Table of Contents
- Default
- Attack
- Special
- Injured
| Alfonse - Prince of Askr |
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Related Heroes
Hero Stats
Stat Variations
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | |||||
| Middle | 19 | 9 | 6 | 8 | 5 |
| High |
| HP | ATK | SPD | DEF | RES | |
|---|---|---|---|---|---|
| Low | |||||
| Middle | 43 | 35 | 25 | 32 | 22 |
| High |
IV Sets
| Key stats worth increasing through nature if possible. | |
| Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
| Relatively worthless stat that can safely be decreased through nature. |
| HP | ATK | SPD | DEF | RES |
|---|---|---|---|---|
Alfonse does not have access to boons or banes.
Skill Sets
Bulky Benchlord (Arena Tank)
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Fólkvangr (+Eff) Alternate: Fólkvangr (+Res) |
A | Distant Counter Alternate: Fury 3 |
|---|---|---|---|
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Reposition Alternate: Rally Def/Res |
B | Swordbreaker 3 Alternate: Chill Atk 3 |
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Moonbow Alternate: Aether |
C | Spur Def/Res 2 Alternate: Spur Spd/Def 2 |
| SP | 2,035 | S | Quick Riposte 3 |
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Weapon: Fólkvangr (+Eff) / Fólkvangr (+Res)
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Assist: Reposition / Rally Def/Res
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Special: Moonbow / Aether
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Passive A: Distant Counter / Fury
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Passive B: Swordbreaker / Chill Atk / Wrath
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Passive C: Spur Def/Res / Spur Spd/Def / Spur Atk
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Sacred Seal: Quick Riposte / Def Tactic / Spur Atk
There are two types of people who use Alfonse: Those who do by choice, and those who are forced into it. This build is for the latter, maximizing Alfonse’s potential and team impact in an Arena setting. Many of the slash options on this set are high-SP skills built to maximize his score weight, but the primary choices are designed to make him an effective combatant of his own.
His +Eff refine makes Alfonse very reliable against green foes, and is a nice way to allow Alfonse to nab a few extra kills for some bonus score. However, those wishing to take Alfonse to the extreme in terms of Arena score will want to use his Resistance refine in order to better tank red mages and dragons. Dropping the +Eff refine means Alfonse can be used against weakened blue units as well.
Reposition is the classic option, and makes Arena just a little less stressful. Rally Def/Res is another great choice, increasing his score and allowing him to buff your core team members. This goes hand in hand with your choice of Spur skill for his C slot. Alfonse can make good use of any Dual Rally skill.
Distant Counter maximises score and allows Alfonse to handle green mages and most archers sent his way. However, if your Arena core already has sufficient Distant Counter units, Fury is the best general choice, boosting his stats and making Fólkvangr’s stat boosts easier to trigger. Swordbreaker is taken to allow Alfonse to beat the vast majority of sword units, even the Slaying Weapon/Wrath sets used by many high tier swords. Chill Atk is a higher-scoring option that gives Alfonse a bigger emphasis on team support. He’s also a perfectly good user of Wrath, but it has poor synergy with Aether.
Finally, his Seal slot. Quick Riposte does wonders in patching up Alfonse’s poor Speed, and is required to score one round KO’s against many high-Defense green units. Def Tactic and Spur Atk are support options, the former being useful in a mixed-movement team and the latter as a catch-all option.
Brazen Benchlord (Offensive Threshold Sweeper)
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Fólkvangr (+Atk) | A | Brazen Atk/Def 3 Alternate: Death Blow 4 |
|---|---|---|---|
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Ardent Sacrifice Alternate: Reciprocal Aid |
B | Desperation 3 |
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Glimmer | C | Spur Def/Res 2 Alternate: Spur Atk 3 |
| SP | 1,945 | S | Brash Assault 3 |
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Weapon: Fólkvangr (+Atk)
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Assist: Ardent Sacrifice / Reciprocal Aid / Rally Def/Res
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Special: Glimmer
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Passive A: Brazen Atk/Def / Death Blow / Fury
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Passive B: Desperation
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Passive C: Spur Def/Res / Spur Atk
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Sacred Seal: Brash Assault
Those people who love Alfonse and want to see him tear through teams might instead prefer this offensive set. Alfonse’s ability to stack Attack buffs is impressive, making him one of the best threshold sweepers in the game. His playstyle revolves around lowering his HP to half or less, then initiating combat on foes. Although it is a gimmicky set, it is relatively cheap to build, fun to use and surprisingly effective, given the right support. As a side effect, this set also makes Alfonse incredibly resilient against physical damage once he’s under 80% HP.
