Table of Contents
- Default
- Attack
- Special
- Injured
| Fallen Celica - Imprisoned Soul |
|---|
|
Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 17 | 8 | 8 | 4 | 6 |
| Middle | 18 | 9 | 9 | 5 | 7 |
| High | 19 | 10 | 10 | 6 | 8 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 36 | 32 | 32 | 23 | 23 |
| Middle | 40 | 35 | 35 | 27 | 26 |
| High | 43 | 38 | 38 | 30 | 30 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Celica's strongest sets feature Attack or Speed boons. These give her the power to cut through foes and win Speed matchups. Celica typically does not need to run Swordbreaker, due to having high speed and Chilling Speed. Her physical defenses are required to be neutral for some matchups, leaving Resistance as her only safe bane.
Boons
-
+ATK: Attack is tied with Speed for being Celica's best boon. With Beloved Zofia, she is capable of KO'ing Zelgius in one round. She should pick Speed +3 for her Seal slot if running an Attack boon.
-
+SPD: Equally as good as Attack. She needs 41 base Speed to guarantee doubles on Mia and Ayra. She should pick Attack +3 for her Seal slot if running a Speed boon.
Neutral
-
HP: This is her best defensive stat, helping her to tank damage. Leaving this at neutral lets Celica win the matchup against Ryoma and (LA) Hector.
-
DEF: If she runs Fury, Celica can stack up to 37 Defense with Beloved Zofia, making her a respectable tank and capable of taking powerful attacks such as Regnal Astra. Leaving this at neutral lets Celica win the matchup against Ryoma and (LA) Hector.
Banes
-
-RES: Celica is not a mage killer, and is capable of beating red and green dragons without Resistance. She can safely reduce this without hurting her combat potential.
Skill Sets
Offensive (No Support)
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Beloved Zofia | A | Fury 3 |
|---|---|---|---|
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Reciprocal Aid | B | Chill Spd 3 |
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Draconic Aura Alternate: Moonbow |
C | Spur Def/Res 2 Alternate: Hone Atk 3 |
| SP | 1,425 | S | Attack +3 |
- Preferred IV: +ATK or +SPD / -RES
-
Weapon: Beloved Zofia
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Assist: Reciprocal Aid / Reposition
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Special: Draconic Aura/ Moonbow
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Passive A: Fury
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Passive B: Chill Spd
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Passive C: Spur Def/Res / Hone Atk
- Sacred Seal: Attack +3 / Speed +3
Celica's optimal set assumes no support from team-mates, and is designed to give Celica the best chance at KO'ing two foes despite her Beloved Zofia's effect only working at full HP. She works best when initiating combat, but works well on the defensive in some situations and can either role as necessary.
Fury is preferred here over Swift Sparrow, as Celica makes good use of the extra Defense. With Fury she can tank Regnal Astra and beat Ayra, a common and important matchup. Her choice of Attack +3 or Speed +3 is entirely dependent on her boon. Take Attack +3 if you have a Speed boon, and vice versa. (If you aren't sure, just take Attack +3).
Draconic Aura is extremely powerful and will likely charge the turn after Celica's first round of combat. With it, she can annihilate a second foe after beating the first with Beloved Zofia's effect. Moonbow also works well and is preferred if you only want Celica to beat one enemy.
Reciprocal Aid can help Celica get another lease on life and gain back her Beloved Zofia passive. Otherwise, Reposition is best for helping slow-moving allies traverse the field. Finally her choice of C slot is dependent on allies: Tanks prefer the defensive boost, while offensive units would rather their Attack increased.
Sustain Tank
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Beloved Zofia | A | Steady Breath |
|---|---|---|---|
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Reposition Alternate: Swap |
B | Renewal 3 |
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Aether Alternate: Sol |
C | Spur Def/Res 2 Alternate: Hone Atk 3 |
| SP | 2,055 | S | Quick Riposte 3 |
- Preferred IV: +ATK / -RES
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Weapon: Beloved Zofia
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Assist: Reposition / Swap
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Special: Aether / Sol
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Passive A: Steady Breath / Warding Breath / Heavy Blade
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Passive B: Renewal / Quick Riposte
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Passive C: Spur Def/Res / Hone Atk
- Sacred Seal: Quick Riposte / Quickened Pulse
Since Beloved Zofia's effect works only when at full HP, an effective tank set can be run which is designed to keep her at full HP and slay foes. Renewal is perhaps the most obvious choice for keeping her health high. She needs to run Quick Riposte somewhere on the build, either in B slot or her Seal slot. If she chooses her B slot, she has the option of running Quickened Pulse to hasten Aether's cooldown.
