Analysis by Ceui
Middle Whitewing


Obtainable as a 4 - 5 only
Hero Ratings
Overall Rating
/ 5
Max Avg Total Stats at Lvl 40
HP 39
ATK 31
SPD 34
DEF 29
RES 25
Stat Variations
Level 1 Stat Variation
Low 16 6 9 6 5
Middle 17 7 10 7 6
High 18 8 11 8 7

Level 40 Stat Variations
Low 35 28 31 25 22
Middle 39 31 34 29 25
High 42 34 37 32 29
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

+Speed is the best boon for her, as Catria relies a lot on not getting doubled as well as doubling other units to survive and deal lasting damage. +Speed does bring her out of normal Linde's attack range, which might allow her to survive if the Linde does not have enough buffs. +Attack is also not a bad boon, as it improves her damage quite nicely.

Her most disposable stat is resistance, since she doesn't fare well against most popular mages like Reinhardt, Nino, Julia, Linde and Spring Camilla. In normal circumstances, Catria is mostly used as a melee duelist/fast attacker, so she should not tank magic attacks from mages anyway.

Skill Sets
Gotta Go Fast (Pure Offensive Flier)
Slaying Lance+
Budget: Killer Lance+
A Life and Death 3
Reposition B Desperation 3
Luna C Threaten Def 3

Show Explanation/Analysis
  • Weapons: Slaying Lance + / Killer Lance
  • Assist: Repositon / Draw Back
  • Special: Luna / Moonbow
  • A slot: Life and Death 3 / Swift Sparrow 2 
  • B slot: Desperation
  • C slot: Threaten Def 3 / Goad Fliers / Varies on team
  • Boon/Bane: +Speed -Res
  • Sacred Seal: Spd +1

This set makes good use of Catria's good attack and speed combination, reaching 43 Speed with a +Speed Boon, allowing her to double a majority of arena units with ease. Once she reaches Desperation range, she can kill off a multitude of threats with Killer Lance + Luna. This setup is particularly threatening in Flier teams, as with Flier buffs she can decimate even the tankiest units.

Life and Death is the best A slot skill as it provides the two most crucial stats for this set, at the cost of her ability to soak damage. Swift Sparrow can be used as substitution, since the set is all about initiating combat, but it gives less value than Life and Death.

Her other skill slots are fairly straight forward. Luna's charge count of three becomes two with Killer Lance, making it very strong on a fast attacker. You can use Moonbow as an alternative since it procs every time she attacks, but Luna can proc on the first engagement, which is crucial for many matchups.

Reposition / Draw Back takes advantage of her mobility to help out the team with positioning, while the C slot solely depends on your team needs. 

Dedicated Swordkiller (Anti Red Catria)
Slaying Lance+
Budget: Killer Lance+
A Triangle Adept 3
Reposition B Swordbreaker 3
Luna C Threaten Spd 3

Show Explanation/Analysis
  • Weapons: Slaying Lance + / Heavy Spear / Killer Lance
  • Assist: Repositon / Draw Back
  • Special: Luna
  • A slot: Triangle Adept
  • B slot: Swordbreaker / Lancebreaker / Flier Formation
  • C slot: Threaten Def 3 / Goad Fliers / Varies on team
  • Boon/Bane: +Speed -Res
  • Sacred Seal: Spd +1

This build is mainly used to cover red units. With Triangle Adept and Swordbreaker, she ORKO's every single red unit in the game with ease, even the tankiest ones of them such as Zephiel, Tiki or Ike. However this build mean she won't do much damage to green mages that she normally can kill like Nino or Julia.

Lancebreaker can be used to cover lance users instead, which gives her more coverage, but she'll lose out on some KOs like Lucina or Ryoma, which are very common. Lancebreaker + Heavy Spear combination allows Catria to kill Effie, but in general Killer Lance is superior thanks to how fast she can charge Luna, while also being much cheaper as you don't have to sacrifice a 5 stars unit.

Flier Formation is mainly to support teammates in Flier team for positioning and abusing Reposition.

The bonus feature of this build is that it's also quite cheap, as all it needs is Triangle Adept to work well. It's main draw back is that it lacks versatility being perhaps too specialized on one thing over another, unlike the offensive build that has really strong general coverage. But this build is a cheap option for people looking to include her in their team, and she will do a fine job at that.