Desperation and Brash Assault are the two core skills of the build. In combination, they let Alfonse guarantee follow-up attacks at 50% HP or less, and perform both his attacks immediately when initiating combat. Foes who can’t counterattack (such as archers) won’t be subject to being doubled. This functions as a pseudo-Brave weapon, albeit with much stronger attacking power: Fólkvangr with an Atk refine and Attack boost reaches an effective 25 Mt. For his A slot skill, Brazen Atk/Def gives Alfonse the strongest boost, and shares its activation requirements with Fólkvangr. Death Blow is nearly as good, but makes him more frail. Fury is a decent option that packs less power, but makes it easier for Alfonse to reach his required HP level.
Ardent Sacrifice or Reciprocal Aid are recommended as tools to get Alfonse to low HP. He can also run Rally Def/Res as a support skill if HP-altering skills aren’t proving useful. Glimmer’s low charge time mean it can be activated many times, and it scales well with Alfonse’s high raw Attack. His C slot skill is largely down to player preference, but Spur Def/Res is a fantastic general choice, as is his natural C skill Spur Atk.
Introduction
A fan favorite unit, Alfonse is the blue-haired lord and one of the protagonists of Fire Emblem Heroes. Although he’s one of the first units that players receive, Alfonse is notorious for being an underperforming unit. This is due to his inability to gain merges, poor statline, lack of a boon/bane and underwhelming unique weapon.
The story of Alfonse is a sad one, as he is overshadowed by nearly every other sword user in the game. However, it would be unwise to assume he is completely useless. Fólkvangr’s new refine options have given him a new lease on life and help to circumvent some of Alfonse’s traditional problems.
Thanks to his importance in the story, Alfonse is in a unique situation. Many players are forced to use him for modes like Arena, and he is often included in Grand Hero Battle rerun quests. Even if you aren’t a fan of the “Bench Lord”, it’s still recommended to give him a basic build. Alfonse can pull his weight with just a few common skills, meaning anyone can make good use of Askr’s Prince.
Strengths
Huge Attack
Alfonse’s greatest strength is his base Attack stat of 35. This makes him a hard-hitting unit, even without a boon to raise his Attack. His unique weapon Fólkvangr allows Alfonse to power up even more, giving him a +7 in-combat boost to Attack and Defense. Combined with the weapon’s Triangle Adept effect, and Alfonse can cleanly OHKO most green units in the game, and 2HKO the rest while taking little damage in return.
Good physical defense.
At base 32 Defense, Alfonse is a reasonably tanky swordsman and can weather assaults from physical sources of damage. Fólkvangr’s special refine also gives him a +7 boost to his Defense, further helping him tank damage. Such a high Defense means that he often doesn't mind suffering follow-up attacks from physical units, helping to mitigate his low Speed.
Weaknesses
Poor Resistance.
Base 22 Resistance is nothing to write home about, making him a poor counter to magic-based threats such as mages and dragons. However, with Triangle Adept on his weapon, he can afford to run Distant Counter in his A slot and have both skills simultaneously. This allows Alfonse to reliably counter green mages, something he couldn’t do before Fólkvangr’s refine.
Low Speed.
Alfonse’s poor Speed stat of 25 is far below that of other sword users, and makes him prone to follow-up attacks. Many high-tier swords have exceptional Speed, forcing Alfonse to rely on Swordbreaker or Quick Riposte to score follow-up attacks. Alfonse’s Speed makes it easy for foes to trigger Speed-based skills such as Windsweep, and makes him more susceptible to weapons such as the Vassal’s Blade wielded by Karla.
Cannot merge at all.
Arguably the biggest nail in Alfonse’s coffin is his inability to gain merges. While other units can accrue increases of up to +4 in each stat, Alfonse is stuck with his base stats. He also can’t optimize his statline with boons and banes. Bonus unit stat boosts in Arena help him out somewhat, but do not affect other modes and apply to other units as well as Alfonse. With extra score awarded for KO’s with bonus units, Alfonse is not a particularly attractive choice compared to other units.
Team Options
Counters
Alfonse is even more susceptible to foes with weapon triangle advantage due to Fólkvangr granting the effects of Triangle Adept. Most of his other counters can eliminate him by exploiting his two statistical weak points: his low Speed and Resistance. Alfonse is easily defeated by mages, can be speed creeped by faster Swordbreakers, or slain by Wrath-boosted Specials from other units. He also fears healers who can dodge his Distant Counter and slowly whittle down his HP.
