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100 compensation orbs incoming (EDIT: I'm actually just retarded, it's ok)

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This is something with all healers. The staves they attack with are for just that, not for healing, so they switch out depending on the situation in their animations. Veronica could be an exception since her offensive staff is exclusive to her.

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Damn...well, at least I learn something new everyday, because I never noticed this before, as I have perma-disabled all animations to save time.

As much as it makes sense, that they don't use the "attack" staff when healing, I can't help but feel that it's extremely clunky in terms of visuals.

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Yea I noticed this a while ago that their healing animations show a different stave, some have similar ones, I think these are the basic starting staves you see when you first level up the healer, when they don't have anything unlocked yet. If you want to see what each healer's curing stave is, just unequip their refined stave, leave the weapon slot empty

Actually, Brave Veronica uses the crescent moon stave I've seen Elise and I think Serra use as well. The only healer that seems to have a unique healing stave is Nanna, strangely. It has a red orb stone at the end and is the depicted in her card art, I was disappointed that I could not see it anymore after refining whatever staff I inherited to her. Hopefully the healers will later all get prf stave refinements to the staves that they are using in their art

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Yeah, it would be nice from a consistency standpoint, if they actually used their staff for everything. I sometimes wonder what the devs are doing when designing stuff. Having two staves for attacking and healing (based on the assist sklil) is like having two different toothbrushes depending on day and night....I guess you can do that, but just why?

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I guess its to represent the healing "skill+" but I really did not put them together like that. I noticed some had different "unequipped" staves but I just thought it was randomized.

Lol i wouldn't doubt that some people are actually neurotic enough to use a different toothbrush for morning and night.. or even meals

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Because they only do one thing, that's how it's always worked in Fire Emblem. It's like a spellbook. You can't use an Excalibur tome to set someone on fire, that's not the spell it does. You want to heal someone at long range, use a Physic staff. Want to teleport, use a Warp staff.

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The crescent moon thing is Recover. Veronica, Serra and Elise all come with it by default. If you inherited Nanna's Restore onto Veronica she'd use the red orb thing to heal instead.

There's also:

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Thanks for clarifying all of this. Seems that even after a year and a half of playing this game, I still don't know many things.

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by Azurem 2 months 3 weeks ago

There's no "default staff design". All the healing skills have different staff sprites and all healers use them to heal.

I just tested with my Veronica and she used the Recover sprite when healing and the Hlidskjalf sprite when attacking.

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Ok that makes sense. Just checked when I unequipped Lachesis and Ethlyn both with Physic+ and they had the same staves while Priscilla and bride Lyn have Rehabilitate+ and the same staves but different from the first two. And it does actually say the healing+ skill when healing, I just didn't notice before if there was any correlation with the different stave they were using in the support animation

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