Table of Contents
- Default
- Attack
- Special
- Injured
| Caeda - Talys's Heart |
|---|
|
Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 16 | 5 | 8 | 4 | 9 |
| Middle | 17 | 6 | 9 | 5 | 10 |
| High | 18 | 7 | 10 | 6 | 11 |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | 33 | 22 | 34 | 21 | 31 |
| Middle | 36 | 25 | 37 | 24 | 34 |
| High | 40 | 29 | 40 | 28 | 37 |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Boon
- +ATK: This is Caeda's ideal boon, as it is a superboon and will allow her to reach a much more workable Attack stat of 29. Combined with the effectiveness of her weapon, a boon in Attack can drastically effect Caeda's matchups.
- +SPD: Caeda's Speed is already excellent, but a boon in Speed will allow her more freedom over doubling some of the faster threats in Arena.
Neutral
- RES: Caeda has a naturally high Resistance, which benefits her quite a bit when fighting with dragon units, mages, or using it for Ploys. It's best to leave it where it is.
- DEF: Caeda's Defense is low enough as it is, and lowering it further risks her being oneshot by armored units she supposedly counters. Still, she can take a bane in Defense if there's no other option.
Bane
-
-HP: While taking a bane in HP affects her overall bulk, Caeda doesn't have much other options- she wants her other stats far too much. With a bane in HP as opposed to Defense, she take overall less damage from multiple attacks.
Skill Sets
Shadow Dragon’s MVP (Aggressive Flier)
![]() |
Wing Sword (+Eff) Alternate: Wing Sword |
A | Fury 3 Alternate: Swift Sparrow 2 |
|---|---|---|---|
![]() |
Reposition | B | Desperation 3 |
![]() |
Iceberg Alternate: Moonbow |
C | Fortify Fliers Alternate: Spd Ploy 3 |
| SP | 1,425 | S | Def Ploy 3 |
- Preferred IV: +ATK / -HP
- Weapon: Wing Sword (Eff+)
- Assist: Reposition
- Special: Iceberg / Moonbow / Aether
- Passive A: Fury / Swift Sparrow
- Passive B: Desperation
- Passive C: Fortify Fliers / Spd Ploy
- Sacred Seal: Def Ploy / Atk +3
Wing Sword grants Caeda a specialization in eliminating Cavalry/Armored units, and so this build aims to capitalize on that niche. Her unique Flashing Blade refine is the upgrade of choice, allowing her to frequently use her Special against opponents.
The choice of Special depends on your playstyle. Iceberg gives her more damage on her first initiation, with an additional 17 damage at neutral- assuming her Speed is high enough to double her opponent. Otherwise, Moonbow will be effective if she is within Desperation range, as it will activate every time she initiates (again, as long as she is faster than her opponent).
Fury is the the optimal choice with this set. Aside from appreciating the extra stats Fury grants, it allows her to enter Desperation range safely thanks to the recoil damage. The increase in Resistance also makes her more reliable in utilizing Ploy skills efficiently. If reliability is required, Swift Sparrow can be taken instead for the guaranteed offensive boosts.
As for B skill, Desperation is preferred above all else, as Caeda’s physical bulk is too fragile to realistically survive multiple engagements without some form of healing. Her C skill is based on whether you decide to field her in a flier team. Caeda’s native Fortify Fliers is perfect to provide her fliers with bulk, helping them tank powerful physical units such as lances that Caeda will inevitably struggle against. Outside of a Flier team, Spd Ploy is taken to ensure that she doubles her opponents, as well as providing more Flashing Blade charges.
Def Ploy should always be taken for her sacred seal slot. This helps patch up her poor Attack, and provides utility for other units to take advantage of. If being able to reliably land Ploys isn’t a feasible option, a simple Atk seal will suffice.
Mage Duelist (Distant Counter Tank)
![]() |
Wing Sword (+Eff) Alternate: Wing Sword |
A | Distant Counter |
|---|---|---|---|
![]() |
Reposition | B | Quick Riposte 3 Alternate: Guard 3 |
![]() |
Iceberg Alternate: Aether |
C | Fortify Fliers Alternate: Spd Ploy 3 |
| SP | 1,535 | S | Def Ploy 3 |
- Preferred IV: +ATK / -HP of DEF
- Weapon: Wing Sword (Eff+)
- Assist: Reposition
- Special: Iceberg / Aether
- Passive A: Distant Counter
- Passive B: Quick Riposte / Guard
- Passive C: Fortify Fliers / Spd Ploy
- Sacred Seal: Def Ploy / Distant Def
Taking advantage of Caeda’s excellent Resistance, this set aim to handle mages on top of the usual Cavalry/Armored enemies. This build is more reliant on Flier Emblem support to truly shine, but the payoff allows her to diversify the amount of units she can counter easily. Distant Counter is self explanatory, allowing Caeda to bait and kill mages on enemy phase. Iceberg is her preferred Special, as it will proc with Quick Riposte when combined with Caeda's natural Flashing Blade skill. However, Aether can also be taken to make her more sustainable, as repeated blows from mages will undoubtably wear her down over time.
