Clair

Updated for World of Holy War
Analysis by Elegear
Clair
Highborn Flier

4-5

Obtainable as a 4 - 5 only
Hero Ratings
Overall Rating
3.5
/ 5
Attacker Rating2 / 5
Max Avg Total Stats at Lvl 40
156
HP 37
ATK 26
SPD 36
DEF 24
RES 33
Stat Variations
Level 1 Stat Variation
5★
4★
HP ATK SPD DEF RES
Low 17 6 7 4 8
Middle 18 7 8 5 9
High 19 8 9 6 10

Level 40 Stat Variations
5★
4★
HP ATK SPD DEF RES
Low 34 23 33 21 30
Middle 37 26 36 24 33
High 41 30 39 28 36
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

+IV

  • As a heroine with very good speed, capitalizing on it with a +Speed boon will be extremely beneficial.

-IV

  • In order to capitalize on the tools which befit her statline, a -Defense bane is mhighly recommended.
    • Do note that she can still take a beating due to her speed stat, despite the 21 defense.
Skill Sets
Mathilda's Sister-in-Law (Distant Counter)
Optimal
Berkut's Lance+ A Distant Counter
Reposition B Quick Riposte 3
Iceberg C Def Ploy 3
Budget: Threaten Def 3
SP2,145SAtk Ploy 3

Show Explanation/Analysis
  • Preferred Nature: +Speed / -Defense
  • Weapon: Berkut's Lance+
  • Assist: Reposition / Flexible
  • Special: Iceberg
  • A Slot: Distant Counter
  • B Slot: Quick Riposte
  • C Slot: Ploy Variant / Up to player
  • Sacred Seal: Attack Ploy / Up to player

One of two optimal Clair builds, Distant Counter as well as Berkut's Lance are taken to emphasize her ability to receive magical damage.

You may be wondering "Why would I use Quick Riposte on a high speed unit? Dumb page, dumb writer". In case you didn't know, Clair's speed is only high enough to deny follow-ups from the enemy speedsters. In no way does that mean you can perform one yourself. Quick Riposte is there for that!

Clair's resistance is quite good, allowing her to use Ploy skills on the majority of the heroes you meet in the Arena.

Gray Flames (Firesweep)
Optimal
Firesweep Lance+ A Life and Death 3
Reposition B Hit and Run
Luna C Spd Ploy 3
Budget: Threaten Spd 3
SP1,785SAtk Ploy 3

Show Explanation/Analysis
  • Preferred Nature: +Speed / -Defense
  • Weapon: Firesweep Lance+
  • Assist: Reposition / Flexible
  • Special: Luna / Iceberg
  • A Slot: Life & Death / Swift Sparrow
  • B Slot: Hit & Run / Drag Back
  • C Slot: Ploy Variant / Up to player
  • Sacred Seal: Attack Ploy / Distant Defense / Up to player

The second of the two optimal Clair builds, this set focuses entirely on offense, taking advantage of Clair's speed and increasing her attack through Life & Death.

In other words, it's the basic Firesweep set.

With Life & Death, Clair reaches:

  • 46 Attack
  • 44 Speed
  • 19 Defense (56 physical soak)
  • 28 Resistance (65 magical soak)

Quite good, huh? Unfortunately with L&D, Clair's Ploy threshold becomes lower, as well as her overall Iceberg damage. If you would like to use them with greater efficiency, Swift Sparrow is a great alternative.

Deliverance's Wings (Generalist)
Slaying Lance+
Budget: Killer Lance
A Fury 3
Reposition B Hit and Run
Iceberg C Def Ploy 3
Budget: Threaten Def 3
SP1,785SAtk Ploy 3

Show Explanation/Analysis
  • Preferred Nature: +Speed / -Defense
  • Weapon: Slaying Lance+
  • Assist: Reposition / Flexible
  • Special: Iceberg
  • A Slot: Fury
  • B Slot: Hit & Run / Up to player
  • C Slot: Ploy Variant / Up to player
  • Sacred Seal: Attack Ploy / Up to player

A more standarized set for Clair, these skills allow her to fight mostly anyone due to the increase in her stats.

The Slaying Lance+ is an all-round great weapon without any horrible deficits, as befits Clair. This weapon combined with Fury grants Clair more of everything, allowing her to resist mages and physical units even better, as well as giving her that little extra power.

