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Tier Rating

Analysis by raelet
Elincia - Lost Princess

5 Legacy

Obtainable as a 5 during certain summoning events only.

Related Heroes

Hero Stats

Max Avg Total Stats at Lvl 40
HP 35
ATK 34
SPD 36
DEF 24
RES 27

Stat Variations

Level 1 Stat Variation
Low 15 7 9 4 7
Middle 16 8 10 5 8
High 17 9 11 6 9

Level 40 Stat Variations
Low 32 31 33 21 24
Middle 35 34 36 24 27
High 39 37 39 28 31

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

With well-balanced offensive stats and a fantastic prf weapon, Elincia wants to focus on her offenses if at all possible, at the expense of her bulk.


  • +ATK: +ATK is Elincia's best boon. Amiti's Brave effect means that Elincia's Attack stat is more important than her Speed when it comes to damage dealing.
  • +SPD: Elincia can run a +SPD boon effectively if she's supported by her skills and buffs from the rest of her team.


  • DEF: A Defense stat of 24 leaves Elincia already highly susceptible to being one-shot on any retaliation, particularly if she's running a quad build. Therefore, you want to keep Defense as high as possible without affecting her Attack or Speed.
  • RES: Resistance is a good neutral choice, allowing Elincia the option of running a few Ploy skills or Res-based Specials.


  • -HP: HP is Elincia's best bane, as it offers her the best mixed defensive bulk to take on a single hit from either dragons, mages, or physical units, while not detracting from her powerful offensive stats.

Skill Sets

The Pumpkin Queen (Upfront Damage)

Amiti A Death Blow 4
Alternate: Death Blow 3
Reposition B Hit and Run
Alternate: Drag Back
Alternate: Iceberg
C Def Ploy 3
Alternate: Threaten Def 3
SP1560SHeavy Blade 3

Show Explanation/Analysis
  • Preferred IV: +ATK / -HP
  • Weapon: Amiti
  • Assist: Reposition / Swap / Pivot
  • Special: Moonbow / Luna / Iceberg
  • Passive A: Death Blow / Swift Sparrow / Life and Death
  • Passive B: Hit and Run / Drag Back
  • Passive C: Def Ploy / Threaten Def / Fortify Fliers
  • Sacred Seal: Heavy Blade / Attack +3 / Quickened Pulse / Guidance

This is Elincia's most straightforward set, and it serves to optimise her offensive and nuking potential. With Amiti, Death Blow and the Quickened Pulse seal, an Attack boon Elincia can deliver two hits with an effective 54 Attack before buffs, with the second hit activating Moonbow. Hit and Run allows Elincia to distance herself from other enemy units after defeating her first target. Def Ploy 3 is her ideal C slot skill, but Threaten Def can serve a similar purpose.

With the above build, an Attack boon is recommended for maximum damage output, but Elincia's skills can be fine-tuned to fit the boon/bane of your unit. Swift Sparrow or Life and Death are fine alternatives for players looking to ensure more 4x attacks, though if utilizing Life and Death, her bulk is mitigated far too much to successfully run Ploys. For use in a Flier emblem team, her C slot is most effective being Fortify or Ward fliers, as she wants to take offensive buffs from her teammates.

Elincia's Sacred Seal options depend on the rest of her team. The safest options for offense are Quickened Pulse, Attack +3 or Speed +3, though Heavy Blade 3 and Guidance 3 can be much more effective depending on Elincia's teammates. Heavy Blade 3 is strongly recommended if Elincia can reliably receive buffs to her attack, or is +ATK and has Death Blow. This puts her in-combat Attack stat at 57, which will often be enough to trigger Heavy Blade's Special reduction. This can be further boosted by buffs.

