Table of Contents
- Default
- Attack
- Special
- Injured
| Alfonse - Prince of Askr |
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Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | |||||
| Middle | 19 | 9 | 6 | 8 | 5 |
| High |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | |||||
| Middle | 43 | 35 | 25 | 32 | 22 |
| High |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Alfonse does not have access to boons or banes.
Skill Sets
Bulky Benchlord (Arena Tank)
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Fólkvangr (+Eff) Alternate: Fólkvangr (+Res) |
A | Distant Counter Alternate: Fury 3 |
|---|---|---|---|
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Reposition Alternate: Rally Def/Res |
B | Swordbreaker 3 Alternate: Chill Atk 3 |
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Moonbow Alternate: Aether |
C | Spur Def/Res 2 Alternate: Spur Spd/Def 2 |
| SP | 2,035 | S | Quick Riposte 3 |
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Weapon: Fólkvangr (+Eff) / Fólkvangr (+Res)
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Assist: Reposition / Rally Def/Res
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Special: Moonbow / Aether
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Passive A: Distant Counter / Fury
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Passive B: Swordbreaker / Chill Atk / Wrath
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Passive C: Spur Def/Res / Spur Spd/Def / Spur Atk
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Sacred Seal: Quick Riposte / Def Tactic / Spur Atk
There are two types of people who use Alfonse: Those who do by choice, and those who are forced into it. This build is for the latter, maximizing Alfonse’s potential and team impact in an Arena setting. Many of the slash options on this set are high-SP skills built to maximize his score weight, but the primary choices are designed to make him an effective combatant of his own.
His +Eff refine makes Alfonse very reliable against green foes, and is a nice way to allow Alfonse to nab a few extra kills for some bonus score. However, those wishing to take Alfonse to the extreme in terms of Arena score will want to use his Resistance refine in order to better tank red mages and dragons. Dropping the +Eff refine means Alfonse can be used against weakened blue units as well.
Reposition is the classic option, and makes Arena just a little less stressful. Rally Def/Res is another great choice, increasing his score and allowing him to buff your core team members. This goes hand in hand with your choice of Spur skill for his C slot. Alfonse can make good use of any Dual Rally skill.
Distant Counter maximises score and allows Alfonse to handle green mages and most archers sent his way. However, if your Arena core already has sufficient Distant Counter units, Fury is the best general choice, boosting his stats and making Fólkvangr’s stat boosts easier to trigger. Swordbreaker is taken to allow Alfonse to beat the vast majority of sword units, even the Slaying Weapon/Wrath sets used by many high tier swords. Chill Atk is a higher-scoring option that gives Alfonse a bigger emphasis on team support. He’s also a perfectly good user of Wrath, but it has poor synergy with Aether.
Finally, his Seal slot. Quick Riposte does wonders in patching up Alfonse’s poor Speed, and is required to score one round KO’s against many high-Defense green units. Def Tactic and Spur Atk are support options, the former being useful in a mixed-movement team and the latter as a catch-all option.
Brazen Benchlord (Offensive Threshold Sweeper)
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Fólkvangr (+Atk) | A | Brazen Atk/Def 3 Alternate: Death Blow 4 |
|---|---|---|---|
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Ardent Sacrifice Alternate: Reciprocal Aid |
B | Desperation 3 |
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Glimmer | C | Spur Def/Res 2 Alternate: Spur Atk 3 |
| SP | 1,945 | S | Brash Assault 3 |
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Weapon: Fólkvangr (+Atk)
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Assist: Ardent Sacrifice / Reciprocal Aid / Rally Def/Res
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Special: Glimmer
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Passive A: Brazen Atk/Def / Death Blow / Fury
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Passive B: Desperation
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Passive C: Spur Def/Res / Spur Atk
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Sacred Seal: Brash Assault
Those people who love Alfonse and want to see him tear through teams might instead prefer this offensive set. Alfonse’s ability to stack Attack buffs is impressive, making him one of the best threshold sweepers in the game. His playstyle revolves around lowering his HP to half or less, then initiating combat on foes. Although it is a gimmicky set, it is relatively cheap to build, fun to use and surprisingly effective, given the right support. As a side effect, this set also makes Alfonse incredibly resilient against physical damage once he’s under 80% HP.
Desperation and Brash Assault are the two core skills of the build. In combination, they let Alfonse guarantee follow-up attacks at 50% HP or less, and perform both his attacks immediately when initiating combat. Foes who can’t counterattack (such as archers) won’t be subject to being doubled. This functions as a pseudo-Brave weapon, albeit with much stronger attacking power: Fólkvangr with an Atk refine and Attack boost reaches an effective 25 Mt. For his A slot skill, Brazen Atk/Def gives Alfonse the strongest boost, and shares its activation requirements with Fólkvangr. Death Blow is nearly as good, but makes him more frail. Fury is a decent option that packs less power, but makes it easier for Alfonse to reach his required HP level.
