Table of Contents
- Default
- Attack
- Special
- Injured
| Alfonse - Prince of Askr |
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Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | |||||
| Middle | 19 | 9 | 6 | 8 | 5 |
| High |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | |||||
| Middle | 43 | 35 | 25 | 32 | 22 |
| High |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Alfonse does not have access to boons or banes.
Skill Sets
Bulky Benchlord (Arena Tank)
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Fólkvangr (+Eff) Alternate: Fólkvangr (+Res) |
A | Distant Counter Alternate: Fury 3 |
|---|---|---|---|
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Reposition Alternate: Rally Def/Res |
B | Swordbreaker 3 Alternate: Chill Atk 3 |
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Moonbow Alternate: Aether |
C | Spur Def/Res 2 Alternate: Spur Spd/Def 2 |
| SP | 2,035 | S | Quick Riposte 3 |
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Weapon: Fólkvangr (+Eff) / Fólkvangr (+Res)
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Assist: Reposition / Rally Def/Res
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Special: Moonbow / Aether
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Passive A: Distant Counter / Fury
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Passive B: Swordbreaker / Chill Atk / Wrath
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Passive C: Spur Def/Res / Spur Spd/Def / Spur Atk
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Sacred Seal: Quick Riposte / Def Tactic / Spur Atk
There are two types of people who use Alfonse: Those who do by choice, and those who are forced into it. This build is for the latter, maximizing Alfonse’s potential and team impact in an Arena setting. Many of the slash options on this set are high-SP skills built to maximize his score weight, but the primary choices are designed to make him an effective combatant of his own.
His +Eff refine makes Alfonse very reliable against green foes, and is a nice way to allow Alfonse to nab a few extra kills for some bonus score. However, those wishing to take Alfonse to the extreme in terms of Arena score will want to use his Resistance refine in order to better tank red mages and dragons. Dropping the +Eff refine means Alfonse can be used against weakened blue units as well.
Reposition is the classic option, and makes Arena just a little less stressful. Rally Def/Res is another great choice, increasing his score and allowing him to buff your core team members. This goes hand in hand with your choice of Spur skill for his C slot. Alfonse can make good use of any Dual Rally skill.
Distant Counter maximises score and allows Alfonse to handle green mages and most archers sent his way. However, if your Arena core already has sufficient Distant Counter units, Fury is the best general choice, boosting his stats and making Fólkvangr’s stat boosts easier to trigger. Swordbreaker is taken to allow Alfonse to beat the vast majority of sword units, even the Slaying Weapon/Wrath sets used by many high tier swords. Chill Atk is a higher-scoring option that gives Alfonse a bigger emphasis on team support. He’s also a perfectly good user of Wrath, but it has poor synergy with Aether.
Finally, his Seal slot. Quick Riposte does wonders in patching up Alfonse’s poor Speed, and is required to score one round KO’s against many high-Defense green units. Def Tactic and Spur Atk are support options, the former being useful in a mixed-movement team and the latter as a catch-all option.
Brazen Benchlord (Offensive Threshold Sweeper)
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Fólkvangr (+Atk) | A | Brazen Atk/Def 3 Alternate: Death Blow 4 |
|---|---|---|---|
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Ardent Sacrifice Alternate: Reciprocal Aid |
B | Desperation 3 |
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Glimmer | C | Spur Def/Res 2 Alternate: Spur Atk 3 |
| SP | 1,945 | S | Brash Assault 3 |
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Weapon: Fólkvangr (+Atk)
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Assist: Ardent Sacrifice / Reciprocal Aid / Rally Def/Res
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Special: Glimmer
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Passive A: Brazen Atk/Def / Death Blow / Fury
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Passive B: Desperation
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Passive C: Spur Def/Res / Spur Atk
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Sacred Seal: Brash Assault
Those people who love Alfonse and want to see him tear through teams might instead prefer this offensive set. Alfonse’s ability to stack Attack buffs is impressive, making him one of the best threshold sweepers in the game. His playstyle revolves around lowering his HP to half or less, then initiating combat on foes. Although it is a gimmicky set, it is relatively cheap to build, fun to use and surprisingly effective, given the right support. As a side effect, this set also makes Alfonse incredibly resilient against physical damage once he’s under 80% HP.
