Table of Contents
- Default
- Attack
- Special
- Injured
| Fallen Celica - Imprisoned Soul |
|---|
|
Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 17 | 8 | 8 | 4 | 6 |
| Middle | 18 | 9 | 9 | 5 | 7 |
| High | 19 | 10 | 10 | 6 | 8 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 36 | 32 | 32 | 23 | 23 |
| Middle | 40 | 35 | 35 | 27 | 26 |
| High | 43 | 38 | 38 | 30 | 30 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Celica's strongest sets feature Attack or Speed boons. These give her the power to cut through foes and win Speed matchups. Celica typically does not need to run Swordbreaker, due to having high speed and Chilling Speed. Her physical defenses are required to be neutral for some matchups, leaving Resistance as her only safe bane.
Boons
-
+ATK: Attack is tied with Speed for being Celica's best boon. With Beloved Zofia, she is capable of KO'ing Zelgius in one round. She should pick Speed +3 for her Seal slot if running an Attack boon.
-
+SPD: Equally as good as Attack. She needs 41 base Speed to guarantee doubles on Mia and Ayra. She should pick Attack +3 for her Seal slot if running a Speed boon.
Neutral
-
HP: This is her best defensive stat, helping her to tank damage. Leaving this at neutral lets Celica win the matchup against Ryoma and (LA) Hector.
-
DEF: If she runs Fury, Celica can stack up to 37 Defense with Beloved Zofia, making her a respectable tank and capable of taking powerful attacks such as Regnal Astra. Leaving this at neutral lets Celica win the matchup against Ryoma and (LA) Hector.
Banes
-
-RES: Celica is not a mage killer, and is capable of beating red and green dragons without Resistance. She can safely reduce this without hurting her combat potential.
Skill Sets
Offensive (No Support)
![]() |
Beloved Zofia | A | Fury 3 |
|---|---|---|---|
![]() |
Reciprocal Aid | B | Chill Spd 3 |
![]() |
Draconic Aura Alternate: Moonbow |
C | Spur Def/Res 2 Alternate: Hone Atk 3 |
| SP | 1,425 | S | Attack +3 |
- Preferred IV: +ATK or +SPD / -RES
-
Weapon: Beloved Zofia
-
Assist: Reciprocal Aid / Reposition
-
Special: Draconic Aura/ Moonbow
-
Passive A: Fury
-
Passive B: Chill Spd
-
Passive C: Spur Def/Res / Hone Atk
- Sacred Seal: Attack +3 / Speed +3
Celica's optimal set assumes no support from team-mates, and is designed to give Celica the best chance at KO'ing two foes despite her Beloved Zofia's effect only working at full HP. She works best when initiating combat, but works well on the defensive in some situations and can either role as necessary.
Fury is preferred here over Swift Sparrow, as Celica makes good use of the extra Defense. With Fury she can tank Regnal Astra and beat Ayra, a common and important matchup. Her choice of Attack +3 or Speed +3 is entirely dependent on her boon. Take Attack +3 if you have a Speed boon, and vice versa. (If you aren't sure, just take Attack +3).
Draconic Aura is extremely powerful and will likely charge the turn after Celica's first round of combat. With it, she can annihilate a second foe after beating the first with Beloved Zofia's effect. Moonbow also works well and is preferred if you only want Celica to beat one enemy.
Reciprocal Aid can help Celica get another lease on life and gain back her Beloved Zofia passive. Otherwise, Reposition is best for helping slow-moving allies traverse the field. Finally her choice of C slot is dependent on allies: Tanks prefer the defensive boost, while offensive units would rather their Attack increased.
Sustain Tank
![]() |
Beloved Zofia | A | Steady Breath |
|---|---|---|---|
![]() |
Reposition Alternate: Swap |
B | Renewal 3 |
![]() |
Aether Alternate: Sol |
C | Spur Def/Res 2 Alternate: Hone Atk 3 |
| SP | 2,055 | S | Quick Riposte 3 |
- Preferred IV: +ATK / -RES
-
Weapon: Beloved Zofia
-
Assist: Reposition / Swap
-
Special: Aether / Sol
-
Passive A: Steady Breath / Warding Breath / Heavy Blade
-
Passive B: Renewal / Quick Riposte
-
Passive C: Spur Def/Res / Hone Atk
- Sacred Seal: Quick Riposte / Quickened Pulse
Since Beloved Zofia's effect works only when at full HP, an effective tank set can be run which is designed to keep her at full HP and slay foes. Renewal is perhaps the most obvious choice for keeping her health high. She needs to run Quick Riposte somewhere on the build, either in B slot or her Seal slot. If she chooses her B slot, she has the option of running Quickened Pulse to hasten Aether's cooldown.
