GamePress

Relay Defense 6th map

Report

Answers

I actually found the maps much easier than the first set of 8. They've cut back the HP inflation by 15-20 points, which really makes a huge difference because it requires 7-10 less atk to ORKO and those are a lot of stat points which may be needed in other stats.

Report

by Seeker 2 months 2 weeks ago

I replied to a similar question yesterday, and I think you'll find the answer relevant.
https://fireemblem.gamepress.gg/q-a/how-do-you-set-brigade-those-defense

Report

I already saw that, and I have attempted it multiple times to no avail. I am tired. I wanna know specifically which type/color unit to put in my brigade for which phases for this specific map.

Report

I’ve changed my team so much that I couldn’t make an exact recreation, so here is who I remember using while being at my best (I missed the target score by only 24 points! Unbelievable!), but NOT in order. As you can see, almost all of them are my friends’ units, for I have more faith in them than I do my own.

Report

Do you have Veronica or Sothe available to you? How about some crazy galeforcer like a Karla or Raven or highly merged Cordelia with L&D?

Report

I have Veronica. I have Karla and Raven but neither with Galeforce on them. I've never inherited Galeforce to anyone. I have a friend who has that sort of Cordelia but not as their lead unit at the moment. I could ask them to switch.

Report

k, here's my thought process for that suggestion I made about "study the opponents at the opening and hard-counter them"
- Reinhardt must die. He has just too much range. Any green mage will knock him flat; Felicia can also nuke the living daylights out of him with a glacies if she has Plate+eff. If you don't have anybody who can get rid of him, give me your friend code so I can loan you my Felicia.
- You need a good red or blue to get Felicia out of there. Seth will be debuffed, so he should be relatively killable, especially on his res, by an enemy phase unit.
- Take the opportunity to get rid of Donnel. Lancebreaker Reinhardt can do good work here. If you use Reinhardt, I'd suggest some setup that can get rid of Eliwood the following turn. He'll probably then take two hits from Maribelle and survive because she doesn't have wrathful staff, and then his two turns are over.
- Some strong enemy phase green who will deal with Peri and Arthur. If you have high def, you don't need guard because Peri's glimmer will be useless. Bartre, for instance, will work quite well here, or Frederick or Cherche. This unit takes the place of that blue or red that you used to deal with Seth.

Now we get to the next round of opponents, turn 3.
- We need to deal with M.Grima, but he's covered by Athena and Shigure and Maribelle is very annoying though maybe not lethal. If you have Caeda, for instance, you can sit on the def tile and let Grima attack into you. If you get hit by trilemma, even better. You have good res; you have colour advantage; you have effective damage; he's 200% busted.
- B.Lyn is actually a good option for dealing with Shigure. Or most brave bows.
- Dancer is a good option here for trying to get through Athena, Shigure, and anybody that comes behind them. Can also help Caeda deal with Maribelle. Then all you need is one good enemy phase unit to hold down the left side, or possibly two if you sit on the def tile because they'll be able to trickle through towards the fort. You might find yourself overextending with one unit on the right if you start taking out 3 or 4 enemies with a galeforcer or something. That would be ok, because you're not just trading 1 for 3; you're pushing them back. Space, territory, these are important strategical resources. The advantage of having them in your face is that you can warp in and attack immediately, but the advantage of pushing them back is that you're more free to maneuver and bring fresh units on at the beginning of turn 5.
- If you want to take Athena or Shigure on enemy phase, you need guard or a lot of speed because otherwise that wo dao moonbow is going to hurt like crazy. (I guess you might be ok with B.Hector because he has so much def and he cuts down her atk with colour advantage)

The last thing I would add is that B.Veronica tends to do rather well with a dancer and some enemy phase units. Steal all their stats, let the tough guys take over.

Report