Brave Lyn

Overall Rating
Analysis by Adonyx
Brave Lyn - Brave Lady


Obtainable as a 5 only
Hero Stats
Max Avg Total Stats at Lvl 40
HP 35
ATK 33
SPD 35
DEF 18
RES 28
Stat Variations
Level 1 Stat Variation
Low 15 6 8 4 5
Middle 16 7 9 5 6
High 17 8 10 6 7

Level 40 Stat Variations
Low 32 30 32 14 24
Middle 35 33 35 18 28
High 39 36 38 21 31
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.


  • +ATK is the safest option, as it will always be good no matter what the build
  • +SPD is best for a Firesweep set or non-horse team applications, as it is possible to have overkill speed.


  • RES is best left at neutral. Boon is acceptable, but try to avoid a bane as it hurts her ability to potentially run Ploys if desired. It also hurts her magical bulk even more than a -HP bane, due to being a superbane (-4 to the stat).


  • -DEF is ideal due to Lyn’s safety versus Distant Counter units, but watch out for dragons with refined breath weapons.
  • -HP is acceptable as most of Lyn’s defensive power comes from her ability to escape doubles, but not ideal as she loses some of her good magical bulk (63 neutral, 60 with -HP bane).
Skill Sets
THE ENEMY! (Standard Offensive)
Brave Bow+
Budget: Mulagir
A Swift Sparrow 2
Reposition B Sacae's Blessing
Draconic Aura C Atk Smoke 3
SP1,655SAttack +3

Show Explanation/Analysis
  • Preferred IV: +ATK or +SPD / -DEF or -RES or -HP
  • Weapon: Brave Bow+ / Mulagir
  • Assist: Reposition
  • Special: Draconic Aura / Moonbow
  • Passive A: Swift Sparrow
  • Passive B: Sacae’s Blessing / Desperation
  • Passive C: Atk Smoke / Def Ploy / Hone Cavalry
  • Sacred Seal: Attack +3 / Speed +3 / Quickened Pulse

Brave Lyn’s entire base kit is spectacular, synergizing excellently with itself. Nothing needs to be changed in order for her to excel. However, a few variations can be utilized if desired.

Brave Bow+ can be used instead of Mulagir for superior offensive power, particularly outside of Arena. It works best when paired with horse buffs such as Hone Cavalry. However, Mulagir’s ability to nullify buffs on mages is extremely potent, particularly as it completely neuters Blade tome mages’ source of damage.

Sacae’s Blessing can be replaced by Desperation outside of arena, where units with Distant Counter are significantly less common, such as in the Tempest Trials. However, in arena, Sacae’s Blessing is incredibly strong, as it completely invalidates all Distant Counter units except dragons. Common threats like Hector, Black Knight, and Ryoma are neutered due to inability to counterattack.

Sacae’s Blessing is not foolproof, however. Dragons stand as one of the biggest counters to Brave Lyn, as not only are they unaffected by Sacae’s Blessing, their refined breaths are able to target Lyn’s weaker physical bulk, often resulting in Lyn dying in a single hit. Dragons also typically have high enough bulk to be able to withstand Lyn’s offensive pressure. Avoid them at all costs with Brave Lyn, if using this build.

Atk Smoke is her default C, and greatly aids Lyn’s survivability during Enemy Phase after she attacks by applying a massive attack debuff on all nearby enemies, as her high speed keeps her fairly safe from being doubled. Def Ploy is an alternative option that can be considered for even more damage on targets that get the debuff applied to them. If running Brave Lyn in a cavalry team, then a cavalry buff like Hone Cavalry is a good choice.

Attack+3 or Speed+3 are ideal seals, while Quickened Pulse is an excellent choice when used along with Moonbow.

Can’t Touch This (Firesweep CA)
Firesweep Bow+ A Swift Sparrow 2
Reposition B Chill Spd 3
Draconic Aura C Atk Smoke 3
SP1,815SSpeed +3

Show Explanation/Analysis
  • Preferred IV: +SPD / -DEF
  • Weapon: Firesweep Bow+
  • Assist: Reposition
  • Special: Draconic Aura / Moonbow
  • Passive A: Swift Sparrow / Life and Death
  • Passive B: Chill Spd / Cancel Affinity
  • Passive C: Atk Smoke / Def Ploy / Hone Cavalry
  • Sacred Seal: Speed +3 / Attack +3 / Quickened Pulse

With weapon refining allowing dragons to target the lower of defense/resistance for ranged units, Brave Lyn no longer has the immunity to Distant Counter units that she once enjoyed. However, her Firesweep set still allows for her to flex her unparalleled mobility and offensive power to great effect.