Aether is the best choice of Special, but Sol can work well and is a good budget choice. Steady Breath or Warding Breath are very important for cutting down her Special cooldown, but Heavy Blade can work too. Unfortunately, there isn't many good budget choices for her A slot skill.
Reposition and Swap are both good choices for her Assist skill and the choice comes down to personal preference. Again her choice of C slot is dependent on allies: Tanks prefer the defensive boost, while offensive units would rather their Attack increased.
Introduction
Fallen Celica is a different form of regular Celica, who hails from Fire Emblem: Gaiden and Shadows of Valentia. This version of Celica is a red sword-wielding infantry and boasts excellent Attack and Speed stats, which identify her as an offensive unit.
However, the effect of her Beloved Zofia is so strong that she can in reality perform defensive roles as well, given some support. The primary issue with Celica is the fact she can only gain the effect of Beloved Zofia for just one battle where she attacks. This gives her a great matchup spread but only allows her to fight at full strength once.
Despite this, She is one the strongest sword-users in the entire game, boasting excellent matchup spreads and a powerful statline. Her weaknesses can all be mitigated, and she fits well into offensive, defensive and mixed team compositions. She is also one of the cheapest top-tier units to build, only requiring skills that can be obtained at four stars.
Strengths
Well-rounded and powerful statline.
Celica has base 35 Attack and Speed, identifying her as one of the strongest offensive units right off the bat. Her stats are boosted further by her unique weapon Beloved Zofia, which grants her an additional +4 to all stats. When combined with Chilling Speed's debuff, Celica is one of the fastest and hardest-hitting units in the game.
Bulky for an offensive unit.
Typically, offensive units have poor defensive stats as a weakness. Celica does not have this thanks to her weapon Beloved Zofia. If she opts for Fury in her A slot, Celica will have 37 Defense and 30 Resistance (assuming a Resistance bane). Combined with her high Speed, it means she is not necessarily weak to mages and can easily withstand powerful attacks such as Ayra's Regnal Astra.
Weaknesses
Hard to stay at 100% health with Beloved Zofia.
Unlike other high-tier red swords, Celica is somewhat reliant on her team-mates when engaging multiple foes. She loses health when she fights due to her weapon's effect, meaning she can only take advantage of the stat buff just one time. She requires an ally to heal her in order to get the buff for multiple fights. However, she is still very powerful even without the extra effect.
Lacks Distant Counter.
This is really more of a nitpick, but in comparison to the majority of top-tier swords, Celica's lack of Distant Counter does hurt her viability. She can tank mages, but is unable to retaliate and KO them like some of her peers.
Team Options
Counters
No matter her build, Celica just cannot punch through blue tanks, who have both type coverage against her and huge defenses to wall her attacks. She is also susceptible to being chipped down: Mages can rarely OHKO her, but can lower her from full HP in order to weaken her offensive potential. Blue mages do have the power to KO her however.
- Blue Mages: Slow but strong mages such as Reinhardt, Micaiah, and Mae all have the power to OHKO Celica. They don't mind having their Speed debuffed as they one-shot her anyway.
- Blue Tanks: Standard Blue tanks easily wall her with their type coverage and huge defenses. Nowi, Corrin-F, and Effie are the three most commonly seen, and all hard counter Celica.
- Wrath Users: Celica's Attack is so high that she nearly without fail activates an opponent's Wrath. These units also tend to OHKO their opponents and don't rely on Speed. Nephenee as well as Wrath variants of the Black Knight and Brave Ike can beat Celica.
![]() |
Beloved Zofia | A | Brazen Atk/Def 3 |
|---|---|---|---|
![]() |
Reposition | B | Chill Spd 3 |
![]() |
Draconic Aura | C | Atk Smoke 3 |
| S | Heavy Blade 3 | ||
Seal: Heavy Blade/HP+
--
Her spd makes her fast enough to deal with most units, and Chill Spd will allow her to secure doubles on what she couldn't beforehand. The idea is to engage on a unit and trade blows, hopefully killing the opponent in the process, and having it set off her chain reaction. Brazen turns the relevant stats into 58 and 37, respectively. With Atk Smoke going off it further increases her bulk to 44 def and 33 res and being unlikely to be doubled. The seal is still under debate as while Heavy Blade synergises amazingly here, her HP is so low due to a low base on top of a super bane lowers her ability as a duelist. An HP seal can help patch it to a more manageable 41 if the lack of health is harmful enough to her functionality.
