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Fallen Celica

Tier Rating
Analysis by Cecil
Fallen Celica - Imprisoned Soul

5

Obtainable as a 5 only
Hero Stats
Max Avg Total Stats at Lvl 40
163
HP 40
ATK 35
SPD 35
DEF 27
RES 26
Stat Variations
Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 17 8 8 4 6
Middle 18 9 9 5 7
High 19 10 10 6 8

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 36 32 32 23 23
Middle 40 35 35 27 26
High 43 38 38 30 30
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Celica's strongest sets feature Attack or Speed boons. These give her the power to cut through foes and win Speed matchups. Celica typically does not need to run Swordbreaker, due to having high speed and Chilling Speed. Her physical defenses are required to be neutral for some matchups, leaving Resistance as her only safe bane.

Boons

  • +ATK: Attack is tied with Speed for being Celica's best boon. With Beloved Zofia, she is capable of KO'ing Zelgius in one round. She should pick Speed +3 for her Seal slot if running an Attack boon.

  • +SPD: Equally as good as Attack. She needs 41 base Speed to guarantee doubles on Mia and Ayra. She should pick Attack +3 for her Seal slot if running a Speed boon.

Neutral

  • HP: This is her best defensive stat, helping her to tank damage. Leaving this at neutral lets Celica win the matchup against Ryoma and (LA) Hector.

  • DEF: If she runs Fury, Celica can stack up to 37 Defense with Beloved Zofia, making her a respectable tank and capable of taking powerful attacks such as Regnal Astra. Leaving this at neutral lets Celica win the matchup against Ryoma and (LA) Hector.

Banes

  • -RES: Celica is not a mage killer, and is capable of beating red and green dragons without Resistance. She can safely reduce this without hurting her combat potential.

Skill Sets
Offensive (No Support)
Recommended
Beloved Zofia A Fury 3
Reciprocal Aid B Chill Spd 3
Draconic Aura
Alternate: Moonbow
C Spur Def/Res 2
Alternate: Hone Atk 3
SP1,425SAttack +3

Show Explanation/Analysis
  • Preferred IV: +ATK or +SPD / -RES
  • Weapon: Beloved Zofia

  • Assist: Reciprocal Aid / Reposition

  • Special: Draconic Aura/ Moonbow

  • Passive A: Fury

  • Passive B: Chill Spd

  • Passive C: Spur Def/Res / Hone Atk

  • Sacred Seal: Attack +3 / Speed +3

Celica's optimal set assumes no support from team-mates, and is designed to give Celica the best chance at KO'ing two foes despite her Beloved Zofia's effect only working at full HP. She works best when initiating combat, but works well on the defensive in some situations and can either role as necessary.

Fury is preferred here over Swift Sparrow, as Celica makes good use of the extra Defense. With Fury she can tank Regnal Astra and beat Ayra, a common and important matchup. Her choice of Attack +3 or Speed +3 is entirely dependent on her boon. Take Attack +3 if you have a Speed boon, and vice versa. (If you aren't sure, just take Attack +3).

Draconic Aura is extremely powerful and will likely charge the turn after Celica's first round of combat. With it, she can annihilate a second foe after beating the first with Beloved Zofia's effect. Moonbow also works well and is preferred if you only want Celica to beat one enemy.

Reciprocal Aid can help Celica get another lease on life and gain back her Beloved Zofia passive. Otherwise, Reposition is best for helping slow-moving allies traverse the field. Finally her choice of C slot is dependent on allies: Tanks prefer the defensive boost, while offensive units would rather their Attack increased.

Sustain Tank
Beloved Zofia A Steady Breath
Reposition
Alternate: Swap
B Renewal 3
Aether
Alternate: Sol
C Spur Def/Res 2
Alternate: Hone Atk 3
SP2,055SQuick Riposte 3

Show Explanation/Analysis
  • Preferred IV: +ATK / -RES
  • Weapon: Beloved Zofia

  • Assist: Reposition / Swap

  • Special: Aether / Sol

  • Passive A: Steady Breath / Warding Breath / Heavy Blade

  • Passive B: Renewal / Quick Riposte

  • Passive C: Spur Def/Res / Hone Atk

  • Sacred Seal: Quick Riposte / Quickened Pulse

Since Beloved Zofia's effect works only when at full HP, an effective tank set can be run which is designed to keep her at full HP and slay foes. Renewal is perhaps the most obvious choice for keeping her health high. She needs to run Quick Riposte somewhere on the build, either in B slot or her Seal slot. If she chooses her B slot, she has the option of running Quickened Pulse to hasten Aether's cooldown.

Aether is the best choice of Special, but Sol can work well and is a good budget choice. Steady Breath or Warding Breath are very important for cutting down her Special cooldown, but Heavy Blade can work too. Unfortunately, there isn't many good budget choices for her A slot skill.

Reposition and Swap are both good choices for her Assist skill and the choice comes down to personal preference. Again her choice of C slot is dependent on allies: Tanks prefer the defensive boost, while offensive units would rather their Attack increased.

Introduction

Fallen Celica is a different form of regular Celica, who hails from Fire Emblem: Gaiden and Shadows of Valentia. This version of Celica is a red sword-wielding infantry and boasts excellent Attack and Speed stats, which identify her as an offensive unit.

