Table of Contents
- Default
- Attack
- Special
- Injured
| Cecilia - Etrurian General |
|---|
|
Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 16 | 7 | 5 | 4 | 6 |
| Middle | 17 | 8 | 6 | 5 | 7 |
| High | 18 | 9 | 7 | 6 | 8 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 33 | 29 | 22 | 19 | 25 |
| Middle | 36 | 32 | 25 | 22 | 29 |
| High | 40 | 35 | 29 | 25 | 32 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Cecilia’s optimal sets are typical for an offensive mage. Like most units, she prefers to increase her attack at the cost of her defenses. However, speed is not important for her since it’s already low, and she prefers to cleanly one-shot foes.
Boons
-
+ATK: Attack is the best choice for Cecilia, powering up both her Blade and Raven sets.
Neutral
-
RES: Resistance is a stat Cecilia would prefer intact, as it helps her Ploy skills and overall magic survivability. If not running a Ploy skill, it can be reduced.
-
SPD: Cecilia is better as a one-shot mage due to her already poor 25 base speed. She’d prefer to keep it, but it can be reduced. The Raven set can reduce Speed safely.
Banes
-
-HP: HP is not a priority stat for Cecilia, but it’s more valuable than defense since it boosts her magical bulk.
- -DEF: Defense is the worst stat Cecilia has, and it can be reduced safely. She already dies to all units with Distant Counter. However, it is important on the Raven set for tanking Bows.
Skill Sets
Blade (Offensive)
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Gronnblade+ | A | Death Blow 4 Alternate: Death Blow 3 |
|---|---|---|---|
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Reposition Alternate: Draw Back |
B | G Tomebreaker 3 |
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Glimmer | C | Hone Cavalry |
| SP | 2,025 | S | Attack +3 |
-
Preferred IV: +ATK / -DEF
-
Weapon: Gronnblade+
-
Assist: Reposition / Draw Back
-
Special: Glimmer / Draconic Aura
-
Passive A: Death Blow / Attack +3
-
Passive B: G Tomebreaker
-
Passive C: Hone Cavalry / Res Ploy / Atk Smoke
-
Sacred Seal: Attack +3 / Quickened Pulse
32 base attack might not seem like much for a one-shot build, but Cecilia makes up for the lack of raw attack with powerful Cavalry buffs. Her primary set sees her take on the role of an attacker with a Blade tome in hand. Unlike most mages, Cecilia’s low speed and powerful buffs lends her to a one-shot build.
Death Blow and Attack +3 give her more raw power when attacking. It’s assumed that Cecilia will be run on a Cavalry team making Hone Cavalry her optimal C slot skill. Running this is not mandatory however, and both Res Ploy and Atk Smoke are great secondary options for her on mixed teams or when she is not required to provide buffs.She takes G Tomebreaker to help with her matchups against other green mages, who can defeat her if they have the speed to double Cecilia.
Glimmer is the special of choice, scaling marvellously off her boosted attack. Draconic Aura is another option, but it comes with a long charge time when used with a Blade tome. It’s recommended to use Quickened Pulse if opting for the latter.
Raven (Anti-meta)
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Gronnraven+ | A | Triangle Adept 3 Alternate: Triangle Adept 2 |
|---|---|---|---|
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Reposition Alternate: Draw Back |
B | Bowbreaker 3 |
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Luna Alternate: Moonbow |
C | Atk Smoke 3 Alternate: Hone Cavalry |
| SP | 1,785 | S | Distant Def 3 |
-
Preferred IV: +ATK / -RES
-
Weapon: Gronnraven+
-
Assist: Reposition / Draw Back
-
Special: Luna / Moonbow
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Passive A: Triangle Adept
-
Passive B: Bowbreaker
-
Passive C: Atk Smoke / Hone Cavalry
-
Sacred Seal: Distant Defense
While her first set sees to take on an offensive role, the Raven set is designed to let Cecilia handle specific problematic enemies, primarily Reinhardt and Brave Lyn. However it can be used to beat most blue mages or archers, and is an excellent build for PVE modes or Arena Assault.
The crux of this set is the Raven Tome/Triangle Adept combo, which grants Cecilia a 40% advantage against both blue and colorless units. Bowbreaker is also essential for stopping Brave Lyn from doubling her, and letting Cecilia double back in kind.
Distant Defense rounds out her defensive skills, giving Cecilia more padding against ranged foes. Her special of choice is Luna for chunking tanks once she’s defeated her primary targets. However, if a faster-charging special is desired, Moonbow is a good option. This Cecilia is more at home outside of Cavalry teams, so Atk Smoke is the most useful skill for general combat.