Flying Wall (Tanky Duelist build)
Carrot Lance+
Budget: Killer Lance
A Fury 3
Reposition B Lancebreaker 3
Luna C Threaten Atk 3

Show Explanation/Analysis
  • Weapons: Carrot Lance+ / Slaying Lance+ / Deft Harpoon / Killer Lance
  • Assist: Repositon / Draw Back
  • Special: Luna
  • A slot: Fury 3 / Armored Blow / Close Def
  • B slot: Lancebreaker 3 / Desperation 3 / Seal Defense 3 / Flier Formation
  • C slot: Threaten Atk 3 / Goad Fliers / Varies on team
  • Boon/Bane: +Speed -Res
  • Sacred Seal: Hp +3

Catria is surprisingly tanky, even before Skill Inheritance she was already a potent physical duelist. This set takes advantage of her very balanced stats spread, turning her into a long-lasting unit that supports the team through her tankiness while still dishing out a good amount of damage

Both Deft Harpoon and Carrot Lance+ have great synergy with Fury, as one provide further stats boost for the first round of combat while the other helps offset the damage of Fury. If you do not have a Spring Xander to spare, then keeping Killer Lance+ is fine, as it helps her damage output instead.

Fury gives her a nice stat boost across the board, and makes her quite tanky as well as offensively threatening at the same time. Armored Blow is a decent skill that turns her into a physical wall on the attack, hitting 35 defense on every turn she initiates. Close Def is also a great option, allowing her to bait units attacking in, take little to no damage and deal massive damage back. It also allows her to duel Dragon units a lot better.

For B slot, Lancebreaker is preferred as it helps her to duel other lance users more effectively. She will not lose to red swords with this build thanks to her tankiness, but will fail to ORKO a lot of them. Desperation is a decent choice, with a speed boon and Fury she reaches 40 Speed, and combines well with Fury's chip damage. Seal Defense and Seal Attack are also decent budget options to help her dueling potential, however they are not preferred.

Wings of Flame (Firesweep Lance build)
Firesweep Lance+ A Life and Death 3
Reposition B Flier Formation 3
Budget: Hit and Run
Luna C Hone Fliers

Show Explanation/Analysis
  • Weapons: Firesweep Lance
  • Assist: Repositon / Draw Back
  • Special: Luna / Galeforce
  • A slot: Life and Death / Swift Sparrow
  • B slot: Flier Formation / Lancebreaker 3 / Swordbreaker / Drag Back / Hit and Run
  • C slot: Varies on team
  • Boon/Bane: +Speed -Res
  • Sacred Seal: Speed+1

Catria has fantastic offensive spread and can utilize the Firesweep Lance very well. With this set up she reaches 51 attack and 43 speed unbuffed which is enough to double most meta units without trouble. Within Flier Team setting her offensive potential reaches gargantuan level, essentially makes her a heavy Brave hitter in a way.

Aside from the typical Breaker skills on Firesweep users, Catria can run Drag Back to great effect. Her offensive capability is already sky high and Drag Back can even relief the team from having to run a dedicated unit with either Dance or Reposition to rescue Catria.

Due to her not being reliant on her B slot with Firesweep Lance, she's an excellent user of Flier Formation

User Submitted Builds
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= Has Build Explanation

Hero Updated
Catria by cherryberrynic 1 hour ago
Catria by losthead 1 day ago
Catria by Soleil 1 day ago
Catria by dudephat 6 days ago
Catria by Ewitt 1 week ago
User Submitted Build Statistics
Weapon Skills
Weapons SP Rng. Mt.
Iron Lance 50 1 6
Steel Lance
Learns by default at 3 ★
100 1 8
Killer LanceAccelerates Special trigger (cooldown count-1).
Learns by default at 4 ★
Unlocks at 3 ★
200 1 7
Killer Lance+Accelerates Special trigger (cooldown count-1).
Learns by default at 5 ★
Unlocks at 5 ★
300 1 11
Weapon Evolution
Weapons SP Rng. Mt.
Slaying Lance+Accelerates Special trigger (cooldown count-1). 300 1 14
Weapon Upgrades
Weapons HP SP Rng. Mt.
Slaying Lance+ (+Atk) Accelerates Special trigger (cooldown count-1). +5 350 1 16
Slaying Lance+ (+Res) +4 Accelerates Special trigger (cooldown count-1). +5 350 1 14
Slaying Lance+ (+Def) +4 Accelerates Special trigger (cooldown count-1). +5 350 1 14
Slaying Lance+ (+Spd) +3Accelerates Special trigger (cooldown count-1). +5 350 1 14
Special Skills
Special Skills SP Turns
New MoonResolve combat as if foe suffered Def/Res-30%
Learns by default at 4 ★
100 3
LunaResolve combat as if foe suffered Def/Res-50%
Unlocks at 4 ★
200 3
Passive Skills
Passive Skills SP Slot
Armored Blow 1Grants Def+2 druing combat if unit initiates the attack. 50
Armored Blow 2Grants Def+4 druing combat if unit initiates the attack. 100
Armored Blow 3Grants Def+6 during combat if unit initiates the attack.
Unlocks at 4 ★
Seal Atk 1After combat, foe suffers Atk-3 through its next action. 40
Seal Atk 2After combat, foe suffers Atk-5 through its next action.
Unlocks at 4 ★
Seal Atk 3After combat, foe suffers Atk-7 through its next action.
Unlocks at 5 ★