Another Orange and Green Vegetable (Firesweep)

Firesweep Sword+ A Life and Death 3
Alternate: Swift Sparrow 2
Reposition B Chill Spd 3
Alternate: Chill Def 3
Moonbow C Fortify Fliers
Alternate: Threaten Def 3
SP1935SHeavy Blade 3

Show Explanation/Analysis
  • Preferred IV: +SPD / -HP or -DEF
  • Weapon: Firesweep Sword+
  • Assist: Reposition / Swap / Pivot
  • Special: Moonbow / Galeforce
  • Passive A: Life and Death / Swift Sparrow / Heavy Blade
  • Passive B: Chill Spd / Chill Def / Hit and Run
  • Passive C: Fortify Fliers / Ward Fliers / Threaten Def
  • Sacred Seal: Heavy Blade / Quickened Pulse / Speed +3

Elincia has the offenses capable of making a Firesweep build work very well for her, and Firesweep builds can be optimally run one of two ways: the first is through utilizing Moonbow/Life and Death/Heavy Blade for an offensive spread of 54/44, which can be further buffed by her allied fliers to 60/50. The purpose of this build is for Elincia to double and activate Heavy Blade, which enables a Moonbow hit on her second attack.

The second option sacrifices some of Elincia's damage potential in order to give her a Galeforce proc through running Heavy Blade in her A slot and Quickened Pulse in her Seal slot. This generally relies on her to have flier-buffing allies, as her final offensive spread is only 49/39. When combined with merges and Chill Spd in her B slot, however, this Elincia can ravage through enemy teams, killing two units on the very first turn.

Carrot Cake (Quad Brave)

Amiti A Swift Sparrow 2
Alternate: Darting Blow 3
Alternate: Ardent Sacrifice
B Chill Spd 3
Alternate: Desperation 3
Alternate: Galeforce
C Def Ploy 3
Alternate: Threaten Def 3
SP1380SSpeed +3

Show Explanation/Analysis
  • Preferred IV: +SPD / -HP
  • Weapon: Amiti
  • Assist: Reposition / Ardent Sacrifice
  • Special: Luna / Galeforce
  • Passive A: Swift Sparrow / Darting Blow / Atk/Spd 2
  • Passive B: Chill Spd / Desperation
  • Passive C: Def Ploy / Threaten Def / Fortify Fliers
  • Sacred Seal: Speed +3 / Attack +3

This build relies on a Speed boon to be effective, though she can get a huge help from her fellow teammates if you run Goad or Hone Fliers on your team. With the above build and a Speed boon, Elincia can reach 42 Speed when initiating, 44 if you opt for Darting Blow 3 over Swift Sparrow 2. This is before buffs have been considered, meaning a Hone Speed, Drive Speed, or Flier buff can push this number even higher.  Life and Death is not recommended for this build, as the nature of quad builds means that Elincia would need to sustain a counterattack in order to commit all four attacks.

Chill Spd is the best B slot skill for this build. Inflicting -7 Speed to the fastest enemy almost guarantees that Elincia will make four attacks against every enemy hero she engages combat with. If the extra speed is unnecessary, Desperation can be a fine alternative: it allows Elincia to deliver all four strikes uninterrupted and activate Luna at the same time. It is worth stressing that Elincia will be very reliant on the bonus damage from Luna against some high Defense enemies, especially if Darting Blow 3 is being used in place of Swift Sparrow 2. Nevertheless, Galeforce is also a good alternative option, which will allow Elincia to initiate twice in a single turn if she uses all four attacks against an opponent who can retaliate onto her.


Princess Elincia makes her appearance in Fire Emblem Heroes as a sword-wielding flier with fantastic offensive stats. 34 Attack and 36 Speed is already impressive, but the royal sword Amiti grants her even greater offensive capability: 11 might and a brave effect with only a -2 Speed penalty makes Elincia a fearsome attacker, even outside of class type teams. Her HP pool and Defense aren't great, but her Resistance stat is decent enough to grant her respectable magic bulk. Though she faces a major threat in her weakness to archers, her brilliant offensive power and mobility make the Princess of Crimea a top-tier threat.

"I cannot and will not allow you to spill blood upon our land!" 

—Elincia, Radiant Dawn.



11 might Brave weapon with only a -2 Speed penalty grants Elincia an effective 45 Attack and 34 Speed with a Brave weapon before skills, excluding boons and banes.