Introduction
Cecilia is a mounted green cavalry mage, and one of only a few in the entire game. She’s a reasonably versatile unit who can take on an offensive or defensive role, and be built to counter some top threats within the Arena. She’s a great unit in all modes and can excel in Arena Assault as a dedicated counter to specific matchups.
Statistically, her main claim to fame is a solid attack and resistance which forms the basis of her kit. High attack and low speed define her as a one-shot mage as opposed to the traditional high-speed mage archetype.
Due to being a cavalry mage she has a very low stat total which comes at the cost of her speed and defense. Cecilia is threatening at range, but an easy target for foes who can close the distance or hit on her weak defense. She is also arguably worse than Gunnthrá, a Legendary Hero with the same movement type, color, and weapon type as well as a unique weapon and B slot skill.
Strengths
Great attack and resistance.
Cecilia’s two best stats are her attack and resistance. High attack is what defines Cecilia as an offensive mage and enables her to reach 51 with an attack boon. 29 resistance isn’t all that high amongst mages, but is still plenty and is enough to let Cecilia opt for Ploy skills in her C slot if she desires.
Counter to common Arena threats.
Being a green mage means Cecilia is a natural counter to Reinhardt, and with the correct build she can tank and KO Brave Lyn as well. These are two extremely common and potent threats in the Arena and only a few units can boast being able to beat both.
Weaknesses
Low speed and defense.
Cecilia has 25 base speed and 22 base defense. This makes her very susceptible to physical damage, especially from faster units who can double her. Low defense also makes her weaker to dragons and a potential target for enemy Gunnthrá’s Chilling Seal.
Outclassed by Gunnthrá.
It’s true that Cecilia has slightly higher attack, defense and resistance, but Gunnthrá’s extra eight speed more than makes up for any other statistical differences. Gunnthrá also comes with an excellent unique weapon and B slot skill in Chilling Seal. While there are some things that Cecilia does better (such as her Raven build) there is little reason to use Cecilia over Gunnthrá when one has the choice.
Team Options
Counters
Her counters change wildly depending on her build. However no matter the set, she dies easily to physical damage and must be kept safe from even some blue units that deal physical damage.
-
Red units with Distant Counter: Raven Cecilia is easily cut down by units such as Ike, Ryoma, and Zelgius due to having Triangle Adept. The Blade set is able to OHKO some of these units depending on boon/bane and skill build.
-
Green Mages: It’s quite common for mages such as Nino, Julia, and Soren to run G Tomebreaker. This means that Cecilia will often lose to faster mages who can double her and sometimes trigger a Special.
- Cancel Affinity: This is more about a skill than a specific unit, but it is commonly seen on Bridal Cordelia, Brave Lyn, and Innes. She does not have the requisite defense to survive Brave Bow wielding archers with Cancel Affinity.
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Gronnblade+ | A | Life and Death 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Desperation 3 |
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Moonbow | C | Fortify Cavalry |
| S | Squad Ace D 3 | ||
IVs: +Spd -HP
This set provides a new take on the signature Death Blow build that is often run on Cecilia and turns it into a blazing fast glass cannon. Compared to her Death Blow build when buffed with a Hone and Fortify Cavalry Boost (both builds having Gronnblade+) , compared to Death Blow's 84 atk, Life and Death Cecilia hits 80, which is only 5 points away. What compensates for this, however, is the fact that with +spd IV (29 speed), the aforementioned Hone Cavalry boost, Life and Death 3, and the +spd 3 seal, Cecilia hits a blistering 43 speed.
This build works on a similar principle as several brave builds: anything fast enough to avoid being doubled will easily fall to the sheer power of her boosted bladetome, and anything that doesn't immediately fall will conversely be doubled and fall on the next attack. It should also be noted that this build also nets several more wins against the Death Blow build in simulation by manner of doubling, making it an ideal option.
The rest of the build is self-explanatory as a bread-and-butter bladetome build: Ardent Sacrifice to help trigger Desperation and double targets safely, such as Ike and Black Knight, Moonbow for its low cooldown since special isn't needed that much with blade tomes, and a cavalry boost C slot, assuming she is run in Horse Emblem.
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Gronnraven+ | A | Triangle Adept 3 |
|---|---|---|---|
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Reposition | B | Bowbreaker 3 |
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Moonbow | C | Hone Atk 3 |
| S | Distant Def 1 | ||
The ultimate Reinhardt and Brave Lyn counter. Easy to get, easy to build and cheap.