MAY DOMA’S BLESSINGS
![]() |
Beloved Zofia | A | Distant Counter |
|---|---|---|---|
![]() |
Reciprocal Aid | B | Dull Ranged 3 |
![]() |
Aether | C | Spd Smoke 3 |
| S | Atk Smoke 3 | ||
This F!Celica build is designed to engage primarily for ranged battles, most likely emblem teams. The dull ranged skill is used just for those +6/6 hones, which can most likely save F!Celica's sustain. The smoke skills are there for a good probability that F!Celica to live another unit, as the enemy would need at least 47 speed or a brave weapon to double, as F!Celica's 35 speed and the -7 speed debuff from the speed smoke skill. The attack smoke skill also helps in the surviving a second unit. Overall, this build is generally an EP unit.
![]() |
Beloved Zofia | A | Fury 3 |
|---|---|---|---|
![]() |
Rally Def/Res | B | Desperation 3 |
![]() |
Aether | C | Drive Def 2 |
| S | Heavy Blade 3 | ||
I S-Supported her, and she is a killer tank, she has a lot of speed that prevents her from being doubled, and she has a fair amount of defense and res for an infantry unit, also he wicked attack makes her Heavy Blade useful and she gains her special right away. I have Fury and Desperation together because as she loses her Hp, she gets close to her Desp. state and she becomes a perishing killer! >:D Then she'd get her Aether even quicker because of Desp. and HB and she'd heal right back up!
![]() |
Beloved Zofia | A | Fury 3 |
|---|---|---|---|
![]() |
Reposition | B | Desperation 3 |
![]() |
Luna | C | Spd Smoke 3 |
| S | Atk Smoke 3 | ||
Duma's faithful servant is here, and she is smuggling some surprises within her kit. Of course Beloved Zofia gives her a reliable +4 to all of her stats when at full health, but she will take 4 damage when initiating combat. So what do you do when Duma's best girl just can't stay at full health all the time? Well, if your Celica has neutral IVs in HP, Fury 3 is the slot A for you! Not only will it amp all of her stats by 3, the recoil damage from Beloved Zofia and Fury 3 will drop her into the thresholds of Vantage 3, Desperation 3, or for more expensive players, Wrath 3, all after just one round of combat! For her slot C, I recommend Speed Smoke 3 from Fallen Takumi or Sigurd. Not only does It help to slow the enemies near Celica, but it can also cement her as a support unit for other heroes who just can't quite outspeed! Her seal of choice should be Attack Smoke 3 since the two smoke skills will hit all enemies in two spaces with minus 7 to both attack and speed, giving her a great role as a physical sweeper, tank, and support unit all in one! To wrap this up, Luna is a good special to get around armor units or units that are just naturally bulky, although Draconic Aura will also work since base 35 attack on this set will ultimately round out to 16 additional damage consistently. Also consider Dragon Fang if you are running a unit with Infantry Pulse 3.
![]() |
Beloved Zofia | A | Steady Breath |
|---|---|---|---|
![]() |
Reposition | B | Vantage 3 |
![]() |
Aether | C | Spur Atk Spd 2 |
| S | Close Def 3 | ||
While the C slot is flexible (I chose it since I run Ayra and Nino nukes) everything else is optimal to this build. This build is very melee heavy and made to tank melee only. She can withstand hit from even sapphire lance users with a full power defense of 47 when attacked and that is without outside buffs. She is however very vulnerable to most magic users and will die to any meta red and blue mages. You should not attack with her often, let steady breath build aether and bring her back to full health consistently to allow her to fight at full power.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Only Inheritable by Sword Units.
|
50 | 1 | 6 |
| Only Inheritable by Sword Units.
|
100 | 1 | 8 |
| Only Inheritable by Sword Units.
|
200 | 1 | 11 |
| Learns by default at 5 ★ Non-Inheritable skill.
|
400 | 1 | 16 |
Special Skills
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Inheritable by all units.
|
60 | B |
| Inheritable by all units.
|
120 | B |
| Unlocks at 5 ★ Inheritable by all units.
|
240 | B |
| Inheritable by all units.
|
50 | C |
| Inheritable by all units.
|
100 | C |
| Unlocks at 5 ★ Inheritable by all units.
|
200 | C |
Other Info
| Origin |
Fire Emblem Echoes
|
|---|

Fate Grand Order
Dragonball Legends

IV Calc
Heroes