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Tier Rating

Analysis by Naz
Elincia - Lost Princess

5 Legacy

Obtainable as a 5 during certain summoning events only.

Related Heroes

Hero Stats

Max Avg Total Stats at Lvl 40
156
HP 35
ATK 34
SPD 36
DEF 24
RES 27

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 15 7 9 4 7
Middle 16 8 10 5 8
High 17 9 11 6 9

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 32 31 33 21 24
Middle 35 34 36 24 27
High 39 37 39 28 31

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Boons

  • +ATK: Since her unique weapon, Amiti, has a Brave effect, Elincia prefers an asset in Attack above all else in order to greatly increase her damage when initiating.

  • +SPD: Amiti having a Speed penalty of 2 points makes it another very viable stat to raise through an asset. This allows Elincia to better perform and avoid and avoid follow-up attacks against her opponents. 

Neutral

  • DEF: Despite it being her lowest base value, Elincia would do best to keep her Defense neutral, as she will often need to receive counterattacks from physical opponents. 

  • HP: Similarly, HP should also be left neutral in order to not take away from her overall bulk.

Banes

  • -RES: Although Resistance isn’t Elincia’s weakest stat, dropping it affects her overall performance the least, as her magical bulk remains high enough to survive at least one hit from non-blue magical damage.

Skill Sets

S Princess (Galeforce)

Recommended
Amiti (+Eff) A Sturdy Impact
Alternate: Swift Sparrow (2 or 3)
Reposition B Wings of Mercy 3
Alternate: Desperation 3
Galeforce C Odd Atk Wave 3
Alternate: Hone Fliers
SP2145SHeavy Blade 3

Show Explanation/Analysis

Preferred IV: +ATK or +SPD / -RES

  • Since this set relies on Elincia’s ability to activate Heavy Blade and/or double her opponent, Attack and Speed make for the most desirable choices of assets. 

Weapon: Amiti (+Eff)

Assist: Reposition

Special: Galeforce

Passive A: Sturdy Impact / Swift Sparrow / Death Blow

  • Sturdy Impact is a phenomenal Player Phase skill and the best option for Elincia’s A slot. Not only does it grant Elincia a sizable boost to her Attack as well as an obscene boost to her Defense when initiating, but it also prevents her opponent from making any kind of follow-up attack. This includes enemies with higher Speed as well as those that run skills such as Quick Riposte and Vengeful Fighter.

  • If the former is unavailable, purely offensive options such as Swift Sparrow and Death Blow also make for solid choices, as they grant bonuses to Elincia’s key stats on initiation. 

Passive B: Wings of Mercy / Chill Atk / Desperation

  • Wings of Mercy is a great skill for moving around the map, as it allows a unit to move adjacent to any teammate when under 50% HP. This is especially useful when running Elincia alongside other Galeforce units in order to out as many opponents in a single turn as possible. 

  • Chill Atk provides solid support by decreasing the damage dealt by the affected target while also making it easier for Elincia to activate Heavy Blade against them.

  • When Elincia is under 75% HP, Desperation will enable her to double her opponent before they have a chance to counterattack. This essentially allows her to hit her opponent 4 times before they even have the chance to retaliate.

Passive C: Atk Wave / Def Smoke / Hone Fliers / Flexible

  • Odd/Even Atk Wave is a great choice of C skill, as it grants Elincia as well as any adjacent allies an automatic +6 Atk buff at the start of every other turn.

  • Def Smoke makes for another fantastic option when utilizing Galeforce. By reducing the Defense of opponents around her target after combat, Elincia will hit even harder after the activation of Galeforce. 

  • Fliers buffs such as Hone Fliers allow Elincia to be a benefactor when run alongside other fliers by buffing her allies with powerful class-exclusive skills. 

  • The C slot is otherwise mostly flexible and can be replaced as needed to suit the team. 

Sacred Seal: Heavy Blade

  • Due to the long cooldown of Galeforce, Heavy Blade is absolutely essential in allowing Elincia to consistently activate her Special in a single round of combat.

