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Bartre

Tier Rating
Analysis by Cecil
Bartre - Fearless Warrior

3-4

Obtainable as a 3 - 4 only
Hero Stats
Max Avg Total Stats at Lvl 40
156
HP 49
ATK 36
SPD 25
DEF 33
RES 13
Stat Variations
Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 20 9 5 6 2
Middle 21 10 6 7 3
High 22 11 7 8 4

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 46 33 22 30 10
Middle 49 36 25 33 13
High 52 39 29 36 16
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Bartre is a one-dimensional character, preferring Attack in every build. His impressive physical bulk means that he would prefer not to sacrifice HP or Defense, leaving Speed and Resistance as the least important of his stats. Ultimately, only Attack really matters and everything else is secondary.

Boons

  • +ATK: The single best boon for Bartre, and the only one he should ever run. It improves his one-shot damage which is the crux of his builds.

Neutral

  • HP: Bartre has excellent HP, and it’s recommended to not reduce this if possible. Otherwise, it makes him worse at using Panic Ploy or  Infantry Pulse.

  • DEF: Bartre rarely runs Bonfire or Ignis, but he maintains a strong Defense regardless. Not recommended to reduce.

Banes

  • -SPD: Completely unnecessary for Bartre, as he aims to OHKO his opponents. He also runs Axebreaker to shortcut his low Speed.

  • -RES: At base 13, Bartre’s Resistance is a joke. He dies to mages of all colors, so this can be reduced safely.
Skill Sets
Slaying Axe (OHKO build)
Recommended
Slaying Axe+ (+Atk)
Alternate: Brave Axe+
A Death Blow 3
Reposition
Alternate: Swap
B Axebreaker 3
Glimmer
Alternate: Moonbow
C Panic Ploy 3
Alternate: Infantry Pulse 3
SP1,485SQuickened Pulse

Show Explanation/Analysis
  • Preferred IV: +ATK / -SPD or -RES

  • Weapon: Slaying Axe+ (+Atk)

  • Assist: Reposition / Swap

  • Special: Glimmer / Moonbow

  • Passive A: Death Blow / Fire Boost

  • Passive B: Axebreaker

  • Passive C: Panic Ploy / Infantry Pulse

  • Sacred Seal: Quickened Pulse

Bartre’s raw power makes him effective at running a OHKO set with a Slaying Axe and Quickened Pulse. This combo lets him trigger a two-turn special on his very first attack, giving him a ton of upfront power. A Slaying Axe and Quickened Pulse are two vital elements that cannot be replaced, but there is flexibility elsewhere. Bartre can also use a Brave Axe effectively, but it's performance is worse than that of a Slaying Axe.

Seeking to bolster his already great Attack, Death Blow is the optimal choice of A slot. Fire Boost works too, but is reliant on Bartre’s current HP. Axebreaker is required to secure wins over many opponents he cannot OHKO, such as Sheena, Amelia, Brave Ike, Dorcas, and Hector.

Panic Ploy and Infantry Pulse are both great team support skills that take advantage of Bartre’s massive HP stat. Panic Ploy is the best general choice, as Infantry Pulse requires a team to be built around it. Reposition and Swap are strong Assist skill choices, giving Bartre the ability to save allies or dive into danger himself.

Hammer Time (Budget Anti-Armor)
Slaying Hammer+ (+Atk)
Alternate: Hammer+
A Death Blow 3
Alternate: Fury 3
Reposition
Alternate: Swap
B Axebreaker 3
Glimmer
Alternate: Draconic Aura
C Panic Ploy 3
Alternate: Spur Def/Res 2
SP1,485SAttack +3

Show Explanation/Analysis
  • Preferred IV: +ATK / -SPD or -RES

  • Weapon: Slaying Hammer+ (+Atk)

  • Assist: Reposition / Swap

  • Special: Glimmer / Draconic Aura

  • Passive A: Death Blow / Fury

  • Passive B: Axebreaker

  • Passive C: Panic Ploy / Atk Smoke / Spur Def/Res

  • Sacred Seal: Attack +3

This set is similar to the above, but is more specialised and cheaper to run. Bartre can become a strong anti-armor unit thanks to his color making him neutral or strong vs. many commonly seen Arena Armored units. Attack +3 and Death Blow both seek to boost Bartre’s Attack to sky-high levels, as he can’t activate a Special on the first attack with this build.

Axebreaker is required to secure wins over many opponents he cannot OHKO, such as Sheena, Amelia, Brave Ike, Dorcas, and Hector. Glimmer and Moonbow have identical performances, making Draconic Aura the best true alternative. It hits extremely hard when charged, and he can have it ready after dueling an axe-user with Axebreaker. A charged Draconic Aura has the power to KO his would-be counters Arden and Zelgius in one hit.

Reposition and Swap are again strong choices, giving him the power to save allies from death or jump into the frontline. His C slot skill is entirely dependent on playstyle. Panic Ploy and Atk Smoke are great but expensive options. Spur Def or Spur Res is a nice cheap alternative that works well with both tanks and anti-mage units such as Faye.