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Blue Units: Thanks to having Triangle Adept, Alfonse is stopped cold by blue units, who wield a 40% damage boost on him. Commonly seen are Effie, Nephenee, Cordelia, Tana, Fjorm, Gwendolyn, Nowi and Corrin(F).
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Non-green magic damage: With only 22 base Resistance, Alfonse is annihilated by non-green sources of magical damage. Ninian, Tiki(Young), Summer Tiki(Young), Delthea, Linde, Lute, Micaiah, Reinhardt, Lilina and Winter Tharja have the power to easily OHKO Alfonse.
- Staff-users: While they can help Alfonse by activating Fólkvangr’s effects, they are more often a menace than helpful. Not only do they ignore Distant Counter with Dazzling Staff, many can double and KO Alfonse thanks to his low Speed and Resistance. Wielders of Gravity+ are especially annoying, preventing Alfonse from escaping fights. Maribelle, Nanna, Elise, Genny, Sakura, Serra and Bridal Lyn are very dangerous foes for Alfonse.
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Fólkvangr (+Def) | A | Brazen Atk/Def 3 |
|---|---|---|---|
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Reposition | B | Swordbreaker 3 |
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Bonfire | C | Atk Smoke 3 |
| S | Heavy Blade 3 | ||
This Alfonse set is designed as a sword counter making use of Heavy Blade to proc a Bonfire every PP encounter with a sword. The Brazen Boosts when active give an effective 65 Atk and 50 Def when active, making Alfonse an exceptional physical duelist and making his Bonfires more powerful as well. Draconic Aura is also an option here, but Bonfire will do more damage due to the higher Def boosts. Ignis is also an option if you prefer to simply nuke an opponent instead of firing specials consistently. Atk Smoke is self explanitory in adding to his bulk, and Swordbreaker is there to let him cover both red and green threats. This set is weak to dragons and magic users, though the Heavy Blade lets him fire specials more consistently and may help in one shotting an opponent. Overall, this is a budget but effective build for arena.
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Fólkvangr (+Atk) | A | Brazen Atk/Def 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Chill Def 3 |
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Bonfire | C | Threaten Atk 3 |
| S | Atk/Def 2 | ||
This set aims to capitalize on the new effect of Folkvangr: Brazen Atk/Def 3. Using the prf weapon along with Brazen Atk/Def 3 as an A slot allows for a +14 to Attack and Defense when within the threshold, which is conveniently within 10 damage, so Ardent Sacrifice allows you to reach the mark without combat. Alternatively, you can use Reposition or another movement skill and sustain the necessary damage in combat. The refinement for attack allows for more wins, and the Attack/Def +2 seal gives him more bulk and attacking power. Another option for the seal is Deflect Melee 3, which can help against speedy units.
Chill Def 3 works well to soften up bulky opponents, but Swordbreaker 3 is another option if the former is unavailable, as it prevents doubles and allows for easy kills on sword lords. The C slot is flexible, but Threaten Atk 3 is recommended to nullify some damage. However, Threaten Def 3 can be used instead, as it makes opponents easier to kill. Alternatively, you can use Smoke skills, like Atk Smoke 3 or Def Smoke 3, but that depends on your preference. Finally, Bonfire's nuking potential can wipe almost any unit off the map with the +14 to the Defense stat, going from a decent 32 to a whopping 46, allowing him to annihilate almost anything. If you want to ensure your victory, you can use Ignis instead.
This build makes Alfonse one of the most terrifying units in the game, and that's saying a lot, considering him before the update. With this power, the Prince of Askr can finally become the warrior that his kingdom needs.
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Fólkvangr (+Eff) | A | Heavy Blade 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Swordbreaker 3 |
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Aether | C | Spur Atk 3 |
| S | Quick Riposte 3 | ||
A strong mixed-phase Alfonse that takes advantage of Fólkvangr's new refinement. It's got a few interesting features to it that make it worthwhile, and make the former benchlord quite formidable as a hard-hitting sustain tank.
Fólkvangr's refine gives it a built-in Triangle Adept, which, in conjunction with Swordbreaker, gives him the ability to take down almost every green in the game and a fair number of reds.
Alfonse's base 51 attack is strong enough that it can regularly proc Heavy Blade, giving him a strong option to charge his specials on both phases. If you want a pure enemy phase Alfonse, it can be substituted for a Breath skill.