Ardent Sacrifice or Reciprocal Aid are recommended as tools to get Alfonse to low HP. He can also run Rally Def/Res as a support skill if HP-altering skills aren’t proving useful. Glimmer’s low charge time mean it can be activated many times, and it scales well with Alfonse’s high raw Attack. His C slot skill is largely down to player preference, but Spur Def/Res is a fantastic general choice, as is his natural C skill Spur Atk.
Introduction
A fan favorite unit, Alfonse is the blue-haired lord and one of the protagonists of Fire Emblem Heroes. Although he’s one of the first units that players receive, Alfonse is notorious for being an underperforming unit. This is due to his inability to gain merges, poor statline, lack of a boon/bane and underwhelming unique weapon.
The story of Alfonse is a sad one, as he is overshadowed by nearly every other sword user in the game. However, it would be unwise to assume he is completely useless. Fólkvangr’s new refine options have given him a new lease on life and help to circumvent some of Alfonse’s traditional problems.
Thanks to his importance in the story, Alfonse is in a unique situation. Many players are forced to use him for modes like Arena, and he is often included in Grand Hero Battle rerun quests. Even if you aren’t a fan of the “Bench Lord”, it’s still recommended to give him a basic build. Alfonse can pull his weight with just a few common skills, meaning anyone can make good use of Askr’s Prince.
Strengths
Huge Attack
Alfonse’s greatest strength is his base Attack stat of 35. This makes him a hard-hitting unit, even without a boon to raise his Attack. His unique weapon Fólkvangr allows Alfonse to power up even more, giving him a +7 in-combat boost to Attack and Defense. Combined with the weapon’s Triangle Adept effect, and Alfonse can cleanly OHKO most green units in the game, and 2HKO the rest while taking little damage in return.
Good physical defense.
At base 32 Defense, Alfonse is a reasonably tanky swordsman and can weather assaults from physical sources of damage. Fólkvangr’s special refine also gives him a +7 boost to his Defense, further helping him tank damage. Such a high Defense means that he often doesn't mind suffering follow-up attacks from physical units, helping to mitigate his low Speed.
Weaknesses
Poor Resistance.
Base 22 Resistance is nothing to write home about, making him a poor counter to magic-based threats such as mages and dragons. However, with Triangle Adept on his weapon, he can afford to run Distant Counter in his A slot and have both skills simultaneously. This allows Alfonse to reliably counter green mages, something he couldn’t do before Fólkvangr’s refine.
Low Speed.
Alfonse’s poor Speed stat of 25 is far below that of other sword users, and makes him prone to follow-up attacks. Many high-tier swords have exceptional Speed, forcing Alfonse to rely on Swordbreaker or Quick Riposte to score follow-up attacks. Alfonse’s Speed makes it easy for foes to trigger Speed-based skills such as Windsweep, and makes him more susceptible to weapons such as the Vassal’s Blade wielded by Karla.
Cannot merge at all.
Arguably the biggest nail in Alfonse’s coffin is his inability to gain merges. While other units can accrue increases of up to +4 in each stat, Alfonse is stuck with his base stats. He also can’t optimize his statline with boons and banes. Bonus unit stat boosts in Arena help him out somewhat, but do not affect other modes and apply to other units as well as Alfonse. With extra score awarded for KO’s with bonus units, Alfonse is not a particularly attractive choice compared to other units.
Team Options
Counters
Alfonse is even more susceptible to foes with weapon triangle advantage due to Fólkvangr granting the effects of Triangle Adept. Most of his other counters can eliminate him by exploiting his two statistical weak points: his low Speed and Resistance. Alfonse is easily defeated by mages, can be speed creeped by faster Swordbreakers, or slain by Wrath-boosted Specials from other units. He also fears healers who can dodge his Distant Counter and slowly whittle down his HP.
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Blue Units: Thanks to having Triangle Adept, Alfonse is stopped cold by blue units, who wield a 40% damage boost on him. Commonly seen are Effie, Nephenee, Cordelia, Tana, Fjorm, Gwendolyn, Nowi and Corrin(F).
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Non-green magic damage: With only 22 base Resistance, Alfonse is annihilated by non-green sources of magical damage. Ninian, Tiki(Young), Summer Tiki(Young), Delthea, Linde, Lute, Micaiah, Reinhardt, Lilina and Winter Tharja have the power to easily OHKO Alfonse.
- Staff-users: While they can help Alfonse by activating Fólkvangr’s effects, they are more often a menace than helpful. Not only do they ignore Distant Counter with Dazzling Staff, many can double and KO Alfonse thanks to his low Speed and Resistance. Wielders of Gravity+ are especially annoying, preventing Alfonse from escaping fights. Maribelle, Nanna, Elise, Genny, Sakura, Serra and Bridal Lyn are very dangerous foes for Alfonse.