Introduction

Bartre is Fir’s overbearing father and hails from Fire Emblem: The Binding Blade. He is an axe-wielding Infantry famous for having stellar Attack and HP. Bartre is such a commonly summoned unit that he’s known as a meme within the community, but this makes him easy to merge and find a good boon.

His stats are one-sided with excellent Attack and HP, but poor Speed and Resistance. Surprisingly, he is actually better as an offensive unit who aims to OHKO foes with his mighty strength. However, his low Speed and Resistance make him extremely weak to magic damage.

Many see him as a joke, but with Armors being so common in the Arena, Bartre is far from it. He’s an excellent user of Panic Ploy and enables interesting team ideas with skills such as Infantry Pulse. Being commonly available and cheap to build makes Bartre a good investment for free to play players.

Strengths

Very High HP

Bartre boasts a massive 49 base HP, which he combines with a decent Defense of 33 to make him very strong defensively. Not only is he great at taking hits, but having such a high HP makes him an excellent user of certain skills such as Panic Ploy and Infantry Pulse.

High Attack

Base 36 is exceptionally high, and makes him one of the strongest units in the game. Having such a high base Attack is what lets Bartre seek to OHKO enemies with his sets. Both of Bartre’s sets revolve around his huge Attack stat, and it’s his most defining trait as a unit.

Weaknesses

Low Speed and Resistance

Where Bartre falls down is in his Speed and Resistance. 25 Speed is not too bad for a tank, but Bartre is an offensive unit. He finds himself easily doubled by sword-users who are super effective against him. His Resistance means he takes heavy damage from dragons and mages, both foes with the Speed to double him.

Can’t counter threats other green axes can

The prevalence of blue (and sometimes green) mages means that it’s very common for green units to run Distant Counter. Bartre does have this option, but his Resistance is so pitifully low that he’s in danger of being KO’d.

Team Options

As an Infantry, Bartre lends himself to many kinds of teams. His inability to counter mages is a flaw, but they are some of the best allies for him. Being able to run Panic Ploy and Infantry Pulse allows him to be a key member of some unusual teams.

  • Blue and Red mages: If Bartre uses Infantry Pulse, mages such as Sanaki, Lute, Linde and Micaiah are great allies. He can give them devastatingly powerful specials in fewer turns. They in turn can soak magic damage for Bartre, who struggles with it.

  • Sword-users: Bartre’s powerful attacks have the power to punch through strong blue tanks. Allies like Ayra, Mia, Black Knight, and Zelgius appreciate having them removed from the field.

  • Anti-mages: Units like Faye, Felicia, Sigurd, and Seliph can handle the kinds of mages that threaten Bartre. In return, he is strong against many of the units that they are weak against.
Counters

Bartre’s list of counters is largely determined by his low Speed and Resistance. He can’t take magic damage well, especially if the foe has enough speed to double Bartre. His attacks also can’t pierce the defenses of strong red tanks.

  • Mages: By far, Bartre’s biggest weakness is mages. Many are high-speed units and can easily double him on his nearly non-existent Resistance. Sanaki, Nino, Linde, Reinhardt, and L’Arachel are some of the most prominent examples, but he fears the existence of practically any mage.

  • Healers: Many healers have the power to severely dent or KO Bartre with Wrathful Staff damage. Elise, Priscilla, and Clarine are especially deadly when buffed with Hone Cavalry.

  • Red units: Strong red units like Lucina, Adult Tiki, Vanguard Ike, and Fallen Celica can all wall Bartre with ease due to their high Defense and color advantage.
Weapon Skills
Weapons SP Rng. Mt.
Iron Axe
Inheritable by Axe users only.
50 1 6
Steel Axe
Learns by default at 3 ★
Inheritable by Axe users only.
100 1 8
HammerEffective against armored units.
Learns by default at 4 ★
Unlocks at 3 ★
Inheritable by Axe users only.
200 1 8
Hammer+Effective against armored units.
Unlocks at 5 ★
Inheritable by Axe users only.
300 1 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Support Skills
Support Skills Rng. SP
SmitePush adjacent ally 2 spaces farther away.
Learns by default at 4 ★
Unlocks at 3 ★
1 150
Passive Skills
Passive Skills SP Slot
Fury 1Grants Atk/Spd/Def/Res+1. Unit takes 2 damage after combat.
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
50
A
Fury 2Grants Atk/Spd/Def/Res+2. Unit takes 4 damage after combat.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
100
A
Fury 3Grants Atk/Spd/Def/Res+3. Unit takes 6 damage after combat.
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
200
A
Brash Assault 1Unit automatically makes a follow-up when at HP ≤ 30% and attacking a foe that can counter.
Inheritable by all units.
50
B
Brash Assault 2Unit automatically makes a follow-up when at HP ≤ 40% and attacking a foe that can counter.
Unlocks at 3 ★
Inheritable by all units.
100
B
Brash Assault 3If unit initiates combat against a foe that can counter and unit's HP ≤ 50%, unit makes a guaranteed follow-up attack.
Unlocks at 4 ★
Inheritable by all units.
200
B
Other Info
Origin
Fire Emblem: The Binding Blade
Fire Emblem: The Blazing Blade

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