Desperation and Brash Assault are the two core skills of the build. In combination, they let Alfonse guarantee follow-up attacks at 50% HP or less, and perform both his attacks immediately when initiating combat. Foes who can’t counterattack (such as archers) won’t be subject to being doubled. This functions as a pseudo-Brave weapon, albeit with much stronger attacking power: Fólkvangr with an Atk refine and Attack boost reaches an effective 25 Mt. For his A slot skill, Brazen Atk/Def gives Alfonse the strongest boost, and shares its activation requirements with Fólkvangr. Death Blow is nearly as good, but makes him more frail. Fury is a decent option that packs less power, but makes it easier for Alfonse to reach his required HP level.
Ardent Sacrifice or Reciprocal Aid are recommended as tools to get Alfonse to low HP. He can also run Rally Def/Res as a support skill if HP-altering skills aren’t proving useful. Glimmer’s low charge time mean it can be activated many times, and it scales well with Alfonse’s high raw Attack. His C slot skill is largely down to player preference, but Spur Def/Res is a fantastic general choice, as is his natural C skill Spur Atk.
Introduction
A fan favorite unit, Alfonse is the blue-haired lord and one of the protagonists of Fire Emblem Heroes. Although he’s one of the first units that players receive, Alfonse is notorious for being an underperforming unit. This is due to his inability to gain merges, poor statline, lack of a boon/bane and underwhelming unique weapon.
The story of Alfonse is a sad one, as he is overshadowed by nearly every other sword user in the game. However, it would be unwise to assume he is completely useless. Fólkvangr’s new refine options have given him a new lease on life and help to circumvent some of Alfonse’s traditional problems.
Thanks to his importance in the story, Alfonse is in a unique situation. Many players are forced to use him for modes like Arena, and he is often included in Grand Hero Battle rerun quests. Even if you aren’t a fan of the “Bench Lord”, it’s still recommended to give him a basic build. Alfonse can pull his weight with just a few common skills, meaning anyone can make good use of Askr’s Prince.
Strengths
Huge Attack
Alfonse’s greatest strength is his base Attack stat of 35. This makes him a hard-hitting unit, even without a boon to raise his Attack. His unique weapon Fólkvangr allows Alfonse to power up even more, giving him a +7 in-combat boost to Attack and Defense. Combined with the weapon’s Triangle Adept effect, and Alfonse can cleanly OHKO most green units in the game, and 2HKO the rest while taking little damage in return.
Good physical defense.
At base 32 Defense, Alfonse is a reasonably tanky swordsman and can weather assaults from physical sources of damage. Fólkvangr’s special refine also gives him a +7 boost to his Defense, further helping him tank damage. Such a high Defense means that he often doesn't mind suffering follow-up attacks from physical units, helping to mitigate his low Speed.
Weaknesses
Poor Resistance.
Base 22 Resistance is nothing to write home about, making him a poor counter to magic-based threats such as mages and dragons. However, with Triangle Adept on his weapon, he can afford to run Distant Counter in his A slot and have both skills simultaneously. This allows Alfonse to reliably counter green mages, something he couldn’t do before Fólkvangr’s refine.
Low Speed.
Alfonse’s poor Speed stat of 25 is far below that of other sword users, and makes him prone to follow-up attacks. Many high-tier swords have exceptional Speed, forcing Alfonse to rely on Swordbreaker or Quick Riposte to score follow-up attacks. Alfonse’s Speed makes it easy for foes to trigger Speed-based skills such as Windsweep, and makes him more susceptible to weapons such as the Vassal’s Blade wielded by Karla.
Cannot merge at all.
Arguably the biggest nail in Alfonse’s coffin is his inability to gain merges. While other units can accrue increases of up to +4 in each stat, Alfonse is stuck with his base stats. He also can’t optimize his statline with boons and banes. Bonus unit stat boosts in Arena help him out somewhat, but do not affect other modes and apply to other units as well as Alfonse. With extra score awarded for KO’s with bonus units, Alfonse is not a particularly attractive choice compared to other units.