Sound Thrashing (Offense Oriented)

Amiti (+Eff) A Swift Sparrow (2 or 3)
Alternate: Sturdy Impact
Reposition B Desperation 3
Luna
Alternate: Moonbow
C Odd Atk Wave 3
Alternate: Hone Fliers
SP1185SDarting Blow 3
Alternate: Heavy Blade 3

Show Explanation/Analysis

Preferred IV: +ATK or +SPD / -RES

  • Since the aim of this build is to purely to deal as much damage as possible, Attack and Speed are once against the best assets for Elincia to take. 

Weapon: Amiti (+Eff)

Assist: Reposition

Special: Luna / Moonbow

  • Luna is a very effective choice of Special when utilizing a Brave weapon such as Amiti, as the weapon can let Elincia attack her opponent 4 times if she outspeeds them. This allows her to potentially activate Luna every single round of combat.

  • Moonbow makes for a particularly great alternative when using Heavy Blade. This combination allows Elincia to activate her Special on every other hit, making it possible to activate her Special twice in a single round of combat

Passive A: Swift Sparrow / Sturdy Impact / Death Blow

  • At its maximum level, Swift Sparrow grants Elincia the overall strongest boost to her offensive stats with a whopping +6 Attack and +7 Speed on initiation.

  • Sturdy Impact also remains an incredibly strong choice of A skill thanks to the colossal boost it provides to Elincia’s Attack and Defense as well as preventing her opponent from making a follow-up attack. 

Passive B: Desperation

  • Desperation is the centerpiece of most offense-oriented sets; once a unit is under 50% HP, it allows them to double their opponent without the need to take a counterattack.

Passive C: Atk Wave / Hone Fliers / Flexible

Sacred Seal: Darting Blow / Heavy Blade / Brazen Atk/Spd

  • In order to completely mitigate the Speed loss from Amiti, Darting Blow makes for a great choice of Sacred Seal thanks to the significant Speed boost it provides. 

  • Heavy Blade is another great choice of Sacred Seal with this set thanks to the Special cooldown acceleration it provides, particularly when using Specials with a cooldown of 2 such as Moonbow.

  • Brazen Atk/Spd provides a staggering +7 boost to Attack and Speed when under 80% HP, making it synergize perfectly with Desperation. However, it requires activation and will not be ready during Elincia’s initial round of combat.

Pumpkin Spice (Firesweep)

Firesweep Sword+ A Life and Death 3
Alternate: Swift Sparrow (2 or 3)
Reposition B Chill Spd 3
Alternate: Chill Def 3
Moonbow
Alternate: Luna
C Odd Atk Wave 3
Alternate: Hone Fliers
SP1995SHeavy Blade 3
Alternate: Darting Blow 3

Show Explanation/Analysis

Preferred IV: +ATK or +SPD / -RES

Weapon: Firesweep Sword+ 

  • This build takes yet another purely offensive approach but trades Elincia’s Amiti for a Firesweep weapon, disabling any form of counterattacks from both her and her opponent. 

Assist: Reposition

Special: Moonbow / Luna

  • The choice between Luna and Moonbow is dependant on if you choose to run Heavy Blade in your Sacred Seal slot. When combined with Heavy Blade, Moonbow will activate every single round of combat on the second hit while Luna will activate every other round of combat regardless. 

Passive A:  Life and Death / Swift Sparrow / Death Blow

  • Since Elincia does not need to worry about receiving damage from counterattacks, she can forego her bulk completely. This makes Life and Death a very suitable A skill, as it grants a significant boost to Elincia’s Attack and Speed offensive stats at the cost of her overall bulk. 

  • At max level, Swift Sparrow can give an even greater boost to Attack and Speed without taking away from anything else.

Passive B: Chill Skills / Hit and Run

  • Chill skills such as Chill Spd and Chill Def are great choices of B skills, as their debuff support allows Elincia and her teammates to do more damage against the affected target.

  • Hit and Run makes for a solid; as the name implies, hit and run option by having Elincia move back one space after combat. 

Passive C: Atk Wave / Hone Fliers / Flexible

  • Wave skills such as Odd/Even Atk Wave and team buffs such as Hone Fliers remain strong choices of C slot for Elincia to support both herself as well as her teammates. 