As for B skill, Quick Riposte is the preferred special of choice, ensuring a follow up attack against speedy mages such as SM!Eirika. Guard is another option that will stop mages such as Ophelia, Reinhardt, and Lewyn from activating Specials that would otherwise do serious damage to her. This is additionally helpful against armored units who Caeda can hit with effective damage- however, be aware that Guard's high HP requirement makes it difficult to maintain.
To aid in tanking magical hits, Distant Def can be considered in her Sacred Seal slot. Otherwise Def Ploy is recommended once again to hit her foes harder if it manages to land.
Gladiator's Goddess (Arena Support)
![]() |
Wing Sword (+Eff) | A | R Duel Flying 3 |
|---|---|---|---|
![]() |
Rally Up Atk+ Alternate: Rally Spd/Def+ |
B | Chill Def 3 Alternate: Chill Atk 3 |
![]() |
Aether Alternate: Blue Flame |
C | Atk Ploy 3 Alternate: Res Ploy 3 |
| SP | 2,520 | S | Spd Ploy 3 |
- Preferred IV: +ATK / -HP
- Weapon: Wing Sword (Eff+)
- Assist: Rally Up Atk+ / Rally Spd/Def+
- Special: Aether / Blue Flame
- Passive A: R Duel Flying
- Passive B: Chill Def / Chill Atk / Chill Spd
- Passive C: Atk Ploy / Res Ploy
- Sacred Seal: Spd Ploy / Atk Ploy
Note that this is a build based purely around the current Arena mechanics, in which Caeda is designed to be a core member of a F2P (or minimal investment) player's high-scoring Arena team.
Because the current scoring method in the Arena utilizes Bonus Unit mechanics, where the bonus unit must obtain kills for additional score, many units who are built for ORKOs find that they are less viable for high scores because they 'take' kills from bonus units. In response, this Caeda build is wholly supportive, utilizing her strengths (high Resistance, Prf weapon) in order to assist her teammate in obtaining kills.
Caeda is now one of the units capable of scoring highest in the arena, due to her Wing Sword and ability to inherit R Duel Flying. With this, the imperative then becomes to give her skills that will continue to push her score cap higher, while still offering utility to her team. Rally Up Atk+ or Rally Spd/Def+ are both excellent options for her Assist slot, as both of these cap out at 400 SP, while also allowing her to buff her bonus unit teammate in order to secure kills.
In addition, because she already has a high Speed stat, she can utilize Chill Def in her B slot in order to further debuff her opponent. Caeda is still able to double her opponents despite not using Quick Riposte, though her sustainability will suffer somewhat due to not taking Desperation- in order to offset this, you can pick up Aether, which helps her to use her opponent's Defense against them and heal her back up.
Any of the Chill skills will work in her B slot, but be sure that you use one that has no overlap with her C and S slot Ploys. At +10, Caeda has 38 Resistance with which to Ploy her opponents, allowing her to land Ploys even against many +10 armored units. She can inherit Atk Ploy from Julius or Oliver, and Chill Def from Walhart, while Seals require no orbs to upgrade. Therefore, the only 5 star units you would need to summon for this build would be Laegjarn for R Duel Flying and a unit for a 400 SP Assist skill.
All in all, this Caeda will be able to debuff an opponent by -5/-5/-7/-0, while buffing her ally by +6 to Attack or to Speed and Defense. In addition, she can still utilize her effective weapon and above-average Speed and Resistance stats to counter dragons, armors, and cavaliers you may come across if necessary.
Introduction
While Caeda was once disregarded for her low Attack and Defense, a combination of her Wing Sword, armor meta, and a myriad of new dragons being released means that Caeda is finally seeing her time in the sun. Because she can deal effective damage against armored and cavalry units, has a high Resistance to deal with dragon units, and can equip R Duel Flying, she is now one of the most attractive options for f2p players to take into the Arena.
Caeda can utilize her Resistance for Ploys to make up for her shortcomings in other areas as well as to help out her team, and the Flashing Blade skill built into her Wing Sword increases her damage potential so that she can be an active participant in any battle.
While her exclusive weapon certainly gives Caeda a new lease on life, her old weaknesses continue to plague her. Her low Attack is still a glaring flaw, and persists against any foe that she isn’t hitting for effective damage. Physical bulk remains an issue, making her vulnerable against any strong physical blow. With that said Caeda has definitely emerged victorious from the new update, granting her an excellent niche that is relevant to the current arena metagame.
