Adrift Corrin (F)

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Tier Rating

Analysis by Lunare
Adrift Corrin (F) - Dream Princess


Obtainable as a 5 only

Related Heroes

Hero Stats

Max Avg Total Stats at Lvl 40
HP 41
ATK 31
SPD 37
DEF 32
RES 27

Stat Variations

Level 1 Stat Variation
Low 14 6 6 5 4
Middle 15 7 7 6 5
High 16 8 8 7 6

Level 40 Stat Variations
Low 38 28 34 29 23
Middle 41 31 37 32 27
High 44 34 41 35 30

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.


  • +ATK: A +ATK boon will always be a benefit to Corrin: Dream Princess. With her base Attack sitting at a mediocre 31, the Attack boon can offer stronger value from her follow-up attacks granted by her high Speed or from skills like Quick Riposte. Given Corrin's ability to guarantee follow-up attacks through her passive skills, +ATK is arguably her best boon.

  • +SPD: With her impressive base Speed stat of 37, Corrin: Dream Princess can make great use of a +SPD boon. Base 41 Speed turns Corrin into a powerful defensive threat who can capitalise on her access to skills like Fierce Breath and Wrath, while still performing reasonably well on Player Phase. Sacred seals such as Quick Riposte and Darting Stance can also greatly augment this role and complement a +SPD boon.


  • DEF: A +DEF boon pushes Corrin’s defense up to a reasonable base 35, though this boon is generally less favourable than +SPD or +ATK. While her base stat 32 is not the strongest defense among dragons, this stat is still worth preserving whenever possible as it provides a considerable advantage.

  • RES: While a +RES boon would push Corrin to a decent base 30, again, it’s generally inferior to other possible boons. A -RES bane is worth avoiding given the superbane pushing her down to a measly 23.


  • -HP: Corrin’s most expendable stat is her HP: Corrin’s high Speed ensures that she’ll be a difficult foe to make a follow-up attack against, so she has little fear of KO outside of powerful red heroes that can best her in a single hit.

Skill Sets

Scion of Dreams (Enemy Phase)

Draconic Rage A Distant Counter
Alternate: Fury 3
Rally Atk/Spd+ B Quick Riposte 3
Blue Flame
Alternate: Aether
C Even Atk Wave 3
Alternate: Fortify Dragons
SP1670SAtk/Def Bond 3

Show Explanation/Analysis
  • Preferred IV: +ATK or +SPD / -HP or -RES
  • Weapon: Draconic Rage
  • Assist: Rally Atk/Spd+ / Flexible
  • Special: Blue Flame / Aether / Bonfire
  • Passive A: Distant Counter / Fierce Breath / Atk/Spd Bond / Warding Breath / Fury
  • Passive B: Quick Riposte / Guard / Wrath  
  • Passive C: Even Atk Wave / Flexible
  • Sacred Seal: Atk/Def Bond / Darting Stance / Quickened Pulse / Attack +3

Corrin’s optimal build aims to supplement her powerful unique breath attack with a wide range of defensive skills. Draconic Rage is the core of this build, offering Special acceleration and a solid bonus to Attack and Speed. Many of Corrin’s other skills are chosen to support Draconic Rage’s effect requirement: to be nearby friendly allies. Either +ATK or +SPD are great choices for this build: +ATK is often the better between the two however as Draconic Rage provides a sufficient amount of Speed. Distant Counter is difficult to surpass given it’s fantastic utility and scoring potential, but most typical Enemy Phase skills will be a serviceable replacement.

Blue Flame offers a powerful Special skill with an easy to activate bonus effect for a considerable 25 damage. This Special is without a doubt Corrin’s best option, though more accessible choices include Aether and Bonfire. In addition, the Atk/Def Bond Sacred Seal offers a further +5 Attack as well as some much appreciated bulk while sharing an activation requirement with Blue Flame. A +ATK/-HP Corrin with Atk/Def Bond will boast an impressive stat-spread of 38/60/43/37/27, with the potential for an additional 6 Attack if under the influence of Even Atk Wave. With these stats, Corrin can deliver powerful attacks while avoiding follow-up attacks and sustaining little damage.

Quick Riposte is recommended to guarantee follow-up attacks on the Enemy Phase, but if Corrin doesn’t find herself short on Speed, Guard or Wrath make for fine alternatives. Similarly, Darting Stance can be a suitable replacement for Atk/Def Bond while also freeing up Corrin’s B slot for one of these two skills. If you have the means to do so, see which variation you prefer.

Blossom Dance (Offensive Special Nuke)

Draconic Rage A Distant Counter
Alternate: Death Blow 3
Rally Atk/Spd+ B Wrath 3
Alternate: Quick Riposte 3
Moonbow C Even Atk Wave 3
Alternate: Fortify Dragons
SP1470SQuickened Pulse

Show Explanation/Analysis
  • Preferred IV: +ATK, +SPD / -HP or -RES
  • Weapon: Draconic Rage
  • Assist: Rally Atk/Spd+ / Flexible
  • Special: Moonbow / Bonfire  
  • Passive A: Distant Counter / Atk/Spd Bond / Swift Sparrow / Death Blow
  • Passive B: Wrath / Quick Riposte / Guard
  • Passive C: Even Attack Wave / Flexible
  • Sacred Seal: Quickened Pulse / Atk/Def Bond / Attack +3 / Speed +3

This build exchanges Corrin’s longevity for a more powerful initial attack. With Quickened Pulse and Draconic Rage, Corrin can have Moonbow ready to go at the start of the battle. Combined with the destructive power of Wrath, Corrin can deal impressive damage.

