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Super Soleil build?
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The build looks good. When she attacks she'll likely double and gain the effect of Atk/Spd Push, and you'll have Aether ready next turn. If you heal to full (via Renewal) you'll be able to have your A skill again plus Aether to kill, but Soleil with Aether should be enough alone for most cases. Soleil has decent bulk and speed to survive an enemy attack, so the Atk/Spd Push is the better option than L&D, so you don't sacrifice her bulk
The only problem I see is that it her HP might not always be 100% for her to take advantage of her A skill. Aether and Renewal helps, but if she takes too much damage in her first combat, she might not be able to get her HP back to 100% afterwards, even with Renewal and Aether, so you're gaining the A skill effect basically once. (I could be wrong on this, but just a thought when fighting another non-green unit)
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