Celica

Analysis by amroamro
Celica
Caring Princess

5

Obtainable as a 5 only
Hero Ratings
Overall Rating
5
/ 5
Max Avg Total Stats at Lvl 40
148
HP 39
ATK 32
SPD 33
DEF 22
RES 22
Stat Variations
Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 16 7 6 4 6
Middle 17 8 7 5 7
High 18 9 8 6 8

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 35 29 30 19 19
Middle 39 32 33 22 22
High 42 35 36 25 25
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Because she can easily get a high-enough SPD to double most units on the roster depending on her build and buffs, +ATK boon is preferred to land ORKOs on the greatest number of units. +SPD boon is still great for attaining KOs on fast units with SPD buffs as well as outmatching other Celica's with a double attack.

While -HP bane is appealing to improve the number of units she can Reciprocal Aid with, -DEF bane allows her to survive matchups against popular blue units such as Linde.

Skill Sets
Hot Lightning (Life and Death)
Optimal
Ragnarok A Life and Death 3
Reciprocal Aid B Swordbreaker 3
Moonbow C Threaten Res 3
SP1,750S-

Show Explanation/Analysis
  • Preferred Nature: +Attack / -Defense
  • Weapon: Ragnarok
  • Support Skill: Reciprocal Aid
  • Special: Moonbow
  • A Slot: Life and Death 3 / Swift Sparrow 2
  • B Slot: Swordbreaker 3 / Renewal 3
  • C Slot: Threaten Res 3 / Varies on team
  • Sacred Seal: ATK +1

Celica accepts her role as the double-barreled glass cannon that she is and proceeds to delete nearly the entire roster with this build. Moonbow gets important KOs on ranged units, Swordbreaker kills faster red units such as Lon'qu and Hana as well as potential Wary Fighters such as Draug and Zephiel, and Threaten Res 3 grabs 5 more KOs on blue units (Shanna, Peri, Est, Clair and Gwendolyn). Putting all that together, Hot Lightning Celica can ORKO 105 different units failing to kill 11 units and only dying to Nowi and Linde in the process (barring special abilities/stat boosts that hinder Celica's damage output). And Reciprocal Aid can be used in between engagements to restore Celica to full-power. Swift Sparrow 2 attains the same number of KOs while surviving Linde and non-Quick Riposte Nowi.

Alm's Betrothed (Distant Defense + Renewal)
Ragnarok A Distant Def 3
Reciprocal Aid B Renewal 3
Luna C Threaten Res 3
SP1,825S-

Show Explanation/Analysis
  • Preferred Nature: +Speed, +Attack/ -HP
  • Weapon: Ragnarok
  • Support Skill: Reciprocal Aid
  • Special: Luna
  • A Slot: Distant Def 3
  • B Slot: Renewal 3 / R. Tomebreaker 3
  • C Slot: Threaten Res 3 / Varies on team
  • Sacred Seal: ATK +1/ SPD +1

Celica adopts a seductress role leading ranged attackers to their doom while minimizing incoming damage with her Distant Def 3 passive. Renewal 3 and Reciprocal Aid can be used to bring Ragnarok's bonus back online. Luna can also be used to KO units while Ragnarok is offline. Threaten Res 3 is used to help land ORKOs on certain melee units such as Ephraim, Ninian, Nowi, Spring Xander, Hinoka, Sharena, and more if Celica receives ATK/SPD buffs. R. Tomebreaker 3 can be used to defeat all Red mages including the Celica mirror.

Radiant Flame (Heavy Blade + Aether)
Ragnarok A Heavy Blade 3
Reciprocal Aid B Renewal 3
Aether C Threaten Spd 3
SP2,395S-

Show Explanation/Analysis
  • Preferred Nature: +Attack, +Speed / -Defense
  • Weapon: Ragnarok
  • Support Skill: Reciprocal Aid
  • Special: Aether / Luna
  • A Slot: Heavy Blade 3
  • B Slot: Renewal 3
  • C Slot: Threaten Spd 3 / Threaten Atk 3 / Threaten Res 3 / Varies on team
  • Sacred Seal: ATK +1

Celica can use Heavy Blade 3 and Aether almost as effectively as the Radiant Hero himself. She can KO and have Aether lined up to KO the next unit with the Ragnarok bonus or deal a great amount of damage with a chance to KO without the bonus. Timing Renewal 3 between engagements to heal her to full before she moves to her next target will be the key to go from just playing her to playing her well. Threaten Spd allows double attacks on certain enemies for the kill; Threaten Atk lets her proc Heavy Blade 3 more easily; and Threaten Res gives her 1RKO on slow units with higher RES. Luna can be used instead of Aether to guarantee the special ability on her first attack on a second enemy. Reciprocal Aid gives her a second way to heal to full HP.