Distant Counter remains the best choice for the A slot skill given the unrivalled functionality. With that said, for those prioritising Corrin’s melee combat, Atk/Spd Bond or Swift Sparrow can be strong alternatives. Wrath and Even Attack Wave provide a significant boost to Corrin’s damage output. The Quickened Pulse seal enables Corrin’s Special skill on the initial attack, though if partners with Infantry Pulse are available, alternatives include Atk/Def Bond or Attack or Speed +3.


Corrin: Dream Princess emerges as the fastest green dragon in the game as of the time of her release, as well as the fastest dragon hero alongside Tiki: Beachside Scion. Like her previous infantry iteration, Corrin: Dream Princess can excel as a defensive hero thanks to her high base Speed: with an impressive BST and stat spread thanks to her position as a generation 2 infantry hero with trainee bonuses, Corrin’s stat-line is well suited to fit the role of a front-line defensive dragon.

Corrin’s other noteworthy feature is her unique breath attack: Draconic Rage. This weapon accelerates her Special skill and provides a hefty bonus to Attack and Speed if she finds herself among more allies than enemies. This skill cements her role as a defensive bulwark. If equipped with a range of complementary skills such as Distant Counter, Bond or Breath skills, Corrin can perform exceptionally well.

With that said, her green typing leaves her incredibly vulnerable to Falchion: despite her reasonable Defense, the effective damage it grants will decimate Corrin. In addition, Corrin must also be wary of foes who can circumvent or surpass her high Speed stat, as this is her primary defense mechanism.

“I have a big secret that's driving me. I can't tell anyone about it... But that doesn't mean I can't have friends who trust me regardless.”

Corrin - Fire Emblem Fates: Revelations


Impressive Stats

Corrin: Dream Princess boasts a strong base 37 Speed, and respectable base 31 Attack and 32 Defense. These stats mold Corrin into a capable frontline hero who can take and deliver damage very well.

Draconic Rage

This breath skill, unique to Corrin: Dream Princess and Corrin: Dream Prince, accelerates her Special cooldown and offers a substantial boost to Attack and Speed. The trigger is easy to achieve, as Corrin’s stats complement a defense-oriented Enemy Phase playstyle, making Draconic Rage a powerful asset in Corrin’s skillset.

Good Skill Synergy

As touched on above, Corrin: Dream Princess can wield a variety of complementary skills. Draconic Rage is a core asset, and can be augmented with Sacred Seals like Atk/Def Bond, Quick Riposte or Darting Stance. Corrin can also excel with powerful B slot skills like Guard and Wrath.


Glaring Weakness to Falchion

As a green dragon, Corrin: Dream Princess has the survivability of a puddle in a volcano when it comes to Falchion users. The effective damage paired with triangle advantage is enough to obliterate her, despite her modest defensive prowess. Therefore arena threats like Alm, Marth and Legendary Marth pose a significant threat.

Middling Resistance

Corrin doesn’t have too many weaknesses beyond Falchion, but of all her stats, her Resistance is the weakest. With a base total of 27, Corrin may find herself susceptible to powerful red mages who can OHKO her or surpass her strong Speed stat.

Weapon Skills

Weapons SP Rng. Mt.
Fire Breath
Only inheritable by Dragon units.
50 1 6
Fire Breath+
Only inheritable by Dragon units.
100 1 8
Water BreathIf foe initiates combat, grants Def/Res+4 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Only inheritable by Dragon units.
200 1 10
Draconic RageAccelerates Special trigger (cooldown count-1). If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Learns by default at 5 ★
Non-Inheritable skill.
400 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Rally SpeedGrants Spd +4 to an adjacent ally until the end of the turn
Learns by default at 5 ★
1 150
Rally Atk/Spd+Grants Atk/Spd+6 to target ally for 1 turn.
1 400

Special Skills

Special Skills SP Turns
Dragon GazeBoosts Atk by 30%.
Learns by default at 5 ★
Non-inheritable by Staff-wielding units.
100 4
Draconic AuraBoosts Atk by 30%.
Unlocks at 5 ★
Non-inheritable by Staff-wielding units.
200 3

Passive Skills

Passive Skills SP Slot
Atk/Spd Bond 1Grants Atk/Spd+3 during combat if unit is adjacent to an ally.
Inheritable by all units.
Atk/Spd Bond 2Grants Atk/Spd+4 during combat if unit is adjacent to an ally.
Inheritable by all units.
Atk/Spd Bond 3Grants Atk/Spd+5 during combat if unit is adjacent to an ally.
Inheritable by all units.
Unlocks at 5 ★
Fortify Def 1Grants adjacent allies Def+2 through their next actions at the start of each turn.
Inheritable by all units.
Fortify Def 2Grants adjacent allies Def+3 through their next actions at the start of each turn.
Inheritable by all units.
Fortify DragonsGrants adjacent dragon allies Def/Res +6 through their next actions at the start of each turn. Requires Fortify Def 2 or Fortify Res 2.
Only inheritable by Dragon units.
Unlocks at 5 ★

Other Info

Fire Emblem Fates

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