Sacred Seal: Heavy Blade / Darting Blow

  • As mentioned previously, the Heavy Blade Sacred Seal pairs well with Specials that have a cooldown of 2 such as Moonbow, as it allows them to activate every round of combat on the second hit. 

  • Otherwise, Darting Blow remains a great offensive option thanks to the Speed boost it provides on initiation.

Introduction

Picking up arms and taking to the skies, Elincia shows as a shining example of what is means to be a powerful offensive flier. While carrying an impressive 34 Attack and 36 Speed offensive spread, what really sets Elincia apart is her unique weapon, Amiti. 

Amiti has the properties of a Brave weapon, allowing Elincia to attack twice when initiating combat. However, not only does Amiti have more mt than a standard Brave weapon, it carries a Speed penalty of only -2 as opposed to the usual -5. If that wasn’t enough, it can also be refined to grant Elincia an additional +4 Attack/Speed when initiating combat. This amounts to a 15mt Brave weapon that also gives a +2 boost to Speed. Furthermore, Elincia also has the benefits that come with her status as a flying unit. Not only does she have an innate advantage when it comes to mobility, but Elincia also has access to powerful class-exclusive buffs such as Hone Fliers as well as many unique movement skills. 

At the cost of all this Player Phase prowess, Elincia’s Enemy Phase suffers tremendously. In addition to her weapon doing her no favors, Elincia severely lacks in bulk. With only 59 physical bulk at base, she will often need to rely on skills such as Desperation in order to survive consecutive rounds of combat. Elincia’s status as a flier also makes her especially vulnerable to bows, as they will deal effective damage. 

Overall, Elincia champions combat during the Player Phase. Her unique weapon: Amiti, great offensive statline, and status as a flier make her one of the strongest offensive units around.

Strengths

Great Offensive Stats

Elincia’s impressive offensive spread of 34 Attack and 36 Speed makes her highly proficient in dealing significant damage to her opponents as well as performing follow-up attacks.

Amiti

An incredibly strong offensive weapon; in addition attacking consecutively, Amiti has more mt and takes away less Speed than a standard Brave weapon and can be further refined to grant even more Attack and Speed on initiation. 

Flier

In addition to her superior mobility, Elincia has access to class-exclusive buffs such as Hone Fliers as well as unique movement options such as Acrobatics.

Weaknesses

Bad Physical Bulk

With only 59 physical bulk at base, Elincia will take significant damage from physical opponents. Further, her low 35 HP leaves her open to almost any user of Panic-based skills. 

Vulnerable to effective damage

Flier status comes with its disadvantages. Elincia’s innate weakness to bows coupled with her low physical bulk makes her a prime target for archers.

Weapon Skills

Weapons SP Rng. Mt.
Iron Sword
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Only Inheritable by Sword Units.
100 1 8
Silver Sword
Only Inheritable by Sword Units.
200 1 11
AmitiSpd-2. Attack twice when initiating combat.
Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
400 1 11
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Ardent SacrificeHeals adjacent ally 10 HP. Unit loses 10HP (but cannot reach 0 this way)
Learns by default at 5 ★
1 150

Passive Skills

Passive Skills SP Slot
Death Blow 1Grants Atk+2 if unit initiates combat.
Non-inheritable by Staff-wielding units.
50
A
Death Blow 2Grants Atk+4 if unit initiates combat.
Non-inheritable by Staff-wielding units.
100
A
Death Blow 3Grants Atk+6 if unit initiates combat.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
200
A
Flier Formation 1If unit has 100% HP, unit can move to a space adjacent to a flier ally within 2 spaces.
Only inheritable by flier units.
60
B
Flier Formation 2If unit has ≥ 50% HP, unit can move to a space adjacent to a flier ally within 2 spaces.
Only inheritable by flier units.
120
B
Flier Formation 3Unit can move to a space adjacent to a flier ally within 2 spaces
Only inheritable by flier units.
Unlocks at 5 ★
240
B

Other Info

Origin
Fire Emblem: Path of Radiance
Fire Emblem: Radiant Dawn

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Official Hero Artwork