GamePress

FEH Content Update: 09/18/19 - The Chosen Ones

Submit Feedback or Error

Content Summary

New Summonable Units:
New Grand Hero Battle Units:
Other Content:
  • New Weapons:
  • New Skills:
  • New Accessories:
    • Concealing Mask
    • Ethereal Tiara
    • Dancer's Ribbon
    • Clover Hairpin
    • EX variants of the above four
  • A series of new "Remnant" Røkkr items
    • There exists one for each weapon type, such as Lance, Tome, Dragon, etc.
  • New Story Chapter:
    • Book III, Chapter 11: Where It Began
  • New Grand Hero Battle:
    • Midia's Hero: Astram
  • New Tactics Drils:
    • Skill Studies 63: Young Lion & Radiant Hero
    • Skill Studies 64: Dragon's Dream Dance
    • Grandmaster 40: Black Fang's Snarl
  • New Quests:
    • Røkkr Sieges
    • Lance Arts
    • Where It Began
  • Space was allocated for 4 new Summoning Focuses

New Unit Stats

Content Album

Maps and Misc.

Assets

Arena Season Bonus Heroes

(Note: No new Arena Season Bonus Heroes included in this update.)

Tempest Trials Bonus Heroes

(Note: No new Tempest Trials Bonus Heroes included in this update.)

Content

New Heroes

Phina: Roving Dancer

A self-confident dancer. The swordsman Navarre saved her life when she had been attacked by thieves. Appears in Fire Emblem: Mystery of the Emblem.

VOICE: Megan Harvey

ILLUST: Mayo (まよ)

Internal Name: フィーナ (Note: Fiina, "Fina")

Internal String: FINA

Four-star unlock skill(s): Geyser Dance 2

Sirius: Mysterious Knight

A wandering knight whose face is always hidden under a mask. A mysterious figure told of only in records of the War of Heroes. Appears in Fire Emblem: Mystery of the Emblem.

VOICE: Patrick Seitz

ILLUST: Suekane Kumiko (スエカネクミコ)

Internal Name: シリウス (Note: Shiriusu, "Sirius")

Internal String: SIRIUS

Four-star unlock skill(s): Atk/Spd Solo 3

Norne: The Volunteer

A volunteer who took up arms in the struggle that consumed her homeland, Altea. She aided Marth's escape when Altea fell. Appears in Fire Emblem: New Mystery of the Emblem.

VOICE: Brittney Harvey

ILLUST: kaya8

Internal Name: ノルン (Note: Norun, "Norn")

Internal String: NORN

Four-star unlock skill(s): Spd/Def Link 3

Nagi: Dragon Avatar

A manakete who slept within the Alterspire. Her appearance is reminiscent of Tiki's, and she wields the Divinestone. Appears in Fire Emblem: New Mystery of the Emblem.

VOICE: Colleen O'Shaughnessey

ILLUST: Okaya (岡谷)

Internal Name: ナギ (Note: Nagi)

Internal String: NAGI

Four-star unlock skill(s): Dragon Valor 3

Bantu: Tiki's Guardian

A manakete of the Fire Dragon clan, and Tiki's guardian. He released Tiki from the Ice Dragon Temple, where she had been kept hidden away. Appears in Fire Emblem: Mystery of the Emblem.

VOICE: Joe J. Thomas

ILLUST: Yamada Akihiro (山田章博)

Internal Name: バヌトゥ (Note: Banutu)

Internal String: BANUTU

Skill(s): Dark Breath+, Dragon Fang, Fierce Stance 3, Savage Blow 3

Four-star unlock skill(s): Fierce Stance 3

Astram: Midia's Hero

Captain of Archanea's free company. Awarded the sword Mercurius in light of his heroism and loyalty. Appears in Fire Emblem: Mystery of the Emblem.

VOICE: Jamison Boaz

ILLUST: AKIRA

Internal Name: アストリア (Note: Asutoria, "Astria")

Internal String: ASTRIA

Skill(s): Mercurius, Bonfire, Wind Boost 3, Wrath 3

Four-star unlock skill(s): Wind Boost 3

New Weapons

レイピア: Rapier

レイピア: Effective against armored and cavalry foes. Grants Spd+3. If unit’s HP ≤ 75% and foe initiates combat, unit can counterattack before foe's first attack.