The goal of this set is to bait and kill Reinhardt and/or Brave Lyn so Gronnraven+ and TA3 are mandatory. Bowbreaker ensures Cecilia won't be doubled by archers and will double them instead. The Passive C slot is flexible.
Reposition/Draw back provides great untility while Moonbow will activate inmediatly after a Brave Bow or Dire Thunder double hit.
Neutral IV is the best choice but +atk -hp plus the hp Sacred Seal can work too. With the Distant Def 1 SS she will recive even less damage from archers.
She doens´t need any kind of support to get her job done but anything will be aprecciated, especially calvary buffs.
This set will fall to the rare Innes and Cancel Affinity Brave Lyn however.
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Gronnblade+ | A | Darting Blow 3 |
|---|---|---|---|
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Draw Back | B | Desperation 3 |
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Iceberg | C | Hone Cavalry |
| S | Speed +1 | ||
My Cecilia happens to be a Spd boon Cecilia so giving her Darting Blow nets her more ORKOs than giving her Death Blow which works better with a Atk boon Cecilia. Swift Sparrow is also a nice choice but its harder to come by, where as Life and Death makes her a complete glass Cannon (then again with Cavalry buffs on a blade tome, why would you need the extra attack?)
Draw Back was chosen as the assist of choice mostly due to the fact that you can conveniently grab it as the third skill off of Nino when you SI. Otherwise you can opt for Ardent Sacrifice to get into Desperation range more easily. If Cecilia is an attack boon, G Tomebreaker makes for a good B skill or you can use her default Escape Route.
If you're making use of a bladetome, the cooldown count on a special shouldn't be of much concern, so if it does come down to needing more firepower to net a KO, Iceberg will do the trick. More often than not, Cecilia will be doubling thanks to 46 speed from Darting Blow, Hone Cav, Goad Cav, and Speed +1 Seal so she can reach her special faster, assuming she doesn't OHKO her opponent. With a Res +1 seal and Fortify Cav buffs, she can reach 36 Res and get 18 extra damage off of Iceberg (19 damage with Hone Cav buffs off of Draconic Aura if Atk boon). With a high Res like that, she can comfortably take hits from Blue mages and to an extent Green mages.
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Gronnblade+ | A | Darting Blow 3 |
|---|---|---|---|
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Draw Back | B | Vantage 3 |
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Iceberg | C | Hone Cavalry |
| S | Speed +1 | ||
+1 speed seal
Basically Nino on a horse (build is specifically for horse embem). Her high speed in this build covers for the attack drop but she actually preforms better with it (-def is still optimal). Has low health so Vantage can proc quicker, enabling her to ORKO opponents even on EP. Hone Cavalry is to help her mounted allies who also have hone cavalry. Her seal is flexible, but the upcoming Atk Ploy 1 would suit her well.
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Gronnblade+ | A | Fury 3 |
|---|---|---|---|
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Draw Back | B | Escape Route 3 |
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Moonbow | C | Hone Cavalry |
Merged +1, S-support
Nuclear Bladetome Horse Emblem. High SP skills to maximize Arena value. S-support and Hone Cavalry boost bring her speed to 40 and make +Spd boon worth while.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Learns by default at 1 ★ Green Tome Users Only
|
50 | 2 | 4 |
| Learns by default at 3 ★ Unlocks at 2 ★ Green Tome Users Only
|
100 | 2 | 6 |
| Learns by default at 4 ★ Unlocks at 3 ★ Green Tome Users Only
|
200 | 2 | 7 |
| Unlocks at 5 ★ Green Tome Users Only
|
300 | 2 | 11 |
Support Skills
| Support Skills | Rng. | SP |
|---|---|---|
Rally ResistanceGrants Res+4 to an adjacent ally until the end of the turn.
Learns by default at 4 ★ Unlocks at 3 ★ |
1 | 150 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Unlocks at 3 ★ Inheritable by all units.
|
30 | A |
| Unlocks at 4 ★ Inheritable by all units.
|
60 | A |
| Unlocks at 5 ★ Inheritable by all units.
|
120 | A |
| Unlocks at 1 ★ Inheritable by all units.
|
60 | B |
| Unlocks at 2 ★ Inheritable by all units.
|
120 | B |
| Unlocks at 4 ★ Inheritable by all units.
|
240 | B |
Other Info
| Origin |
Fire Emblem: The Binding Blade
|
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