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Alfonse

Overall Rating
2.5
Analysis by Cecil
Alfonse - Prince of Askr

2 Star Story

Obtainable as a 2 from story
Hero Stats
Max Avg Total Stats at Lvl 40
157
HP 43
ATK 35
SPD 25
DEF 32
RES 22
Stat Variations
Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 19 9 6 8 5
High

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low
Middle 43 35 25 32 22
High
IV Sets
Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Alfonse does not have access to boons or banes.

Skill Sets
Optimised for Combat
Optimal
Slaying Edge+ (+Def) A Steady Breath
Reposition
Budget: Swap
B Swordbreaker 3
Ignis
Budget: Bonfire
C Hone Atk 3
SP1,485SQuickened Pulse

Show Explanation/Analysis
  • Weapon: Slaying Edge+ (+Def)

  • Assist: Reposition / Swap

  • Special: Ignis / Bonfire

  • Passive A: Steady Breath / Warding Breath / Fury

  • Passive B: Swordbreaker / Guard

  • Passive C: Hone Atk / Atk Smoke

  • Sacred Seal: Quickened Pulse / Close Def

Alfonse’s best combat set does away with his unique weapon in favor of a Slaying Edge. This set accentuates Alfonse’s potential as a physical tank and lets him soak damage before hitting back with an incredibly powerful Special.

The most important parts of the set are Ignis, Steady Breath, Quickened Pulse, and Slaying Edge. The latter three skills shave charges off Ignis’ cooldown. Upon starting the match, Alfonse will have a Special cooldown of only two, meaning that after receiving one hit, he will have Ignis ready to go (Due to Steady Breath’s cooldown reduction). Warding Breath is a lesser but functional alternative to Steady Breath.

Other skills in this build aren’t as important and can be switched out if desired. His C slot skill is largely dependent on team, but Hone Atk is a good option for supporting the rest of the team. Atk Smoke is great if Alfonse is tanking multiple foes. Both Reposition and Swap give Alfonse extra support options.

He has the option of using Bonfire instead of Ignis. This is a good option if you can’t inherit a Breath skill in his A slot or wish to use Close Def in his Seal slot to improve his survivability. Both Swordbreaker and Guard perform well, with Swordbreaker helping him vs. Ayra and Black Knight, and Guard helping him tank hits from Brave Bow users.

Optimized for Arena Score
Fólkvangr A Distant Counter
Rally Atk/Spd B Quick Riposte 3
Aether C Spur Atk Spd 2
SP2,970SClose Def 3

Show Explanation/Analysis
  • Weapon: Fólkvangr
  • Assist: Rally Atk/Spd / Rally Def/Res

  • Special: Aether / Galeforce

  • Passive A: Distant Counter / Steady Breath / Close Def

  • Passive B: Quick Riposte / Wings of Mercy

  • Passive C: Spur Atk/Spd / Spr Def/Res / Panic Ploy / Atk Smoke

  • Sacred Seal: Close Def / Quick Riposte

For many players, using Alfonse is a necessary evil due to his presence in the Arena as a bonus unit. This set is for people in this boat, and who wish to maximize Alfonse’s Arena point value. All skill decisions here were chosen for their higher SP value, with combat prowess being a secondary factor.

Distant Counter and Folkvangr are Alfonse’s single best options for their slots, each worth more SP than any other skill. Aether and Galeforce are his best options for a Special, but Aether is more useful for Alfonse specifically. Quick Riposte is his best combat option for slot B, but Wings of Mercy is much easier to obtain and can be used in its stead. It’s recommended to take Quick Riposte in Alfonse’s seal slot if you do this.

Alfonse’s Assist and C slot skills are both best used with a Dual buff skill. Any Dual Rally can be taken for his Assist skill. He has more options in his C slot, such as Panic Ploy and Smoke skills. Other Ploy skills can be used but these are poor skill choices for Alfonse due to his low Resistance.

Optimized for Efficiency
Fólkvangr A Triangle Adept 3
Budget: Death Blow 3
Reposition
Budget: Swap
B Swordbreaker 3
Bonfire
Budget: Sol
C Spur Atk 3
SP2,025SQuick Riposte 3

Show Explanation/Analysis
  • Weapon: Fólkvangr

  • Assist: Reposition / Swap

  • Special: Bonfire / Sol

  • Passive A: Triangle Adept / Death Blow

  • Passive B: Swordbreaker

  • Passive C: Spur Atk

  • Sacred Seal: Quick Riposte / Close Def

For those who love their benchlord but without the resources to fully develop him comes this build. It turns Alfonse into a decent Arena Assault unit with some good matchups and no required skills from five star units.

The key elements here are Triangle Adept and Swordbreaker. Together, they give Alfonse a decent enough matchup spread and allow him to beat common threats such as Ayra, Zelgius, Hector, Sheena, Amelia, Fae and Brave Ike. Quick Riposte in Alfonse’s seal slot also helps a great deal, letting him one-round many of the green units he can beat. Triangle Adept works great at even level two.

Reposition and Swap are both easy to obtain and give Alfonse the ability to support his allies through positioning. Spur Atk comes naturally on Alfonse but is a great choice of skill useful in nearly any situation. If you don’t have the Quick Riposte seal, Close Def is another great choice that builds upon his already great Defense.

Introduction

Alfonse is an original character in Fire Emblem Heroes and appears as a red sword-wielding infantry. In combat he wields the legendary Folkvangr, a unique weapon that gives him the effect of Defiant Atk 2.