  • Balanced stat spread
  • Versatile with builds and roles
  • Good mobility for being a flyer


  • Weak to archers
  • Struggles against common arena threats

Catria is a blue lance flier that can fill different roles in your team at the same time thanks to her mobility and versatile stat spread . She excels in Flier teams due to the buff stacking mechanics but even outside of Flier teams she can run a number of different sets and contribute to the team.

Her viability outside of Flier teams is hurt by the common presence of Hector, Takumi and Green Mages in the arena. Being a blue unit as well she faces strong competition from other blue units, and lacks a specialist niche to give her the edge in selection.


Good base Speed

  • Catria has 34 speed, the fifth highest amongst Lance users. This synergizes nicely with her good stat spread, making her an effective unit both defensively and offensively.

Good Mobility

  • Being a Flier, Catria has unhindered movement. This makes her a very good user of assist skills, as well as being a buff/debuff carrier.

Good Versatility

  • Thanks to her balanced stats, Catria can run a number of different sets and fill different roles in the team thanks to her mobility and stat spread, and is good even outside of Flier teams.

Weak to Archers

  • Being a Flier she struggles immensely against archers, particularly those carrying Close Counter.

Does not fare well against magic attacks

  • Although her HP and resistance stats are not too bad, she still struggles against most mages, especially common blue and green mages
Team Options

Catria's stat spread is good, but not specialized, meaning she greatly appreciates all stat buffs. Dancers, who are nearly universally good can make her mobility even better. Some good potential teammates for her include:

  • Ninian / Olivia / Azura: Dancers are universally great in every team.
  • Ephraim / Eirika / Sharena: Dedicated support units that provide weapon coverage and buff multiple stats at once.
  • Lucina / Alm / Marth / Chrom: With dedicated healer builds they can support Catria who likes to get into opponents' faces and duel them.
  • Hinoka / Palla / Minerva: Flier Team members who can provide team buffs for Catria.

Units that can take care of Catria's classic counters are also good to have in the team. Examples include:

  • Sanaki / Lilina / Sophia: Red mages that generally build with Raven tomes and Triangle Adept to counter both archers and green units
  • Ryoma / Ike / Xander: Tanky red sword units with Distant Counter specialized in dealing with green mages and archers
  • Kagero: She excels at killing infantry units like mages and archers, making her a very potent ally.

Strong physical tanks are major problems for Catria, especially green ones:

  • Cherche / Minerva / Beruka / Frederick: These axe users will outduel Catria no matter the build.
  • Titania / Narcian / Arthur: They carry Emerald Axe, have good bulk and will defeat her one on one.
  • Hector / Sheena: Bulky armored units that can completely shrug off Catria's attacks and defeat her with a counterattack.
  • Raven: He destroys Catria with his Brave Axe on initiation.
  • Anna: Very high speed axe user, practically immune to being doubled by Catria.

Magic users are also a huge problem, particularly green mages:

  • Julia / Nino / Soren: These high damage green mages are capable of one rounding Catria.
  • Merric: he completely counters her due to his Excalibur tome and high defense.
  • Spring Camilla / Cecillia: They are potent Blade tome users that deal massive damage.
  • Reinhardt: High damage brave tome user with three movement.
  • Linde / Spring Lucina / Olwen / Ursula: Popular blue Blade tome users that can shred through Catria with their buff stacking.

And as a Flier, archers are a huge pain to deal with without Iote's Shield. Of the archers, Takumi is the most dangerous one, as he is quite tanky physically, and has Close Counter out of the box. 

From Series
Fire Emblem Gaiden
Fire Emblem: Mystery of the Emblem
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light