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Brave Sword+ | A | Death Blow 3 |
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Rally Spd/Res | B | Swordbreaker 3 |
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Bonfire | C | Drive Spd 2 |
| S | Spur Res 3 | ||
This is my target for Alfonse. he hits pretty hard with just brave/death blow, but he isn't the strongest... mostly I got him this way so he can be a meaningful combatant while also being a speed and/or res buffer. he's satisfyingly useful with this setup :) He sometimes might need to enemy phase a unit to be effective at taking it down, but usually any non-drake reds, greens, and colorless units he got no trouble taking down. the only challenge is setting him up to be safe. He'll like a dancer with hone attack on his team.
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Fólkvangr | A | Death Blow 3 |
|---|---|---|---|
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Reposition | B | Swordbreaker 3 |
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Draconic Aura | C | Threaten Def 3 |
| S | Atk Smoke 3 | ||
Weapons: Fólkvangr
Support: Reposition
Specials: Draconic Aura
A slot: Death Blow
B slot: Swordbreaker
C slot: Threaten Def
Sacred Seals: Atk Smoke
Boon/Bane: -/-
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Fólkvangr | A | Defiant Def 3 |
|---|---|---|---|
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Reciprocal Aid | B | Swordbreaker 3 |
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Sol | C | Threaten Atk 3 |
| S | Brash Assault 3 | ||
This build helps curb Alfonse's slow speed issues, by always granting a form of double attack and self-sustain.
Swordbreaker 3 and the Brash Assault 3 Seal is the pillar of this build, fixing Alfonse's issues with speedy swordsmen and women, and Brash Assault synergizes well with Defiant Def 3 and Fólkvangr's built-in Defiant Atk 2.
Threaten Attack adds a second layer of protection, increasing his bulk and weakening his opponent's offensive abilities.
To allow for self-sustain, Sol takes the cake over the shorter cooldown of Noontime, as Alfonse would not need healing often with this build. Alternatively, one could ditch self-sustain entirely and provide him Draconic Aura to devestate foes that come his way, especially when his health drops below 50%, and he gains +5 attack for a total of 56 attack.
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Slaying Edge+ (+Atk) | A | Heavy Blade 3 |
|---|---|---|---|
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Reposition | B | Wrath 3 |
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Bonfire | C | Threaten Def 3 |
| S | Brash Assault 3 | ||
Fresh off the bench, we have our good friend Alfonse. Memes aside, he can be made a competent unit if give the proper build. Although some of the skills in this build are better suited for other units, they are some of Alfonse's best options for a player phase nuking build. Heavy Blade capitalizes on his high attack stat, allowing him to fire off powerful specials in quick succession. Wrath is the center of this build, further increasing his damage output once he gets going. His defense is solid enough to run bonfire with relative ease, and slaying edge gives it a quicker cooldown. When under 75% hp, he most likely will proc a bonfire. If you want to make him more enemy phase oriented, swap heavy blade for steady breath, due to it having great synergy with killer/slaying weapons, wrath, and 3 charge specials. Threaten Defense allows him to hit harder when he needs to. Brash Assault is chosen as the sacred seal so he can actually double things in some way, shape, or form. Those who underestimate this man will be hit by his bench.
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Fólkvangr | A | Death Blow 3 |
|---|---|---|---|
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Reposition | B | Swordbreaker 3 |
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Moonbow | C | Spur Atk 3 |
| S | Spur Spd 3 | ||
A budget Alfonse build for F2P players that are required to use him in the Arena. Alfonse supports his team with Reposition and Spur Atk 3, and may steal a kill against opposing sword units thanks to Swordbreaker 3. Spur Spd 3 is the preferred Seal, since it allows Alfonse to boost his allies' Attack and Speed.
I feel that Death Blow 3 is better than Triangle Adept 3, since it improves Alfonse's matchups against opposing swords and allows him to finish off weakened blues. Plus, it comes in his base kit, and you don't want to spend too much SP on a mediocre unit like Alfonse.
A Hone skill can be used in place of Spur Atk 3, but Spur is better for me since I use horse teams in the Arena. Plus, it comes in his base kit.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Learns by default at 2 ★ Only Inheritable by Sword Units.
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50 | 1 | 6 |
| Unlocks at 2 ★ Only Inheritable by Sword Units.
|
100 | 1 | 8 |
| Unlocks at 3 ★ Only Inheritable by Sword Units.
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200 | 1 | 11 |
| Unlocks at 5 ★ Non-Inheritable skill.
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400 | 1 | 16 |
Special Skills
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Unlocks at 1 ★ Non-inheritable by Staff-wielding units.
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50 | A |
| Unlocks at 2 ★ Non-inheritable by Staff-wielding units.
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100 | A |
| Unlocks at 4 ★ Non-inheritable by Staff-wielding units.
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200 | A |
| Unlocks at 3 ★ Inheritable by all units.
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50 | C |
| Unlocks at 4 ★ Inheritable by all units.
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100 | C |
| Unlocks at 5 ★ Inheritable by all units.
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200 | C |
Other Info
| Origin |
Fire Emblem Heroes
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