ★
SP:
100
Rng:
2
Mt:
5

After combat, inflicts Def/Res-3 on foe through its next action.

Learns by default at 3 ★
Unlocks at 2 ★
SP:
200
Rng:
2
Mt:
7

After battle, inflicts Def/Res-5 on foe through its next action.

Learns by default at 4 ★
Unlocks at 3 ★
SP:
300
Rng:
2
Mt:
10

After combat, inflicts Def/Res-7 on foe through its next action.

Learns by default at 5 ★
Unlocks at 5 ★
Special Skills
SP:
100
CD:
4 Turns

Boosts damage dealt by 50% of unit's res

Learns by default at 4 ★
Unlocks at 3 ★
SP:
200
CD:
4 Turns

Boosts damage dealt by 80% of unit's res

Unlocks at 4 ★
Passive Skills
Unlocks at 3 ★
Unlocks at 4 ★
Unlocks at 5 ★
SP:
50
Slot:
C

If unit initiates attack, adjacent allies recover 3 HP after combat.

Unlocks at 1 ★
SP:
100
Slot:
C

If unit initiates attack, adjacent allies recover 5 HP after combat.

Unlocks at 2 ★
SP:
200
Slot:
C

If unit initiates attack, adjacent allies recover 7 HP after combat.

Unlocks at 4 ★
Introduction

Pros:

  • Handles magical units extremely well
  • Doubles a very large amount of heroes

Cons:

  • Physically frail
  • Very low attack
    • At 23 attack, Felicia has the third lowest attack out of all units in the game.

Felicia, the questionable maid, is a very fast dagger wielder with one of the highest Resistances in the game, making her a natural anti-magical unit.

Unfortunately, her base attack, HP and defense are also some of the best if you consider the lowest values in the game. Reaching 33 attack with her Silver Dagger+ and neutral IVs, Felicia will not be inflicting so much as a dent to units with decent defense, and being hit by said foe will deal considerable damage to her.

This leaves her to the support role with her base kit, breaking down the enemy defenses with the daggers' debuffs and healing allies for 7 HP per engagement, all with her incredible warding capabilities.

Overall, Felicia is a physically frail maid who does an incredible job at warding off magical units, and as such is a great dagger wielder to have.

Strengths/Weaknesses

Strengths:

  • Very high resistance
    • At 35 base resistance, she sports the second highest resistance at the moment, tied with Lucius and Jagen.
  • Very high speed
    • With 37 base speed, Felicia sports the 3rd highest speed which suppresses speed-based follow-up attacks from unbuffed enemies.

Weaknesses:

  • Low defense and HP

    • She is very easy to knock out with a single physical blow, requiring 52 attack for a neutral IV Felicia.
    • Brave Bow archers wipe the floor with our maid.
  • Very low attack

    • At 23 base attack, she ranks third in the category of worst attack value in the game alongside Henry and Odin.
Team Options

Felicia functions as a support and mage duelist, fulfilling the role of debuffing defensive units and baiting magical units. Due to her low attack, she requires allies to deal with units sporting high defense, such as Cherche, Marth, or Nowi.

"Maid of Honour" is a budget chipper/anti-mage build, fulfilling the role of grabbing the tome users' attention. This works in tandem with a unit weak against magic to manipulate the AI into separating from its team only to be met with Felicia.

"Ex-Militant" is incredibly durable against magic while also increasing Felicia's physical defense, allowing for a more specialized frontline for teams to deal with huge threats such as Nowi.

"Magus Killer" allows the player to assassinate a tome user as quickly as possible, and is advised in more offensive teams which include Dancers.

Counters

Being a colourless unit with low attack, Raven users with decent defense such as Male Robin, Merric, Henry or Sophia will all handle Felicia with ease.

Otherwise, Brave weapon users or units with decent physical attack such as Eliwood are a huge threat to our clumsy maid.

From Series
Fire Emblem Fates
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