Aether is the best choice of Special, but Sol can work well and is a good budget choice. Steady Breath or Warding Breath are very important for cutting down her Special cooldown, but Heavy Blade can work too. Unfortunately, there isn't many good budget choices for her A slot skill.
Reposition and Swap are both good choices for her Assist skill and the choice comes down to personal preference. Again her choice of C slot is dependent on allies: Tanks prefer the defensive boost, while offensive units would rather their Attack increased.
Introduction
Fallen Celica is a different form of regular Celica, who hails from Fire Emblem: Gaiden and Shadows of Valentia. This version of Celica is a red sword-wielding infantry and boasts excellent Attack and Speed stats, which identify her as an offensive unit.
However, the effect of her Beloved Zofia is so strong that she can in reality perform defensive roles as well, given some support. The primary issue with Celica is the fact she can only gain the effect of Beloved Zofia for just one battle where she attacks. This gives her a great matchup spread but only allows her to fight at full strength once.
Despite this, She is one the strongest sword-users in the entire game, boasting excellent matchup spreads and a powerful statline. Her weaknesses can all be mitigated, and she fits well into offensive, defensive and mixed team compositions. She is also one of the cheapest top-tier units to build, only requiring skills that can be obtained at four stars.
Strengths
Well-rounded and powerful statline.
Celica has base 35 Attack and Speed, identifying her as one of the strongest offensive units right off the bat. Her stats are boosted further by her unique weapon Beloved Zofia, which grants her an additional +4 to all stats. When combined with Chilling Speed's debuff, Celica is one of the fastest and hardest-hitting units in the game.
Bulky for an offensive unit.
Typically, offensive units have poor defensive stats as a weakness. Celica does not have this thanks to her weapon Beloved Zofia. If she opts for Fury in her A slot, Celica will have 37 Defense and 30 Resistance (assuming a Resistance bane). Combined with her high Speed, it means she is not necessarily weak to mages and can easily withstand powerful attacks such as Ayra's Regnal Astra.
Weaknesses
Hard to stay at 100% health with Beloved Zofia.
Unlike other high-tier red swords, Celica is somewhat reliant on her team-mates when engaging multiple foes. She loses health when she fights due to her weapon's effect, meaning she can only take advantage of the stat buff just one time. She requires an ally to heal her in order to get the buff for multiple fights. However, she is still very powerful even without the extra effect.
Lacks Distant Counter.
This is really more of a nitpick, but in comparison to the majority of top-tier swords, Celica's lack of Distant Counter does hurt her viability. She can tank mages, but is unable to retaliate and KO them like some of her peers.
Team Options
Counters
No matter her build, Celica just cannot punch through blue tanks, who have both type coverage against her and huge defenses to wall her attacks. She is also susceptible to being chipped down: Mages can rarely OHKO her, but can lower her from full HP in order to weaken her offensive potential. Blue mages do have the power to KO her however.
- Blue Mages: Slow but strong mages such as Reinhardt, Micaiah, and Mae all have the power to OHKO Celica. They don't mind having their Speed debuffed as they one-shot her anyway.
- Blue Tanks: Standard Blue tanks easily wall her with their type coverage and huge defenses. Nowi, Corrin-F, and Effie are the three most commonly seen, and all hard counter Celica.
- Wrath Users: Celica's Attack is so high that she nearly without fail activates an opponent's Wrath. These units also tend to OHKO their opponents and don't rely on Speed. Nephenee as well as Wrath variants of the Black Knight and Brave Ike can beat Celica.
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Beloved Zofia | A | Swift Sparrow 2 |
|---|---|---|---|
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Reciprocal Aid | B | Chill Spd 3 |
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Luna | C | Hone Atk 3 |
| S | Quick Riposte 3 | ||
The Celica I pulled who I wouldn't mind investing in.
