Overall Rating
Analysis by Ceui
Catria - Middle Whitewing


Obtainable as a 4 - 5 only
Hero Stats
Max Avg Total Stats at Lvl 40
HP 39
ATK 31
SPD 34
DEF 29
RES 25
Stat Variations
Level 1 Stat Variation
Low 16 6 9 6 5
Middle 17 7 10 7 6
High 18 8 11 8 7

Level 40 Stat Variations
Low 35 28 31 25 22
Middle 39 31 34 29 25
High 42 34 37 32 29
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

+Spd is the best boon for her, as Catria relies a lot on not getting doubled as well as doubling other units to survive and deal lasting damage. +Spd does bring her out of normal Linde's attack range, which might allow her to survive if the Linde does not have enough buffs. +Atk is also not a bad boon, as it improves her damage quite nicely.

Her most disposable stat is resistance since she doesn't fare well against most popular mages. In normal circumstances, Catria is mostly used as a melee duelist/fast attacker, so she should not tank magic attacks from mages anyway.

Skill Sets
Physical Duelist
Tannenboom!+ (+Spd)
Budget: Slaying Lance+ (+Spd)
A Close Defense 3
Budget: Fury 3
Reposition B Quick Riposte 3
Budget: Lancebreaker 3
Luna C Hone Fliers
Budget: Goad Fliers
SP1,445SClose Def 3

Show Explanation/Analysis
  • Preferred IV: +SPD/-RES
  • Weapon: Slaying Lance+ / Tannenboom!+ / Carrot Lance+ / Deft Harpoon+ / Berkut's Lance+
    • Weapon Refinery: +SPD / +ATK / +DEF
  • Support Skill: Reposition / Rally Spd/Def
  • Special: Luna
  • A Slot: Close Defense / Steady Stance 3 / Fury 3
  • B Slot: Quick Riposte 3 / Lancebreaker 3 / Renewal 3
  • C Slot: Varies on Team
  • Sacred Seal: Close Defense 3 / Attack Smoke 3 / Iote's Shield

Catria is best deployed as a physical duelist to take advantage of her speed and defense. This build aims to make her extremely adept at handling melee attackers with strong Enemy Phase's skills.

Slaying Lance can remedy her damage output due to its allowing her to proc Luna much more frequently and is in general the best choice as well as being most economical for Catria. Tannelboom, Deft Harpoon and Berkut's Lance provide more raw stats in general for better tanking purposes (with Berkut's Lance being more specialized toward tanking Dragons), while Carrot Lance gives her some form of sustain.

For her B slot, Quick Riposte is in general the best for most Enemy Phase builds, especially if Catria can get Speed buffs from allies. Lancebreaker gives her a more specialized tool against units that can double Catria if they are buffed such as Brave Lucina, Tana or Cordelia. Renewal takes advantage of her Flying mobility so she can sustain herself while kiting around.

Wings of Flame (Firesweep Lance build)
Firesweep Lance+ A Swift Sparrow 2
Budget: Life and Death 2
Reposition B Flier Formation 3
Budget: Hit and Run
Luna C Hone Fliers
Budget: Goad Fliers
SP1,995SSpeed +3

Show Explanation/Analysis
  • Weapons: Firesweep Lance
  • Assist: Repositon / Draw Back
  • Special: Luna
  • A slot: Life and Death / Swift Sparrow
  • B slot: Flier Formation / Hit and Run / Lancebreaker / Swordbreaker / Drag Back
  • C slot: Varies on team
  • Boon/Bane: +Speed -Res
  • Sacred Seal: Speed+3

Catria has fantastic offensive spread and can utilize the Firesweep Lance very well. With this set up she reaches 51 attack and 43 speed unbuffed which is enough to double many meta unit. This build however truly shines when used in a Flier Team, allowing her to abuse Flier buffs and Flier movement to maximum capacity.

Aside from the typical Breaker skills on Firesweep users, Catria can run Drag Back or Hit and Run to great effect. Her offensive capability is already sky high and Drag Back can even relief the team from having to run a dedicated unit with either Dance (like New Year Azura) or Reposition to rescue Catria.


Catria is a Blue Lance Flier geared toward being a physical duelist with a decent base Defense and Speed with a workable Attack. However, her class is overpopulated, and Catria thus faces immense competition from other Blue Fliers such as Summer Corrin, Tana, Cordelia, Shanna, Hinoka, Valter and Est. Among these, perhaps Tana is the biggest offender in terms of straight-up powercreeping Catria, as Tana can do basically anything Catria does, but much better.

Nonetheless, Catria is not a bad unit. Thanks to her solid base stats and decent availability, with investment she can be a solid addition to any team looking for a Blue Flier.



Good Base Speed

  • Base 34 Speed while not enough to double most meta units naturally, it's enough for her to escape a lot of crucial double range, especially with support from her team (such as with Hone Flier buff)
  • She can be a decent Firesweep Lance user in a Flier team as well thanks to her base Speed

Decent Physical Bulk

  • Base 29 Defense make her a good physical duelist, only falling behind Valter and Tana due to their legendary weapons
  • Catria can thus be made into a good Enemy Phase unit

Weak to Archers

  • Being a Flier she struggles immensely against archers, particularly those carrying Close Counter.

Does not fare well against magic attacks

  • Although her HP and resistance stats are not too bad, she still struggles against most mages, especially common blue and green mages
Team Options

Some good potential teammates for her include:

  • New Year Azura: Dancers are universally great in every team, and New Year Azura takes that to a whole new level due to her sharing the same movement type as Catria.
  • Delthea / Brave Lucina / Linde: Strong buffers that can improve Catria's offensive power, at the cost of sharing the same color as Catria.
  • Fliers Team Member: Perk of being a Flier is having access to extremely powerful Flier buffs, and Catria is no exception.
  • Archers are natural counters thanks to their effective damage. Iote's Shield Seal/Skill can mitigate the problem, but in most case, Catria is better off avoiding taking damage from Archers.
  • Merric is hard counter to Catria due to his bulk, Excalibur and dealing Magic damage (which is her biggest weak point)
  • Most physically tanky Green units (or even some Blue units) can outduel Catria with ease due to weapon advantage
  • Catria doesn't fare well against Mages and Dragons due to her weak Resistance, especially Blue/Green ones.
Weapon Skills
Weapons SP Rng. Mt.
Iron Lance
Lance Users Only
50 1 6
Steel Lance
Learns by default at 3 ★
Lance Users Only
100 1 8
Killer LanceAccelerates Special trigger (cooldown count-1).
Learns by default at 4 ★
Unlocks at 3 ★
Lance Users Only
200 1 7
Killer Lance+Accelerates Special trigger (cooldown count-1).
Learns by default at 5 ★
Unlocks at 5 ★
Lance Users Only
300 1 11
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Special Skills
Special Skills SP Turns
New MoonResolve combat as if foe suffered Def/Res-30%
Learns by default at 4 ★
Non-inheritable by Staff-wielding units.
100 3
LunaResolve combat as if foe suffered Def/Res-50%
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 3
Passive Skills
Passive Skills SP Slot
Armored Blow 1Grants Def+2 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
Armored Blow 2Grants Def+4 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
Armored Blow 3Grants Def+6 during combat if unit initiates the attack.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
Seal Atk 1After combat, foe suffers Atk-3 through its next action.
Non-inheritable by Staff-wielding units.
Seal Atk 2After combat, foe suffers Atk-5 through its next action.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
Seal Atk 3After combat, foe suffers Atk-7 through its next action.
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
Other Info
Fire Emblem Gaiden
Fire Emblem: Mystery of the Emblem
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light

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