Strengths
Wing Sword
The weapon that currently defines Caeda, dealing effective damage against both armored and cavalry units.
The popularity of these two archetypes ensure that Wing Sword is extremely relevant in the Arena.
She also gets built in Flashing Blade, helping her to build her Specials much faster due to her high Speed stat.
Excellent Speed
Sitting at 37 speed at neutral, Caeda has no problem with outspeeding common units found in arena, especially after a Hone Flier buff.
This synergizes well with Wing Sword’s Flashing Blade refinement.
Great Resistance
Caeda has 34 Resistance at neutral, enabling her to be a fantastic Ploy user for your team.
The magical bulk also aids her in dueling mages, especially in a Distant Counter build.
Finally, she is excellent at dueling dragons, particularly the newer armored dragons that have dominated the arena meta.
Weaknesses
Low Physical Bulk
With a mediocre 24 Defense at base, Caeda will keel over against any bows or Brave weapons in general.
Her HP isn’t helping matters, making repeated melee encounters difficult without Desperation.
Low Attack
Her native attack at 25 is one of the lowest natural Attack stats in the game.
Fortunately, her Wing Sword's effectiveness against armor and dragon units helps to counteract this, but if she's not facing off against an opponent she has effectiveness against or if she does not have a Special charged, then Caeda will not be doing much damage at all.
Team Options
Counters
Any physical unit that isn’t cavalry, armored or green will pose some problems for her, but her biggest counters will ultimately be anyone wielding a bow.
- Archers: Units like Takumi, Klein, Halloween Niles, and Leon who have no problem shooting Caeda out from the sky, regardless of bow used.
- Bulky Blues: Blue units who can take Caeda’s attacks with ease, and finish her off easily in return are a threat to her, such as Nephenee, Tana, Shiro, and Lukas
- Brave Weapons: Units who can double her regardless of her Speed are lethal to her, such as Alm, Reinhardt, and Brave Lyn.
![]() |
Wing Sword (+Eff) | A | Death Blow 3 |
|---|---|---|---|
![]() |
Reposition | B | Desperation 3 |
![]() |
Glimmer | C | Fortify Fliers |
| S | Def Ploy 3 | ||
Caeda is a little lacking on attack but with a boon and her effective weapon she can clean house. With flyer emblem bluffs she gets to a huge 44 resistance that can let her safely bait most mages and dragons without any risk and with camilla goad can hit 54 speed and 68 attack with death blow 3, enough to kill near any armor unit in a single round and with desperation range she can even get most blue armors safely. Just keep her out of range of bows and she can dart in for easy kills.
![]() |
Wing Sword (+Eff) | A | Swift Sparrow 2 |
|---|---|---|---|
![]() |
Rally Atk/Spd | B | Desperation 3 |
![]() |
Galeforce | C | Fortify Fliers |
| S | Def Ploy 3 | ||
(Stats above are raw stats of a lvl 40 unit, it doesn’t count merges, weapon refinement or Summoner Support)
• IVs: +Spd -HP
With a boon in speed, Caeda has a base 40 spd which works wonders with her refined weapon.
Wing Sword (+Eff) has a Flashing Blade effect, meaning she can charge her Special faster if her speed is high enough. Wing Sword is also effective against armored and cavalry foes, which should be Caeda’s priorities: both armors’ and cavs’ speed is usually lower than Caeda’s, meaning she can easily double them and KO them (not counting any buffs).
Since Caeda is supposed to double a lot and make use of her Flashing Blade sword, Galeforce can work very nicely as her Special. Given her speed she is more likely to activate it in every Player Phase, unless she OHKO her enemy (which is likely to happen with mages).
Caeda’s biggest problem is her attack: a base 25 attack won’t help her a lot, meaning she should be properly buffed by her allies.
Swift Sparrow 2 as her A skill can help her increase her damage output a little bit more and secure doubles. As a strictly Player Phase unit, Caeda can also make good use of Desperation 3.
Caeda sports a very nice resistance, meaning she can make use of Ploys too. For her C skill she can either go with a Flier skill or Ploy skill, it depends on her team.
Caeda can take magical hits thanks to her resistance, but her defense is quite low and she shouldn’t be left in enemy range during Enemy Phase. She won’t probably get doubled, but she risks OHKOs. As a flying unit, Caeda will immediately die as soon as a bow user notices her, so better take care of them before it’s too late.
![]() |
Wing Sword (+Eff) | A | Brazen Atk/Spd 3 |
|---|---|---|---|
![]() |
Rally Spd/Def+ | B | Desperation 3 |
![]() |
Aether | C | Def Ploy 3 |
| S | Spd Ploy 3 | ||
Caeda. One of, if not, my favorite FE character. I love her so much, so it's only natural I put as much investment as I could for her.