Fólkvangr's Brazen Atk/Def refinement kicks in at 80%, and Quick Riposte activates at 70%, thus there is a sweetspot where both QR and Fólkvangr are active. One Ardent Sacrifice can bring him directly into this range.
While this build is somewhat expensive, if you have a vanilla Ike sitting around on your bench, this is a great way to make use of Heavy Blade, and an Alfonse build that can actually carry a team in the Arena.
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Fólkvangr (+Def) | A | Brazen Atk/Def 3 |
|---|---|---|---|
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Ardent Sacrifice | B | Brash Assault 3 |
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Bonfire | C | Threaten Def 3 |
| S | Heavy Blade 3 | ||
Thanks to Fólkvangr’s new refined effect, Alfonse went from bench lord to god, especially after the recent arena changes *shudders in disgust*. Anyways, the highlight of this build is the Brazen atk/def 6, which lets him release incredibly powerful Bonfires. Without further ado, here is the rest of the build:
Fólkvangr (+DEF)
While Alfonse’s base weapon effect made him the most viable of the Askr trio, he got shafted in terms of his (eff) refine. To reach higher scores, Alfonse needs to KO as many units as he can, but the TA refine only makes it harder to kill blues. He does not need any help against Green Melee whatsoever, so TA doesn’t do much. However, if you frequently manage to roll and build other bonus units and need Al as a simple green check, go for it. The DEF refine boosts both his special damage and tankiness, so I went with this over ATK. You could also do that, for more consistent damage, but with his seal a alfonse will proc Bonfire a lot.
Ardent Sacrifice/Reciprocal Aid
At first, this seems like a strange assist skill, but Alfonse greatly appreciates being able to quickly get in Brazen range. Plus, healing teammates is nice too.
Bonfire
+25 special damage? Heck yeah. Procs faster than Ignis, but you can swap if you feel like he activates Heavy Blade enough.
Brazen Atk/Def
I don’t need to explain this, do I?
Brash Assault/Chill Def
I used to run Chill Def on Alfonse from before the refine, and when I kept it I found it made everything easier. Since my Alfonse got below 50% from the first combat a lot against blue units, I switched it for Brash Assault because of the doubling property. With only 1 pre-charge, you can proc Bonfire if this and the seal both activate. This also helps him crack bulkier blues such as Shiro, Oboro, and Lukas (even with his high attack, he still needs specials against these guys)
Threaten Def/Odd Atk Wave
To increase damage output. Threaten is cheaper and helps he team more if they’re spread out, so I run this personally.
Heavy Blade
Thanks to Alfonse’s +14 Attack below 80% HP, he is an excellent candidate for Heavy Blade. This lets him unleash Bonfires more frequently.
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Fólkvangr (+Def) | A | Brazen Atk/Def 3 |
|---|---|---|---|
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Reciprocal Aid | B | Desperation 3 |
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Bonfire | C | Drive Atk 2 |
| S | Brash Assault 3 | ||
Folkvangr's refinement that gives Alfonse Brazen atk/def 3 built into his weapon allows him to stack it with the same skill on his A slot, this grants him massive firepower while also being very physically tanky. His unique refinement is not very useful in the slightest so it's preferable to go for either +atk for raw damage or +def for extra tankiness. Bonfire if you go with +def gives Alfonse 25 bonus damage when he procs it below 80% of his HP.
Weapon Skills
| Weapons | SP | Rng. | Mt. |
|---|---|---|---|
| Learns by default at 2 ★ Only Inheritable by Sword Units.
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50 | 1 | 6 |
| Unlocks at 2 ★ Only Inheritable by Sword Units.
|
100 | 1 | 8 |
| Unlocks at 3 ★ Only Inheritable by Sword Units.
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200 | 1 | 11 |
| Unlocks at 5 ★ Non-Inheritable skill.
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400 | 1 | 16 |
Special Skills
Passive Skills
| Passive Skills | SP | Slot |
|---|---|---|
| Unlocks at 1 ★ Non-inheritable by Staff-wielding units.
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50 | A |
| Unlocks at 2 ★ Non-inheritable by Staff-wielding units.
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100 | A |
| Unlocks at 4 ★ Non-inheritable by Staff-wielding units.
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200 | A |
| Unlocks at 3 ★ Inheritable by all units.
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50 | C |
| Unlocks at 4 ★ Inheritable by all units.
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100 | C |
| Unlocks at 5 ★ Inheritable by all units.
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200 | C |
Other Info
| Origin |
Fire Emblem Heroes
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Banners Featured In
None

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