The key to this build is Firesweep Bow, which prevents enemies from counterattacking. Most units will outright die to two hits from this, but even if they survive, they’re unable to retaliate.

Draconic Aura is her base special, and it works well with this kit, being able to activate on every second combat that Lyn initiates, assuming she can double. Moonbow is an alternative option if paired with the Quickened Pulse seal, as the 1 cooldown means that it will activate on the very first combat on a double.

Swift Sparrow synergizes with Firesweep Bow due to Firesweep only allowing Lyn to attack when she initiates. Attack and speed are the key stats to this build. Life and Death is an alternative, granting an additional +1 attack and speed over Swift Sparrow, but be wary of the reduced bulk leaving Lyn vulnerable on to getting kill in one hit on Enemy Phase, as 48 physical bulk is extremely fragile.

As a ranged Firesweep user, Brave Lyn has significantly more options for her B slot due to not needing to run Hit and Run or Drag Back for more survivability. Her base Sacae's Blessing is also redundant with Firesweep Bow's ability to prevent counterattacks. Chill Spd is an incredibly powerful debuff that synergizes very well with this set, as securing doubles is extremely important. Alternatively, Cancel Affinity allows Brave Lyn to bypass the Triangle Adept/Raven tome set that is often run specifically to counter her.

Speed+3 is the best seal, as it is very important that Lyn doubles while using the Firesweep Bow. Attack+3 is also acceptable, and Quickened Pulse is a strong option for turn 1 offense due to its synergy with Moonbow.


As the very first cavalry archer unit, Brave Lyn set the bar extremely high. Her powerful offenses are supplemented by a unique B slot skill, Sacae’s Blessing, which singlehandedly invalidates all Distant Counter units barring dragons. With the introduction of weapon refining, Lyn’s dominance over the meta has dwindled somewhat, as increased defensive options have decreased her killing potential, while forged dragon breath weapons targeting her defense means that she is very susceptible to them.

Overall, Lyn is by far one of, if not THE strongest unit in Fire Emblem Heroes. The combination of her incredible offensive stats (unmatched amongst archers once you account for horse buffs), incredible movement, and lack of true counter make her unique in her ability to single-handedly handle nearly every single threat in the game. If running her Firesweep/Cancel Affinity set, she is unmatched in her combined survivability and offensive prowess, even when compared to other archers, as her offensive spread of 33/35 attack/speed is the highest of all archers once you account for horse buffs. Lyn’s prf bow Mulagir gives her the ability to ignore buffs on enemy mages, which vastly improves her matchups against all of them, in addition to also providing a nice +3 speed.


Sacae's Blessing

Her unique skill, Sacae’s Blessing, completely invalidates all sword/lance/axe units with Distant Counter, allowing her to very safely engage them.

Powerful Offenses

Very strong offenses with 33/35 attack/speed, unrivaled compared to all other archers once horse buffs are taken into account, particularly with her Prf bow Mulagir.

Good Magical Bulk

Solid magical bulk of 63 which allows her to both bait mages and avoid being killed by them when initiating herself, especially if she is running Mulagir and can negate all buffs on enemy mages.


Being a cavalry unit means that she has unparalleled movement, and access to powerful horse buffs like Hone Cavalry.


Weak Physical Bulk

Lyn has a low physical bulk of 53, which is normally mitigated by her high speed, but she still is at risk of getting killed in a single hit by strong enemies, particularly strong player phase units like Brave weapon users.

  • With weapon refining, dragons can now target Lyn’s lower physical bulk, leaving her very vulnerable to them.

Anti-Cavalry Weakness

Being a cavalry unit means she has an inherent weakness to anti-cavalry weapons, like Ridersbane and Wolf tomes, which can be particularly nasty now that they can be refined to ignore buffs.

Team Options

As a cavalry unit, Brave Lyn is at her best when in a team with other cavalry units, due to a combination of equal movement and access to synergistic buffs. Out of the cavalry units, tanks and heavily offensive units can work well to complement her playstyle. Refreshers allow Brave Lyn to utilize her powerful offenses multiple times, as well as adding more versatility with movement. Outside of other cavalry units, physically tanky units complement Brave Lyn well as they can take hits for her as well as keeping her safe with movement assists.