Flare Trap (Fury + Vantage)
Ragnarok A Fury 3
Reciprocal Aid B Vantage 3
Luna C Threaten Res 3
SP1,825S-

Show Explanation/Analysis
  • Preferred Nature: +Attack / -HP, -DEF
  • Weapon: Ragnarok
  • Support Skill: Reciprocal Aid
  • Special: Luna / Moonbow
  • A Slot: Fury 3 / Fury 2
  • B Slot: Vantage
  • C Slot: Threaten Res 3 / Varies on team
  • Sacred Seal: ATK +1

Celica embraces the Ragnarok's aftermath and adds to it with her Fury's passive. She adds to her general bulk as well as her primary offense for the downside of an aftermath that deals 11 damage to her after she battles a unit. After one engagement, she is automatically in Vantage range regardless of the damage she has taken from the enemy. Luna will be ready if she engaged with a ranged unit in the first battle; Moonbow can be used instead for more consistent damage. It is important to note that with normal HP, Fury 2 will not place you in Vantage range, but with -HP bane , you can use Fury 2 to be placed into Vantage range while being able to heal back to full HP with Ardent Sacrifice when necessary.

Gigaflare Celica (Death Blow + Watersweep)
Ragnarok A Death Blow 3
Reciprocal Aid B Watersweep 3
Moonbow C Threaten Res 3
SP1,485S-

Show Explanation/Analysis
  • Preferred Nature: +Attack / -Defense
  • Weapon: Ragnarok
  • Support Skill: Reciprocal Aid
  • Special: Moonbow
  • A Slot: Death Blow 3
  • B Slot: Watersweep 3 / Windsweep 3
  • C Slot: Threaten Res 3 / Varies on team
  • Sacred Seal: ATK +1

Celica becomes a glass cannon in every sense of the word. She fires a single super-charged attack against all units and stopping all magical units from counterattacking. Ike and Hector are already OHKO'd by this build, and Ryoma survives with 1 HP which can be remedied with Threaten Res 3 or a Hone/Spur Atk. So Windsweep is not optimal for her, but if +Speed or -Attack Celica is used, Windsweep could be more useful to stop Ike/Ryoma/Archers/Distant Counter units. Watersweep 3 will stop popular blue units from attacking back or KOing her in return, such as Nowi. It will also stop any red mage bulky enough to survive the attack from doing any damage to Celica and ruining her chance for an Ardent Sacrifice. Moonbow is most useful because you will only attack once a turn a majority of the time unless attacking melee units.

Celica the Stalker (Rauorblade+)
Rauðrblade+ A Life and Death 3
Ardent Sacrifice B Desperation 3
Moonbow C Threaten Spd 3
SP1,875S-

Show Explanation/Analysis
  • Preferred Nature: +Speed / -Defense
  • Weapon: Rauorblade+
  • Support Skill: Ardent Sacrifice / Draw Back
  • Special: Moonbow / Luna
  • A Slot: Life and Death 3 / Swift Sparrow 2 / Darting Blow 3
  • B Slot: Desperation 3
  • C Slot: Threaten Spd 3 / Varies on team
  • Sacred Seal: SPD +1

While not as optimal as Ragnarok, Rauorblade+ can offer other advantages for Celica that can be useful. Her damage can grow up to 14 points higher than full-HP Ragnarok with a full slew of buffs but at the cost of Ragnarok's 5 SPD. Even though 5 extra SPD is usually something that you can't overlook in a weapon; a Speed-increasing nature on Celica can let her get away with the speed loss. 36 SPD is respectable enough to double attack many common units, but the only reason to voluntarily inherit a Rauorblade+ on Celica is if your Tharja (the only unit that natively learns Rauorblade+ and has a neutral SPD of 34 and a SPD boon of 37) is usurped by Celica's boon in comparison. Rauorblade+ also bypasses the HP loss of Ragnarok which may be beneficial on Defense/Reinforcement Maps or GHBs.

User Submitted Builds
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= Has Build Explanation

Hero Updated
Celica by assix 12 minutes ago
Celica by LemonadeCandy 3 days ago
Celica by karinstrife 3 days ago
Celica by nativ8blood115 4 days ago
Celica by Celicaisbae 5 days ago
User Submitted Build Statistics
Weapon Skills
SP:
400
Rng:
2
Mt:
14

If unit has 100% HP at the start of combat, unit receives Atk/Spd+5. If attacking, unit will receive 5 damage after combat.

