Table of Contents

Tier Rating

Analysis by Ceui
Cain - The Bull

3-4

Obtainable as a 3 - 4 only

Hero Stats

Max Avg Total Stats at Lvl 40
154
HP 42
ATK 32
SPD 32
DEF 27
RES 21

Stat Variations

Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 17 7 5 7 5
Middle 18 8 6 8 6
High 19 9 7 9 7

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 39 29 29 24 18
Middle 42 32 32 27 21
High 45 35 35 31 24

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Boons

  • +SPD: Speed is best for his offensive potential and also helps avoid being doubled by many fast meta threats
  • +ATK: A boon in Attack also makes for a great choice, as it increases his raw damage output. 

Neutral

  • DEF: Although not as important as Attack or Speed, Cain prefers a neutral value in Defense in order to keep his physical bulk intact. 

Banes

  • -RES: Resistance is his most acceptable bane, due to it being Cain's weakest stat and is often not needed.
  • -HP: A bane in HP is also acceptable, as Cain is not a strong mixed tank and should focus on offense.

Skill Sets

Offensive Cavalry

Recommended
Firesweep Sword+
Alternate: Brave Sword+
A Swift Sparrow 2
Alternate: Life and Death 3
Reposition B Swordbreaker 3
Alternate: Hit and Run
Luna C Hone Cavalry
SP1,485SAttack +3

Show Explanation/Analysis
  • Preferred IV: +SPD or +ATK / -RES
  • Weapon: Firesweep Sword+ / Brave Sword+
  • Assist: Reposition / Draw Back
  • Special: Luna
  • Passive A: Swift Sparrow / Life and Death / Death Blow
  • Passive B: Swordbreaker / Hit and Run / Drag Back
  • Passive C: Hone Cavalry / Fortify Cavalry / Flexible
  • Sacred Seal: Speed +3 / Attack +3

Cain's stats spread leans toward offense much more than defense. In a Cavalry Team, with Hone Cavalry buff he can reach a respectable 38 base Attack/Speed before boon/bane and skills, allowing him to be a decent Firesweep Sword or Brave Sword user.

This set is a standard offensive build for Player Phase-oriented units like Cain and the skill choices are fairly straightforward. Cain will want mainly Speed then Attack to facilitate his attacking role, thus skills that grant these two stats like Swift Sparrow or Life and Death are no-brainers on him.

Swordbreaker allows him to dispatch units like Ayra, Mia or Zelgius who would pose a major problem otherwise for him. Hit and Run and its weaker equivalent. Drag Back is also not a bad choice to keep him safe.

 

Duelist Cain

Slaying Edge+ (+Spd) A Distant Counter
Alternate: Fury 3
Reposition B Swordbreaker 3
Alternate: Quick Riposte 2
Moonbow C Hone Cavalry
SP1,575SQuick Riposte 3

Show Explanation/Analysis
  • Preferred IV: +SPD or +ATK / -RES
  • Weapon: Slaying Edge+ (+Spd) / Wo Dao+ (+Spd) / Ruby Sword+
  • Assist: Reposition
  • Special: Moonbow
  • Passive A: Distant Counter / Close Def / Fury
  • Passive B: Swordbreaker / Quick Riposte / Guard
  • Passive C: Hone Cavalry / Fortify Cavalry / Flexible
  • Sacred Seal: Quick Riposte / Distant Def / Close Def

Cain can run a decent duelist set in Cavalry Team thanks to how immensely powerful Cavalry's buffs are. It is worth mentioning however alternatives like Sigurd, Xander or Eldigan would do a much better job. However, if you just want another to use Cain specifically then this build could work on him.

For the weapon, Slaying Edge is the best for general use, followed by Wo Dao. Ruby Sword is a lot more specialized toward checking Green and can remedy Cain's tankiness, but his use would be a lot more limited.

Cain's Attack isn't particularly great to use Glimmer, so Moonbow with Slaying Edge's reduced cooldown is best for him.

Distant Counter is the go-to premium choice for A slot for most Enemy Phase units. Outside of that, Cain can run various options including Close Def, Fury or Triangle Adept; all will help him tremendously in combat as his bulk is quite mediocre.

His B slot is dependent on which threats you want him to handle. Breaker skills are obviously specialized for this purpose, and Swordbreaker will give him the most values out of Breaker skills in general due to the prevalence of units like Ayra or Zelgius. Breaker + Quick Riposte for his Sacred Seal slot is a great combination to provide maximum coverage possible.