However, the effect of her Beloved Zofia is so strong that she can in reality perform defensive roles as well, given some support. The primary issue with Celica is the fact she can only gain the effect of Beloved Zofia for just one battle where she attacks. This gives her a great matchup spread but only allows her to fight at full strength once.

Despite this, She is one the strongest sword-users in the entire game, boasting excellent matchup spreads and a powerful statline. Her weaknesses can all be mitigated, and she fits well into offensive, defensive and mixed team compositions. She is also one of the cheapest top-tier units to build, only requiring skills that can be obtained at four stars.

Strengths

Well-rounded and powerful statline.

Celica has base 35 Attack and Speed, identifying her as one of the strongest offensive units right off the bat. Her stats are boosted further by her unique weapon Beloved Zofia, which grants her an additional +4 to all stats. When combined with Chilling Speed's debuff, Celica is one of the fastest and hardest-hitting units in the game. 

Bulky for an offensive unit.

Typically, offensive units have poor defensive stats as a weakness. Celica does not have this thanks to her weapon Beloved Zofia. If she opts for Fury in her A slot, Celica will have 37 Defense and 30 Resistance (assuming a Resistance bane). Combined with her high Speed, it means she is not necessarily weak to mages and can easily withstand powerful attacks such as Ayra's Regnal Astra.

Weaknesses

Hard to stay at 100% health with Beloved Zofia.

Unlike other high-tier red swords, Celica is somewhat reliant on her team-mates when engaging multiple foes. She loses health when she fights due to her weapon's effect, meaning she can only take advantage of the stat buff just one time. She requires an ally to heal her in order to get the buff for multiple fights. However, she is still very powerful even without the extra effect.

Lacks Distant Counter.

This is really more of a nitpick, but in comparison to the majority of top-tier swords, Celica's lack of Distant Counter does hurt her viability. She can tank mages, but is unable to retaliate and KO them like some of her peers.

Team Options

Celica can be used in place of most of her peers as a sword-user. However, she cannot retaliate at range without Distant Counter and requires some support in order for her to slay multiple foes. 

  • Blue/green tank duos: Celica is a great 3rd unit to add to a blue/green tank core. Nowi, Corrin-F, Effie, (WE) Robin, and (LA) Eliwood are common examples of blue tanks, and Hector, (LA) Hector, (WE) Chrom, and Amelia are good examples of green. Running Distant Counter on the green tank is a good idea to cover for Celica.
  • Staff-users: Units such as Genny, Azama, Bridal Lyn, and Maria are all strong team-mates for Celica. With their healing powers, they can provide Celica with the ability to use Beloved Zofia's effect for more than one turn.
  • Desperation sweepers: Many run Ardent Sacrifice in order to trigger Desperation. Using this ability on Celica can also give her the ability to fight at full HP once again. Desperation sweepers are less common in the Arena now, but units such as Nino and Setsuna still fit the bill and can be useful allies.
Counters

No matter her build, Celica just cannot punch through blue tanks, who have both type coverage against her and huge defenses to wall her attacks. She is also susceptible to being chipped down: Mages can rarely OHKO her, but can lower her from full HP in order to weaken her offensive potential. Blue mages do have the power to KO her however.

  • Blue Mages: Slow but strong mages such as Reinhardt, Micaiah, and Mae all have the power to OHKO Celica. They don't mind having their Speed debuffed as they one-shot her anyway.
  • Blue Tanks: Standard Blue tanks easily wall her with their type coverage and huge defenses. Nowi, Corrin-F, and Effie are the three most commonly seen, and all hard counter Celica.
  • Wrath Users: Celica's Attack is so high that she nearly without fail activates an opponent's Wrath. These units also tend to OHKO their opponents and don't rely on Speed. Nephenee as well as Wrath variants of the Black Knight and Brave Ike can beat Celica.
Weapon Skills
Weapons SP Rng. Mt.
Iron Sword
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Only Inheritable by Sword Units.
100 1 8
Silver Sword
Only Inheritable by Sword Units.
200 1 11
Beloved ZofiaGrants Def+3. If unit's HP = 100% at start of combat, grants Atk/Spd/Def/Res+4, but if unit attacked, unit takes 4 damage after combat.
Learns by default at 5 ★
Non-Inheritable skill.
400 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Special Skills
Special Skills SP Turns
New MoonResolve combat as if foe suffered Def/Res-30%
Learns by default at 5 ★
Non-inheritable by Staff-wielding units.
100 3
LunaResolve combat as if foe suffered Def/Res-50%
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
200 3
Passive Skills
Passive Skills SP Slot
Chill Spd 1At the start of each turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Inheritable by all units.
60
B
Chill Spd 2At the start of each turn, inflicts Spd-5 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Inheritable by all units.
120
B
Chill Spd 3At the start of each turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Unlocks at 5 ★
Inheritable by all units.
240
B
Hone Atk 1Grants adjacent allies Atk+2 through their next actions at the start of each turn.
Inheritable by all units.
50
C
Hone Atk 2Grants adjacent allies Atk+3 through their next actions at the start of each turn.
Inheritable by all units.
100
C
Hone Atk 3Grants adjacent allies Atk+4 through their next actions at the start of each turn.
Unlocks at 5 ★
Inheritable by all units.
200
C
Other Info
Origin
Fire Emblem Echoes

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