Learns by default at 5 ★
Special Skills
SP:
150
CD:
5 Turns

Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).

Learns by default at 5 ★
SP:
300
CD:
5 Turns

Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res).

Unlocks at 5 ★
Passive Skills
SP:
60
Slot:
A

If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+2 during combat.

SP:
120
Slot:
A

If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+4 during combat.

SP:
240
Slot:
A

If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+6 during combat.

Unlocks at 5 ★
SP:
50
Slot:
C

Grants adjacent allies Def+2 during combat.

SP:
100
Slot:
C

Grants adjacent allies Def+3 during combat.

SP:
200
Slot:
C

Grants adjacent allies Def+4 during combat.

Unlocks at 5 ★
Introduction

Pros:

  • Fantastic offensive presence
  • Does not require buffs to excel

Cons:

  • Constrained by her weapon's rules
  • Below average bulk

Celica arrives on the battlefield with a Legendary Tome that sets her apart from other mages.  Wielding the unique and powerful Ragnarok, her ATK power is exceeded only by Effie and her SPD is surpassed only by Lon'qu.  Celica's success in battle hinges on her ability to use Ragnarok to its maximum potential while fending off its penalty in a multitude of ways.

Strengths

Good Attack

  • Third among red mages.  Sixth among all mages.
  • She can still hit hard without Ragnarok's bonus.

Good Speed

  • Second among red mages.  Fourth among all mages. 
  • Good at double attacking and avoiding double attacks with or without Ragnarok's bonus.

Ragnarok

  • Unique to Celica.
  • Boosts both ATK and SPD by 5 at the start of combat if her HP is at 100%.
  • Boosts ATK to the 3rd highest ATK in the game, overpowered only by Cherche and Effie who only deal physical damage.
  • Boosts SPD to the 2nd highest SPD, tied with Anna and slower than Lon'qu.
Weaknesses

Mediocre Bulk

  • Average HP combined with 22 DEF and RES means that she cannot handle attacks too well.
  • Dies to Brave weapons with mediocre ATK stats.

Ragnarok

  • Deals 5 damage to Celica after any combat where she has attacked.  Prevents her from repeatedly and effectively utilizing Ragnarok's bonuses without some form of out-of-combat healing.
  • Without Ragnarok, she becomes a sub-par Tharja clone with 1 less SPD and DEF but 2 more RES. 

Celica's talent lies in her disregard for an ally's buffs to take out the trash.  With such destructive firepower and improved odds in double-attacking, not many units can survive an unbuffed, full HP Celica, let alone a buffed Celica.  The trick to using her is how you deal with Ragnarok's drawback: five damage after every engagement where she attacks.

Team Options

Celica appreciates units who can push her ATK and SPD higher in order to secure the few OHKOs she misses out on:

  • Eirika
  • Ephraim

Units that can heal her effectively while covering for her bad matchups:

  • Linde (Aura is a weapon that heals adjacent units for 5 HP after an attack.  Linde is also an efficient user of Ardent Sacrifice)
  • Nino (Ardent Sacrifice)
  • Spring Lucina (Ardent Sacrifice)
  • Kagero (Reciprocal Aid or Ardent Sacrifice)

Units that can give her another turn while fighting off a few of her bad matchups as well as having enough HP for Celica to Reciprocal Aid herself back to Ragnarok mode:

  • Ninian (Bulky and fast enough to survive many attacks that threaten Celica)
  • Azura (If Azura has +HP boon, +HP seal, +HP Passive or if Celica has -HP bane) - Survives all blue mage attacks.

Units who can heal her while providing Resist buffs to Celica in order to bait mage attacks effectively:

  • Mist
  • Lachesis
  • Priscilla
Counters

With her weapon, her counters are few and her biggest enemy is usually Ragnarok's aftermath, but anyone that survives her attack or can OHKO her before the 2nd attack is a threat:

  • Zephiel (Wary Fighter)
  • Effie (Wary Fighter)
  • Hana (Fast enough to avoid 2nd attack)
  • Lon'qu (Fast enough to avoid 2nd attack)
  • Nowi (Survives and KOs with QR)

Abilities she should be wary of include:
 

  • Blue Triangle Adept
  • Sapphire Lance+
  • Distant Counter
  • Wary Fighter
  • R. Tomebreaker
  • Quick Riposte
  • Raijinto
  • Ragnell
  • Lightning Breath+
From Series
Fire Emblem Echoes
Fire Emblem Heroes
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