Team Options
Counters
Alfonse is even more susceptible to foes with weapon triangle advantage due to Fólkvangr granting the effects of Triangle Adept. Most of his other counters can eliminate him by exploiting his two statistical weak points: his low Speed and Resistance. Alfonse is easily defeated by mages, can be speed creeped by faster Swordbreakers, or slain by Wrath-boosted Specials from other units. He also fears healers who can dodge his Distant Counter and slowly whittle down his HP.
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Blue Units: Thanks to having Triangle Adept, Alfonse is stopped cold by blue units, who wield a 40% damage boost on him. Commonly seen are Effie, Nephenee, Cordelia, Tana, Fjorm, Gwendolyn, Nowi and Corrin(F).
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Non-green magic damage: With only 22 base Resistance, Alfonse is annihilated by non-green sources of magical damage. Ninian, Tiki(Young), Summer Tiki(Young), Delthea, Linde, Lute, Micaiah, Reinhardt, Lilina and Winter Tharja have the power to easily OHKO Alfonse.
- Staff-users: While they can help Alfonse by activating Fólkvangr’s effects, they are more often a menace than helpful. Not only do they ignore Distant Counter with Dazzling Staff, many can double and KO Alfonse thanks to his low Speed and Resistance. Wielders of Gravity+ are especially annoying, preventing Alfonse from escaping fights. Maribelle, Nanna, Elise, Genny, Sakura, Serra and Bridal Lyn are very dangerous foes for Alfonse.
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Fólkvangr | A | Defiant Def 3 |
|---|---|---|---|
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Reciprocal Aid | B | Brash Assault 3 |
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Escutcheon | C | Spur Atk 3 |
Rope-A-Dope Alfonse
I was watching some old Mohammed Ali fights and was inspired to build a unit that goes beast mode after talking a few hits. With a mid-range defense, the idea behind this build is to beef up Alfonse's defense for survivability when below 50% HP where Fólkvangr, Defiant Def 3, and Brash Assault all kick in. By giving Alf Escutcheon, it should allow him to take hits when low on HP after the first round of combat. Reciprocal Aid is to either boost Alf's HP or get him into low HP to activate all his abilities. The C ability is flexible, use whatever your team needs. Keep away from mages.
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Fólkvangr | A | Life and Death 3 |
|---|---|---|---|
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Reposition | B | Vantage 3 |
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Draconic Aura | C | Spur Atk 3 |
| S | Speed +1 | ||
A silly loadout that throws caution to the wind and also Alphonse' defences. Sporting a more terrifying 56 Atk and somewhat useful 30 Spd he hits harder than ever and is doubled far less. The real star however lies in the 61 Atk at half health and the ability to strike first thanks to vantage ensuring he kills or maims anything that isn't attacking at range. Spectacular when played right but very, VERY difficult to keep rolling without the usual checks to keep him safe.
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Fólkvangr | A | Life and Death 3 |
|---|---|---|---|
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Reposition | B | Desperation 3 |
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Draconic Aura | C | Spur Atk 3 |
Alfonse isn't the fastest hero; we all know this, but, with a summer A support or higher, he reaches 33 speed with Life and Death 3. Pair this with a Hone Speed buff, and he reaches a respectable 37 speed. Finally, if you pair him with Brave Lucina, you can add an additional 6 speed, putting him at 43 speed. This build is based on that.
For the special slot, Draconic Aura stacks nicely with his already massive attack, and even moreso when he drops under half. Reposition is taken over another assist, but what it is should depend on what the team needs.
For the A skill, Life and Death 3 is preferred for the additional two speed over Fury; however, if his lowered defenses are a problem it can be run over Life and Death. It also helps him drop below half to trigger Folkvangr's passive effect, and Desperation.
For the B skill, Desperation is preferred, as any Life and Death user wants to avoid damage when possible. Alternatively, Cancel Affinity can be used for laughs and grins to beat counters that rely on Triangle Adept or Sapphire lance to beat him, such as Ninian and Azura.
