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Changes I'd like to see!

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Oh my god I love this idea! It helps with the thing I think that is plaguing Heroes for a while: lack of orbs and high difficulties. I feel like IS is giving out less orbs and more shards, arena medals, and other stuff that we don’t need as much of. I have almost 20,000 arena medals, and I wish I could do something useful with them, maybe every 1,000 or 500 arena medals you can exchange them for an orb. And then, introducing lots more modes that are balanced and don’t require Abyssal difficulty and reinforcements to give a challenge. The idea of defending a small base is really cool, and I saw an idea a while back for boss battles where you can fight Fire Emblem bosses with your friends! If we could get these modes, maybe Heroes will get out of this... eh state.

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Here's a change to Forging Bonds that I'd like to see. It would fulfill the base premise of the game (heroes from across the FE franchise interacting with each other) and be really cool as well. (I wouldn't mind the limited rewards if they got this right.)

Just have the units talk to each other instead of monologue at the summoner.

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I think Forging Bonds definitely needs some kind of tweaking. Right now, it's too frustrating. I hate how which character you get points for is random, so if I really want to see one character's stuff, I'm SOL a lot of the time. Last round, I wanted to see Silas's stuff, but even when Silas was supposedly the boosted unit, I only got points for him like 1 or 2 out of 10 times. And then, the amount is random, so sometimes that one or two times would give me like 15 points. When you need like 1500 points to see all the conversations and (what was it?) a couple times that to max them out (get all the rewards), that kind of gain rate is unacceptable. It would be different if this was a 0 stamina cost thing like GHBs, but it's not. It's actually pretty expensive, considering that points toward the "bonds" is the only reward you get (aside from XP/SP/HM, which doesn't count since you get that for everything).

I like the idea of Forging Bonds, but it's just way, way too grindy and costs too much stamina for the grind. It needs to be fixed.

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