Table of Contents
- Default
- Attack
- Special
- Injured
| Delthea - Free Spirit |
|---|
|
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 15 | 9 | 7 | 2 | 6 |
| Middle | 16 | 10 | 8 | 3 | 7 |
| High | 17 | 11 | 9 | 4 | 8 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 30 | 33 | 31 | 10 | 28 |
| Middle | 33 | 36 | 34 | 13 | 31 |
| High | 36 | 39 | 37 | 17 | 34 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Boon
-
+SPD: The ideal stat for Delthea to boost is Speed. A Speed boon will take Delthea from 34 Speed to 37 Speed, increasing her doubling potential and allowing her to more easily resist doubles from faster mages such as Nino.
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+ATK: Boosting Delthea’s Attack is also a good option. With Delthea being tied for the highest Attack available on a blue mage, an Attack boon will only increase her already very high damage potential even further.
Bane
- -DEF: Delthea’s Defense is simply terrible, with her being tied for the worst Defense in the game. Since she’ll be KO’d by physical units easily regardless, a Defense bane will barely have an impact on her performance.
Skill Sets
Who do you bow down to now? (Offensive Support)
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Dark Aura | A | Fury 3 Alternate: Death Blow 3 |
|---|---|---|---|
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Draw Back | B | Desperation 3 |
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Draconic Aura | C | Drive Atk 2 |
| SP | 1,365 | S | Speed +3 |
-
Preferred IV: +SPD or +ATK / -DEF
-
Weapon: Dark Aura
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Assist: Draw Back / Rally assists / Flexible
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Special: Draconic Aura / Moonbow / Luna
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Passive A: Fury / Life and Death / Death Blow
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Passive B: Desperation
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Passive C: Drive Atk / Drive passives
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Sacred Seal: Speed +3 / Attack +3 / Spur passives / Hone or Fortify passive
Delthea’s primary set allows her to serve as both a great offensive unit and great support unit at the same time without sacrificing one role for the other. It is also budget friendly, being quite easy to build with no required skill being locked to rare units.
From an offensive perspective, the Speed boon gets Delthea to 37 Speed, giving her much better doubling potential. Fury serves as a great choice for the A slot, giving Delthea an all-round boost to her combat potential with boosts in all stats bar HP. Desperation in the B slot also permits Delthea to perform any follow-up attack immediately, allowing her to potentially KO Hector and Dorcas before they can destroy her on their retaliation. Draconic Aura plays off of Delthea’s insanely high Attack, though Moonbow and Luna also serve as great options. As Alternatives, an Attack boon Delthea will also work very well while Life and Death and her default Death Blow 3 are fine alternatives for her A slot.
From a support perspective, Delthea’s dark aura grants a huge boost of Attack to any melee range unit. This is further boosted with her Drive Attack C slot skill which boosts all allies within 2 spaces by 3 Attack. She can run a variety of Assist skills, such as Draw Back or Reposition, to help units out of danger or a Rally of choice for further boosting. What C slot you use for boost is completely up to player preference, but the fact that she comes with Drive Attack by default makes it a very appealing option.
Your Sacred Seal of choice can boost either her offensive or support potential. A simple Speed or Attack Sacred Seal will help her offensively while a Spur, Hone, or Fortify Sacred Seal will increase her supporting prowess.
Who’s the strongest ever? ME! (Blade)
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Blárblade+ | A | Swift Sparrow 2 Alternate: Fury 3 |
|---|---|---|---|
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Draw Back | B | Desperation 3 |
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Moonbow | C | Odd Atk Wave 3 Alternate: Drive Atk 2 |
| SP | 1,995 | S | Speed +3 |
-
Preferred IV: +SPD or +ATK / -DEF
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Weapon: Blarblade+
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Assist: Draw Back / Ardent Sacrifice / Flexible
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Special: Moonbow / Draconic Aura
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Passive A: Swift Sparrow / Life and Death / Fury
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Passive B: Desperation
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Passive C: Odd Atk Wave / Drive Atk / Flexible
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Sacred Seal: Speed +3 / Attack +3
This Delthea setup is your typical Blade tome setup, ditching her support potential for full-on offensive capabilities.
The Blarblade tome is the star of the show here. This tome will deal extra damage based on the amount of Hone and Fortify boosts that Delthea has received, so if Delthea has been given a lot of buffs from a unit such as Ephraim or Eirika, she will deal an immense amount of damage with the Blade tome.