Lastly, the C skill is Spur Atk 3, but is flexible for the team.
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Fólkvangr | A | Fury 3 |
|---|---|---|---|
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Swap | B | Renewal 3 |
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Draconic Aura | C | Spur Atk 3 |
Alfonse is a weird hero. He's a little underappreciated in my opinion but he's always been one of my favorites once I started using him, and he was actually the first five star I saved up feathers to make. Tl;dr: I have a soft spot for this unit. Onto the good stuff.
Why this build? Well it's a really balanced build in my opinion, and fury also increases his rating for the arena. Fury gives him some stats he likes. Attack and defense primarily, but the speed and res boost give him a little bit more balanced stats. His speed goes from poor to acceptable, and his res becomes passable. Alfonse starts with solid attack coupled with a signature weapon that offers high might and the defiant attack 2 effect granting him 5 attack at the start of the turn if he has less than half HP. This effect synergizes well with the fury since he loses HP. Now you may be thinking, isn't this offset by renewal? Renewal activates after the defiant attack effect. Renewal and Fury have questionable synergy in that sense, but renewal can be used to regenerate HP and then re-engage a foe with a more healthy Alfonse.
Spur attack is taken because it's his base C skill but also because I don't feel like threaten defense is needed. He has fairly high attack and when draconic aura is ready to trigger, his attack goes through the roof. He can cleave through bulky blue units with this potentially from my experience, but use with caution.
Some other skill options and my opinions.
While I think brave sword is fine, it's a high investment for some players and doesn't work as well with fury since it requires death blow to keep his attack high. Without fury, his rating for the arena is also lower. Since renewal is taken on this set, I'd say ardent sacrifice is a viable support skill to make him a health dispenser. Reposition is also a fair choice, but I run swap. His C skill is open to whatever you prefer. Lastly his seal. I would suggest quickened pulse which I run on him, or attack +1 or HP+3 if you want him bulkier.
Above all, the mission!
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Brave Sword+ | A | Death Blow 3 |
|---|---|---|---|
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Reposition | B | Axebreaker 3 |
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Draconic Aura | C | Spur Atk 3 |
"HAm is delicious"
Another Brave Sword build for our famous benchwarmer.
Unlike the traditional Swordbreaker set, Alfonse with Axebreaker ensures Hectors and Amelias are dead, even on defensive tiles. Axebreaker also helps Alfonse against Hector's counterattack, which can be lifesaving when Hector's down to 1 charge.
You can keep Alfonse's vanilla A and C slots. Death Blow 3 is an amazing skill, and against the Brave Heroes, spurs would be very good skills to have. For people on a budget, Brave Sword is good enough. You'll have to make your Alfonse 5* though. As for Support skills, movement based ones are highly recommended. Rallies and HP manipulation skills are better given to other units.
This build dedicates Alfonse to the life of slaying axe units on the Player Phase. Alfonse is pretty much screwed against any unit in the Enemy Phase. So if you plan on using this build, don't place Alfonse in you defense team.
Still, revel in the knowledge that a benchwarmer eats two top-tier units in Arena for breakfast.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Learns by default at 2 ★ Only Inheritable by Sword Units.
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50 | 1 | 6 |
| Unlocks at 2 ★ Only Inheritable by Sword Units.
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100 | 1 | 8 |
| Unlocks at 3 ★ Only Inheritable by Sword Units.
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200 | 1 | 11 |
| Unlocks at 5 ★ Non-Inheritable skill.
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400 | 1 | 16 |
Special Skills
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Unlocks at 1 ★ Non-inheritable by Staff-wielding units.
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50 | A |
| Unlocks at 2 ★ Non-inheritable by Staff-wielding units.
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100 | A |
| Unlocks at 4 ★ Non-inheritable by Staff-wielding units.
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200 | A |
| Unlocks at 3 ★ Inheritable by all units.
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50 | C |
| Unlocks at 4 ★ Inheritable by all units.
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100 | C |
| Unlocks at 5 ★ Inheritable by all units.
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200 | C |
Other Info
| Origin |
Fire Emblem Heroes
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Banners Featured In
None

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