Thus build is all about having her use the Flashing Wing Sword to the fullest. With her absolutely amazing speed, she's doubling mostly everything. It's beneficial for her to take a hit or two to get into Brazen and Desperation range. Once she's in that range, you better watch out. With a solid 37, not only is she ploying the enemies defense for harder hits and their speed for a sure double, she's consecutively attacking (with Brazen) and most likely procing Aether for all of her health back. After that, you repeat the cycle and the pain train starts all over again.
The stats right now are her stats at +7. She's soon to be +10 so I'll update her stats then. And here are her S support stats at the moment.
44/50/42/28/39
I love Caeda. She's easily one of my best units and will constantly be an MVP on any team she's on.
![]() |
Wing Sword | A | Darting Blow 3 |
|---|---|---|---|
![]() |
Draw Back | B | Desperation 3 |
![]() |
Luna | C | Res Tactic 3 |
| S | Attack +3 | ||
My Caeda is 5* +4.
I use Caeda on my arena team as a counter to armor units, especially M!Grima. She has Darting Blow so she can proc Luna on the first round of combat. Res Tactic buffs the rest of my team since I run a mixed comp arena team.
![]() |
Wing Sword (+Eff) | A | Distant Counter |
|---|---|---|---|
![]() |
Rally Spd/Res | B | Axebreaker 3 |
![]() |
Astra | C | Def Ploy 3 |
| S | Guidance 3 | ||
The stats here are of a 5*+10 Caeda +atk-def.
With the green pool filled with many great green units, most of them being armored, and the release of her Prf, Caeda became exponentially better overtime. This build aims to make her a mage check, a green armor check and maximize her BST. She should also be able to take down most red mages and red armored units.
Choice of IVs:
+Atk: Caeda basically needs all the attack she can get, a +Spd would be OK but she's already speedy enough.
-Def: It's her dump stat and even with it so low, she survives the units she need to.
Weapon: Wing Sword (+Effect). Caeda's Prf is incredible with 16 might and the Flashing Blade refine seals the deal. Dueling armored units pretty much guarantees that she procs Flashing Blade, allowing her to use high cooldown specials. The only fast armored units that may outspeed her are LA!Lyn and H!Henry.
Assist: Rally SpdRes/Reposition. Dual Rally to maximize BST, Reposition as the best movement assist; if in a mixed team she should preffer Reposition.
Special: Aether/Iceberg. Both of them are very good, Iceberg for quicker special activation but Aether guarantees better survivability.
A skill: Distant Counter/Swift Sparrow 2. Distant Counter is mostly chosen to deal with mages in case she's initiated on, but as there aren't many mages on higher Arena ranks besides LA!Lyn and Winter!Tharja, Swift Sparrow can be optimal to deal with armored foes.
B skill: Axebreaker 3. This skill is cheap and essential to her kit. Axebreaker allows Caeda to survive and kill Legendary Hector and other optimized green armored units. Otherwise, if Caeda doesn't have this, she just dies to some axe users.
C skill: Def Ploy 3/Flier Buff. With her high res, Caeda can easily apply Ploy debuffs and against armored units Def Ploy is the choice. If running her with a Flier Emblem Team, the skills of choice are either her base Fortify Fliers (if along with a bladetome mage) or Goad Fliers. Hone Fliers is a possibility, if available.
Seal: Guidance 3/Close Def 3. Guidance for mixed teams and Close Def to add to her survivability.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Only Inheritable by Sword Units.
|
50 | 1 | 6 |
| Learns by default at 3 ★ Only Inheritable by Sword Units.
|
100 | 1 | 8 |
| Learns by default at 4 ★ Unlocks at 3 ★ Only Inheritable by Sword Units.
|
200 | 1 | 8 |
| Learns by default at 5 ★ Unlocks at 5 ★ Only Inheritable by Sword Units.
|
300 | 1 | 12 |
| Unlocks at 5 ★ Non-Inheritable skill.
|
400 | 1 | 16 |
Support Skills
| Support Skills | Rng. | SP |
|---|---|---|
Rally SpeedGrants Spd +4 to an adjacent ally until the end of the turn
Learns by default at 4 ★ Unlocks at 3 ★ |
1 | 150 |
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Unlocks at 3 ★ Non-inheritable by Staff-wielding units.
|
50 | A |
| Unlocks at 4 ★ Non-inheritable by Staff-wielding units.
|
100 | A |
| Unlocks at 5 ★ Non-inheritable by Staff-wielding units.
|
200 | A |
| Inheritable by all units.
|
50 | C |
| Unlocks at 3 ★ Inheritable by all units.
|
100 | C |
| Unlocks at 4 ★ Only inheritable by flier units.
|
200 | C |
Other Info
| Origin |
Fire Emblem: Mystery of the Emblem
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light
|
|---|

Fate Grand Order
Dragonball Legends

IV Calc
Heroes