As for skills, Swift Sparrow makes for a fantastic A slot choice, granting Delthea with a +4 boost to Attack and Speed when initiating combat, making it a solid choice for boost her already high offensive power. Life and Death is a good alternative but do be careful as it lowers Delthea’s already low Defense even lower to single digit levels, though this is less of a problem for Delthea with a higher merge level. Fury is a good budget option for the A slot. Combine your A slot skill of choice with Desperation for immediate follow-up when below 75%, a good offensive Special such as Moonbow or Draconic Aura and either an Attack or Speed Sacred Seal and you’ll have one powerful offensive Delthea.
Odd Atk Wave will boost Delthea and adjacent allies by six Attack at the start of odd numbered turns. Not only is this great from a support perspective, but the fact that the boost also affects the user make it an amazing C slot for Blade mages. For a budget option, Delthea’s default Drive Attack will work absolutely fine as the C slot. The Assist slot has basically anything being an option. A movement skill like Draw Back or Reposition is good for team support while Ardent Sacrifice is another good choice which allows Delthea to instantly reach Desperation range in a single use.
Introduction
Delthea comes through into the world of heroes as a powerful blue mage, comparably similar to Linde. Delthea possesses great offensive potential with the added bonus of being a great support unit. This combined offensive and support prowess makes Delthea a very desirable unit as she can serve as an effective combat unit and effective unit buffer at the same time.
Delthea’s offensive power comes from her great Attack and Speed. At 36 Attack and 34 Speed, Delthea has the sort of offensive stat spread that’s quite typical for offensive mages, identical to that of Summer Elise. This combined with her personal tome gives Delthea a strong offensive presence on the battlefield.
Meanwhile, Delthea’s supporting potential comes from her tome, the Dark Aura. This tome grants a hone-style buff of +6 Attack to melee range units who start their turn next to Delthea. This combined with her default Drive Attack skill allows her to buff the Attack of melee allies by a potential 9 Attack, making her an excellent choice as a support unit alongside melee allies.
Delthea is not without her drawbacks. Delthea is very physically frail with the poorest Defense in the game and low HP, meaning that physical units will make short work of her. She does have good Resistance, but her low HP means that mages such as Nino and Reinhardt are quite capable of a ORKO against her. This severely hinders Delthea’s enemy phase performance, relegating her to being pretty much only a player phase unit, though this can be said for most offensive mages.
All in all, Delthea serves as a solid choice for a blue mage. She comes pre-packaged with great skills meaning she is great on a budget and works very well as both an offensive and supporting unit. If you want a powerful blue mage for your team, Delthea can certainly fill the role well.
Strengths
Great Attack and Speed
At 36 Attack neutral, Delthea has the tied highest Attack stat of any blue mage, tying with Lute and Mae. This means she reaches 50 Attack with Dark Aura and hits incredibly hard. 34 Speed, while not the best for doubling potential at base, is high enough that it can be heavily boosted with skills to make her very competent at doubling, giving her a strong overall offensive presence.
Dark Aura
Dark Aura is Delthea’s personal tome, allowing her to buff the Attack of melee units (anyone using Sword, Lance, Axe or Dragonstone) by 6 points. This is a hone-style buff, so melee units will need to start their turn next to Delthea to get the boost and the boost will NOT stack with Hone Attack or Rally Attack. This makes Delthea a great support unit for practically any melee unit.
Great starting loadout
Delthea comes with great base skills in Miracle, Death Blow and Drive Attack. Death Blow increases Delthea’s already insanely high damage output, making it a natural fit on her. Drive Attack has great synergy with Dark Aura, turning her into a fantastic supporting unit for melee characters. Miracle is the one weak link, but it is still a decent Special if no other option is available. This means Delthea is great for players looking for a character who’s cheap to build since Delthea can run with all of her base skills quite effectively.
Weaknesses
The worst Defense
At 13 Defense, Delthea has the lowest Defense stat in the entire game. Because of this, she is very susceptible to any form of Attack which deals physical damage. Delthea will need to take caution when attacking any physical attacker with Distant Counter, especially those with a weapon triangle advantage against her.
Low HP
At a neutral HP of 33, Delthea has one of the lowest HP stats in the game. When combined with Delthea’s pitiful Defense, this makes her extremely weak to physical attacks, with even reds being able to easily cut through her defenses.
Team Options
Counters
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Distant Counter physical units: If a unit has Distant Counter, chances are that Delthea will need to land a OHKO in order to survive due to her frail nature. While this is generally not a problem for Delthea against red DC units like Ike or Ryoma, she can struggle to OHKO DC greens such as Hector and Dorcas, resulting in them getting a OHKO on her in return. She will also struggle against Fjorm thanks to her high resistance and unique Special Ice Mirror.