  • ​SP: 400

  • Inheritance: Not inheritable

黒騎の孤槍: Sable Lance

黒騎の孤槍: Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat.

  • ​SP: 400

  • Inheritance: Not inheritable

異空のブレス: Ethereal Breath

異空のブレス: Accelerates Special trigger (cooldown count-1). Effective against dragon foes. Grants weapon- triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

  • ​SP: 400

  • Inheritance: Not inheritable

メリクル: Mercurius

メリクル: Grants Atk+3. At start of turn, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit and sword, lance, axe, bow, dagger, or beast allies within 2 spaces for 1 turn. (Bonus granted to unit even if no allies are within 2 spaces.)

  • ​SP: 400

  • Inheritance: Not inheritable

New Skills

速さ守備の密集1: Spd/Def Form 1

速さ守備の密集1: Grants Spd/Def+X to unit during combat. (X = number of allies within 2 spaces; max 3.)

速さ守備の密集2: Spd/Def Form 2

速さ守備の密集2: Grants Spd/Def+X to unit during combat. (X = number of allies within 2 spaces + 2; max 5.)

速さ守備の密集3: Spd/Def Form 3

速さ守備の密集3: Grants Spd/Def+X to unit during combat. (X = 2 × number of allies within 2 spaces, + 1; max 7.)

  • ​SP: 240

  • Inheritance: No restrictions

攻撃速さの凪1: Lull Atk/Spd 1

攻撃速さの凪1: Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.

攻撃速さの凪2: Lull Atk/Spd 2

攻撃速さの凪2: Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.

攻撃速さの凪3: Lull Atk/Spd 3

攻撃速さの凪3: Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.

  • ​SP: 240

  • Inheritance: Infantry and cavalry only

速さ守備の大覚醒1: Brazen Spd/Def 1

速さ守備の大覚醒1: At start of combat, if unit's HP ≤ 80%, grants Spd/Def+3 during combat.

速さ守備の大覚醒2: Brazen Spd/Def 2

速さ守備の大覚醒2: At start of combat, if unit's HP ≤ 80%, grants Spd/Def+5 during combat.

速さ守備の大覚醒3: Brazen Spd/Def 3

速さ守備の大覚醒3: At start of combat, if unit's HP ≤ 80%, grants Spd/Def+7 during combat.

  • ​SP: 240

  • Inheritance: No restrictions

New Accessories

謎の騎士の仮面: Concealing Mask

謎の騎士の仮面: A mask previously carried by Sirius. The mask covers the wearer's eyes to hide their expression.

謎の騎士の仮面・極: Concealing Mask EX

謎の騎士の仮面・極: A mask previously carried by Sirius. Adorned with golden detailing.

神竜王のティアラ: Ethereal Tiara

神竜王のティアラ: A sacred headpiece handed down from Nagi. The shape recalls Tiki's tiara, but there are subtle differences.

神竜王のティアラ・極: Ethereal Tiara EX

神竜王のティアラ・極: A sacred headpiece handed down from Nagi. The power of the dragon divinity reborn hangs about it.

踊り子のリボン: Dancer's Ribbon

踊り子のリボン: A hair ribbon given by Phina. Made from a soft fabric that is gentle on long hair.

踊り子のリボン・極: Dancer's Ribbon EX

踊り子のリボン・極: A hair ribbon given by Phina. Features a lovely pink ombré.

クローバーの髪飾り: Clover Hairpin

クローバーの髪飾り: A small hairpin from Norne. Made with a four-leaf clover.

クローバーの髪飾り・極: Clover Hairpin EX

クローバーの髪飾り・極: A small hairpin from Norne. Made with good intentions and friendly wishes.

New "Remnant" Røkkr items

巨影の残滓・剣: Sword Røkkr Remnant

巨影の残滓・剣: Proof of damaging a sword Røkkr.

巨影の残滓・槍: Lance Røkkr Remnant

巨影の残滓・槍: Proof of damaging a lance Røkkr.

巨影の残滓・斧: Axe Røkkr Remnant

巨影の残滓・斧: Proof of damaging an axe Røkkr.