Clair's stats with this set reaches:

  • 43 Attack
  • 42 Speed
  • 27 Defense
  • 36 Resistance

Quite a lot of resistance, is it not? Ploys are sure to be activated!

User Submitted Builds
Submit a Hero Build

= Has Build Explanation

Hero Updated
Clair by Rotom479 1 day ago
Clair by kageroo 2 days ago
Clair by ankitskywalker 4 days ago
Clair by CheeseMan 6 days ago
Clair by Akito 1 week ago
User Build Statistics
Weapon Skills
Learns by default at 4 ★
Learns by default at 5 ★
Support Skills
SP:
150
Rng:
1

Converts penalties on target into bonuses.

Learns by default at 4 ★
Passive Skills
SP:
150
Slot:
B

If unit initiates attack, unit\nadvances 1 space after battle.

Unlocks at 4 ★
SP:
50
Slot:
C

Grants adjacent allies Spd+2 during combat.

SP:
100
Slot:
C

Grants adjacent allies Spd+3 during combat.

Unlocks at 4 ★
SP:
200
Slot:
C

Grants adjacent allies Spd+4 during combat.

Unlocks at 5 ★
Introduction

Pros:

  • High-speed Resistance-focused Flier

  • Great Ploy user

Cons:

  • Extremely similar to Caeda, meaning low attack
    • Lower attack than even Florina
    • In other words, even with a pure damage build, Clair will deal mediocre damage even with the Weapon Triangle Advantage

Clair, the Highborn Flier, is a Pegasus Knight with good amounts of resistance and great speed, making her a perfect magical duelist.

In the category of "high-resistance Fliers", Clair is unfortunately a Blue Caeda. Both possess among the lowest attack stats of all Fliers, so their speed stat is not too useful for offensive purposes rather than defensive ones.

However, Clair can act as a good physical and magical soaker due to her high speed, giving her the possibility to survive green Mages should they find their way to her. Her good resistance stat allows her to use Ploys quite well, too.

Overall, the Highborn Flier is a Lance user who belongs in a category containing Florina, Est, and Shanna. Unfortunately, lest you absolutely want that extra one speed and four points of resistance (for the utilization of Ploys), there is little reason to use Clair over a unit such as Shanna.

Strengths
  • High Speed

    • One of her two main strengths, with 39 speed and a +Speed IV, any more additions to her speed will allow her to resist almost every natural follow-up in the game.
  • Good Physical soak

    • Despite being a resistance-focused heroine, Neutral IV Clair's opponent will require 61 neutral or 51 advantage attack to kill her in one hit.
  • Good Resistance

    • Her other main strength, Clair's resistance of 33 points will allow Ploy skills to be activated with ease.
    • For a single hit, magical units will need 71 neutral or 60 advantage attack to kill her.
    • As for a follow-up attack, those same units will instead require either 52 neutral or 44 advantage attack to shoot her down.
Weaknesses
  • Low Attack

    • Due to possessing similar attack to her peer Caeda, Clair will have trouble scoring the kill on any enemy with a decent amount of defense.
    • Even with a +Attack IV and her Silver Lance+ or Firesweep Lance+, she will reach 45 attack.
  • Not-too-good Physical Bulk

    • While she could take single hits from physical units, follow-ups are a different story.
    • At neutral stats, Clair's opponent will require 43 neutral or 54 disadvantage attack to kill her with a weapon such as a Brave Axe.
Team Options

Excluding the fact that Clair will obviously want to be in a Flier team to take advantage of Hone Fliers, Clair will absolutely require allies who can fight and finish off heroes who can reach 28 or more physical defense.

Clair will also value units who can help her deal with her neutral match-ups, Lance units. As such, using a Green unit with decent physical defense is highly recommended.

Counters

Barring the obvious counters to Clair which are Green units and Archers, the Highborn Flier will easily fall to any unit possessing high physical attack:

So on, so forth. These kinds of units are able to kill Clair if she is not at full HP, or perhaps outright slay her if they wield a Brave weapon.

Another type of unit who can decimate Clair are those with great amounts of defense:

And the list goes on. If facing these heroes, Clair will not only deal a miserable amount of damage, but will receive an extremely painful Bonfire or Ignis-charged attack.

From Series
Fire Emblem Echoes
Fire Emblem Gaiden
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