Swift sparrow increases her offensive presence when she initiates. She does seem to need a healer or reciprocal aid to heal her up after she fights, but her support skill can be a movement skill like reposition/swap as well. Chill spd doesn't have an hp threshold requirement like Gunnthra's chilling seal and definitely helps improve her match-ups so I'm keeping this op skill. Her C skill can be replaced to fit your team's needs. Quick riposte seal helps fight fast melee units as she's not +spd.
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Beloved Zofia | A | Death Blow 3 |
|---|---|---|---|
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Pivot | B | Chill Spd 3 |
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Luna | C | Hone Atk 3 |
Isn't a competitive build. This was my very first 5 star pull, and I gave her an assist and an A passive, but I didn't put much thought in it otherwise because I didn't know about the game's mechanics. Death Blow 3 just seemed really good for her, since she hits like a dang truck, so I put it on. 1/4 original heroes I have that I had since the beginning, and they work well together despite having absolutely no competitive thought put into them.
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Beloved Zofia | A | Darting Blow 3 |
|---|---|---|---|
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Reciprocal Aid | B | Chill Spd 3 |
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Luna | C | Hone Atk 3 |
| S | Squad Ace A 2 | ||
Merge +1. Summoner Supported. Out of all of the sword units that I have, Fallen Celica possesses the most optimal stats, making her one of my main sword users with a build that supports multiple uses of Beloved Zofia.
With Summoner Support, her ATK increases to a stat only surpassed by Fallen Robin, her SPD bane is mitigated somewhat, and her DEF and RES improves her bulk somewhat. Adding Beloved Zofia's effect puts Celica's ATK to extreme levels and her SPD on par with Ayra and Mia.
To help mitigate her SPD bane, Darting Blow 3 is her A skill, which can help guarantee doubles in the player phase. Chill SPD is also used in order to put faster opponents on a lower level where Celica can compete.
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Beloved Zofia | A | Steady Breath |
|---|---|---|---|
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Reposition | B | Chill Spd 3 |
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Aether | C | Threaten Def 3 |
| S | Speed +3 | ||
Merged +1, IVs are +ATK/-RES
This is rather an unconvebtional build, and you may call it a waste. But I like it, and she's really fun to use. Her weapon Beloved Zofia gives her an attack boost which leaves Celica with a stat spread of 59/42/34/27. However, she loses HP after attacking or being attacked at close range. This is where Steady Breath and Aether come in. With SB and full HP, she's at 38 Defense, which is quite decent if you ask me. Her high Attack allows her to heal up back to full HP quite easily.
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Beloved Zofia | A | Fury 3 |
|---|---|---|---|
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Reciprocal Aid | B | Chill Spd 3 |
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Moonbow | C | Threaten Spd 3 |
| S | Flashing Blade 3 | ||
this Celica can do 1 OHKO, perfect to be offensive, Fury 3; i dont need explain how to work it, chill spd 3 perfect to secure a double atk if the foe don't die with one, C ability is free choice, but i actually play it with threaten spd 'cause sometimes you can´t fight with the foe with most spd on enemy team, S ability you can decide use Heavy Blade or Flashing Blade, this ones can secure the ability before do a OHKO
Reciprocal Aid if you play celica with tanks o heroes with more life base than celica you can use this perfectly to have another round before die, another good option is Teleport
MoonBow has only 2 tuns to charge it and do -30% def and rest
A good team option for celica are dancers and healers or Tanks, i prefer use tanks 'cause this can resist more damage than dancers or healers
extra details: celica has summoner support and don't have any + i can't wait to have more Celica's
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Only Inheritable by Sword Units.
|
50 | 1 | 6 |
| Only Inheritable by Sword Units.
|
100 | 1 | 8 |
| Only Inheritable by Sword Units.
|
200 | 1 | 11 |
| Learns by default at 5 ★ Non-Inheritable skill.
|
400 | 1 | 16 |
Special Skills
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Inheritable by all units.
|
60 | B |
| Inheritable by all units.
|
120 | B |
| Unlocks at 5 ★ Inheritable by all units.
|
240 | B |
| Inheritable by all units.
|
50 | C |
| Inheritable by all units.
|
100 | C |
| Unlocks at 5 ★ Inheritable by all units.
|
200 | C |
Other Info
| Origin |
Fire Emblem Echoes
|
|---|

Fate Grand Order
Dragonball Legends

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