巨影の残滓・弓: Bow Røkkr Remnant

巨影の残滓・弓: Proof of damaging a bow Røkkr.

巨影の残滓・魔: Tome Røkkr Remnant

巨影の残滓・魔: Proof of damaging a tome Røkkr.

巨影の残滓・竜: Dragon Røkkr Remnant

巨影の残滓・竜: Proof of damaging a dragon Røkkr.

巨影の残滓・杖: Staff Røkkr Remnant

巨影の残滓・杖: Proof of damaging a staff Røkkr.

巨影の残滓・暗: Dagger Røkkr Remnant

巨影の残滓・暗: Proof of damaging a dagger Røkkr.

New Story Chapter

Book III, Chapter 11: Where It Began

        Chapter 11-1: Seeking a Path

        Chapter 11-2: The Masked Wanderer

        Chapter 11-3: Polarized Judgments

        Chapter 11-4: An Addled Dragon

        Chapter 11-5: Bitter Realizations

New Grand Hero Battle

Midia's Hero: Astram

New Tactics Drills

Skill Studies 63: Young Lion & Radiant Hero

Skill Studies 64: Dragon's Dream Dance

Grandmaster 40: Black Fang's Snarl

New Quests

Røkkr Sieges

Røkkr Sieges

        Clear a battle in Røkkr Sieges.

Røkkr Sieges

        Clear a battle in Røkkr Sieges.

Røkkr Sieges

        Clear a battle in Røkkr Sieges.

Tower: 2nd Stratum

        Clear the second stratum of the Training Tower.

Tower: 8th Stratum

        Clear the eighth stratum of the Training Tower.

Win Arena Duels

        Win Arena Duels at any difficulty.

Lance Arts

KO Foe w/Lance

        Defeat a sword foe with a lance ally.

KO Foe w/Lance

        Defeat a lance foe with a lance ally.

KO Foe w/Lance

        Defeat an axe foe with a lance ally.

KO Foe w/Lance

        Defeat a colorless bow foe with a lance ally.

KO Foe w/Lance

        Defeat a colorless dagger foe with a lance ally.

KO Foe w/Lance

        Defeat a staff foe with a lance ally.

KO Lvl. 30+ Foe w/Lance

        Defeat a sword foe that is level 30 or higher with a lance ally.

KO Lvl. 30+ Foe w/Lance

        Defeat a lance foe that is level 30 or higher with a lance ally.

KO Lvl. 30+ Foe w/Lance

        Defeat an axe foe that is level 30 or higher with a lance ally.

KO Lvl. 30+ Foe w/Lance

        Defeat a colorless bow foe that is level 30 or higher with a lance ally.

KO Lvl. 30+ Foe w/Lance

        Defeat a colorless dagger foe that is level 30 or higher with a lance ally.

KO Lvl. 30+ Foe w/Lance

        Defeat a staff foe that is level 30 or higher with a lance ally.

Where It Began

Clear 11-1 on Lunatic

        Clear Book III, Chapter 11: Part 1 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Clear 11-2 on Lunatic

        Clear Book III, Chapter 11: Part 2 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Clear 11-3 on Lunatic

        Clear Book III, Chapter 11: Part 3 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Clear 11-4 on Lunatic

        Clear Book III, Chapter 11: Part 4 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Clear 11-5 on Lunatic

        Clear Book III, Chapter 11: Part 5 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Upcoming Summoning Focuses

This update allocated space for 4 new Summoning Focuses. Known upcoming Summoning Focuses include:

        1. (Sep 19) The Chosen Ones

        2. (Sep 22) Weekly Revival 16 (Note: Karel, Ephraim, Jaffar)

        3. (Sep 26) Heroes with Fierce Stance (Note: Candidates include Dorcas, Kana (F), Zelgius, and Bantu)

        4. (Sep 29) Weekly Revival 17 (Note: Elincia, Tana, Innes)

These focuses are all expected to appear before the Mythic Heroes Summoning Event that begins September 30th 7:00 AM UTC, which should be added in the next content update.

About the Author(s)

CC is a writer for the GamePress Fire Emblem Heroes site, and the text analyst / translator for all FEH Content Update pages. If any issues are observed with a FEH Content Update, please feel free to message CCZeroFire#2873 on Discord!