If you run Quick Riposte on him in his B slot, however, you can switch to Close Def or Distant Def for his Seal slot for more bulkiness depending on whether you use Distant Counter or not. Guard is another interesting choice that can go well with Quick Riposte Seal, allowing him to handle units with skills like Steady Breath, Bold Fighter or Vengeful Fighter a lot more effectively.

 

Introduction

Cain is a Red Sword Cavalry with decent offensive stats, mediocre defensive capability and nothing particularly outstanding compared to his peers.

Unfortunately for Cain he occupies a niche that has much better choices in Brave Roy, Eliwood, Eldigan and Siegbert, and his Enemy's Phase potential is vastly outclassed by units like Xander or Sigurd. He can function decently as a Player Phase unit but most of the time he is not recommended as a mainstay in most teams, be it Cavalry teams or normal teams.

Strengths

Decent offensive stat spread

Cain's 32/32 offensive spread can be combined with strong class-exclusive buffs such as Hone Calvary in order to make him a competent attacker, though not on the level of units like Brave Roy or Siegbert.

Good Mobility

In addition to his superior mobility, Cain has access to class-exclusive buffs such as Hone Cavalry.

Weaknesses

Mediocre defensive stats

27 Defense and 21 Resistance are quite poor, making him unsuited for taking on enemies' hits, especially magic attacks.

Occupies an unneeded niche

Being a Red Sword Cavalry hurts Cain quite a lot, as he has many competitions who outdo him as a unit for a spot, as well as occupying a niche that is often not needed for Cavalry team.

Team Options

  • Cavalry Units: Cain is best used in a Cavalry Team as he desperately needs the boost to raise his stats to usable level. Notable Cavalry units of different colors like Gunnthra, Elise, or Reinhardt would be great teammates for him.
  • Physical Buffers: Should you use Cain outside of Cavalry team then he would appreciate physical buffers like Ephraim, Brave Lucina, Delthea, Linde or Performing Azura.
  • Refreshers: Dancers / Singers also can help him tremendously in terms of sweeping potential, and can alleviate a lot of his other problems.

Counters

In general, Cain will struggle heavily against two typical types of enemies:

  • Physical Tanks: Cain's damage output is not enough to get past tanky blue units like Nowi, Lukas, Effie, Winter Robin, and so on.
  • Magical Threats: Mages or Healers with high damage output can completely decimate Cain. Amongst them, Reinhardt and Micaiah are the two most notable counters as they can easily dispatch Cain regardless of builds if they initiate on him.

Weapon Skills

Weapons SP Rng. Mt.
Iron Sword
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Learns by default at 3 ★
Only Inheritable by Sword Units.
100 1 8
Brave SwordSpd-5. Attack twice when initiating combat.
Learns by default at 4 ★
Unlocks at 3 ★
Only Inheritable by Sword Units.
200 1 5
Brave Sword+Spd-5. Attack twice when initiating combat.
Learns by default at 5 ★
Unlocks at 5 ★
Only Inheritable by Sword Units.
300 1 8
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
BucklerReduces damage inflicted by attacks from adjacent foes by 30%.
Learns by default at 4 ★
Unlocks at 3 ★
Restricted to melee units.
100 3
EscutcheonReduces damage inflicted by attacks from adjacent foes by 30%.
Unlocks at 4 ★
Restricted to melee units.
200 2

Passive Skills

Passive Skills SP Slot
Wings of Mercy 1Enables unit to warp adjacent to any ally with HP ≤ 30%.
Inheritable by all units.
60
B
Wings of Mercy 2Enables unit to warp adjacent to any ally with HP ≤ 40%.
Unlocks at 3 ★
Inheritable by all units.
120
B
Wings of Mercy 3Enables unit to warp adjacent to any ally with HP ≤ 50%.
Unlocks at 4 ★
Inheritable by all units.
240
B
Threaten Atk 1Inflicts Atk-3 on foes within 2 spaces through their next actions at the start of each turn.
Unlocks at 3 ★
Inheritable by all units.
50
C
Threaten Atk 2Inflicts Atk-4 on foes within 2 spaces through their next actions at the start of each turn.
Unlocks at 4 ★
Inheritable by all units.
100
C
Threaten Atk 3Inflicts Atk-5 on foes within 2 spaces through their next actions at the start of each turn.
Unlocks at 5 ★
Inheritable by all units.
200
C

Other Info

Origin
Fire Emblem: Mystery of the Emblem
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light

Banners Featured In

Official Hero Artwork

Comments

Show Comments