He is known for having excellent Attack and physical bulk, but the good news stops there. Low speed makes him easy prey for faster attackers, a weakness not helped by his even lower Resistance. Alfonse is one of three units in the game who cannot merge, giving him another disadvantage over other units.

Despite these issues, Alfonse remains a decent investment prospect for free or low-paying players. He is very commonly featured as an Arena bonus unit, so investment into Alfonse will increase Arena scores if you aren’t able to field other units.

Strengths

Solid physical defense.

Alfonse has a nice base 43 HP to back up his great Defense. This is what gives Alfonse his identity as a bulky bruiser and makes Specials like Bonfire and Ignis powerful choices for him. He can easily withstand punishment from red and green physical damage.

Excellent base Attack.

Base 35 is Attack is excellent and although he cannot increase it with a boon, it can be boosted with Fólkvangr’s effect or his native Death Blow. Although he rarely doubles foes, he won’t have trouble dealing damage with such a monstrous Attack stat.

Weaknesses

Low Speed.

Where Alfonse falls down the most statistically is his Speed. This is a typical weakness of many units; however, Alfonse does not come with Distant Counter in order to hit back. Alfonse is easily outsped, especially by the many faster sword-users that exist in higher tiers.

Low Resistance.

22 Resistance is certainly a lot better than some other units, but combined with his low base Speed and it forms a terrible weakness to mages. Alfonse is easily doubled on his low Resistance, making him very easy to KO. It also makes him easy to debuff with Ploy skills. He has poor matchups vs. dragons who can deal high damage and usually double him.

Cannot merge, poor unique weapon.

Alfonse is one of only three units who cannot merge. Therefore, he is often at a disadvantage in the Arena and Arena Assault, modes where many units have at least one or more merges. This limits his power significantly. Compounding the problem is the lack of refinement options on his weapon. Fólkvangr has the effect of Defiant Atk 2, considered one of the worst skills in the game due to its activation condition.

Team Options

Since he appears commonly in the Arena as a bonus unit, most players will be fielding him alongside their Arena core. Alfonse has a poor matchup spread overall, with his only real guaranteed winning matchups being against axes.

  • Green Distant Counter Tanks: Alfonse struggles vs. mages of colours, but the most commonly seen are green and blue. Units like Dorcas and Hector can handle these foes for him. Distant Counter variants of Amelia, Sheena, Camilla, and Titania are also good options, as is the dragon Fae.

  • Blade Tome Users: Strong Blade tome users can one-shot many of the units that threaten Alfonse. He in turn can provide buffs due to not needing his Seal slot for combat purposes. Linde, Nino, Bridal Caeda and Summer Elise are examples of good mages who can help Alfonse.

  • Assorted Ranged Tanks: Micaiah and Faye are both good allies for Alfonse. Micaiah struggles against green armors, something Alfonse is strong against. Faye can handle many of Alfonse’s poor matchups and he in turn can protect her from melee threats.
Counters

Alfonse’s list of counters is largely dictated by his low Speed and Resistance. In general he is weak to magic damage, and has difficult tanking foes who have a color advantage or can double attack him.

  • Blue Tanks: These units have color advantage over Alfonse, and titanic defensive stats which Alfonse cannot breach. Nowi, Effie, and Corrin-F are the most commonly seen units of this archetype.

  • Mages of All Colors: Even green mages such as Nino can KO Alfonse with their exceptionally high offensive stats. Nino, Linde, Katarina, and Tharja all easily double and KO Alfonse. Slower red mages such as Lilina and Sanaki often run Swordbreaker but can OHKO with enough buffs.

  • Fast Swordbreakers: With sword-users being so common and coming with high Speed, Swordbreaker is a commonly seen B slot skill on lower-tier units looking to force certain matchups. Beware Swordbreaker on units such as Ryoma, Ike, and Saber.
Weapon Skills
Weapons SP Rng. Mt.
Iron Sword
Learns by default at 2 ★
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Unlocks at 2 ★
Only Inheritable by Sword Units.
100 1 8
Silver Sword
Unlocks at 3 ★
Only Inheritable by Sword Units.
200 1 11
FólkvangrGrants Atk+5 at start of turn if HP<=50%
Unlocks at 5 ★
Non-Inheritable skill.
400 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades
Special Skills
Special Skills SP Turns
DaylightRestores HP = 30% of damage dealt.
Learns by default at 2 ★
Non-inheritable by Staff-wielding units.
100 3
SolRestores HP = 50% of damage dealt.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 3
Passive Skills
Passive Skills SP Slot
Death Blow 1Grants Atk+2 if unit initiates combat.
Unlocks at 1 ★
Non-inheritable by Staff-wielding units.
50
A
Death Blow 2Grants Atk+4 if unit initiates combat.
Unlocks at 2 ★
Non-inheritable by Staff-wielding units.
100
A
Death Blow 3Grants Atk+6 if unit initiates combat.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200
A
Spur Atk 1Grants adjacent allies Atk+2 during combat.
Unlocks at 3 ★
Inheritable by all units.
50
C
Spur Atk 2Grants adjacent allies Atk+3 during combat.
Unlocks at 4 ★
Inheritable by all units.
100
C
Spur Atk 3Grants adjacent allies Atk+4 during combat.
Unlocks at 5 ★
Inheritable by all units.
200
C
Other Info
Origin
Fire Emblem Heroes

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