The -2 Speed penalty can be offset by a Speed boon if desired.

Fantastic Attack and Speed stats

A neutral Attack stat of 34 is rather high, particularly for a Brave weapon user, and puts a +ATK Elincia at 48 Attack after considering the strength of Amiti.

Complemented by Death Blow, her base kit allows for an effective 51 Attack when initiating, or 54 with an Attack boon.

36 Speed is the fifth highest value in the game, and a Speed boon would grant Elincia a brave effect with 37 base Speed before skills.

Decent Resistance stat 

27 Resistance gives Elincia decent access to Ploy skills and Sacred Seals.

Assuming neutral stats in HP and Resistance, Elincia has an effective 62 magic bulk before skills.

Flier buffs and mobility

As a flying unit, Elincia has improved mobility on most maps and can benefit from flier class buffs.


Poor HP and Defense stat

Elincia's 35 HP is among the lowest in the game.

When combined with her Defense, she has a physical bulk of 59, which is capable of being oneshot by the stronger melee characters.

Weakness to bows

As a flier, Elincia faces a crippling weakness against archer units; specifically top tier threats like Brave Lyn and Bride Cordelia.

Team Options

The obvious choice for ideal teammates for Elincia would be other flier units, given their access to class-specific buffs and spurs. High Defense infantry and armor units are also great teammates, as they can cover for Elincia's poor bulk. Dancers and other mobile units can also be great partners, to pull Elincia out of danger if she finds herself within enemy range without a free action.

  • Fliers: Many fliers, such as Beruka, New Year Azura, and Summer Corrin (F) can either provide color coverage or fill different niches than Elincia. They can also help buff her offensively to give her that little bit of extra damage.
  • Strong Greens: Hector, Frederick, Amelia, and Brave Ike all wall out physical damage-dealers that Elincia would struggle with in battle otherwise.
  • Dancers: Elincia's highly Player Phase-oriented skillset means that she benefits from dancer support, such as that from Olivia, Performing Olivia, Bridal Ninian and Performina Inigo provide Elincia with valuable dancer support, and, depending on their build, may even provide her with an extra stat boost once she is danced.


As a flier with poor bulk, Elincia is easily countered if you catch her in the Enemy Phase.

  • Archers: Archers such as Bridal Cordelia, Brave Lyn, Takumi, Halloween Jakob, Leon, and Innes all easily snipe down Elincia from the skies with her low Defense, even without the use of a Brave Bow.
  • High Defense Blues: Blue units with high Defense who can use Elincia's attacks to charge their Specials, such as Nephenee, Lukas, Gwendolyn, Effie, and Corrin (F) can survive her easily and kill her in return with a Special activation.

Weapon Skills

Weapons SP Rng. Mt.
Iron Sword
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Only Inheritable by Sword Units.
100 1 8
Silver Sword
Only Inheritable by Sword Units.
200 1 11
AmitiSpd-2. Attack twice when initiating combat.
Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
400 1 11
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Ardent SacrificeHeals adjacent ally 10 HP. Unit loses 10HP (but cannot reach 0 this way)
Learns by default at 5 ★
1 150

Passive Skills

Passive Skills SP Slot
Death Blow 1Grants Atk+2 if unit initiates combat.
Non-inheritable by Staff-wielding units.
Death Blow 2Grants Atk+4 if unit initiates combat.
Non-inheritable by Staff-wielding units.
Death Blow 3Grants Atk+6 if unit initiates combat.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
Flier Formation 1If unit has 100% HP, unit can move to a space adjacent to a flier ally within 2 spaces.
Only inheritable by flier units.
Flier Formation 2If unit has ≥ 50% HP, unit can move to a space adjacent to a flier ally within 2 spaces.
Only inheritable by flier units.
Flier Formation 3Unit can move to a space adjacent to a flier ally within 2 spaces
Only inheritable by flier units.
Unlocks at 5 ★

Other Info

Fire Emblem: Path of Radiance
Fire Emblem: Radiant Dawn

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