  • Cavalry units generally all work well with Brave Lyn, particularly when running Hone Cavalry and/or Fortify Cavalry.
    • Tanks like Xander, Eldigan, Camus, and Frederick all work well by tanking hits from physical threats.
    • Heavily Offensive Horses like Reinhardt, Siegbert, and Brave Roy can also work well with Brave Lyn; a full offensive cavalry team can easily wipe out entire teams within a single turn, removing the threat of dying on Enemy Phase.
  • Refreshers such as Olivia, Azura, and Performing Inigo all work excellently with Brave Lyn, both to potentially attack and kill multiple enemies per turn or simply for the added versatility.
  • Physical Tanks like Tiki (Adult), Myrrh, Zelgius, and Lukas all work well with Brave Lyn outside of full cavalry teams, as they can help keep her safe without needing to keep up with her movement due to their Enemy Phase-oriented nature.

With weapon refining, the easiest way to handle Lyn is with a dragon. Triangle Adept/Raven tome units can hard-counter Lyn, but beware the Cancel Affinity skill. While they can't directly counter and kill Brave Lyn, units with super high defense can simply tank her attacks to keep their team safe. Archers and Dagger units are unaffected by Sacae's Blessing, so physically bulky ones can easily handle Brave Lyn. Finally, as a cavalry unit, Brave Lyn will die when faced with an anti-cavalry weapon.

  • Dragons like Tiki (Adult) and Nowi both have high physical bulk, and high enough attack that they can potentially kill Lyn in a single hit in retaliation (assuming they have a refined breath weapon).
  • Triangle Adept/Raven tome units like Robin(M), Merric, and Lyon can hard counter Brave Lyn, but will lose the matchup if Lyn has Cancel Affinity.
  • Extremely bulky mages such as Sophia and Boey can forgo Triangle Adept and run a Raven tome along with Distant Def to counter even Cancel Affinity Lyn, though they still have issues fighting Firesweep Bow.
  • Extremely High Physical Defense will heavily mitigate Brave Lyn's onslaught, so units like Lukas, Draug, and Sheena can be useful in a pinch. Keep in mind that they won't be able to counterattack (even with Distant Counter) if Lyn is running either Sacae's Blessing or Firesweep Bow.
  • Archers and Dagger units with high defense such as Leon, Saizo, and New Year Corrin can run Bowbreaker to nullify Lyn’s speed advantage and kill her in return.
  • Anti-Cavalry Weapons will completely demolish Lyn, and most other horse units for that matter. Wolf tomes are the most consistent as they not affected by Sacae's Blessing. Ridersbane and Zanbato can garner similar results, but with additional difficulty due to being melee weapons. Any anti-cavalry unit with the refine to ignore buffs (like hone and fortify) will work excellently.
Weapon Skills
Weapons SP Rng. Mt.
Iron BowEffective against flying units.
Only Inheritable by Bow users.
50 2 4
Steel BowEffective against flying units.
Only Inheritable by Bow users.
100 2 6
Silver BowEffective against flying units.
Only Inheritable by Bow users.
200 2 9
MulagirEffective against flying units. Grants Spd+3. If foe is magic user, foe's bonuses (from skills like Fortify, Rally, etc.) are nullified during combat.
Learns by default at 5 ★
Non-Inheritable skill.
400 2 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Special Skills
Special Skills SP Turns
Dragon GazeAtk +30%
Learns by default at 5 ★
Non-inheritable by Staff-wielding units.
100 4
Draconic AuraGrants +30% to Atk.
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
200 3
Passive Skills
Passive Skills SP Slot
Swift Sparrow 1If unit initiates combat, unit granted Atk/Spd+2 during battle.
Non-inheritable by Staff-wielding units.
Swift Sparrow 2If unit initiates combat, unit granted Atk/Spd+4 during battle.
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
Sacae's BlessingIf foe has sword, lance, or axe, foe cannot counterattack.
Unlocks at 5 ★
Non-Inheritable skill.
Atk Smoke 1After combat, inflicts Atk-3 on foes within 2 spaces of target through their next actions.
Non-inheritable by Staff-wielding units.
Atk Smoke 2After combat, inflicts Atk-5 on foes within 2 spaces of target through their next actions.
Non-inheritable by Staff-wielding units.
Atk Smoke 3After combat, inflicts Atk-7 on foes within 2 spaces of target through their next actions.
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
Other Info
Fire Emblem: The Blazing Blade

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