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Refined Distant Counter Dragons: With the weapon refinery, Dragonstones were given a new effect where they target the enemies lower defensive stat if they are a ranged fighter. This means that Delthea cannot safely attack dragons anymore since they will now target her Defense rather than Resistance. Myrrh, Fae, and Fallen Robin are all of particular notice since all three have a weapon triangle advantage against Delthea.
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Fast Player Phase physical units: Any physical unit designed to approach and attack on Player Phase will destroy Delthea. Units such as Ayra, Mia, Brave Lyn, Legendary Ephraim, and Bridal Cordelia will all ORKO Delthea with little to no problem, so it is heavily advised to avoid using Delthea for baiting.
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Dark Aura | A | Fortress Def 3 |
|---|---|---|---|
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Rally Def/Res | B | Renewal 3 |
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Miracle | C | Drive Atk 2 |
| S | Drive Def 2 | ||
A rally bot variation of Delthea if you got screwed on IVs (Like me) or want to a meme-like build. That's all.
Micaiah outclasses her in terms of bulk overall, but cannot give +6 Attack with her tome.
I'm probably going to delete this eventually.
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Dark Aura | A | Life and Death 3 |
|---|---|---|---|
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Reposition | B | Desperation 3 |
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Aether | C | Drive Atk 2 |
| S | Heavy Blade 3 | ||
Heavy Arena weight build. With the addition of the Heavy Blade seal, Heavy Blade has moved from the A to the S slot. now LnD or Death Blow is in the A slot to ensure she has higher attack.
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Dark Aura | A | Fortress Def 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Wrath 3 |
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Ignis | C | Threaten Res 3 |
| S | Defense +3 | ||
This is a joke build if you get a bad +Def Delthea (even if it is a -Atk Delthea, she will still function fine, as Delthea's attack, even when -Atk is at 47 attack with Dark Aura). As Delthea will still only have 25 Defense with this build, she'll need Ignis (although Bonfire is faster, she'll only gain 12 attack from it, compared to the 20 for Ignis), and Wrath is recommended, as she cannot run Quickened Pulse due to wanting the Defense boosting seals, although if you are running the Bonfire build, there's a bit more freedom, but she'll either want Wrath or Desperation still. Threaten Res allows her to up her damage output, but Drive Atk 3 is amazing if you want a more support version of this meme build. Dark Aura for buffing, as Blade Tomes won't really benefit her as much in this build, especially due to it involving constant special use, although, due to the amazing usage of the Blade tome, there is no problem with using it, but Bonfire is recommended for Blade builds. Ardent Sacrifice for safe Wrath procks.
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Dark Aura | A | Life and Death 3 |
|---|---|---|---|
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Rally Defense | B | Desperation 3 |
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Draconic Aura | C | Drive Atk 2 |
| S | Attack +2 | ||
With this build and green Azura's support skill she is a very solid blue mage. Only 7 on defense, so she cannot afford any damaging attacks, but with the dancers support you can usually keep her safe after each attack.
I've found she can take down any blue or red mage on a counter. Have had good success against most any troop I attack even some top green enemies as long they don't get a counter in.
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Dark Aura | A | Death Blow 3 |
|---|---|---|---|
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Draw Back | B | Lancebreaker 3 |
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Draconic Aura | C | Drive Atk 2 |
ATK+ / RES-
She is using DRACONIC AURA!!
Most people use LnD to use "Delthea" as a nuker but i like to play around with my unit build going with TA makes her just like "Sanaki" since she can nuke but since her kit is more supportive ( 6+3 = 9 ATK FOR MELEES!! ) and I hate being doubled while being tanky I went with "Darting Blow" to buff my allies and nuke/finish whenever I can.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Blue Tome Users Only
|
50 | 2 | 4 |
| Blue Tome Users Only
|
100 | 2 | 6 |
| Blue Tome Users Only
|
200 | 2 | 9 |
| Learns by default at 5 ★ Non-Inheritable skill.
|
400 | 2 | 14 |
Special Skills
| Special Skills | SP | Turns |
|---|---|---|
MiracleIf unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP.
Learns by default at 5 ★ Inheritable by all units.
|
200 | 5 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Non-inheritable by Staff-wielding units.
|
50 | A |
| Non-inheritable by Staff-wielding units.
|
100 | A |
| Unlocks at 5 ★ Non-inheritable by Staff-wielding units.
|
200 | A |
| Inheritable by all units.
|
50 | C |
| Inheritable by all units.
|
120 | C |
| Unlocks at 5 ★ Inheritable by all units.
|
240 | C |
Other Info
| Origin |
Fire Emblem Echoes
|
|---|

Fate Grand Order
Dragonball Legends

IV Calc
Heroes